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Impressions of the Project "How to Make an Ocean" by Kasia Molga at the "Digital && Life" Exhibition at JKU.
After experiencing a devastating loss in autumn 2019, Kasia Molga struggled with grief. She cried a lot and eventually she started to collect her tears while wondering whether they could start and then sustain sea life. This work is a personal journey into understanding and embracing the act of mourning while creatively examining the interconnections between the human body, emotions and the body’s “side products” such as tears, with their chemical composition based on the reason for crying, as possible components of the mini marine ecosystem. In addition, during the pandemic the role of AI in curating news headlines had an enormous effect on the artist’s mental well-being.
Tears became a necessity to relieve anxiety. And so Moirologist Bot is another part of this work — an algorithm, trained on tens of thousands of environmental news headlines, which can “assess a need to cry” and, in an intimate setting, subject a viewer to one of nine videos made by the artist in the hope of inducing some tears. These tears then become part of the collection of mini oceans. How can we prepare our bodies to best “serve” an ecosystem and keep this drop of ocean healthy and happy? Can we embrace loss within our digital activities? Can we look at tears cried for the end of something as a positive and life affirming creation of a new mini ocean?
Credit: vog.photo
This fellow was lost. He wasn't sure if he wanted to go in or get moving. Looked like he wanted to but couldn't? Finally he moved on and never paid the visit that was so tempting for him.
These shops were plenty in number around the City Hall area of Singapore, about a 100 meters away from Carlton Hotel, where i stayed in. Hat Tip to Sharanya for enlightening me about these shops. It was major fun to come here every evening after dinner. Sit with the Zune plugged in and camera shooting away all sorts of people walking by the shopping plaza.
I'm wondering if i made a big mistake by not going into one of these shops and taking pictures of all the fantastic things on display. hmm... may be, next time...
Canon EOS 400D with the Sigma EF 24 - 70 MM F/2.8. Manual, F/4 at 1/80th of a Second, ISO400.
All Rights Reserved. Owner and Usage Rights belongs to Dilip Muralidaran. Any use of this work in hard or soft copy or transfer must be done with the expressed consent of Dilip Muralidaran in written. Failing to do so will result in violation as per Section 63 of the Indian Copyrights Act, 1957 & Forgery, Fraud, Misrepresentation and Misinformation as per the Indian Penal Code Section 420 leading to severe legal consequences.
Andreas Stelzer (AT) Institute for Communications Engineering and RF-Systems JKU, Andreas Müller (DE) Institute of Robotics JKU, Reinhard Feger (AT), Hubert Gattringer (AT), Masoud Farhadi (IR), Robert Sturmlechner (AT), Richard Hüttner (AT) all JKU.
How to make a quadruped robot more autonomous with a new sense of sight
Seeing, as the most important human sense, forms the basis for capturing the environment, which is a prerequisite for safe movement or the navigation of vehicles and autonomous machines. However, seeing with light is restricted by fog, dust, obstacles, walls or, generally speaking, by media that cannot be penetrated by electromagnetic waves from the visible part of the spectrum. While micro- and millimeter-waves also allow perception of the environment and can safely penetrate numerous obstacles, the resolution of a radar image is very limited and colorless.
In the "Magic Eye" project, the coordinated movement of a quadruped robot is symbiotically combined with the measurement of millimeter-wave reflections in order to detect obstacles and hidden objects. By means of mathematical transformations and fusion of the data, an image of the environment with significantly higher resolution is created as a result of the virtual aperture created by the movement, from which the name SAR (Synthetic Aperture Radar) is derived. In connection with highly integrated radar sensors, it is to be expected that SAR as a symbiosis of measurement and movement will play an important role in radar-based path planning and map generation for highly automated driving in the future.
Credits: Spot Wireless
Compost, sludge, urine, plants - what if we could use all organic waste as sustainable energy sources? Well, we can. With microbial fuel cell (MFC) technology, which the European Commission has already named one of the “100 most radical innovation breakthroughs for the future” in 2019. The “Living Light” project aims to ensure that this innovative technology receives the attention it deserves: in the form of a designer light for both indoor and outdoor use, for example in parking lots. The microbial fuel cells in this project use microbes found in the soil to generate the energy that lights up the lamp. The Living Light received an Honorary Mention at the STARTS Prize 2021.
Photo: Nova Innova
Photo showing the Project "Not Allowed for Algorithmic Audiences" by Kyriaki Goni (GR) at the Theme Exhibition of Ars Electronica Festival 2021.
In her project, Kyriaki Goni integrates in a fictional narrative the current wealth of research on artificial intelligence, automated voice systems and the relationship between humans and machines into a fictional narrative. Could poetics be a way for us to understand the machines? How can we de-bias the training processes? Is it possible to make kin with machines?
Credit: vog.photo
Geophagy is the scientific name for the practice of eating earth and earth-like substances such as clay and chalk. Eating earth is an ancient practice and is an integral part of many cultures across the world. The Museum of Edible Earth is a cross-disciplinary project with a core collection of earth samples which are eaten for various reasons by different people across the globe. It invites the audience to physically question our relationship to the environment and the Earth and to review our knowledge about food and cultural traditions using creative thinking. The Museum of Edible Earth addresses the following questions: What stands behind earth-eating traditions? Where does the edible earth come from? What are the possible benefits and dangers of eating earth? What engagement are we as humans establishing with our environment and non-humans? The Museum of Edible Earth has more than 400 edible earth samples, mostly clay, such as kaolin and bentonite as well as chalk, limestone, volcanic rock, diatomaceous earth, and topsoil.
