View allAll Photos Tagged complexity

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

4UC Human Complex Systems Consortium Complexity Conference. Saturday, Jone 09, 2007, UCLA Haines Hall 352

I love the intricate details of nature. She does a remarkable job of spinning the web of life, which includes all of us in our vast similarities and differences. This photograph attempts to make this point. Taken in the Mayfield Village Wetlands.

 

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

Center City, Philadelphia, Pennsylvania

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

Marlon Barrios Solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

complexity that works is built up out of modules that work perfectly, layered one over the other.

Chinatown, San Francisco

Flower Festival

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

Part of a table decoration.

by HCFA (www.hcfa.com.sg) completed in 2013

 

Attic Detail

A close-up or macro shot of a tiny cactus for sale at the Boyce Thompson Arboretum in Superior, Arizona. I was quite happy to focus my efforts in a shaded building. It was climbing over 100 degrees and 104 or so before Mark and I left. Today it will be over 115 degrees in Phoenix! Lucky me and my lucky family, for we get to go north for a weekend with friends.

Black and white photo studies of winter trees along route 155 in Abiqui, NM

Camarillo, California... Damn that green snake! In my own backyard.

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

Marlon Barrios Solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, October 2011

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

14.5'' diameter fully beaded sphere. Glass seed beads hand sewn to a wool felt stuffed ball. Approx. 660 hrs. to complete

My brick inventory is still marginal for something the size and complexity of a SHIP, but here's a steampunk aethergoing battleship.

 

I'm calling her HMS Dark Pegasus. Not the first SHIP of that name I've built, but this version actually turned out more or less the way I wanted it to. I'd really prefer a beefier rear section, but that won't be happening this year because the budget won't stretch that far.

"De quem é o olhar

Que espreita por meus olhos?

Quando penso que vejo,

Quem continua vendo

Enquanto estou pensando?

Por que caminhos seguem,

Não os meus tristes passos,

Mas a realidade

De eu ter passos comigo?

(...)"

 

Fernando Pessoa

___________________________________________________________________

 

“Di chi è lo sguardo

Che spia per i miei occhi?

Quando penso che vedo,

Chi continua vedendo

Mentre sto pensando?

Per cui cammini seguono,

Non i miei tristi passi,

Ma la realtà

Di io avere i passi con me?

(...)”

 

Fernando Pessoa

Complexity driven collapse of economic equilibria. Bardoscia, Livan, Marsili arxiv.org/abs/1511.09203 #q-fin

Our floral bounty is a never ending inspiration to me. I get drawn deeper and deeper into the textures and details daily.

 

Old trees - Large On Black

Main cemetery / Hauptfriedhof, Frankfurt, Germany

coL warms up for their match on the main stage.

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

Marlon Barrios Solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, October 2011

FM Logo basic image, frame and photo effects from BeFunky

Borrego Springs, California.

Entered "Complexity" challenge of photofriday.

 

taken by shorty.

 

These images are latest 200 images of our photoblogs (W2 a-w-f-i-l). Please visit our blog!

this is a tiny detail (but still impressive in size) of the internal structure of the LZ129 hindenburg, the zeppelin that ended the zeppelin era. seeing the sheer number of parts in this construction is mindboggling: each of the triangular beams is constructed of probably hundreds of aluminum parts bolted together, and there are thousands of those beams. the ropes were used to separate the gas bags (not part of the reconstruction) from the outer shell, so that the trapped air would serve as insulation, and also make sure that a minor accident involving the outer shell would not compromise the gas bags. ultimately, the zeppelin era did not last very long, but seeing how far they got (LZ130, the biggest one, was 244m/803ft in length) is pretty amazing.

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