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Devil May Cry 5
Otis_Inf's injectable camera system; hotsampling via SRWE (30MP); bicubic smother resampling; reshade 4.5.4
Camera tools by Otis_Inf, Jim2Point0, Hattiwatti and K-putt
Taken with MSI Afterburner
Gravity liked to suddenly disappear when hotsampling beyond the borders of my screen, so here's a tiny version.
Camera tools by Frans Bouma
More or less a scrap, don't like how her shoulder looks.
Dante! DMC5 In Game XboxScorpio.
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Devil May Cry 5
Otis_Inf's injectable camera system; hotsampling via SRWE (24MP); bicubic smother resampling; reshade 4.5.4; photoshop for double exposure
Devil May Cry 5 - Downsampled from ~20 MP, hotsampling! using SRWE; OtisInf's camera tools with help from Jim2point0 and K-putt; ReShade
Devil May Cry 5 - Downsampled from ~20 MP, hotsampling! using SRWE; OtisInf's camera tools with help from Jim2point0 and K-putt; ReShade
Devil May Cry 5
• Camera tools by OtisInf, HattiWatti and K-putt (free camera, timestop, resolution scaling)
• ReShade 4
• Mods
• SRWE
Interesting enough, that "highlight" thingy is actually a glitch that occurs when I don't use the fit screen option from the tools and I found out very recently that was the issue (though on Win 7 this setting unfortunately makes the console disappear). Usually I can't stand it because it creates a horrible gap between the character and the background effects like DOF or fog, but in this case I actually like it. It sorta makes it look like a digital illustration, so I went for it.