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Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman (2016)

~33MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | Bicubic

Hitman (2016)

~33MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 | Lanczos3

 

Can you spot the woman performing one of Dynamo's signature tricks?

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman (2016)

~33MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | Lanczos2

 

Playing a bit with how the strobe lighting bounces off the decontamination water spray.

 

The axe was a pita to get as a prop, I had to take out almost half the floor of enemies before I could pick it up and walk around while wearing this disguise. Tanked my score but it was worth it!

Hitman (2016)

~18MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 (DOF, deband) | Lanczos3

 

Playing around with Marty's DOF. Three driver freezes, one hard reset, 500MB of "test" images later and I arrive at this. Not exactly what I envisioned but it will do for now.

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman (2016)

~33MP | jim2point0 and Otis Screenshooting Guide and Camera Tools (freecam, FOV, freeze time) | ReShade v2 | Lanczos2

 

Just you wait, it will make it's way onto the Dulux Colour Wall next year. =)

Hitman (2016)

~17MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 (DOF, deband) | Lanczos3

 

Playing around with the DOF settings (a lot). I spent ages last night tweaking the DOF settings for this shot and ended up with a driver crash for my hard work. Slept on the problem and approached it from a different angle with much better success, it was all in the process!

 

I no longer have driver crashes after changing the procedure when rendering large with the very intensive DOF shaders.

1. setup DOF settings in 1080p resolution.

2. disable DOF shader in ReShade.

3. change to downsampling resolution.

4. enable DOF shader.

5. press screenshot key 20 times and hope one works.

6. roll back in reverse order.

Hitman (2016)

~33MP | jim2point0 and Otis Screenshooting Guide and Camera Tools (freecam, FOV, freeze time) | ReShade v2 | Lanczos2

 

I was happily taking some architectural shots of the Bangkok level and I get booted out when the servers go offline for an update. I should have finished those shots as the camera doesn't work for the time being due to the update.

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman (2016)

~33MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 (depthhaze) | Lanczos3

 

First time using depthhaze shader. I had trouble at first as it seems to be disabled by default and enabled when toggling the other shaders off. Works pretty good when enabled though!

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

1. 1966 Pontiac Grand Prix

Hitman: Absolution

~27MP

Camera Tools: camera table

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

1. Rotation table is in-work with a fair number of idiosyncrasies that I need to document.

2. Many thanks to ghostinthecamera who provided much needed help and guidance in getting the camera structure working with HattiWatti's rotation code.

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hitman (2016)

~11MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 (DOF, deband) | Lanczos3

 

Starting to understand a little better how the settings work with Marty's DOF shader. One thing that still puzzles me though; how to change the direction that these anamorthic bokeh shapes are oriented?

Hitman: Absolution

~27MP

Camera Tools: camera table

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

1. Rotation table is in-work with a fair number of idiosyncrasies that I need to document.

2. Many thanks to ghostinthecamera who provided much needed help and guidance in getting the camera structure working with HattiWatti's rotation code.

Hitman (2016)

~33MP | jim2point0 and Otis cheat table (freecam, FOV, freeze time) | ReShade v2 (curves) | Lanczos2

 

Shadow resolution is killing me here. I spent ages trying to come up with an angle that fixed all the shadow aliasing - didn't quite succeed.

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

Hitman: Absolution

~33MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

College Fjord scenic cruising

Hitman: Absolution

~27MP

Camera Tools: Game Guide

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto HUD Toggle by the_janitor

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

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