View allAll Photos Tagged duergar
Heavily inspired by Hubba Blöoba's D&D Figbarf (flic.kr/p/2kECwb6).
L-R:
Huron Heartstorm; Tiefling Bard saviour of rock and roll.
Emmie the Sapper: Dwarven Druid military engineer.
Horvarth the Bastion: Duergar Fighter man-at-arms.
Billy Burrowes: Halfling Ranger loss adjustor.
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
Scene from a story wrote-
www.facebook.com/notes/viva-lux/the-adventures-of-leo-way...
The adventures of Leo Wayfarer and Damu the Kenku assassin: # 22 of 33- Grundy’s tower
It was the second time we were ever approached by the Rangers for a job. The Rangers rarely ever hired Mercs, you know all their business is dirty business, and so they rarely ever called for outside help. But they approached Damu and I for a job a second time, the last one when we first encountered the Lich Desmond.
I was buying a wagon for my sister when I two guys in black studded leather and black cloaks rode up to me on horseback in the middle of the afternoon. Damu and I had just recently gotten back from Nijiro and at first when I saw them approach me I assumed it was to ask questions about our job there. They rode up all calm, but had a weird look on their faces and were really nervous. A taller one, a guy with a lean pock-marked face and a nasty scar across his face spoke up, “Mr. Wayfarer, how quickly can you get you Kenku partner?”. I looked at him a little cocked eyed as it was clear they wanted more than just to talk, but I was also worried. I had a bad feeling about this one.
I shrugged a bit trying to play it cool and was like, “Meet me at my place after diner, I’ll get him.” The other Ranger, a smaller guy with his face wrapped in red cloth said, “Come with us to go get him, this can’t wait”.
So we got Damu and met in St. Gregory’s church. The church wasn’t open for service but they let us in on the Rangers authority. Damu eyed the altar apprehensively and it bothered the priest who let us in, but he quickly let the four of alone to talk in private.
The Ranger with the scar spoke,”I am Lieutenant Alderman, this is Sergeant Kooper. From what we gather a few years ago you two secured an artifact on behalf of a local Sorceress Alzaya. This artifact was a magical device of no apparent clear origin and was in the shape of a black orb made from an unknown material, is this correct?”. Damu spoke up, “Yes we found that in a cave in the jungles of Fazas. She had acquired it previously and someone working for her stole it. Has it been stolen again?”. The Ranger with his faces wrapped up, Sergent Kooper responded, “No the item in question was not stolen. Now what I am about to say remains between the four of us. You two have a solid reputation on getting your jobs done efficiently, and dealing with not only as well like to say ‘sensitive’ cases but also unusual ones. This case is both”.
Kooper and Alderman told us that a certain party, a Wizard named Grundy had ties with both the Rangers an Alzaya’s interests. Immediately I could tell what they hadn’t said, that Alzaya’s shady business was tied up somehow with their shady business through this guy Grundy. Not our concern really. Alzaya, who apparently was missing at the time (God knows how I wish that actually was the case) had gotten this guy Grundy to experiment with the black orb. He had a tower in the little village Fensport a few hours to the south. I knew Fensport was reputed to be a hot bed of smuggling and opium trafficking and assumed that this is what they were looking to cover for. They wanted us to go to Fensport and secure Grundy’s tower. There was some kind of unknown supernatural entity loose on the inside of the place that had asked for Damu and I by name. Apparently it had to do with the orb. Grundy and the orb itself were also missing. We had to go to the tower, secure the location, and not make a scene.
We left the early the next day and took the new wagon I got for my sister. We didn’t ride armored and the roads between Scardale and Fensport were pretty secured and well traveled, so I wasn’t worried about Bandits or other attacks. Fensport is an odd little place, odd in that there is clearly way too much money in what is supposed to be a little fishing village. The towns folk were nice enough people, and the center of the village was filled with little high end furniture stores and all sorts of fancy, charming Cafes. Not surprising it had neither a P.O.L.L. or an Army building but the Rangers had an obvious presence. They had a small fort there supposedly as a staging ground to patrol Fazas which was only a few hours to the south. Much to my dismay there wasn’t any place that catered towards vice except a few legitimate taverns, though in one place there I had one of the best pumpkin ales I ever had. We got a room a local Tavern and hung out for a day trying to dig up dirt on Grundy before we raided his tower.
Grundy apparently was a Dwarf, which is rare for a Dwarf to practice magic. To make it even stranger he also was an extremely pale and completely bald Dwarf who couldn’t be out in sunlight without wearing tinted goggles to protect his eyes. Grundy was neither liked nor hated by the people there. He kept to himself and had dropped a lot of coin on the town, including paying for a dock to be built for the community some 50 years ago prior. Because of that any eccentricities he may have shown were ignored, and most people figured what Wizards weren’t a little weird? I suspect too that the people of Fensport most likely enjoy their high standard of living and know to turn a blind eye to quite a lot in order to preserve that standard of living. I can’t blame them, it was a pretty little community and even the lowliest of fisherman had a decent little house and a decent little wife.
Grundy’s tower was a walled off 6 story tower built on the end of a ¾ mile long peninsula. If the town didn’t already have a light tower you might assume this was one passing by. All geared up we hopped over the wall and headed towards the tower.
I was a bit caught off guard by the interior of Grundy’s property. I was expecting fields or maybe a garden or something, but the entire outdoor property was carved rock, like one long stretching plaza of alcoves, statues, stairwells and fountains. It looked like perhaps the peninsula itself was solid rock and that Grundy had carved the rock to suit his tastes. Walking towards the tower we came upon a circular edifice on the ground that was lined with 12 standing stones that were carved in a way that when light shined on them they cast the figures of various monstrous creatures on the ground made from shadow. They were arranged in a way to seem like they were locked in battle. Also on the ground of the stone circle were carved various magic symbols and some script unknown to me but that bore resemblance to written Dwarven.
Upon closer inspection we found that the center of the circle was caked in blood and we found the served head of a fish-frog looking humanoid creature with two severed web hands, all badly rotten. I would assume it was the head and hands of a Kua-Toa, but the head was too rotten to tell for certain.
We kept going for a bit and then abruptly I caught the smell of something foul and fishy on the wind. Damu recoiled and ducked behind a life sized statue of a Unicorn. A section of the ground ahead opened up and a massive black snake as thick as a tree trunk with the head of a beautiful woman with long dark hair kept up in a diamond tiara rose sinuously out of the opening. Damu didn’t waste any time, he was already on top of the stone Unicorn letting loose arrows at the creature.
The thing had a face and if it had a face it most likely could talk, but whatever it had to say, if anything, we never found out. Damu hated anything with scales, weather snake or reptile and instantly the creature had a arrow logged where its left eye once was. The thing spoke some incantation and a column of flame barreled down at me. Dodging the burst of flame that this snake creature had willed forth I rolled forward and drawing my sword while lunging at it I managed to score a hit across its belly, but not as deep as I would have liked. Up close the head of the creature was still beautiful but almost twice as large as a human woman’s head. No matter as the creature lunged down to bite me in return for the belly slit and missing eye. I pulled out the way as the snake’s head went close to the ground and as it did an arrow went right into the top of its head killing it.
Damu jumped down from the statue and grabbed the gore splattered Tiara from the she-creatures head. He had to lift it with both his hands and could have worn it around his waist. I laughed a bit, and asked. “Do you know what this thing is?”. Damu responded, “Yea it’s called a Naga. We’re lucky we killed it quick, these things know magic. But they are born, they aren’t summoned or created beings.” I looked down into the hole it came out of. Below was a lit and rather posh furnished room of thick blankets and huge silk pillows each the size of a bed. We decided to enter the tower from the Naga’s trap door.
From the Naga’s room we found a hallway clearly built for it that headed towards the tower. As we got closer to the tower the air got cold and thick. I could faintly hear a sound that sounded like a mix of humming, the sound this one textile mill by my house would make and what at time sounded almost like mumbling in an unknown language. I again caught that foul fish smell and it dawned on me that up close the Naga had not produced that smell.
The tunnel up a head turned left and right and we could hear what sounded like metal being drug across the ground. Weapons drawn we kept going, then from around both corners each we saw what was producing that fetid stench. Two badly decomposed figures each about 5ft tall with long arms that held rusty metal hooks shambled towards us. Grundy or whoever, had bothered to animate the corpses of two Kua-Toa warriors to guard his property. He obviously had no love for the fish-men, but then again, who does? Zombies smell bad as it is, but fish zombies are a whole other order of disgusting. One clumsily swung its hook at my head which I swerved away from and stabbed my sword right through where its eye once was and popped it back out through the side of crumbling skull. Damu didn’t waste an arrow on the other, he mere leapt at it and severed its head before he even landed back on the ground. Undead are always an annoying fight, they almost never have any goods or gear to gear to loot.
Looking down either hall we saw that to the left was a stair case going down and to the right a stair case going up. The one to left was big enough for the Naga, the one to the right was not. We went down to the left first. The stairs opened up to a cave that was a secret dock. But what we saw at the docks was hard to explain. Instead of a ship with sails we saw a vessel docked that was shaped not unlike a shark and made entirely from black metal. It had no sails and it seemed one got in and out of it from a metal latch on top that had a wooden ladder that reached towards it. I had never seen anything like it nor have I heard even rumors of such a ship. Damu was equally dumbfounded, but looking at it he said, “Look closely at this thing. It has mechanical gears, this is some Dwarven machine for sailing underwater.” I had no other explanation for it and agreed. The thing looked foul, like a black sea monster that would stalk the depths. If it did indeed prowl the waters like Damu supposed it would make sense as to why Grundy had run in conflict with the Kua-Toa. The fish-men do not take kindly to trespass on their waters as any sailor or pirate could tell you. I could see why the Ranger’s had to seek outside help for this mission, this ship, if it was truly a ship, I could tell was an important secret best kept off of official report.
We headed upwards and came upon what was the front room of the tower. It was filled with ornate and clearly expensive furniture built for a Dwarfs proportions, but what it lacked in height it made up for in girth. Damu rested on a stout chair of suede and dark mahogany wood with feet carved like a dragon’s claws. The walls were lined with many paintings in gold frames and one in question stood out. It was a painting showing a scene of a vast cavern with its own lake or perhaps underground ocean, with massive stalagmites and stalactites rising out of the water or dipping into it that had oppressive looking citadels carved out of them. Looking closely at the painting I saw that the paintings signature was Grundy himself and that in fact he had painted all of the works of art hanging in his home. Clearly he was an artist of some skill.
Damu was looking at another painting on his own, then darted backwards a few steps drawing his sword. “Leo that fucking painting moved”, he said. I drew forth my blade and walked over towards the painting. I quick surmised that it was a self-portrait of Grundy himself. While clearly a Dwarf he did not look like any Dwarf I have ever known. The portrait showed a Dwarf without any hair on his head and a skin town an ugly pale gray, not unlike the color of ash. He had a beard of slightly darker color then his skin but it was look and presence about his depiction that was decidedly un-Dwarf like. Although Dwarves often come off as gruff or stern at time they have a deep seated sense of mirth and comradely about them. Even the Dwarves I have befriended over the years that were mercenaries who spent years away from their own people still had a sense of friendship and loyalty about them. Looking at the likeness of Grundy here I was looking at a Dwarf that was clearly not the product of the culture of hard work and hard play. Here was a grim and solitarily man who seemed like he spent his years alone plowing through ancient tomes of dark arcane lore and that was all he ever knew. What Dwarf lived like this? How did Alzaya come to know this unique creature?
Right as I pondered this I saw what Damu spoke of. The background texture of the painting was painted an odd purple-pink and in a portion of that I started to see a black dot shimmer and come forth. For a second I saw that Grundy’s eyes rolled into the back of his head and his likeness dissolved away. The black dot rose forth out of the painting but it was not solid, I could see through it. Then abruptly out of the painting issued forth a frothing mass of yellow-green haze that turned into an amorphous mass of the half-formed likenesses of beasts of prey, sea creatures and humanoid figures.
We backed away from the painting and what came out of it, swords drawn and ready to lunge at this apparition. The hazed coalesced into a single form, vaguely humanoid though larger than human proportions. I have seen a pregnant cow’s belly torn open and saw what her calf unready to born looked like. I imagine while we are still inside out Mothers stomach waiting to be born that we look not unlike this calf. This figure floating in the air before us looked not unlike what I imagine a humanoid creature would like if it was torn from its mother unready to be born. Except that also its right eye was massive out of proportion and it had all manner of tentacles writhing in the air about it. Grotesque as it was I had a pang of sympathy for it.
The air grew very cold around us and I could see frost growing on things around us. I could hear a faint grinding, buzzing sound and I could see that Damu’s feathers were sticking on end. He held firm though and was about to attack the creature before I held him back. Then words appeared in the painting where Grundy once was.
“The orb took me over, but I broke free. It took all of what is left of me, all of what is left of my soul to escape and hide in this painting. Alzaya took the orb and the orb took Alzaya. She is the Orb now, she is not Alzaya. She must be killed.”
Right as the last word appeared the painting dissolved in a mess of a pink-purple light and there was a loud sound like water rushing down a drain, and in that sound we could hear what sounded like a million incoherent gibbering voices.
