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XGS PIC 16-Bit bitmapped graphics primitive demo shows off line, fill, and other bitmapped graphics functions.
See product page at:
XGS AVR 8-Bit demoing high color "Apple ][" graphics mode. This mode is low resolution, high color just like the Apple ][.
See product page at:
THIS is why I haven't really been dorking with my camera recently.
The boxes on the left are microprocessor control boxes that will replace most of the slave labor (currently performed by: me!) in my shop. They allow the remote startup and shutdown of the processing equipment for parts coming off my 3D printer. No more driving 40 minute round trip in the middle of the night just to turn an oven off, or planning my lunch break around when a dip tank needs to be preheated.
I could have purchased off-the-shelf hardware here in the US and it would have ran me close to $3k to get the shop retrofitted. Using parts purchased in Hong Kong, I was able to complete the entire project for about $300. Plus, I learned how to do embedded systems programming along the way - these boxes are my first attempt at firmware programming (writing code that runs on silicon chips inside consumer electronic devices). I started learning Microprocessors in Aug of last year, but then my day job started kicking my butt and well, it got back-burned pretty quick. Over Christmas I picked things back up and I've been busting my butt since I got back from SE Asia in my shop...
The boxes talk over USB! Inside the box a special chip converts the USB back over to serial. Even my day job isn't running this; as a result we are limited to having at most 2 instruments per computer, where I can run the entire shop off one machine. The machine also has special remote-access software loaded, so anywhere with an internet connection I can remote control all the equipment. Schweet.
Now for a little bit more coding to get the Labview UI to talk to these buggers....
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XGS 8-bit demo showing off one of the bitmapped graphics modes. This demo uses "random walks" and mirroring to obtain the effect. The demo is written in C with ASM for the graphics driver.
See product page at:
XGS AVR 8-Bit running a clone of the classic Atari 2600 Combat! This demo uses tile mode with sprites and is written in C/C++ with ASM video driver.
Find out about the XGS AVR 8-Bit here:
showing a temperature curve of my espresso machine ('rancilio silvia').
"Cur-" means the current value is decreasing (cooling off) and that can be seen by the decrease (slope) in the curve, on the lcd graphic.
each line is updated every 10 seconds (shifted upwards). the bottom (4th) line is always 'live' and shows instantaneous value.
more info at:
www.flickr.com/photos/linux-works/3680926700/
sample code (non-commercial DIY use only) too!
internal view: