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At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
The students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS’s one-year Digital Design program at www.vfs.com/DigitalDesign.
photo réalisée à l'Association Canine de la Boucle (acdlb) .Chemin du bas de la Plaine.Sartrouville. site web : acdlb-education-canine-agility.fr
Agile projects define many small iterations en route to achieving their goal. There is always one current iteration that is the main focus of the team's attention. The path to the final goal is always torturous and impossible to predict in the early days of the project. However, the vision for the project should always be in sight...as fuzzy as it might seem.
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
The students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS’s one-year Digital Design program at www.vfs.com/DigitalDesign.
We went to the Dog Agility Trials the other weekend.
This afternoon, Kristen set this up (quite a course) and is out there training Sunny to run the course.
This child has so much self-motivation, it amazes me!
Sunny is catching on fast too!
I guess Kristen was really paying attention to things at the show, each time Sunny runs the course, she praises him and gives him a treat! =)
*** And then there's Cocoa -in the background- waiting for a treat as well…..for doing NOTHING!
Gotta love dachshunds!!!
Photos taken throughout the first day of Agile On The Beach 2013, Thursday 5th September held at Falmouth University, Penryn. agileonthebeach.com/
After my dog training class today, I hung around a snapped a few pictures of some dogs doing an outdoor agility class. I always enjoy an opportunity to practice shooting some really fast action....and these dogs move FAST. Kodi was a great model and did an awesome job completing everything that her handler asked.
Here's a link to the greatest dog training facility around...
**MORE PHOTOS ARE POSTED IN THE COMMENTS BELOW**
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
The students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS’s one-year Digital Design program at www.vfs.com/DigitalDesign.
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
The students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS’s one-year Digital Design program at www.vfs.com/DigitalDesign.
At VFS Digital Design, we teach agile project management practices throughout the entire year. And what better way to refresh everyone's recollection of the 9 knowledge areas (scope, time, cost, human resources, procurement, risk, quality, communication and integration) than with a game!
The students were divided into four teams and briefed on a project they had just "won”. Using index cards and post-it notes the students were asked to record the goals, objectives, work breakdown structure including time allotted for major tasks, resources, and the risks of their respective projects and post them on the wall.
Find out more about VFS’s one-year Digital Design program at www.vfs.com/DigitalDesign.
The agile marketing team is smaller and more flexible. The core team is small, but number of specialised partners is big.