View allAll Photos Tagged cheatsheet
I was allowed to bring to the final exam for my third year Stats course at Laurier. Hey, they told us to bring in one page, with anything written on both sides as an aid. Going into Stats, I was assured it was an easy credit, but it was the hardest thing I'd ever taken (I'm not a math person). Studied longer for this than any other course in my life, and I am still grateful for the C that I received but didn't deserve. It was the worst of my grades in university but the most satisfying. Yes, I saved the sheet.
Soooo here are the couple tricks behind this non-purist build. Obviously some of you were curious about the chamfered 2x4 medium azure tiles.
I invested in an Ultimaker II 3D Printer last year. I quickly tried out the limitations for printing Lego bricks. It turns out tiles work quite well. When studs are involved however it is no longer good enough for the serious trade that is SHIPbuilding!
I recently discovered a PLA filament (which is the material used by the printer) with a color very very close to Lego's Medium Azure used for Maersk sets.
It was obvious i had to use it. Custom designed and 3D printed bricks are circled in red.
I also printed a few with a gray filament that is slightly darker than Light Bluish Gray.
In the end the variety and number of MegaBloks; circled in yellow, used is very limited.
And the 2x2 and 2x4 tiles are just almost identical to Lego. The real 'rule breaking' brick is the 2x1 'half-tile' with holes that allows to smooth out the top studs of selected bricks. I'm a bit ashamed of that one but the result is so great that it's worth the guilttrip!
If anyone is interested I will make the printable 3D models available on a specific platform.
I always wanted to highlight the structure of the ship: built in 2 main sections connected by 2 hull pannels (circled blue) and 2 lateral switchs (circled green). This ship can be dismantled in the 2 sections that are both under 90cm, for easier transport to exhibitions.
Happy CHEATtember everyone ;)
This is a photograph of a Waffle House grill cook's cheat sheet.
The photographs indicate the way in which a cook marks his orders. These secret plate markers allow a Waffle House cook to simultaneously prepare multiple customer orders at once.
Let me give you an example. If I were to order three scrambled eggs, dry wheat toast, and hash browns, the waitress would face the grill and yell out loud - "Mark: Triple scrambled dry wheat plate."
The cook would then quickly take a large dinner plate, turn it sideways, and place a tub of jelly upside down at the six o'clock position.
The six o'clock position indicates scrambled eggs, and the jelly upside down means wheat toast. I am not sure how to mark "dry" for the toast, or how to indicate hash browns versus grits.
This chart explains why I often get a packet of mayonnaise with my grilled chicken plate.
You might also like my photo collection of paper towel dispensers or Americana photo set.
Fashion Week Cheatsheet:
retro jumpsuit by MakerandMuse
sunglasses by Takara Blythe
handbag by Barbie My Scene
platform shoes Takara Blythe Stock Couture “Love and More”
model: AnotherBlythe Custom
Ten Interlocking Irregular Hyperboloidal Equatorially Truncated Tri-diminished Trapezo-rhombic Dodecahedra 300 units In my hand.
I have been working on this project for the last month or two, but I was able to get it done in time for my birthday today. I designed this on POV-ray, and (rather unusually for me) calculated every angle and proportion for the frames in advance. The design itself begins with one of the unfolded compounds of 10 triangular prisms, which was largely impractical due to its paper proportion ratios. I then added triangular 3-point vertices to the top and bottom triangular faces of the original prisms. Finally I rectified the original equatorial edges of the triangular prisms, and distorted the resulting hexagons in order to avoid intersections. This model reminds me of a larger version of Daniel Kwan's Six Irregular Dodecahedra and really balances irregularity with a "spherical" exterior effect.
This is also the first large wireframe I have assembled a frame at a time in a couple of years, and I must say I enjoyed the process. I can make a cheatsheet if anyone wants to try this.
Designed by me.
Folded out of copy paper. (5 different paper proportions)
A reference cheat sheet for portrait lighting with a softbox. I generated these maps from a blender model that I make available and talk about a little bit here on my blog.
This is a render of a softbox on a portrait subject with the light at 0°, rotating in 5° increments.
My entry to the Altoids Pocket Tin contest at www.altoids.com/
My favorite toy when I was a kid was the "57 Games Chest". It featured a half-dozen gameboards, two dice, some plastic markers, and instructions for - yep - 57 games. My
'Altoids Pocket Games Chest' trumps it by fitting in your pocket. The APGC contains a half-dozen colorful plastic markers, sixteen cardboard 'winks', a folding gameboard, some grid paper, a pencil, five dice, a deck of 'mini' playing cards, a pad of Post-it notes, and a laminated cheatsheet for some favorite games.
