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Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.
Briar listening intently – this presentation gave her lots of ideas for her thesis. Habitat, the first game using an avatar, showing on the screen.
For more photos, check out: www.flickr.com/photos/briar_slenz/
Gamification of education: the roles of collaboration & virtual identity - presenter: Brant Knutzen (SL: MrK Kas). Brant’s project is an investigation of the factors which affect the engagement and satisfaction of learners using a multi-user virtual immersive environment.
Brant testing the audience’s memory regarding the forerunners of our MUVEs.
For more photos, check out: www.flickr.com/photos/briar_slenz/