We ransacked the place and found no other creatures or spirits. We took all of what we thought we Grundy’s magic tomes and research notes, none of which Damu or I could read. Though amongst a pile of open books we found a text written in Torin that I could read that spoke of a section of the mountains between Hados and Lu’Hedej where high on mountain tops a type of Demon is said to reside and that these Demons are really a means of releasing what the book called “Obsidian Eggs”. These Obsidian Eggs are said to be sections or pieces of a lower universe yet a far larger and more complex universe then the one we live in. The text also said despite seeming dense and heavy that these Obsidian Eggs are actually hollow and that this hollow emptiness is both alive and a means of two way entry between this world and the world it is a piece of.
We didn’t even bother to take anything of value, except the tiara from the Naga. We got out of there and reported to the Rangers right away. It was really strange and upsetting to me that this unknown Dwarf spent his last dying effort so he could talk to Damu and I and baring the message that I had to kill an old fuck buddy of mine, a rich and beautiful fuck buddy at that. It was more upsetting when we did kill her, but that’s another story.
A few days later after we got back to Scardale I ran into a Dwarf I knew at the Pawn shop we sold the tiara to. Franz Shieldsmith, an old Dwarf mercenary I knew who was spending his later years guarding the pawn shop for the Gnomes who owned it. I told him a bit about Grundy, what he looked like, and the strange black metal underwater ship we found. He freaked the fuck out and pulled an axe on me saying that if I ever told anyone about what I saw that he’d lead an army of Dwarves and kill me. Well old Franz died a few years ago. I really don’t know what freaked him out so bad, but I heard that a few months later that Franz and about 50 Dwarven mercenaries went down to Fensport destroyed Grundy’s tower. They bombarded the place with cannon fire until it collapsed. Sense then a Dwarven owned ship building yard was built over the place.
I guess even the culture of work hard and play hard has its secrets its likes to keep buried.
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
CRESSEIDA, THE MAGE OF THE BRUSH.
This was a character played in my campaign some time ago. She was rescued from a prison in the Temple of the Ancients--a duergar keep buried underneath the earth. She was the replacement character for another that had died in the dungeon, and couldn't be brought back to life. She was also the character whose avatar was Eclipse, one of my earliest posts!
Cresseida is a Yuan-ti Pureblood Wizard of the School of Enchantment. She wields a mystical staff known as the Artist's Touch, topped with a crystalline, brush-shaped tip which greatly enhances her enchantment magic. When she wasn't painting the minds of her enemies with delusion, chaos, and disruption, Cresseida enjoyed painting with natural mediums as well. So skilled of a painter was she, it is rumored the likeness she captured in a portrait of a subject she saw only in a vision was enough for the same subject to be imprisoned in a Yuan-ti temple on the banks of the River Styx...
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
THE BARD OF THE CANDY CANE FOREST.
(Holiday Habitats 2025, Pt. 2)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The second of these characters is a Wood-Elf Bard!
Merry Tinselian is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Merry is a Wood-Elf Bard hailing from the Candy Cane Forest. When Father Gotmas and Vixenia came through her forest on an adventure one day, she took it upon herself to lift their spirits with her songs of merriment. Together with her newfound friends, she helped to get Father Gotmas back to his home world to save his people's holiday festivities.
A cruel sub-race of dwarves that once made a deal with devils, Duergar are ashy gray or coal-black, and their beards vary from white to red. Some of them who exhibit more of an infernal heritage actually grow quills in their beards. They live underground in groups ranging from tribes to cities, often only emerging on the surface world to find more slaves. Their relationships with other Underdark races, such as the Drow, are kind of so-so. Sometimes they get along, but most often there is WAR.
Featured on Life In Plastic: nerditis.com/2013/03/13/life-in-plastic-obscure-toy-lines...
Looking for an excuse for my first post in Lego Dungeons and Dragons, I came up with these guys. Duergar are a race of underground grey dwarves. Similar to drow. I tried to use the Darth Vader, damaged Darth Vader, and Emperor Palpatine faces as they too are grey, but it just didn't look right. The mummy face is just ridiculous. Any grey face that I missed? You can see my inspirations and read more here (scroll down) and here.
My favorite is the one on the right, but he has to wear a helmet ;) Which is yours?
* white beard by BrickForge
en.wikipedia.org/wiki/Rothbury
www.nationalchurchestrust.org/church/all-saints-rothbury
All Saints
An ancient and interesting church, full of historical information, a quite peaceful sanctuary.
It was thought that there was a large monastic church on this site, although recent archaeological work casts some doubt on this. However there is clear evidence of the existence of a 13th century church and the piscina and part of the chancel arch date from this period. Most of the building was restored in 1850, with Lord Armstrong as the main benefactor. His funeral hatchments remain on display in the church. The church is noted for the font, dated 1646 and standing on a crisply carved pillar which once formed part of an Anglo Saxon market cross which is probably about 1200 years old. The carving on one side of the pedestal is the earliest known carved representation of the Ascension in this country. Recent archaeological excavation revealed a medieval lime kiln by the side of the church, probably used to bake mortar on site.
Rothbury is a market town and civil parish in Northumberland, England, on the River Coquet. It is 14 miles (22.5 km) north-west of Morpeth and 26 miles (42 km) north of Newcastle upon Tyne. At the 2011 census, it had a population of 2,107.
Rothbury emerged as an important town because of its location at a crossroads over a ford on the River Coquet. Turnpike roads leading to Newcastle, Alnwick, Hexham and Morpeth allowed for an influx of families and the enlargement of the settlement during the Middle Ages. In 1291, Rothbury was chartered as a market town and became a centre for dealing in cattle and wool for the surrounding villages during the Early Modern Era. Later, Rothbury developed extensively in the Victorian era, due in large part to the railway and the industrialist Sir William Armstrong. Between 1862 and 1865, Armstrong built Cragside, a country house and "shooting box" (hunting lodge) just outside Rothbury, and extended it as a "fairy palace" between 1869 and 1900. The house and its estate are now owned by the National Trust and are open to the public, attracting many visitors to the area.
Prehistory and Ancient (Pre-500)
The area around Rothbury was populated during the prehistoric period, as evidenced by finds dating from the Mesolithic period and later, although all the known finds are from beyond the outer edges of the modern town. Sites include a cairnfield, standing stone and cup-marked rock on Debdon Moor to the north of the town, a well-preserved circular cairn some 26 feet (7.9 m) in diameter, a late Neolithic or Bronze Age standing stone, and an extensive hillfort, covering an area 165 by 125 metres (541 by 410 ft) and associated cairnfield to the west of the town. No evidence of the Roman period has been found, probably because the town was a considerable distance north beyond Hadrian's Wall.
Saxons (500–1066)
Fragments from an Anglo-Saxon cross, possibly dating from the 9th century, are the only surviving relics pre-dating the Norman conquest. They were discovered in 1849, when part of the church was demolished, and in 1856. They are now in the town church and the University of Newcastle Museum.
Medieval (1066–1465)
The first documentary mention of Rothbury, according to a local history, was in around the year 1100, as Routhebiria, or "Routha's town" ("Hrotha", according to Beckensall). The village was retained as a Crown possession after the conquest, but in 1201 King John signed the Rothbury Town Charter and visited Rothbury four years later, when the rights and privileges of the manor of Rothbury were given to Robert Fitz Roger, the baron of Warkworth. Edward I visited the town in 1291, when Fitz Roger obtained a charter to authorise the holding of a market every Thursday, and a three-day annual fair near St Matthew's Day, celebrated on 21 September.
Rothbury was not particularly significant at the time, with records from 1310 showing that it consisted of a house, a garden, a bakehouse and a watermill, all of which were leased to tenants. When the line of Fitz Roger died out, the town reverted to being a crown possession, but in 1334 Edward III gave it to Henry de Percy, who had been given the castle and baronry of Warkworth six years earlier. Despite the Scottish border wars, Rothbury rose in prosperity during the 14th century, and had become the town with the highest parochial value in Northumberland by 1535. Feuds still dominated local affairs, resulting in some parishioners failing to attend church because of them in the 16th century, and at other times, gathering in armed groups in separate parts of the building.
Rothbury became a relatively important town in Coquetdale, being a crossroads situated on a ford of the River Coquet, with turnpike roads leading to Newcastle upon Tyne, Alnwick, Hexham and Morpeth. After it was chartered as a market town in 1291, it became a centre for dealing in cattle and wool for the surrounding villages. A market cross was erected in 1722, but demolished in 1827. In the 1760s, according to Bishop Pococke, Rothbury also had a small craft industry, including hatters. At that time, the parish church's vicarage and living was in the gift of the Bishop of Carlisle, and worth £500 per year.
Tudors and Stuarts (1465–1714)
English Border
Rothbury has had a turbulent and bloody history. In the 15th and 16th centuries the Coquet valley was a pillaging ground for bands of Reivers who attacked and burned the town with terrifying frequency. Hill farming has been a mainstay of the local economy for many generations. Names such as Armstrong, Charleton and Robson remain well represented in the farming community. Their forebears, members of the reiver 'clans', were in constant conflict with their Scots counterpart. The many fortified farms, known as bastle houses, are reminders of troubled times which lasted until the unification of the kingdoms of England and Scotland in 1603.
The theologian Bernard Gilpin, known as the 'Apostle of the North' for his work in northern England during this period, visited Rothbury. While he preached a sermon, two rival gangs were threatening each other; realising they might start fighting, Gilpin stood between them asking them to reconcile – they agreed as long as Gilpin stayed in their presence. On another occasion, Gilpin observed a glove hanging in the church and asked the sexton about it. He was told it was a challenge to anyone who removed it. Gilpin thus took the glove and put it in his pocket and carried on with his sermon, and no-one challenged him. A painting of this incident by artist William Bell Scott is housed at Wallington Hall.
Georgians (1714–1837)
Near the town's All Saints' Parish Church stands the doorway and site of the 17th-century Three Half Moons Inn, where the Jacobite rebel James Radclyffe, 3rd Earl of Derwentwater stayed with his followers in 1715 prior to marching into a heavy defeat at the Battle of Preston in 1715.
On 16 June 1782, Methodist theologian John Wesley preached in Rothbury.
Victorians (1837–1901)
Cragside
Although Rothbury is of ancient origin, it mainly developed during the Victorian era. A factor in this development was industrialist Sir William Armstrong, later Lord Armstrong of Cragside, who built the country house, and "shooting box" (hunting lodge), of Cragside, between 1862 and 1865, then extended it as a "fairy palace" between 1869 and 1900. The house and its estate are now in the possession of the National Trust and are open to the public.
1884 royal visit
Another factor in Rothbury's Victorian development was the arrival of the railway. Rothbury Station opened in 1870, bringing tourists on walking holidays to the surrounding hill country. This railway was most notably used by the Prince of Wales (later Edward VII) and Princess Alexandra and their children (Albert Victor, 10, George later George V, 9, Louise, 7, Victoria, 6, Maud, 4), They arrived in Rothbury on 19 August 1884 and left on 22 August to visit Cragside and Lord Armstrong. Firework displays were held by Pain's of London.
David Dippie Dixon was a historian from Rothbury. He previously worked in his father's draper's shop, William Dixon and Sons, set up in Coquetdale House (now the Co-op). After William Dixon died, David Dippie Dixon and his brother John Turnbull Dixon renamed the shop Dixon Bros.
21st century
On 9 November 2006, Rothbury was visited by another Prince of Wales and future King, Edward VIII's 2nd Great Grandson, Prince Charles, who is now the King of the United Kingdom. Charles visited his wife Camilla, the Duchess of Cornwall, now Queen Consort. Charles visited to reopen the refurbished Rothbury village hall, Jubilee Hall, originally built in 1897 and named after the Diamond Jubilee of Queen Victoria, his 3rd Great Grandmother. The royal couple also visited Rothbury Family Butchers, whose owner, Morris Adamson, said:
"I talked to them for about 20 minutes about the business. It was almost surreal, staggering. They were both very well informed about the trade, and the Duchess really impressed me with her knowledge and enthusiasm. I put together for them a gift of Northumbrian lamb and specialist sausages and two days later they sent me a thank you letter from Clarence House saying how much they had enjoyed the visit and the meat. The Duchess told me in the shop that her son (Tom) was a food critic and she said she would recommend he should come up to see us in Rothbury to sample our speciality sausages. And Prince Charles congratulated us on keeping alive the traditions of the trade and providing meat that was sourced locally. He urged us to keep up the good work. It was amazing, really."
Geography
Rothbury is located in Northumberland, England, on the River Coquet, it is 13.5 miles (21.7 km) northwest of Morpeth and 26 miles (42 km) of Newcastle upon Tyne. It is located on the edge of the Northumberland National Park. Rothbury has two Zone 6 B roads going through it: West to East is the B6341, Rothbury's main street, Front Street, is part of this B road; The second B road is the B6342, its starting point is in Rothbury, and is connected to the B6341, it is part of Rothbury's Bridge Street before going over the River Coquet on the Rothbury Bridge and going South for 23.4 miles (37.7 km) connecting to the A68 (Dere Street) at the hamlet of Colwell. Rothbury also has the B6344 on the eastern edge, it is connected to the B6341 and goes southeast for 5.6 miles (9.0 km) passing through the hamlet of Pauperhaugh and connecting to the A697 at the hamlet of Weldon Bridge.