Cheatsheet: Six Interlocking Irregular Monotruncated Octahedra
When Flickr changed the format of its background color for .png files from white to black awhile back, a number of my cp's and diagrams which did not have solid colored backgrounds became essentially useless, since their text was blacked out. Since this cheatsheet was requested, I modified the original file by adding a solid color background, thus making the text visible again. In time, I may do this with my other cheatsheets and cp's as well.
Cheatsheet: 10 Irregular Hyperboloidal Equatorially Truncated Tri-diminished Trapezo-rhombic Dodecahedra
As per request. Apologies for the delay.
Diagrammed on Inkscape.
Work faster in ps, get your free shortcut cheat sheet today.
Download it here: www.smashingmagazine.com/2010/02/10/photoshop-keyboard-sh...
I am your friend and I am showing this to be helpful for you ♥
update:
For an even faster work environment here are more time saving Photoshop shortcuts!
www.dtelepathy.com/blog/articles/50-photoshop-tricks
there are cheet sheets for Gimp also
dodisdodat.com/tutorials/2d-graphics/gimp/128-gimp-hotkey...
CS5 cheat sheet: www.smashingmagazine.com/2010/02/10/photoshop-keyboard-sh...
Four Interlocking Octahedra #3 48 units
In my hand.
I have not done a lot of work with variable width edge units, but I thought a little experiment with such units might be a nice visual change of pace. Here the top faces of each octahedron are designed to have (in theory) completely solid faces, though of course actual execution of that is somewhat more challenging. The weaving itself is impossibly simple- essentially just Gasherbrum+ extra edges forming 3 and 2-fold axes. But as mentioned, the goal here was visual dissimilarity, not technical complexity.
Designed by me. (Of the other two regular compounds of 4 octahedral, I did one a number of years ago, and Dirk Eisner did the other. This number does not count Daniel Kwan 4 Irregular Octahedra, if for no other reason because it is not tetrahedrally symmetric.)
Folded out of pastel memo paper. If anyone is interested into reproducing this I can do a cheatsheet for the variable width edges.
Cheatsheet: Viaducts
On the off chance that there is anyone bold/crazy enough to attempt this...
Diagrammed on Adobe Illustrator. (Apologies for the poor quality output of the file- I am still working on how to adjust file quality on JPEG exports from Illustrator.)
stanford commencement speech 2005
a nice tribute by Alan Deutschman, with some good links to photos, people and ads.
Listen to Terry Gross interviewing Steve Jobs on Fresh Air
However flawed a man the genius who was Steve Jobs was, this eulogy by his sister brought me to tears. His last words were exclamations of wonderment.
********************
"There may be no greater tribute to Steve's success than the fact that much of the world learned of his passing on a device he invented." ~President Barack Obama
"Doing easily what others find it difficult is talent; doing what is impossible for talent is genius." ~Henri-Frederic Amiel
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units In my hand.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.
“Obvolvi” 20 Intersecting Wrinkled Irregular Deconstructed Triangular Crystals 60 units
In my hand.
This is much closer the project I originally had in mind a couple months ago, while initially resulted in “Kilauea.” At that point, I noted that the original compound “remains to be folded.” Other than the chirality of the outermost 5-fold axis whorls, this is exactly what I initially had in mind: a woven solid where wrinkled edges which begin in triangular “3-point” intersections representing a vertex of a dodecahedron wrap around the dodecahedron to terminate at the three vertices which are each adjacent to the vertex which is the polar opposite of the starting vertex. The assembly here was very enjoyable, and was a little trickier to figure out than I initially anticipated. It would be nice to give this a proper 5-color sequence, but I’m not sure that I will go to the effort. The geometric name is again contrived- this is a woven solid, but one way of visualizing it is as a compound of 20 triangular “crystals” where one vertex of each “crystal” is deconstructed so that the edges intersect other vertices. The units wrap around the surface of a dodecahedron, hence the nickname: “obvolvi” can mean “to be wrapped” in Latin. There is a cheatsheet if anyone wants one.
Designed by me.
Folded out of copy paper.
This a compound I discovered by accident almost a year and a half ago. I had tried once, but the dimensions were wrong and now I finally got around to trying again. The weaving is actually pretty easy, although it may not look like it, but assembling the last few corners is a pain.
