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This is the first vector drawing I have done. I used Adobe Illustrator CS5. It was an assignment for COMP125 at Waikato uni.

 

We had to make an image using only Illustrator and it had to include a dragon and a human.

 

...bo wykład był nudny

A new couch design. Modeled and rendered in Modo.

 

If you like my art works, please support me on patreon www.patreon.com/Grauer

This was done while beta testing 3D Professional's "Tracer Module". It was state-of-the-art back then (1990) and had a lot of the high-end render features now commonly used in most 3D packages today .

 

This image tested the software's bump-mapping, soft-reflections, and depth-of-field features. It took an entire week to render this one frame on an Amiga 2000 with PPI's 68040 processor card.

 

Copyright © 2010 by Craig Paup. All rights reserved.

Any use, printed or digital, in whole or edited, requires my written permission.

after the tut I used what i learned to make this building

A view from the Munchen four-body system on the outskirts of the Nibelungen system.

Made with OpenGL on linux. The image used for the environment map (the Cauldron of Creation) has been made by Sébastien Perez-Duarte, to whom I want to give congratulations for his wonderfull work.

 

The mapping algorithm has an error I discovered after posting the image here, thus I have posted a new corrected version

... just a screenshot of what I was currently coding. Next I should try this in 3D.

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This is the strand of originality, of new-nness, of innocence and of things that make us unique.

Media: Computer Graphics. Price: $ 125.00. Show: Del-Ray-geous. Dates: October 4-27, 2013. Curators: Lesley Hall and Dawn Wyse Hurto. Location: Del Ray Artisans gallery at the Nicholas A. Colasanto Center, 2704 Mount Vernon Avenue, Alexandria, Virginia 22301. SOLD

An Image Map Shader masks the large scale Power Fractal terrain to carve out the pass. A couple of Redirect Shaders (both on X and Z) at different feature scales give the cliffs bulge and bump. I utilised the Soft Shadows option to soften the shadow edges of the right-side cliffs falling on the left-side cliffs. It added 40% to the render time, but was worth it.

ps. I don't know if there is a pass at Arabah, which is near Petra, but why not.

New bed design. Modeled and rendered in Modo. If you like my work is please support me on #Patreon www.patreon.com/Grauer

If you like my art works, please support me on #Patreon www.patreon.com/Grauer

3d model of a building waterfall exterior

Normals and tangents to trigonometric curve.Generated in processing.

Modeled and rendered in #Modo!

 

If you like my art works, please support me on patreon www.patreon.com/Grauer

7' across, stainless steel top

3d model highly realistic gymnasium scene

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