Rothbury's Anglican parish church building – All Saints' Church – dates from circa 1850, largely replacing but in parts incorporating the fabric of a former Saxon edifice, including the chancel, the east wall of the south transept and the chancel arch. The church has a font with a stem or pedestal using a section of the Anglo-Saxon cross shaft, showing what is reputed to be the earliest carved representation in Great Britain of the Ascension of Christ.
The Anglo-Saxon cross is not to be confused with the market cross near the church, the current version of which was erected in 1902 and is known as "St Armstrong's Cross" as it was paid for by Lady Armstrong, widow of Lord Armstrong of Cragside. Until 1965, Rothbury was the location of a racecourse, which had operated intermittently since April 1759, but seldom staged more than one meeting per year. The course was affected by flooding in the 1960s, and the last meeting was on 10 April 1965. The site is now used by Rothbury Golf Club.
Half a mile to the south, Whitton Tower is an exceptionally well-preserved 14th-century pele tower.
Lordenshaw Hill has the largest concentration of rock carvings in Northumberland. Over 100 panels have been recorded on the hill, the adjacent Whitton Burn and Garleigh Moor, in an area which covers less than 620 acres. The carved panels range from single cup-marked boulders to complex panels. There are many other interesting archaeological sites in this area, including a ditched Iron Age enclosure and an Early Bronze Age cairn.
In Rothbury folklore Simonside Hills overlooking Rothbury has a mythical creature called a deaugar or duergar (Norse for 'dwarf'). It is said that the creature lures people at night by its lantern light towards bogs or cliffs to kill them. The deaugar has entered into Rothbury's popular culture: in 2021 local musician and poet James Tait wrote a debut children's book called The World of Lightness: A Story of the Duergar of Simonside; an annual 10-mile winter nighttime trail run in the Simonside Hills is called the Duergar Nightcrawler; and a Rothbury art gallery is named Red Deaugar Art Gallery, run by local artist Margaret Bodley Edwards, a descendant of Gothic Revival architect George Frederick Bodley (1827–1907), and of diplomat and founder of the Bodleian Library in Oxford, Sir Thomas Bodley (1545–1613).
2010 Northumbria police manhunt
In July 2010, Rothbury was the site of a major police manhunt. Raoul Moat was released from HM Prison Durham on 1 July, after an 18-week sentence for assaulting a nine-year-old relative. During his prison sentence, his girlfriend had a relationship with a police officer that she kept secret from Moat; his business also collapsed while he was in prison, for which he blamed the police. After his release, he discovered his girlfriend's relationship; he shot and killed her new boyfriend, 29-year-old karate instructor Chris Brown, and attempted to kill her. Then, while driving on the A1, he attacked police officer David Rathband, stationed in a patrol car on the roundabout of the A1 and A69 roads near East Denton, permanently blinding him. (Rathband would hang himself at home in Blyth 18 months later.) Moat then went on the run for six days (3–9 July), hiding in and around Rothbury. Police then cornered him by the river on the night of 9 July. After a six-hour stand-off, with Moat holding a gun to his head the entire time, Moat committed suicide by shooting himself early on the morning of 10 July.
THE BARD OF THE CANDY CANE FOREST.
(Holiday Habitats 2025, Pt. 2)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The second of these characters is a Wood-Elf Bard!
Merry Tinselian is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Merry is a Wood-Elf Bard hailing from the Candy Cane Forest. When Father Gotmas and Vixenia came through her forest on an adventure one day, she took it upon herself to lift their spirits with her songs of merriment. Together with her newfound friends, she helped to get Father Gotmas back to his home world to save his people's holiday festivities.
THE DRUID OF THE FLUFFTOP MOUNTAINS.
(Holiday Habitats 2025, Pt. 1)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The first of these characters is a Deerfolk Druid!
Vixenia Snowcrest is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Vixenia is a Deerfolk Druid hailing from the Flufftop Mountains. When Father Gotmas appeared out of thin air in her world one day, beseeching her for aid, she took up her Mistlestaff and left the mountains behind. Her adept skills with nature and navigation ensured that she got them where they needed to go, to return her mysterious new friend back to his world.
THE BARD OF THE CANDY CANE FOREST.
(Holiday Habitats 2025, Pt. 2)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The second of these characters is a Wood-Elf Bard!
Merry Tinselian is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Merry is a Wood-Elf Bard hailing from the Candy Cane Forest. When Father Gotmas and Vixenia came through her forest on an adventure one day, she took it upon herself to lift their spirits with her songs of merriment. Together with her newfound friends, she helped to get Father Gotmas back to his home world to save his people's holiday festivities.
en.wikipedia.org/wiki/Rothbury
www.nationalchurchestrust.org/church/all-saints-rothbury
All Saints
An ancient and interesting church, full of historical information, a quite peaceful sanctuary.
It was thought that there was a large monastic church on this site, although recent archaeological work casts some doubt on this. However there is clear evidence of the existence of a 13th century church and the piscina and part of the chancel arch date from this period. Most of the building was restored in 1850, with Lord Armstrong as the main benefactor. His funeral hatchments remain on display in the church. The church is noted for the font, dated 1646 and standing on a crisply carved pillar which once formed part of an Anglo Saxon market cross which is probably about 1200 years old. The carving on one side of the pedestal is the earliest known carved representation of the Ascension in this country. Recent archaeological excavation revealed a medieval lime kiln by the side of the church, probably used to bake mortar on site.
Rothbury is a market town and civil parish in Northumberland, England, on the River Coquet. It is 14 miles (22.5 km) north-west of Morpeth and 26 miles (42 km) north of Newcastle upon Tyne. At the 2011 census, it had a population of 2,107.
Rothbury emerged as an important town because of its location at a crossroads over a ford on the River Coquet. Turnpike roads leading to Newcastle, Alnwick, Hexham and Morpeth allowed for an influx of families and the enlargement of the settlement during the Middle Ages. In 1291, Rothbury was chartered as a market town and became a centre for dealing in cattle and wool for the surrounding villages during the Early Modern Era. Later, Rothbury developed extensively in the Victorian era, due in large part to the railway and the industrialist Sir William Armstrong. Between 1862 and 1865, Armstrong built Cragside, a country house and "shooting box" (hunting lodge) just outside Rothbury, and extended it as a "fairy palace" between 1869 and 1900. The house and its estate are now owned by the National Trust and are open to the public, attracting many visitors to the area.
Prehistory and Ancient (Pre-500)
The area around Rothbury was populated during the prehistoric period, as evidenced by finds dating from the Mesolithic period and later, although all the known finds are from beyond the outer edges of the modern town. Sites include a cairnfield, standing stone and cup-marked rock on Debdon Moor to the north of the town, a well-preserved circular cairn some 26 feet (7.9 m) in diameter, a late Neolithic or Bronze Age standing stone, and an extensive hillfort, covering an area 165 by 125 metres (541 by 410 ft) and associated cairnfield to the west of the town. No evidence of the Roman period has been found, probably because the town was a considerable distance north beyond Hadrian's Wall.