I think it is really neat how the small triangles here arrange themselves in an icosidodecahedron and the large triangles match up to weave like a double Annapurna. You could also interpret this as a double Annapurna with some of the triangles connected together into a larger shape, because of this I think you could make something similar using a double Gasherbrum or Makalu instead.
I think each frame itself is quite cool by itself, and that it is amazing that 5 can weave together into a compound.
Here is a picture of one frame (www.flickr.com/photos/42647582@N07/12275665184/in/photost...)
It has 120 units and 2 different unit types, I will try to get a cheat sheet out soon!
EDIT: cheatsheet: www.flickr.com/photos/42647582@N07/12727990065/in/photost...
Fifteen Interlocking Wrinkled Rhombic Prisms 180 units
In my hand.
This model has been on my list to design for years, so it is with great pleasure that I can finally call it complete. The original idea behind this was based on Daniel of 4 and 10 triangular prisms, and 6 pentagonal prisms, where the prismatic faces are not involved in the weaving of the model. Since the faces of a rhombic dodecahedron and triacontahedron are not rotated, the rotated must be forced by twisting the prisms in order to avoid key intersections. This works well near the top and bottom of the prism, where twisting maximizes distortion, but the closer you get towards the midpoint of prism edges, the less the distortion given by twisting. This is no problem for 6 rhombic prisms, based on a rhombic dodecahedron, where the intersections can be modelled, but the idea breaks down for 15 rhombic prisms, where the center intersections in the five fold axis's can't be practically modelled. Of course, the five-fold's here aren't exactly in the middle, but they are close enough that to make a non-wrinkled model where the only distortion is twisting would require paper proportions of at least 1:20, which also isn't practical. The wrinkles here not only dodge the intersections, but also take advantage of the naturally occurring convex bend of crimps to move the 5-fold axis's closer to the surface. I started a model on this premise about two years ago, but the proportional relationship between the faces and prism edges wasn't right so I put it aside, and only revived it again about two months ago.
This model is, as you would expect, challenging, but I didn't think it was that difficult. The version you see I wove a frame at a time without any frameholders.
I will upload a cheatsheet if anyone wants to try this. ;-)
Designed by me.
Folded out of Cordenons' Stardream paper.
Cheatsheet :12 Wrinkled Pentagonal Dipoles
As per requests on Instagram.
Apologies for the resolution- I have not yet figured out how to sharpen the resolution on Illustrator file .PNG exports, and Flickr does not seem to allow .PDF file uploads.
I scaled up the width here from 1.25 to 1.3125, since my folding was a bit loose. I get the suspicion that this still might be on the loose side, but it should be sufficiently tight enough to hold together well.
Designed by me.
Diagrammed on Illustrator.
Four Interlocking Octahedra #3 48 units
3-fold face view.
I have not done a lot of work with variable width edge units, but I thought a little experiment with such units might be a nice visual change of pace. Here the top faces of each octahedron are designed to have (in theory) completely solid faces, though of course actual execution of that is somewhat more challenging. The weaving itself is impossibly simple- essentially just Gasherbrum+ extra edges forming 3 and 2-fold axes. But as mentioned, the goal here was visual dissimilarity, not technical complexity.
Designed by me. (Of the other two regular compounds of 4 octahedral, I did one a number of years ago, and Dirk Eisner did the other. This number does not count Daniel Kwan 4 Irregular Octahedra, if for no other reason because it is not tetrahedrally symmetric.)
Folded out of pastel memo paper. If anyone is interested into reproducing this I can do a cheatsheet for the variable width edges.
A reference cheat sheet for portrait lighting with a softbox. I generated these maps from a blender model that I make available and talk about a little bit here on my blog.
This is a render of a softbox on a portrait subject with the light at 30°, rotating in 5° increments.
Ten Interlocking Irregular Hyperboloidal Equatorially Truncated Tri-diminished Trapezo-rhombic Dodecahedra 300 units 3-fold view.
I have been working on this project for the last month or two, but I was able to get it done in time for my birthday today. I designed this on POV-ray, and (rather unusually for me) calculated every angle and proportion for the frames in advance. The design itself begins with one of the unfolded compounds of 10 triangular prisms, which was largely impractical due to its paper proportion ratios. I then added triangular 3-point vertices to the top and bottom triangular faces of the original prisms. Finally I rectified the original equatorial edges of the triangular prisms, and distorted the resulting hexagons in order to avoid intersections. This model reminds me of a larger version of Daniel Kwan's Six Irregular Dodecahedra and really balances irregularity with a "spherical" exterior effect.
