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Designed and created in Blender. All models, textures, and materials are original and created by me.

daily drawing, colored pencil on paper on cloth simulation

daily drawing, pastel on paper on cloth simulation

Knit - 1 - Render -

23-02-2019

 

First attempt at a seamless knit texture from baked mesh.

Main Mesh had 2.15 million tri polys in it.

Still needs work as its a bit loose the curves are in the wrong place and it light be better if I could at least get a material to bake down on top of it as well. This could help with impression of thread beiung used in it. Happy so far.

Animated GIF

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Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

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See more of my stuff

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Twitter 👉 @nicholasely1

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Send me a message on Facebook or LinkedIn if you want me to do some design work for you!

 

www.brechtcorbeel.com/

www.google.com/search?q=brecht+corbeel

 

Support me on:

www.patreon.com/BrechtCorbeel

 

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www.instagram.com/brechtcorbeel/

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#visionary #illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #talk #3d #cg #blender #brechtcorbeel

 

Created in Blender for Ironsky: Operation Highjump game.

Animated GIF

Flicker has now disabled support for links to the playing gifs in the comments. You have to view the Original size to see the animation.

I am reconsidering using Flickr Pro.

A sort of virtual sculpture. A slowly spinning cube made of cubes. With the sliders you can change it's shape and colors.

 

Try it here:

  

michelpoisson.net/unity/BoardHTML.html

  

daily drawing, pastel on paper cloth simulation

A modern looking office chair with wavy seat design. Model available in Turbosquid library: www.turbosquid.com/FullPreview/Index.cfm/ID/506465?referr...

Interactive hexagon made of cubes. Make patterns by rotating rows and columns.

  

But it's also a puzzle.

When you scramble it, it rotates a row once in each dimension, you have to bring it back to its original colors:

 

michelpoisson.net/unity/64Cubes.html

wip, test still frame from animation project

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