Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms (Byriah Loper)
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units 3-fold view.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms (Byriah Loper)
Thirty Interlocking Irregular Hyperboloidal Polarly Diminished Quasi-Crossed Triangular Prisms 210 units 3-fold view.
I had mentioned back in November that I had not ruled out a 30 compound of the frames used in this model: www.flickr.com/photos/byriahloper/38590768552/in/datepost...
That being said, when I began this project, I had not planned on it being one of the most visually complex compounds every created.
Each polyhedral frame here is a rather unusual shape composed of 7 units. Essentially, the frames are a tetrahedron where two adjacent triangular faces are rotated in opposite directions along an axis running through the one edge that is not part of either triangular face. Then, reflectively symmetric vertices are joined, essentially making an "x" shape where the original edge was that both adjacent triangles shared. Sorry if this doesn't make a lot of sense- the transformation isn't actually as complicated as it sounds.
So why did I name them as a triangular prism distortion? It is probably most convenient to view each frame as a triangular prism with 1 side crossed, and 1 edge removed from each "triangular face".
That aside, the model itself is pretty much as difficult as it appears. It could still use a few alternations (this is version 2.75), so I won't do a cheatsheet yet, but I plan to do one eventually. This has 4 different paper proportions.
Designed by me.
Folded out of copy paper.