This is also the first large wireframe I have assembled a frame at a time in a couple of years, and I must say I enjoyed the process. I can make a cheatsheet if anyone wants to try this.
Designed by me.
Folded out of copy paper. (5 different paper proportions)
A reference cheat sheet for portrait lighting with a softbox. I generated these maps from a blender model that I make available and talk about a little bit here on my blog.
This is a render of a softbox on a portrait subject with the light at 60°, rotating in 5° increments.
Cheatsheet: 20 Irregular Dodecahedra
A long overdue (and exceedingly complex) cheatsheet for this model. I highly doubt that anyone will attempt this, but it is here, just in case.
Diagrammed on Inkscape.
"Lanterns" Six Interlocking Irregular Monotruncated Octahedra
Desgner: Byriah Loper
Units: 96
Paper Ratio: Four ratios (see cheatsheet)
Connection: No Glue
Paper: Astrobrights Copy Paper
Notes: Special thanks to Byriah for reuploading the cheatsheet at my request. This model turned out perfect, and I love the uniqueness of the frames.
Diagram: www.flickr.com/photos/byriahloper/50624839752/in/feed-584...
Ten Interlocking Irregular Hyperboloidal Equatorially Truncated Tri-diminished Trapezo-rhombic Dodecahedra 300 units 2-fold view.
I have been working on this project for the last month or two, but I was able to get it done in time for my birthday today. I designed this on POV-ray, and (rather unusually for me) calculated every angle and proportion for the frames in advance. The design itself begins with one of the unfolded compounds of 10 triangular prisms, which was largely impractical due to its paper proportion ratios. I then added triangular 3-point vertices to the top and bottom triangular faces of the original prisms. Finally I rectified the original equatorial edges of the triangular prisms, and distorted the resulting hexagons in order to avoid intersections. This model reminds me of a larger version of Daniel Kwan's Six Irregular Dodecahedra and really balances irregularity with a "spherical" exterior effect.
This is also the first large wireframe I have assembled a frame at a time in a couple of years, and I must say I enjoyed the process. I can make a cheatsheet if anyone wants to try this.
Designed by me.
Folded out of copy paper. (5 different paper proportions)
Cheatsheet: Astral Conjunction
On the off chance that someone might want to try this, this should be sufficient to do so.
Fifteen Interlocking Wrinkled Rhombic Prisms 180 units
5-fold view.
This model has been on my list to design for years, so it is with great pleasure that I can finally call it complete. The original idea behind this was based on Daniel of 4 and 10 triangular prisms, and 6 pentagonal prisms, where the prismatic faces are not involved in the weaving of the model. Since the faces of a rhombic dodecahedron and triacontahedron are not rotated, the rotated must be forced by twisting the prisms in order to avoid key intersections. This works well near the top and bottom of the prism, where twisting maximizes distortion, but the closer you get towards the midpoint of prism edges, the less the distortion given by twisting. This is no problem for 6 rhombic prisms, based on a rhombic dodecahedron, where the intersections can be modelled, but the idea breaks down for 15 rhombic prisms, where the center intersections in the five fold axis's can't be practically modelled. Of course, the five-fold's here aren't exactly in the middle, but they are close enough that to make a non-wrinkled model where the only distortion is twisting would require paper proportions of at least 1:20, which also isn't practical. The wrinkles here not only dodge the intersections, but also take advantage of the naturally occurring convex bend of crimps to move the 5-fold axis's closer to the surface. I started a model on this premise about two years ago, but the proportional relationship between the faces and prism edges wasn't right so I put it aside, and only revived it again about two months ago.
This model is, as you would expect, challenging, but I didn't think it was that difficult. The version you see I wove a frame at a time without any frameholders.
I will upload a cheatsheet if anyone wants to try this. ;-)
Designed by me.
Folded out of Cordenons' Stardream paper.
Cheatsheet 12 Elongated Pentagonal Dipoles
Apologies for the resolution- I have not yet figured out how to sharpen the resolution on Illustrator file .PNG exports, and Flickr does not seem to allow .PDF file uploads.
Designed by me.
Diagrammed on Illustrator.