Saxons (500–1066)
Fragments from an Anglo-Saxon cross, possibly dating from the 9th century, are the only surviving relics pre-dating the Norman conquest. They were discovered in 1849, when part of the church was demolished, and in 1856. They are now in the town church and the University of Newcastle Museum.
Medieval (1066–1465)
The first documentary mention of Rothbury, according to a local history, was in around the year 1100, as Routhebiria, or "Routha's town" ("Hrotha", according to Beckensall). The village was retained as a Crown possession after the conquest, but in 1201 King John signed the Rothbury Town Charter and visited Rothbury four years later, when the rights and privileges of the manor of Rothbury were given to Robert Fitz Roger, the baron of Warkworth. Edward I visited the town in 1291, when Fitz Roger obtained a charter to authorise the holding of a market every Thursday, and a three-day annual fair near St Matthew's Day, celebrated on 21 September.
Rothbury was not particularly significant at the time, with records from 1310 showing that it consisted of a house, a garden, a bakehouse and a watermill, all of which were leased to tenants. When the line of Fitz Roger died out, the town reverted to being a crown possession, but in 1334 Edward III gave it to Henry de Percy, who had been given the castle and baronry of Warkworth six years earlier. Despite the Scottish border wars, Rothbury rose in prosperity during the 14th century, and had become the town with the highest parochial value in Northumberland by 1535. Feuds still dominated local affairs, resulting in some parishioners failing to attend church because of them in the 16th century, and at other times, gathering in armed groups in separate parts of the building.
Rothbury became a relatively important town in Coquetdale, being a crossroads situated on a ford of the River Coquet, with turnpike roads leading to Newcastle upon Tyne, Alnwick, Hexham and Morpeth. After it was chartered as a market town in 1291, it became a centre for dealing in cattle and wool for the surrounding villages. A market cross was erected in 1722, but demolished in 1827. In the 1760s, according to Bishop Pococke, Rothbury also had a small craft industry, including hatters. At that time, the parish church's vicarage and living was in the gift of the Bishop of Carlisle, and worth £500 per year.
Tudors and Stuarts (1465–1714)
English Border
Rothbury has had a turbulent and bloody history. In the 15th and 16th centuries the Coquet valley was a pillaging ground for bands of Reivers who attacked and burned the town with terrifying frequency. Hill farming has been a mainstay of the local economy for many generations. Names such as Armstrong, Charleton and Robson remain well represented in the farming community. Their forebears, members of the reiver 'clans', were in constant conflict with their Scots counterpart. The many fortified farms, known as bastle houses, are reminders of troubled times which lasted until the unification of the kingdoms of England and Scotland in 1603.
The theologian Bernard Gilpin, known as the 'Apostle of the North' for his work in northern England during this period, visited Rothbury. While he preached a sermon, two rival gangs were threatening each other; realising they might start fighting, Gilpin stood between them asking them to reconcile – they agreed as long as Gilpin stayed in their presence. On another occasion, Gilpin observed a glove hanging in the church and asked the sexton about it. He was told it was a challenge to anyone who removed it. Gilpin thus took the glove and put it in his pocket and carried on with his sermon, and no-one challenged him. A painting of this incident by artist William Bell Scott is housed at Wallington Hall.
Georgians (1714–1837)
Near the town's All Saints' Parish Church stands the doorway and site of the 17th-century Three Half Moons Inn, where the Jacobite rebel James Radclyffe, 3rd Earl of Derwentwater stayed with his followers in 1715 prior to marching into a heavy defeat at the Battle of Preston in 1715.
On 16 June 1782, Methodist theologian John Wesley preached in Rothbury.
Victorians (1837–1901)
Cragside
Although Rothbury is of ancient origin, it mainly developed during the Victorian era. A factor in this development was industrialist Sir William Armstrong, later Lord Armstrong of Cragside, who built the country house, and "shooting box" (hunting lodge), of Cragside, between 1862 and 1865, then extended it as a "fairy palace" between 1869 and 1900. The house and its estate are now in the possession of the National Trust and are open to the public.
1884 royal visit
Another factor in Rothbury's Victorian development was the arrival of the railway. Rothbury Station opened in 1870, bringing tourists on walking holidays to the surrounding hill country. This railway was most notably used by the Prince of Wales (later Edward VII) and Princess Alexandra and their children (Albert Victor, 10, George later George V, 9, Louise, 7, Victoria, 6, Maud, 4), They arrived in Rothbury on 19 August 1884 and left on 22 August to visit Cragside and Lord Armstrong. Firework displays were held by Pain's of London.
David Dippie Dixon was a historian from Rothbury. He previously worked in his father's draper's shop, William Dixon and Sons, set up in Coquetdale House (now the Co-op). After William Dixon died, David Dippie Dixon and his brother John Turnbull Dixon renamed the shop Dixon Bros.
21st century
On 9 November 2006, Rothbury was visited by another Prince of Wales and future King, Edward VIII's 2nd Great Grandson, Prince Charles, who is now the King of the United Kingdom. Charles visited his wife Camilla, the Duchess of Cornwall, now Queen Consort. Charles visited to reopen the refurbished Rothbury village hall, Jubilee Hall, originally built in 1897 and named after the Diamond Jubilee of Queen Victoria, his 3rd Great Grandmother. The royal couple also visited Rothbury Family Butchers, whose owner, Morris Adamson, said:
"I talked to them for about 20 minutes about the business. It was almost surreal, staggering. They were both very well informed about the trade, and the Duchess really impressed me with her knowledge and enthusiasm. I put together for them a gift of Northumbrian lamb and specialist sausages and two days later they sent me a thank you letter from Clarence House saying how much they had enjoyed the visit and the meat. The Duchess told me in the shop that her son (Tom) was a food critic and she said she would recommend he should come up to see us in Rothbury to sample our speciality sausages. And Prince Charles congratulated us on keeping alive the traditions of the trade and providing meat that was sourced locally. He urged us to keep up the good work. It was amazing, really."
Geography
Rothbury is located in Northumberland, England, on the River Coquet, it is 13.5 miles (21.7 km) northwest of Morpeth and 26 miles (42 km) of Newcastle upon Tyne. It is located on the edge of the Northumberland National Park. Rothbury has two Zone 6 B roads going through it: West to East is the B6341, Rothbury's main street, Front Street, is part of this B road; The second B road is the B6342, its starting point is in Rothbury, and is connected to the B6341, it is part of Rothbury's Bridge Street before going over the River Coquet on the Rothbury Bridge and going South for 23.4 miles (37.7 km) connecting to the A68 (Dere Street) at the hamlet of Colwell. Rothbury also has the B6344 on the eastern edge, it is connected to the B6341 and goes southeast for 5.6 miles (9.0 km) passing through the hamlet of Pauperhaugh and connecting to the A697 at the hamlet of Weldon Bridge.
Rothbury's Anglican parish church building – All Saints' Church – dates from circa 1850, largely replacing but in parts incorporating the fabric of a former Saxon edifice, including the chancel, the east wall of the south transept and the chancel arch. The church has a font with a stem or pedestal using a section of the Anglo-Saxon cross shaft, showing what is reputed to be the earliest carved representation in Great Britain of the Ascension of Christ.
The Anglo-Saxon cross is not to be confused with the market cross near the church, the current version of which was erected in 1902 and is known as "St Armstrong's Cross" as it was paid for by Lady Armstrong, widow of Lord Armstrong of Cragside. Until 1965, Rothbury was the location of a racecourse, which had operated intermittently since April 1759, but seldom staged more than one meeting per year. The course was affected by flooding in the 1960s, and the last meeting was on 10 April 1965. The site is now used by Rothbury Golf Club.
Half a mile to the south, Whitton Tower is an exceptionally well-preserved 14th-century pele tower.
Lordenshaw Hill has the largest concentration of rock carvings in Northumberland. Over 100 panels have been recorded on the hill, the adjacent Whitton Burn and Garleigh Moor, in an area which covers less than 620 acres. The carved panels range from single cup-marked boulders to complex panels. There are many other interesting archaeological sites in this area, including a ditched Iron Age enclosure and an Early Bronze Age cairn.
In Rothbury folklore Simonside Hills overlooking Rothbury has a mythical creature called a deaugar or duergar (Norse for 'dwarf'). It is said that the creature lures people at night by its lantern light towards bogs or cliffs to kill them. The deaugar has entered into Rothbury's popular culture: in 2021 local musician and poet James Tait wrote a debut children's book called The World of Lightness: A Story of the Duergar of Simonside; an annual 10-mile winter nighttime trail run in the Simonside Hills is called the Duergar Nightcrawler; and a Rothbury art gallery is named Red Deaugar Art Gallery, run by local artist Margaret Bodley Edwards, a descendant of Gothic Revival architect George Frederick Bodley (1827–1907), and of diplomat and founder of the Bodleian Library in Oxford, Sir Thomas Bodley (1545–1613).
2010 Northumbria police manhunt
In July 2010, Rothbury was the site of a major police manhunt. Raoul Moat was released from HM Prison Durham on 1 July, after an 18-week sentence for assaulting a nine-year-old relative. During his prison sentence, his girlfriend had a relationship with a police officer that she kept secret from Moat; his business also collapsed while he was in prison, for which he blamed the police. After his release, he discovered his girlfriend's relationship; he shot and killed her new boyfriend, 29-year-old karate instructor Chris Brown, and attempted to kill her. Then, while driving on the A1, he attacked police officer David Rathband, stationed in a patrol car on the roundabout of the A1 and A69 roads near East Denton, permanently blinding him. (Rathband would hang himself at home in Blyth 18 months later.) Moat then went on the run for six days (3–9 July), hiding in and around Rothbury. Police then cornered him by the river on the night of 9 July. After a six-hour stand-off, with Moat holding a gun to his head the entire time, Moat committed suicide by shooting himself early on the morning of 10 July.
Looking for an excuse for my first post in Lego Dungeons and Dragons, I came up with these guys. Duergar are a race of underground grey dwarves. Similar to drow. I tried to use the Darth Vader, damaged Darth Vader, and Emperor Palpatine faces as they too are grey, but it just didn't look right. The mummy face is just ridiculous. Any grey face that I missed? You can see my inspirations and read more here (scroll down) and here.
My favorite is the one on the right, but he has to wear a helmet ;) Which is yours?
* white beard by BrickForge
THE DRUID OF THE FLUFFTOP MOUNTAINS.
(Holiday Habitats 2025, Pt. 1)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The first of these characters is a Deerfolk Druid!
Vixenia Snowcrest is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Vixenia is a Deerfolk Druid hailing from the Flufftop Mountains. When Father Gotmas appeared out of thin air in her world one day, beseeching her for aid, she took up her Mistlestaff and left the mountains behind. Her adept skills with nature and navigation ensured that she got them where they needed to go, to return her mysterious new friend back to his world.
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
THE BARD OF THE CANDY CANE FOREST.
(Holiday Habitats 2025, Pt. 2)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The second of these characters is a Wood-Elf Bard!
Merry Tinselian is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Merry is a Wood-Elf Bard hailing from the Candy Cane Forest. When Father Gotmas and Vixenia came through her forest on an adventure one day, she took it upon herself to lift their spirits with her songs of merriment. Together with her newfound friends, she helped to get Father Gotmas back to his home world to save his people's holiday festivities.
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
The hills near Rothbury and Elsdon in Northumberland are said to be inhabited by menacing little beings known as Duergar, stocky dwarves with a powerful build and fierce countenance who dress in earthy brown clothes with hats of moss. They resent any intrusions into their land and will lead travellers astray into the dangerous crags with their flickering lanterns.
Two men were out hunting on the high moors one day, and when one of them went to fetch water from a stream he looked up and there stood one of the duergar:
“This extraordinary personage did not appear to be above half the stature of a common man, but was uncommonly stout and broad-built, having the appearance of vast strength. His dress was entirely brown, the colour of the brackens, and his head covered with frizzled red hair. His countenance was expressive of the most savage ferocity, and his eyes glared like a bull.”
Another man was walking across the Simonside hills one evening when he spotted the flickering lanterns of the dwarves. He took fright and started running down the hill but his way was blocked by more of the ghostly lights. Taking his stick he beat his way past them but then fainted. When he awoke it was already dawn.
Photo © Rob Wildwood, author of Magical Places of Britain, a stunning full-colour guide to the folklore of Britain's most magical sacred sites in nature - www.themagicalplaces.com
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
THE DRUID OF THE FLUFFTOP MOUNTAINS.
(Holiday Habitats 2025, Pt. 1)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The first of these characters is a Deerfolk Druid!
Vixenia Snowcrest is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Vixenia is a Deerfolk Druid hailing from the Flufftop Mountains. When Father Gotmas appeared out of thin air in her world one day, beseeching her for aid, she took up her Mistlestaff and left the mountains behind. Her adept skills with nature and navigation ensured that she got them where they needed to go, to return her mysterious new friend back to his world.
THE BARD OF THE CANDY CANE FOREST.
(Holiday Habitats 2025, Pt. 2)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The second of these characters is a Wood-Elf Bard!
