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New red shirts for Babbage team. First thought: the original Star Trek.

Tubes, glorious tubes. Part of the WISC.

Using a game of tic tac toe, the program explains how a computer can calculate all possible moves moving forward, and use those potential outcomes to choose its next move.

 

Exhibit developed in conjunction with Van Sickle and Rolleri and the Computer History Museum. Learn more at our website or check out the exhibit online.

other photos:

www.flickr.com/photos/cshym74/3624704822/

www.flickr.com/photos/cshym74/3624704450/

www.flickr.com/photos/cshym74/3566139800/

www.flickr.com/photos/cshym74/3566136052/

www.flickr.com/photos/cshym74/3566129062/

www.flickr.com/photos/cshym74/3566127112/

www.flickr.com/photos/cshym74/3566122850/

www.flickr.com/photos/cshym74/3566120330/

www.flickr.com/photos/cshym74/3566118134/

www.flickr.com/photos/cshym74/3565988446/

www.flickr.com/photos/cshym74/3565321361/

www.flickr.com/photos/cshym74/3565314505/

www.flickr.com/photos/cshym74/3565299961/

www.flickr.com/photos/cshym74/3624704062/

 

Cray-1A (serial number 6), Cray Research Inc., 1976

Memory: 4M (64-bit) Semi

Speed: 160 MFLOPS

Cost: $5-10,000,000

 

“In 1972, Seymour Cray left Control Data Corporation to create Cray Research, Inc. Four years later, he released Cray-1A supercomputer. Not only would be the fastest machine in the world until 1977, its unique design (which included a circular bench that housed its power supplies) made it a supercomputing icon for decades. Selling for about $6 million, the machine featured hand-wired circuitry and a Freon cooling system. The Cray-1S required a mainframe computer and an array of high-speed hard disks to optimize its use.”

 

Computer History Museum

Mountain View, CA

www.computerhistory.org/

 

(7042)

This image is from a digital scan of a photo negative (T-93) located in the BU Records: Marketing and Communications: Baylor Photography section of the vast photographic holdings of the The Texas Collection, Baylor University. Rights: Some rights reserved. E-mail txcoll@baylor.edu for information about obtaining a high-resolution file of this image.Visit www.baylor.edu/lib/texas/ for more information about our collections.

  

You can see that the printer closes up nicely, but the paper roll has to be detached.

This image is from a digital scan of a photo negative (T-93) located in the BU Records: Marketing and Communications: Baylor Photography section of the vast photographic holdings of the The Texas Collection, Baylor University. Rights: Some rights reserved. E-mail txcoll@baylor.edu for information about obtaining a high-resolution file of this image.Visit www.baylor.edu/lib/texas/ for more information about our collections.

 

A 9/19/1980 news release contains more information about this Datapoint Computer.

This image is from a digital scan of a photo negative (T-93) located in the BU Records: Marketing and Communications: Baylor Photography section of the vast photographic holdings of the The Texas Collection, Baylor University. Rights: Some rights reserved. E-mail txcoll@baylor.edu for information about obtaining a high-resolution file of this image.Visit www.baylor.edu/lib/texas/ for more information about our collections.

 

A 9/19/1980 news release contains more information about this Datapoint Computer.

Computer History Museum in Mountain View California

www.computerhistory.org

 

1401 N Shoreline Blvd

Mountain View, CA

(650) 810-1010

  

The world's largest history museum for the preservation and presentation of artifacts and stories of the Information Age located in the heart of Silicon Valley.

 

Picture Taken by Michael Kappel (Me)

 

View the high resolution Image on my photography website

Pictures.MichaelKappel.com

 

Follow Me on my Tumblr.com Photo Blog

PhotoBlog.MichaelKappel.com/

 

other photos:

www.flickr.com/photos/cshym74/3624704822/

www.flickr.com/photos/cshym74/3624704450/

www.flickr.com/photos/cshym74/3566139800/

www.flickr.com/photos/cshym74/3566136052/

www.flickr.com/photos/cshym74/3566129062/

www.flickr.com/photos/cshym74/3566127112/

www.flickr.com/photos/cshym74/3566124764/

www.flickr.com/photos/cshym74/3566122850/

www.flickr.com/photos/cshym74/3566120330/

www.flickr.com/photos/cshym74/3565988446/

www.flickr.com/photos/cshym74/3565321361/

www.flickr.com/photos/cshym74/3565314505/

www.flickr.com/photos/cshym74/3565299961/

www.flickr.com/photos/cshym74/3624704062/

 