One of my New Years Resolutions from 2011 was to "Quit Cable and help as many people as possible do the same". It's been working out pretty well so far :)
My solution last year was to buy a Mac Mini, install the "Boxee for Mac" software for media playing/streaming and buy an Eye TV USB dongle for watching live TV. It worked pretty well and I went from paying Time Warner $170/mo (cable + internet) to $50/mo (just internet). I don't miss cable one bit and you can find just about anything you want to watch on the internet anyway. And with my EyeTV I was getting 12 live TV channels, enough for watching the Superbowl, Oscars, etc. ((You can read more about that setup here)
However, the biggest pain about that setup was having to switch back and forth between different apps for different things - Boxee for movies/sreaming, Eye TV for live TV. It doesn't sound like a huge pain in the ass, but having a keyboard and mouse on the coffee table is a drag (and it was confusing for my girlfriend, visiting friends / parents, etc)
So, behold the Boxee Box ($150), the 1.5 software upgrade and the long-awaited TV Tuner attachment, which I just spent time setting up today ($50, ships in Feb - I got an early beta from my pals at Boxee). It'a awesome because it's much simpler than the Mac Mini as I no longer have to switch between different apps to do different things. So if you've been waning to "Cut The Cord", this is the setup to go with. (I still have my Mac Mini for playing DVDs btw - no DVD player in Boxee Box)
My only gripe is that the setup for the Boxee's "Live TV" feature is a little wonky. In NYC, if you connect your TIme Warner coax cable to the USB dongle, you'll get about 75 channels, most of which are crap. So if you like to flip channels, you're going to be flipping thru a bunch of home shopping networks, 24/7 infomercial channels, Spanish channels, and NYC community access shows.
The good thing is that Boxee let's you edit these channel listings, so you can "hide" the channels you don't want and get your "guide" down from 75 channels to 15 or so. You can also change the names of the channels (so it doesn't appear as "54.115" as your flip around). Both these changes make a huge difference, so I spent some time going thru all the channels today (the pics above is of Boxee's UX for editing/hiding channels).
If you're in NYC and have a Boxee Box and a TV Tuner, here's a quick cheatsheet:
Channels I kept:
2.1 -- CBS 2 HD
4.1 -- NBC 4 HD
5.1 -- FOX 5 HD
7.1 -- ABC 7 HD
11.1 -- PIX 11 HD
13.1 -- PBS 13 HD
27.450 -- TBS HD
30.468 -- NY1 HD <-- surprised to get this in HD!
48.4 -- ION
48.11 -- NYCTV.LIFE <-- these NYCTV channels actually look promising
48.12 -- NYCTV.GOV
48.14 -- NYCTV.DRIVE (Times Square Cam) <-- yes, awesome
49.4 -- Fashion News Network <-- @chelsa loves it!
64.1 -- WOR My9
69.81 -- Seems to be all soccer all the time ??? (in Spanish)
111.339 -- Al Jazeera <-- awesome surprise!
And channels you prob won't want (but maybe this will help someone somewhere)
1.4 -- (plays old movies all day long?)
7.2 -- LWN / Living Well Network
11.3 -- This TV <-- this channel should be here but I couldn't get it to work
13.2 -- Kids 13
30.470 -- TV Guide Network
48.7 -- CSPAN2
48.9 -- CSPAN
48.10 -- NYCTV.WORLD <-- basically 24/7 of OTB horse racing
48.13 -- CUNY
125.1 -- MNN 1 (Manhattan News Network)
125.2 -- MNN 2
125.3 -- MNN 3
125.4 -- MNN 4
125.5 -- WLNY TV 10/55
So that's it. Lemme know if you find any other tricks or if I missed any channels along the way.
Drupal modules as of 11/9/07
Full-sized, legible photo can be seen here: http://www.flickr.com/photo_zoom.gne?id=2007464793&size=o
Linkable version here: www.kentbye.com/files/drupal_modules_all.html
This photo set contains the 5 smaller printable sections.
These linkable Cheat Sheets are here:
www.kentbye.com/files/drupal_modules_part1.html
www.kentbye.com/files/drupal_modules_part2.html
www.kentbye.com/files/drupal_modules_part3.html
www.kentbye.com/files/drupal_modules_part4.html
www.kentbye.com/files/drupal_modules_part5.html
I created this graphic because I felt overwhelmed with how many Drupal modules were out there, and I wanted to have a single cheat sheet that I could print out and reference. But this proved to be impossible, and it took me splitting up this massive photo into 5 subsections listed above in order to legibly print out all of the modules -- all of the modules as of November 9th, 2007 that is. (There's been another 20+ new projects created since then according to http://drupal.org/taxonomy/term/14/0).
A couple of technical points: The modules are color coded according to the 30 categories listed here: http://drupal.org/project/Modules
Also this massive graphic actually has repeating modules in the sense that if a module is in three different categories, then it'll be listed 3 different times.
There were also 36 projects that weren't categorized and inadvertently left out of this big graphic, but were included in part 5 of the cheat sheet -- along with the project pages that have been created without a release, projects w/ deprecated HEAD or pre-4.7.x releases & CVS namespaces that don't have a current project page.
Finally, this listing doesn't take into consideration the fact that many Drupal project releases actually contain multiple modules within them. For example, the Drupal for Facebook module is actually composed of 9 modules.
UPDATE: The 30 MB excel file that contains the raw data used to generate these visualizations has been uploaded to scribd.com
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units 5-fold view.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.
“Obvolvi” 20 Intersecting Wrinkled Irregular Deconstructed Triangular Crystals 60 units
2-fold view.
This is much closer the project I originally had in mind a couple months ago, while initially resulted in “Kilauea.” At that point, I noted that the original compound “remains to be folded.” Other than the chirality of the outermost 5-fold axis whorls, this is exactly what I initially had in mind: a woven solid where wrinkled edges which begin in triangular “3-point” intersections representing a vertex of a dodecahedron wrap around the dodecahedron to terminate at the three vertices which are each adjacent to the vertex which is the polar opposite of the starting vertex. The assembly here was very enjoyable, and was a little trickier to figure out than I initially anticipated. It would be nice to give this a proper 5-color sequence, but I’m not sure that I will go to the effort. The geometric name is again contrived- this is a woven solid, but one way of visualizing it is as a compound of 20 triangular “crystals” where one vertex of each “crystal” is deconstructed so that the edges intersect other vertices. The units wrap around the surface of a dodecahedron, hence the nickname: “obvolvi” can mean “to be wrapped” in Latin. There is a cheatsheet if anyone wants one.
Designed by me.
Folded out of copy paper.
Cheatsheet: Inconceivable
This is not much to work with, but I imagine that it would be enough for anyone who would want to reproduce this model. I have some in-progress photos as well, which I can post if someone actually wants to attempt something like this.
Designed by me. Diagrammed on Adobe Illustrator. ( I am still working on proper formatting for exporting documents.)
“Obvolvi” 20 Intersecting Wrinkled Irregular Deconstructed Triangular Crystals 60 units
3-fold view.
This is much closer the project I originally had in mind a couple months ago, while initially resulted in “Kilauea.” At that point, I noted that the original compound “remains to be folded.” Other than the chirality of the outermost 5-fold axis whorls, this is exactly what I initially had in mind: a woven solid where wrinkled edges which begin in triangular “3-point” intersections representing a vertex of a dodecahedron wrap around the dodecahedron to terminate at the three vertices which are each adjacent to the vertex which is the polar opposite of the starting vertex. The assembly here was very enjoyable, and was a little trickier to figure out than I initially anticipated. It would be nice to give this a proper 5-color sequence, but I’m not sure that I will go to the effort. The geometric name is again contrived- this is a woven solid, but one way of visualizing it is as a compound of 20 triangular “crystals” where one vertex of each “crystal” is deconstructed so that the edges intersect other vertices. The units wrap around the surface of a dodecahedron, hence the nickname: “obvolvi” can mean “to be wrapped” in Latin. There is a cheatsheet if anyone wants one.
Designed by me.
Folded out of copy paper.
Cheatsheet: Five Interlocking Irregular Hyperboloidal Dodecaumented Cuboctahedra
Diagrammed by me on Inkscape.
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units 2-fold view.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.
Ten Interlocking Irregular Hyperboloidal Equatorially Truncated Tri-diminished Trapezo-rhombic Dodecahedra 300 units 5-fold view.
I have been working on this project for the last month or two, but I was able to get it done in time for my birthday today. I designed this on POV-ray, and (rather unusually for me) calculated every angle and proportion for the frames in advance. The design itself begins with one of the unfolded compounds of 10 triangular prisms, which was largely impractical due to its paper proportion ratios. I then added triangular 3-point vertices to the top and bottom triangular faces of the original prisms. Finally I rectified the original equatorial edges of the triangular prisms, and distorted the resulting hexagons in order to avoid intersections. This model reminds me of a larger version of Daniel Kwan's Six Irregular Dodecahedra and really balances irregularity with a "spherical" exterior effect.
This is also the first large wireframe I have assembled a frame at a time in a couple of years, and I must say I enjoyed the process. I can make a cheatsheet if anyone wants to try this.
Designed by me.
Folded out of copy paper. (5 different paper proportions)
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Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units 3-fold view.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.