Photo: vog.photo
Or how people communicate with each other today #dogwood52 #dogwood2017 #dogwood52week4 #photochallenge #mirror #nikon #communication #phone #telephone #digitallife
In the installation Arena the audience is invited to interact with 8 robots and to help them become better dancers. Ugo has been making dance performances for the last 20 years with a wide variety of dancers. Lately he shifted his focus to become a Choreographer of Things. Following the trend in other sectors, Ugo fired all of his dancers to replace them by robots. In this installation he uses artificial intelligence and the help of the audience to train his robots so that one day they will be able to create a dance performance all by themselves. To do this the audience can move robots around, vote on their movements or observe how they evolve.
Credit: Gregor Tatschl
This multimedia / modal whole-body experience of complete agents, whose interaction is (imitatively) exaggerated by an artificially intelligent system, makes primary meaning experienceable as meaning, for the body, in the communication process.
The installative setting juxtaposes two walk-in “mobile phone screen” spaces. These serve as interaction systems for excitation-induced interaction with other interactors. Their juxtaposition is the cognitive irritation of experiencing closeness and distance in relation to emotional and physical distance: emotionally close and far at the same time, independent of physical distance, which is not possible in unmediated worlds.
The visual styling is based on the TikTok aesthetic and thus refers to a technology as an interaction system that enables visual karaoke of pop songs on the principle of the sonic performative, the excitement-determined self-expression, and the creative interaction with other interactors. Privacy and publicity merge.
Photo: Ars Electronica - Robert Bauernhansl
Photo showing the Project "Baitul Ma’mur: House of Angels" by Joe Davis (US) and Sarah Khan (PK) at the Theme Exhibition. A project to keep 2.417 quintillion angels on the head of a pin. The exhibitors had been inspired by repeating geometries and nested calligraphies of Islamic art to demonstrate a similarly recursive scheme for DNA information-keeping.
Credit: vog.photo
Impressions of the Project "Demystify AI!" by LIT Robopsychology Lab JKU Linz (AT) at the "Digital && Life" Exhibition at JKU.
AI is playing an increasingly important role in our everyday lives. The current hype surrounding Artificial Intelligence, however, also comes with many myths and misconceptions. Some of them fuel diffuse fears, others raise false expectations. In order to be able to conduct an informed and constructive discourse on the future of human-machine relationships, we need to demystify AI, promote broad AI literacy and develop understandable machines.
Against this background, the LIT Robopsychology Lab (Johannes Kepler University Linz) presents an interactive exhibition at the Ars Electronica Festival 2021. Several installations and research-based games address topics such as public (mis?)representations of AI, human autonomy in AI-assisted decision-making, and explainability of self-learning systems.
Faces of AI makes media images related to the keyword “Artificial Intelligence” magically appear and shows how they were evaluated by students at JKU Linz.
In Serum 13 – A VR Trust Game, puzzles have to be solved in a virtual medical laboratory. A voice assistant is available as a game partner.
In the AI Forest, you can go on a digital-analog mushroom hunt. How well does our mushroom identification app explain how it arrives at its decisions?
Credit: vog.photo
“A typical American office worker checks his email more than 50 times a day, sends or receives an instant message nearly 80 times a day and visits more than 40 different websites.”
Tim Shipman | New lifeline for staff drowning in emails | The Telegraph
www.telegraph.co.uk/digitallife/main.jhtml?xml=/connected...
Background image courtesy of genevievegood: www.flickr.com/photos/genevievegood/2042411328. This citation appears in the bottom left of the image.
Impressions of the Project "Demystify AI!" by LIT Robopsychology Lab JKU Linz (AT) at the "Digital && Life" Exhibition at JKU.
AI is playing an increasingly important role in our everyday lives. The current hype surrounding Artificial Intelligence, however, also comes with many myths and misconceptions. Some of them fuel diffuse fears, others raise false expectations. In order to be able to conduct an informed and constructive discourse on the future of human-machine relationships, we need to demystify AI, promote broad AI literacy and develop understandable machines.
Against this background, the LIT Robopsychology Lab (Johannes Kepler University Linz) presents an interactive exhibition at the Ars Electronica Festival 2021. Several installations and research-based games address topics such as public (mis?)representations of AI, human autonomy in AI-assisted decision-making, and explainability of self-learning systems.
Faces of AI makes media images related to the keyword “Artificial Intelligence” magically appear and shows how they were evaluated by students at JKU Linz.
In Serum 13 – A VR Trust Game, puzzles have to be solved in a virtual medical laboratory. A voice assistant is available as a game partner.
In the AI Forest, you can go on a digital-analog mushroom hunt. How well does our mushroom identification app explain how it arrives at its decisions?
Credit: vog.photo
I've decided it would be a good idea to drink a glass of red wine daily, in order to take advantage of the various health benefits. Pinot noir supposedly has the most resveratrol, the phytoalexin which may extend the lifespan, so I grabbed a few cheap (<$10) bottles at Target and Giant. Can anyone recommend a GOOD inexpensive pinot noir?
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digitallife.jp.msn.com/article/article.aspx/genreid=121/a...