View allAll Photos Tagged gamification
Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.
Briar listening intently – this presentation gave her lots of ideas for her thesis. Habitat, the first game using an avatar, showing on the screen.
For more photos, check out: www.flickr.com/photos/briar_slenz/
Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.
Brant testing the audience’s memory regarding the forerunners of our MUVEs.
For more photos, check out: www.flickr.com/photos/briar_slenz/
To increase the engagement with it's emails, OkCupid.com started to include profile questions in it's email updates, to trigger user who no longer click on matches photos.
2011 war ich als Teil des HighFlyers Flying Sparks Team auf der Frankfurter Buchmesse und präsentierte dort mit dem Team unser Transmedia Manifest, ein Modell für das Storytelling der Zukunft und eine beispielhafte Geschichte. Das sind Messe- und Konferenzeindrücke.