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Atari released the arcade game Asteroids in 1979. Found at: www.geocaching.com/seek/cache_details.aspx?guid=c2661ca5-...

The only video game systems I own. Atari 2600 (2), 5200, 7800 and 300+ games. I prefer games that only take one button to play. No cheat codes, secret levels or button sequence combinations, just simplicity.

Atari Teenage Riot performing at Amphi 2013 in Köln.

A diskettes recording session

I'm missing a Tempest pencil.

A view through the locked gates of the Namco (formerly Atari) factory in Tipperary.

Taken on 20 March 2014, taken using a Kodak Advantix F600 camera, taken using a very bad Nexia aps film cartridge (most of the photos were beyond salvage)

Atari Games Corporation was an American producer of arcade games, and originally part of Atari, Inc..

My ST System revived after 25 years of storage! Still works! ;-)

ST 520 mit NEC Doppelfloppy, 1MB Hauptspeicher und SM124 Monitor.

Der Printer könnte ein Seikosha gewesen sein. (Scan eines Polaroid -foto)

An Atari 800, 520 ST and 1040 ST.

These three computers from the 1980's were made by Atari for the home market.

MUSEE MECANIQUE

Fisherman's Wharf

San Francisco

 

www.museemechanique.org

This is the view you don't really want to see intentionally but a lot of people wind up facing.

 

Atari designed a neat new game system in 1983 called the 5200 SuperSystem. It was more like a computer internally (and there were plans to add a keyboard and so forth but they vaporized) and with an adaptor it could play 2600 games. There were two issues to the joystick people brought up; the first being that it doesn't center so you constantly have to tend it -- the second is more important:

 

The controller was highly unreliable and subject to simply not working suddenly.

 

It's more than just urban legend that a 5200 controller, still unused in its packaging, can be defective. So as a result controllers like the one above required replacement or surgery to function. The two known issues were that either the keypad would stop working or the Start/Pause/Reset button bar across the top would stop working. The above unit had the former issue, which I was able to remedy. However, it grew the latter issue upon being put back together again, from a cracked trace on that flexible circuit board.

 

Replacement parts are available online but I happily did not have to resort to that. Having a second controller that worked even less (likely from dirty or misaligned contacts), I was able to cobble together one completely functional controller.

Not an easy title to get in the USA. Just arrived in the mail courtesy of an eBay auction yesterday.

 

I've always loved Battlezone in the arcade, but am always surprised how different the home versions are. The PC versions (like the Atarisoft DOS version, the Windows 95-era Microsoft Games package, and the more recent Classic Atari Arcade package) are faithful. The game system ones never are. Perhaps you noticed this with the Atari 2600 version posted awhile ago.

 

So now let's look at the handheld version, which was nice enough to be named "Battlezone 2000" to show it's going to be 'an upgrade'. The manual says that in 2005, robot tanks had their programming messed up by a computer virus, and it's up to you to stop World War III. Hmm, right. Differences include missions (take out 4 tanks, take out as many tanks as you can in 2 minutes, etc.), a boundary wall keeping you from running for the hills like everyone did in the arcade version, power-ups (that box you see below the crosshairs is a fuel cell), you can choose different tanks, and the need to keep track of how many shots / missiles / shields / fuel you have rather than having unlimited shots / no worries about locomotion / no shields. The geometric obstacles, mountains, radar, and erupting volcano are still there... as are the imitation raster graphics. The enemies are all the same except there's also a heavy tank, and you have to hit the tanks more than once.

 

64revolt & Atari Teenage Riot at Moriskan, Malmö 2015-10-02

64revolt & Atari Teenage Riot at Moriskan, Malmö 2015-10-02

I was so confused because I found an old atari with way to many controllers.

Amazing stuff: custom-built (obviously), 3h battery life, ethernet, card reader. No wifi, though... ;(

Atari Jaguar 64-bit video game console with cartridge "Ultra Vortek" inserted.

Ameer Atari of Epic Meal TIme speaking at the 2014 VidCon at the Anaheim Convention Center in Anaheim, California.

 

Please attribute to Gage Skidmore if used elsewhere.

64revolt & Atari Teenage Riot at Moriskan, Malmö 2015-10-02

Atari Video Pinball Owner's Manual, stand-alone console instructions, 1978

Atari Teenage Riot @ Echoplex 4/16/12

Morcilla con crema de pimiento y salmón con langostino. Muy buenos también.

Announced in late 1978 and released in late 1979, the Atari 400 computer was originally code named "Candy," continuing the tradition of naming things under development after the female workers at Atari. Aimed at a children's market, it has the supposedly childproof membrane keyboard. It outsold the 800, which was marketed to adults and had standard keys.

Sprites from the Atari 2600 game M*A*S*H

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