View allAll Photos Tagged computergames
The making of a Weighted Companion Cube cake.
Just finished coloring the faces and sticking the hearts on.
Back in the 1980s I cut my computing teeth on the BBC Microcomputer for both work and play.
Despite the limitations of its graphics it was exciting to pilot the spaceship on its trading and shoot-em-up missions.
Initially the game had to be loaded via a Compact Cassette and flying with the keyboard buttons was very difficult.
The Voltmace joystick made flying very much easier and I rose to the ranks of 'Elite'.
Over the next 40 years I mastered Photoshop, Video editing and 3D computer imaging. Graphic quality and rendering speeds improved exponentially. Recently I was blown away by the capability of games on the Xbox Series X.
I fulfilled my ambition to set foot on all seven continents many years ago. Now that my wings have been clipped by age and health insurance issues I can at least fly my own planes on virtual visits.
Whilst the nearest that I have gone into space was watching a Space Shuttle take off from Cape Canaveral my journeys are now limitless.
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2033. A MAZE./Johannesburg was produced by A MAZE. together with Wits Digital Arts. The event brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the three days of game play, digital art, workshops, talks and parties. For more info see:
The first drink of the day - and very refreshing it is too. I hope you can make out the frost on the bottle. It was chilled to exactly the right temperature...
Yes, the glass is wrong, but I don't have a special cider drinking glass - yet!
Teenage girls in a computer game workshop in the Interactive Institute research project GRIEG that researched girls game preferences and ideas for future games. Photographer: Richard Westerberg
© Interactive Institute
Tag 03 - 17.08.2012
Gamescom 2012 in Köln.
das größte Messe- und Event-Highlight für interaktive Spiele und Unterhaltung.
gamescom 2012 in Cologne.
The world's largest trade fair and event highlight for interactive games and entertainment
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Molleindustria (Paolo Pedercini)
All Work, No Play
aksioma.org/molleindustria
Aksioma Project Space
Komenskega 18, Ljubljana
May 13 – June 5, 2015
Production: Aksioma - Institute for Contemporary Art, Ljubljana, 2015
Photo: Jernej Čuček Gerbec
Every guy should have one of these beside his computer desk (unless you are at work, and then keep it in a desk draw!)...
This bottle opener has been with me a good few years now and has cracked open innumerable bottles of my favourite brews while playing games. I don't like to take the risk with pocket bottle openers - they always go missing!
Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.
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www.flickr.com/photos/mchenryarts ||
www.facebook.com/McHenryArts ||
People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||
Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||
Nutzungsvereinbarung / Terms of Use :
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2033. A MAZE./Johannesburg was produced by A MAZE. together with Wits Digital Arts. The event brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the three days of game play, digital art, workshops, talks and parties. For more info see:
Firsflook is the gaming and pop culture event of the Benelux where the latest games, gadgets and hardware shown for the first time to the Dutch and Belgian players and where all aspects of "nerd culture" are offering. Think of Cosplay, eSports, and (for the first time in 2016) Comic artists and a huge marketplace.
---------------------------- ||
www.flickr.com/photos/mchenryarts ||
www.facebook.com/McHenryArts ||
People who are the main subject of the photo can use this for your personal use, for example, the use on Facebook, etc. The only requirement is a link to my Facebook or Flickr Page. ||
Personen, welche das Hauptmotiv eines Bildes sind, dürfen dieses Bild für ihre Persönlichen Zwecke nutzen, z.B. Einbindung bei Facebook, etc. Einzige Bedingung ist eine Verlinktung auf meine Facebook- oder Flickr-Page. ||
Nutzungsvereinbarung / Terms of Use :
Molleindustria (Paolo Pedercini)
All Work, No Play
aksioma.org/molleindustria
Aksioma Project Space
Komenskega 18, Ljubljana
May 13 – June 5, 2015
Production: Aksioma - Institute for Contemporary Art, Ljubljana, 2015
Photo: Jernej Čuček Gerbec
This is a wonderful video series, Ages 3 - 5, in English and Japanese that teaches basic phrases and skills such as counting, verbs, colors, request form, etc. Sales price = 10,000 yen
This is not the sort of rubbish you would expect to see being thrown out in an office!!!
Sure, it's a new way to interact with your *&@#$@! application!
Original Voodoo Rabbit Designed Cushion Cover. The front of the cushion has 81 individual patchworked pixels with a black mitred border. The back of cushion has a zipper opening. The finished cover measures 50cm square (approx 19.5 inches) and is made of 100% cotton fabric.
Design 3: Legs in
www.voodoo-rabbit.blogspot.com
© Voodoo Rabbit
Photographs by Larato Maduna of the A MAZE./Johannesburg 2nd international games/media art festival which ran from 5-7 September 2033. A MAZE./Johannesburg was produced by A MAZE. together with Wits Digital Arts. The event brought South African, European, and African indie game designers and digital artists/activists/entrepreneurs together in Johannesburg for the three days of game play, digital art, workshops, talks and parties. For more info see: