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Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.

 

Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.

Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.

 

Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.

At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!

 

In Term 4 Project Management 4, students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca

Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.

 

Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.

VFS brought the Intensive experience to Mexico for the first time this year. Over a five day period students were given a chance to experience life as a VFS Digital Design student in a hands-on program led by our faculty of industry professionals – including Head of Department Amber Bezahler.

 

Digital Design students learn to refine their skills in communication, interactive, and motion design. Graduates from the one-year program go on to work in a wide variety of rewarding roles in the industry, including User Experience Designer, Interface Developer, Communication Designer, Typographer, Motion Designer, and Project Manager.

 

Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.

 

At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!

 

In Term 4 Project Management 4, students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

For her graduate project, Melody Teichroeb wanted to break down the barriers separating design schools and empower students to build a design community. She created Connexion, a magazine that enables students to gain insights into what students and professionals are doing, learn valuable tips and tricks, connect with other students, and build networks.

 

Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.

For his Branding 2 project, Scott Strathern chose to brand the identity of a waterfront boutique hotel on the shores of False Creek in Vancouver. The result is a refreshing take on a modern hotel that meets the needs of his audience — smart, design savvy, cool, and hip people in the know. The brand package consists of competitive analysis, moodboard, environment design, logo design and miscellaneous branded applications.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Here is a close view of my recent work...

In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

  

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

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Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign

  

As part of the Term 5 elective, Experimental 2D Graphics, we spend one entire class in a room with no computers. We bring all sorts of materials together like paint, magazines, pencils, markers, glue and we even had a sewing machine. Each student uses all these materials to create hand-made textures to scan-in for later use in their digital work.

 

This exercise is one of many that suggests that not all answers to visual problems lie behind your computer screen. Sometimes you need to get your hands dirty!

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

For his Branding 2 project, Scott Strathern chose to brand the identity of a waterfront boutique hotel on the shores of False Creek in Vancouver. The result is a refreshing take on a modern hotel that meets the needs of his audience — smart, design savvy, cool, and hip people in the know. The brand package consists of competitive analysis, moodboard, environment design, logo design and miscellaneous branded applications.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Lithops fabric pattern in green and purple printed by Spoonflower on linen-cotton canvas. Also available on an orange background and in aquamarine on a teal or pink background.

 

In real life, the colours, particularly the greens, are more intense and beautiful than they appear here.

The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,

Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign

 

For her graduate project, Michelle Lam wanted to inspire other designers and lay people to be more attuned with design through an increased awareness of the importance of typography in a fun and easy-to-understand way. Enter Graphos, a unique set of playing cards. Each card from the deck of Graphos Playing Cards explains a specific area of focus in typography. All spades highlight on the importance of “anatomy”; hearts on “classification”; clubs on “glyphs”; diamonds on “type setting”. Fonts are focused on sans serif, serif, script and decorative.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.

 

Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.

The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

As part of the Term 5 elective, Experimental 2D Graphics, we spend one entire class in a room with no computers. We bring all sorts of materials together like paint, magazines, pencils, markers, glue and we even had a sewing machine. Each student uses all these materials to create hand-made textures to scan-in for later use in their digital work.

 

This exercise is one of many that suggests that not all answers to visual problems lie behind your computer screen. Sometimes you need to get your hands dirty!

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Draw By Night #35 - The Game Plan

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Artist and Instructor Kristina Fiedrich, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!

 

In Term 4 Project Management 4, students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.

 

The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Draw By Night #33 - Home Sweet Home

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

Roger Dario’s graduate project — “Standard Scientifical Industries” — is silly. With a product line that includes Hitler Assassination Kits, Folding Quarantine Chambers, and Deus Ex Machina in a box, it’s satiric and inspiring. It’s as inventive as it is nostalgic. Part Nickelodeon, part Adbusters, part 1950s propaganda, it’s a shining testament to Roger’s skills and voice as a designer.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

  

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

  

Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.

 

Read more about Ryan's visit on the VFS Blog.

 

Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.

 

Suhyang Jung's graduate project in the Digital Design program was the design and packaging of Isola, a bath and beauty line for working urban women. The concept of the brand is "Living like Audrey Hepburn". Inspired by Hepburn's memorable roles, the line includes three sub-brands — Eliza, Holly and Ann — each with a unique and slight different audience.

 

Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Creative Director and co-founder of the design-driven creative agency Buck, Digital Design grad Ryan Honey recently made a return to VFS. Ryan spent a week sharing his experience and advice with current students.

 

Read more about Ryan's visit on the VFS Blog.

 

Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.

 

As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

Early on in their year at VFS, Digital Design students work on a group project that involves only one task – keep a marble in motion for as long as possible.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

and done! share you the whole art as soon as possible...

Diseño digital. Spot para Orange, realizado por Jaime Ascanio, Jose Luis García, Roberto Collado y Javier Verdugo. IED Madrid.

iedmadrid.com

In term 5, the Packaging class was challenged to brand and attract consumers to buy their products off the shelf.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

  

Link: www.etsy.com/listing/155305607/grey-and-yellow-digital-co...

 

This listing is for a set of 9 GREY and YELLOW digital collage sheet designs. Each design features a different unique yellow pattern and is embelished with slight grungy textures!

In the 2D Graphics 2 course, students were asked to create a vector self-portrait using Adobe Illustrator. They could chose to do a headshot or full body, in any pose that interested them.

 

These are samples of some of the best work.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

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