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Not an easy title to get in the USA. Just arrived in the mail courtesy of an eBay auction yesterday.
I've always loved Battlezone in the arcade, but am always surprised how different the home versions are. The PC versions (like the Atarisoft DOS version, the Windows 95-era Microsoft Games package, and the more recent Classic Atari Arcade package) are faithful. The game system ones never are. Perhaps you noticed this with the Atari 2600 version posted awhile ago.
So now let's look at the handheld version, which was nice enough to be named "Battlezone 2000" to show it's going to be 'an upgrade'. The manual says that in 2005, robot tanks had their programming messed up by a computer virus, and it's up to you to stop World War III. Hmm, right. Differences include missions (take out 4 tanks, take out as many tanks as you can in 2 minutes, etc.), a boundary wall keeping you from running for the hills like everyone did in the arcade version, power-ups (that box you see below the crosshairs is a fuel cell), you can choose different tanks, and the need to keep track of how many shots / missiles / shields / fuel you have rather than having unlimited shots / no worries about locomotion / no shields. The geometric obstacles, mountains, radar, and erupting volcano are still there... as are the imitation raster graphics. The enemies are all the same except there's also a heavy tank, and you have to hit the tanks more than once.
Amazing stuff: custom-built (obviously), 3h battery life, ethernet, card reader. No wifi, though... ;(
Ameer Atari of Epic Meal TIme speaking at the 2014 VidCon at the Anaheim Convention Center in Anaheim, California.
Please attribute to Gage Skidmore if used elsewhere.
My two Atari 2600 game systems and a few classic game cartridges. Taken on a Polaroid Spectra on polaroid film purchased from The Impossible Project.
This CPU was removed from a faulty Commodore Amiga 500. You can also find this CPU in the Atari ST range of computers.
The Motorola 68000 is a 16/32-bit CISC microprocessor core designed and marketed by Freescale Semiconductor (formerly Motorola Semiconductor Products Sector). Introduced in 1979 with HMOS technology as the first member of the successful 32-bit m68k family of microprocessors, it is generally software forward compatible with the rest of the line despite being limited to a 16-bit wide external bus. After three decades in production, the 68000 architecture is still in use.
Don't forget to checkout www.retrocomputers.eu for more info about my retro computer collection.
Navy Seals was an action game by Ocean Software. It was released in 1991 for Atari ST. This game was also available for Amiga, Amstrad CPC
I was playing Aliens vs Predator the other day on this, and remembering why it was actually pretty cool once. Too bad about the lack of good games and the awful controllers.
• CIB
• Console throughly cleaned, minute detail
• Rebuilt controllers - xxx parts used - tested and function 100%, but not used
• Box in great condition, collectors will appreciate
• only flaw (this is nitpicking) faint scratch on smoked plexiglass cover
Atari Mega ST 1 with Atari Megafile 30 hard disk module, Atari keyboard, Atari SM124 monitor and third-party 3.5-inch drive, 5.25-inch drive, mouse.
A faithful enough version of the game. For some reason the programmers couldn't put in more than one of any given enemy (a detail they got right in the 2600 version) so you're only going to see one red ball or Ugg or Wrong Way at a time. I don't know if Slick or the time-stopper ball appear. I had to look it up online: since the joystick doesn't center, you have to point in a direction and press one of the buttons to move -- and that was the button that didn't work on the first stick I tried so I was confused. :)
Cartridge by Parker Bros.
Voici une pièce de ma collection qui m'est chère... C'est un Atari Portfolio ,on peut dire un netbook avant l'heure...
dinah is my original MSR. i have fewer and fewer stock girls in my family these days and she was looking for a makeover.... you can never go wrong with pink and green... in my book at least! so, here's the new and improved dinah and her friend atari....
now i have 2 girls with IH hurrs and......... neither is an IH!
The most important event in Atari's history took place at Andy Capp's Tavern on El Camino (157 W. El Camino Real, now Rooster T. Feathers, a comedy club). After Alcorn had finished designing and building the first Pong game, it was installed with a coin-op slot at the tavern. The instant popularity of the game encouraged Bushnell to go into production himself at a nearby deserted roller-skating rink, hiring local students and drop-outs to work on the assembly line.