CDC 7600 (serial number 1), Control Data Corporation, 1971

Memory: 512K (60-bit) Core

Speed: 36 MFLOPS

Cost: $5,000,000

 

“The CDC7600 was the follow on to the 6600, designed by Seymour Cray. About five times faster than the CDC 6600, scientific and government institutions primarily used both machines to execute large mathematical programs written in FORTRAN. Scientists at Lawrence Livermore National Laboratory used this machine to design nuclear weapons and, like most CDC customers, wrote much of their own software. A very large machine, the 7600 had over 120 miles of hand-wired interconnections. It was Freon cooled.”

 

Computer History Museum

Mountain View, CA

www.computerhistory.org/

 

(7036)

In 1953, Shell Labs in Amsterdam was the first site in the Netherlands to use an electronic computer in a production environment. The computer was a Ferranti Mark I*, designed at Manchester University (with help from the legendary Alan Turing) and built by British company Ferranti. The Amsterdam model was called MIRACLE, for "Mokums (Amsterdam's) Industrial Research Automatic Calculator for Laboratory and Engineering", but some people nicknamed it "May It Replace All Chaotic Laboratory Experiments". My mother was one of its programmers and kept a photo album.

 

This was a colleague of my mother. On her desk is a mechanical calculator. Before the Miracle, the would have to do all calculations with such mechanical calculator and pen and paper. Some calculations would take two weeks; it happened that somewhere along the way an error was made and then the whole work had to be done again.

Commodore 64 Home Computer

Memory: 64K (8-bit) Semi

Speed: 1 MHz

 

With powerful audio visual capabilities, Commodore Business Machines originally developed the 64 as a programmable engine to support arcade games. Following the project’s abrupt cancellation, Commodore attempted to recoup its investment by networking the machine as a home computer. The 64 was less expensive than comparable computers and Commodore eventually sold more than 30 million units.

 

Computer History Museum

Mountain View, CA

www.computerhistory.org/

 

(6998)

Sam Curran explains the Jenny Discount in a GDPR session at IIW XXVI (#26)

Upper shelf: Palaeolithic hard drives.

Middle shelf: Apple 3.5" drive (for Mac and Apple //), Apple Disk III (for Apple III), Atari 810 (for Atari 800). Not sure about others.

Bottom shelf: various (newer) hard drives. The big beige box is the Apple ProFile hard drive, originally for the Apple III.

This image is from a digital scan of a photo negative (T-93) located in the BU Records: Marketing and Communications: Baylor Photography section of the vast photographic holdings of the The Texas Collection, Baylor University. Rights: Some rights reserved. E-mail txcoll@baylor.edu for information about obtaining a high-resolution file of this image.Visit www.baylor.edu/lib/texas/ for more information about our collections.

 

A 9/19/1980 news release contains more information about this Datapoint Computer.

Computer History Museum

Mountain View, CA

www.computerhistory.org/

 

(7163)

Computer History Museum in Mountain View California

www.computerhistory.org

 

1401 N Shoreline Blvd

Mountain View, CA

(650) 810-1010

  

The world's largest history museum for the preservation and presentation of artifacts and stories of the Information Age located in the heart of Silicon Valley.

 

Picture Taken by Michael Kappel (Me)

 

View the high resolution Image on my photography website

Pictures.MichaelKappel.com

 

Follow Me on my Tumblr.com Photo Blog

PhotoBlog.MichaelKappel.com/

 

From its start in Boston over 25 years ago to its new permanent home in Silicon Valley, the Computer History Museum has pursued the mission of preserving and presenting for posterity the artifacts and stories of the information age.

 

Thanks to these early and enduring efforts, the Computer History Museum’s collection, which includes some of the rarest items in the history of computing, is now the largest and most comprehensive in the world.

 

To make this collection available to even more people, the Museum is now in the first phase of developing its comprehensive Timeline of Computer History – 14,000 square foot physical exhibit – with a companion online exhibit, that will display and explain the key inventions and stories of the computer revolution to a worldwide audience.

 

We need your support to make this happen!

The building’s last purpose was serving as a produce market.

  

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