Merry Tinselian is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Merry is a Wood-Elf Bard hailing from the Candy Cane Forest. When Father Gotmas and Vixenia came through her forest on an adventure one day, she took it upon herself to lift their spirits with her songs of merriment. Together with her newfound friends, she helped to get Father Gotmas back to his home world to save his people's holiday festivities.
CRESSEIDA, THE MAGE OF THE BRUSH.
This was a character played in my campaign some time ago. She was rescued from a prison in the Temple of the Ancients--a duergar keep buried underneath the earth. She was the replacement character for another that had died in the dungeon, and couldn't be brought back to life. She was also the character whose avatar was Eclipse, one of my earliest posts!
Cresseida is a Yuan-ti Pureblood Wizard of the School of Enchantment. She wields a mystical staff known as the Artist's Touch, topped with a crystalline, brush-shaped tip which greatly enhances her enchantment magic. When she wasn't painting the minds of her enemies with delusion, chaos, and disruption, Cresseida enjoyed painting with natural mediums as well. So skilled of a painter was she, it is rumored the likeness she captured in a portrait of a subject she saw only in a vision was enough for the same subject to be imprisoned in a Yuan-ti temple on the banks of the River Styx...
THE GREAT BATTLE OF GOTMAS.
Merry Christmas to those who celebrate, and Happy Holidays to those who don't! When I made my recent habitat series, I initially wanted to make six, with one for each of these characters, but ultimately ran out of time. Still, I wanted to share them all with you anyways, so I hope you enjoy these festive (and not so festive) folks! If you're interested in the lore at all, read on!
While many people associate the dwarven holiday of Gotmas with Father Gotmas(for obvious reasons), the holiday was originally a far less merry celebration. Translating in dwarvish to mean "day of triumph," Gotmas was a celebration of the victory that Gotramor and the Elysians brought to the dwarves when they ousted the old, warmongering dwarvish king, and fulfilled the promise of finally ending the Unending Wars. For centuries, it was a holiday celebrated with a great feast, though minus some of the revelry and fun decor. When Nikolaj Frostbeard began to see families down on their luck struggle to partake in any sort of preparation for a large feast, he decided to take the holiday a bit further.
After years of helping out struggling dwarves with treats, desserts, baked goods, and eventually even toys and gifts, he had become quite the hot topic. The cheer he was so resolute to spread drew the ire from even those that lie buried under the earth, forgotten by society. It's said that a Duergar from deep in the Underdark resented the Gotmas celebrations so much, he took it upon himself to ruin them one year. The Duergar—known as Vladimir Krampuscan—heard tale of Nikolaj's exploits, sourcing all of his gifts and merriment from a "Realm of Wishes," and decided to venture there himself.
Vlad decided one day, when Nikolaj was on his way to enter the Realm of Wishes, to sabotage his mission and venture in after him, though he failed to properly account for the manner of Nikolaj's portal. Taunting the dwarf, he warned that Gotmas would cease to be, and tackled Nikolaj through the wormhole. Without a specific setting in mind as he crossed through, however, he plunged into darkness, tumbled through time and space, and fell unconscious. When he finally came to in the Realm, he discovered himself in a place where all the extremes had collided, and wishes that defied one another came to do battle. The opposing wishes chose to align themselves with two primordial forces, whose endless battle was thought impossible to resolve.
Krampuscan stood before a world half frozen by the harrowing winds of winter, and half ablaze with the scorching flames of summer heat. It was there that he met the Miser of Heat and the Miser of Snow. In a twisted turn of fate, he was somehow able to persuade them to pause their conflict, and direct their war and aggression elsewhere—somewhere their destructive might and potential could actually be realized. Now with command over ice and flames, Vladimir carved a portal into the ground, and brought his newfound allies into the world whence he came, ready to destroy Gotmas once and for all.
It is said that in his ambush, Nikolaj landed in a distant region in the Realm of Wishes, and had to venture a long, long way back to his workshop, the place from where he could return to his world. Along the way, he met a couple of allies who swore to help him, believing in his cause. Vixenia and Merry, thus, joined Nikolaj and journeyed far to reach his workshop. Stepping through his portal, he found his home in turmoil.
The city was besieged by Krampuscan and his sinister allies, spreading their destruction throughout the streets. Houses burned, shops froze over, and Nikolaj's people suffered. He took up arms, resolving to slay the Duergar and the interlopers, or die trying. When it seemed that all hope was lost, and ol' Frostbeard would meet his end that day, he was joined by two familiar friends.
Vixenia and Merry had journeyed from their world to his, to aid him in his fight to save Gotmas. An epic battle ensued, which inspired many a Gotmas song, and the tides had finally been turned. With Vixenia's sage wisdom on the balance of nature, and Merry's sound persuasive abilities and quick thinking, the Misers of Heat and Snow were once again pitted against each other, as Nikolaj delivered the final blow to Krampuscan. It is said the Defiler of Gotmas evaporated as Nikolaj's sacred hammer swung that final blow, leaving no body behind. With the remaining adversaries distracted by each other, the Guardians of Gotmas banished them back to their home plane, and ended the battle.
Vixenia and Merry stayed thereafter, aiding Nikolaj in his efforts to clean up the town, and restore his people's cheerful festive spirit, no matter how many years it took. The legendary exploits of Frostbeard earned him the moniker of "Father Gotmas," and dwarves all over the continent began to honor his bravery and mimic his gift-giving traditions. To most of the continent of Ridgar, Gotmas is simply a dwarven day of celebration and presents, but to dwarves themselves, it is a celebration of resilience, community, and the triumph of good over evil. While the damage of the Great Battle of Gotmas has long since been healed, the great irony remains: in his efforts to defile the holiday spirit of the dwarves, Krampuscan only ended up giving the dwarves even more reason to spread festive cheer.
THE DRUID OF THE FLUFFTOP MOUNTAINS.
(Holiday Habitats 2025, Pt. 1)
Back at it with the #letsbuildholidayhabitats25 challenge hosted by @habitatchallenge and @letsbuildseries over on Instagram! The story this time around is about a trio of prominent figures that are involved in the mythos of Gotmas—the Dwarven holiday that revolves around gifts, revelry, and festive cheer. The first of these characters is a Deerfolk Druid!
Vixenia Snowcrest is known by those that celebrate Gotmas as one of the key allies of Father Gotmas in the Great Battle of Gotmas, in which dwarves' holiday festivities were threatened by a sinister duergar schemer. Vixenia is a Deerfolk Druid hailing from the Flufftop Mountains. When Father Gotmas appeared out of thin air in her world one day, beseeching her for aid, she took up her Mistlestaff and left the mountains behind. Her adept skills with nature and navigation ensured that she got them where they needed to go, to return her mysterious new friend back to his world.