View allAll Photos Tagged computergraphics
A selection of sixty points, found by computing the maximum gradient over all pixels in the image, are highlighted here. With two such images that overlap, and some corresponding set of points, we can compute the homography that relates the two images.
This was the Blender Guru freebee tutorial that sold me on the course. Haven't done anything other than follow the instructions as closely as possible, added a little bump to the rocky slope but that's it.
Multimedia Classics. Das Digitale Zeitzeugenprojekt. Andreas Kneissl ist Kameramann und Multimedia Experte.
Breathtaking view out the right window. Can't beleive this demo is from 2003... Really holds it's own against FSX
Finally got all the pieces together in my SSE-based ray tracer to do refraction. This is 2 levels of refraction rendering about 4fps. I still have quite a bit of stuff I can optimized at this point.
Personaje 3D realizado para animación personal "O' Sole Mio"
Realización 3D:
- Modelado
- Texturizado
- Rigging
- Iluminación
- Render
- Post Producción
See more at:
one of the pictures in my Computer Graphics Port Folio
i took the photo:
Glenda's eyes
just edited it with make-up and other stuff
Admissions project. Computer Science graphics class critique and pizza party (requested shoot). Professor Aliaga. (Purdue University/ Mark Simons)
I have decided to recreate my series Translate Y / Ophelia with a black, less realistic rendering. What do you think and which version do you prefer?
© All Rights Reserved
name : CgeNA email blast
date : March 2008
Lowest cellphone price, truly original nokia cellphone only, buy now, but it's only available in the Philippines for the mean time ^^
Onward and upward... with the UV mapping. This is the first test grid rendering. Now onto painting the base color.
In real time, the LDS-1 was only capable of producing stick-figure images. This image was created over several seconds, one pseudo scan line at a time, in front of the color wheel.