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Social media refers to the means of interactions among people in which they create, share, and exchange information and ideas in virtual communities and networks.[1] Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content.[2] Furthermore, social media depend on mobile and web-based technologies to create highly interactive platforms via which individuals and communities share, cocreate, discuss, and modify user-generated content. It introduces substantial and pervasive changes to communication between organizations, communities and individuals.[3]
Social media differentiates from traditional/industrial media in many aspects such as quality,[4] reach, frequency, usability, immediacy and permanence.[5] There are many effects that stem from internet usage. According to Nielsen, internet users continue to spend more time with social media sites than any other type of site. At the same time, the total time spent on social media in the U.S. across PC and mobile devices increased by 37 percent to 121 billion minutes in July 2012 compared to 88 billion minutes in July 2011.[6]
Andy Caldwell, CoCreate Consulting, co-organisers of the summit, setting the scene for the days ahead. "An interactive and collaborative approach to help facilitate networking, knowledge sharing and stronger connections amongst the community."
Social media refers to the means of interactions among people in which they create, share, and exchange information and ideas in virtual communities and networks.[1] Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content.[2] Furthermore, social media depend on mobile and web-based technologies to create highly interactive platforms via which individuals and communities share, cocreate, discuss, and modify user-generated content. It introduces substantial and pervasive changes to communication between organizations, communities and individuals.[3]
Social media differentiates from traditional/industrial media in many aspects such as quality,[4] reach, frequency, usability, immediacy and permanence.[5] There are many effects that stem from internet usage. According to Nielsen, internet users continue to spend more time with social media sites than any other type of site. At the same time, the total time spent on social media in the U.S. across PC and mobile devices increased by 37 percent to 121 billion minutes in July 2012 compared to 88 billion minutes in July 2011.[6]
On Sep 13, 2018, I debuted my first "Co-Create" event at San Francisco Apple Store at Union Square. It is a hybrid form of a design talk followed by an interactive creative workshop with audience participation.
In my talk, I break down my creative process for designing iconic characters, such as the Twitter Fail Whale, the localization of Mickey Mouse for Disney Shanghai recruitment campaign, the dumpling emoji, as well as my newest character design inspired by the San Francisco sea lion; which not only allow audience to discover how culture elevates user experiences and drives business, but also provide them actionable steps to create. After the talk, audiences can get hands-on with iPad and Apple Pencil (Supply by the Apple Store or bring your own) to make colorful illustrations and captivating stories.
photo by: Michael O'Donnell
Hi, and good morning from Trondheim, Norway. I'm back from two epic days of talking about Smart and Sharing Cities, focusing on Circular Economy models and sustainability, with Ron Fry, founder of the Appreciative Inquiry method/practice.
Smile is organizing www.smice.nu
About Ron Fry and today's training:
Finding new Design Opportunities, forming Design Circles, framing Change Goals, and Prototyping Talk by Ron Fry - "Design Thinking and Doing" in Appreciative Inquiry
Giveaways!
If you miss Ron, here is a highlight from our days that you can watch repeatedly!
Here are also the slides enabling more profound studies and repetition!
Co-creating/Communicating
You are all invited to sign up for our Trello here.
trello.com/invite/b/BPBzBozf/c2fd29f751ec87c460a71b238357...
And yes, SMICE also has a wannabe group on Facebook.
On Sep 13, 2018, I debuted my first "Co-Create" event at San Francisco Apple Store at Union Square. It is a hybrid form of a design talk followed by an interactive creative workshop with audience participation.
In my talk, I break down my creative process for designing iconic characters, such as the Twitter Fail Whale, the localization of Mickey Mouse for Disney Shanghai recruitment campaign, the dumpling emoji, as well as my newest character design inspired by the San Francisco sea lion; which not only allow audience to discover how culture elevates user experiences and drives business, but also provide them actionable steps to create. After the talk, audiences can get hands-on with iPad and Apple Pencil (Supply by the Apple Store or bring your own) to make colorful illustrations and captivating stories.
photo by: Michael O'Donnell
On Sep 13, 2018, I debuted my first "Co-Create" event at San Francisco Apple Store at Union Square. It is a hybrid form of a design talk followed by an interactive creative workshop with audience participation.
In my talk, I break down my creative process for designing iconic characters, such as the Twitter Fail Whale, the localization of Mickey Mouse for Disney Shanghai recruitment campaign, the dumpling emoji, as well as my newest character design inspired by the San Francisco sea lion; which not only allow audience to discover how culture elevates user experiences and drives business, but also provide them actionable steps to create. After the talk, audiences can get hands-on with iPad and Apple Pencil (Supply by the Apple Store or bring your own) to make colorful illustrations and captivating stories.
photo by: Michael O'Donnell
Notes from a cocreated series of conversations among HR and learning and development professionals, about how they would like to see their profession focus and adapt in future.
On Sep 13, 2018, I debuted my first "Co-Create" event at San Francisco Apple Store at Union Square. It is a hybrid form of a design talk followed by an interactive creative workshop with audience participation.
In my talk, I break down my creative process for designing iconic characters, such as the Twitter Fail Whale, the localization of Mickey Mouse for Disney Shanghai recruitment campaign, the dumpling emoji, as well as my newest character design inspired by the San Francisco sea lion; which not only allow audience to discover how culture elevates user experiences and drives business, but also provide them actionable steps to create. After the talk, audiences can get hands-on with iPad and Apple Pencil (Supply by the Apple Store or bring your own) to make colorful illustrations and captivating stories.
photo by: Michael O'Donnell