View allAll Photos Tagged WearableTechnology
Silver Chain Flower Pendant Smart Necklace Jewelry with Rose Quartz Inlaid Mobile Alerts
More details on=> goo.gl/EMjJ1n
Studio shots from the Couture in Orbit show at the Science Museum, London, 25 May 2016.
All models for Couture in Orbit were from the Science Museum staff. This model wears garments by Natalia Frazao Nicolau, Adamé Elyasse and Saskia Weatherley with shoes by Ioanna Tsitsiridi from Ravensbourne school, London. Hair and Makeup by the Davinia Fermi Makeup Academy (DFMA).
Credits: Barry Macdonald / Science Museum
Samsung Gear S2 de GRISOGONO Edition, Image Credit: SAMSUNG NEWSROOM
They say diamonds are forever, however, in this case, we beg to differ and promptly add ‘until the battery dies’. Before you start assuming, NO, scientists have not discovered some eerie diamond that runs on a battery! We’re tal...
www.technowize.com/samsung-gear-s2-de-grisogono-edition-i...
EL Wire Dress by Diana Eng
Aqua silk chiffon organically draped dress edge with electroluminescent wire controlled by an accelerometer. Circuit boards are housed in 3-D printed neck piece.
SML Pro Blog: Diana Eng's Fairytale Fashion Collection Debut at Eyebeam NYC
+++
Fairytale Fashion Show
2010-02-24
7pm - 9pm
Eyebeam
Diana Eng presented the Fairytale Fashion Collection in a technology fashion show on Wed., February 24, 7PM, at Eyebeam. Models hit the runway while an orchestra of circuit bending DJ’s create music from hacked video game consoles.
The Fairytale Fashion Collection uses technology to create magical clothing in real life. Electronics, mechanical engineering, and mathematics are used to create clothing with blooming flowers, changing colors and transforming shapes. Research and development for the Fairytale Fashion collection are shared online at FairytaleFashion.org as an educational tool that teaches about science, math, and technology through fashion. Fairytale Fashion was created with the support of Eyebeam Art and Technology Center, the leading not-for-profit art and technology center in the United States.
Diana Eng is a fashion designer who specializes in technology, math, and science. Her designs range from inflatable clothing to fashions inspired by mechanical engineering. She is a designer from Bravo’s Emmy nominated TV show, Project Runway season 2 and author of Fashion Geek: Clothes, Accessories, Tech. Diana is cofounder of NYC Resistor hacker group. Diana is currently a resident artist at Eyebeam.
Studio shots from the Couture in Orbit show at the Science Museum, London, 25 May 2016.
All models for Couture in Orbit were from the Science Museum staff. This model wears garments by Natalia Frazao Nicolau, Adamé Elyasse and Saskia Weatherley with shoes by Ioanna Tsitsiridi from Ravensbourne school, London. Hair and Makeup by the Davinia Fermi Makeup Academy (DFMA).
Credits: Barry Macdonald / Science Museum
Wearable Technology is also called wearables, fashionable technology, wearable devices. It is clothing and accessories incorporating computer and advanced electronic technologies.
What are Wearable Technology Trend today?
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Studio shots from the Couture in Orbit show at the Science Museum, London, 25 May 2016.
All models for Couture in Orbit were from the Science Museum staff. This model wears garments by Natalia Frazao Nicolau, Adamé Elyasse and Saskia Weatherley with shoes by Ioanna Tsitsiridi from Ravensbourne school, London. Hair and Makeup by the Davinia Fermi Makeup Academy (DFMA).
Credits: Barry Macdonald / Science Museum
Fitbit CEO & Co-founder James Park, KPCB Partner Megan Quinn and Glass Explorer and Blogger Robert Scoble discuss ‘Wearable Computing: Fitness, Glass, and Beyond’ during DEMO Fall 2013 at the Santa Clara Convention Center in Santa Clara, California Thursday October 17, 2013. Complete coverage of DEMO, the Launchpad for Emerging Technologies and Trends, can be found at bit.ly/DEMOsite.
Created for HonestReporting.com on Sept. 15, 2014. Image Credits: Thom Sanders/434064353
Please credit as "CC BY-SA HonestReporting.com, flickr/Thom Sanders" (without quote marks) and link back to this page for attribution.
Original article: Islamic State Sleeper Cells Along Israeli Border?.
Recent exciting photoshoot with #SensoreeDesignLab, photographing #wearabletechnology that promotes #externalized #intimacy. This #brain-animating fashion design, NEUROTiQ, is a knitted,#3dprinted, #EEG brain sensor that maps thoughts and exhibits #brainstates with color!
Photo © Tristan Savatier - All Rights Reserved - License this photo on www.loupiote.com/3764949110
Share this photo on: facebook • twitter • more...
Man wearing a computer keyboard costume - Dore Alley Fair (San Francisco)
If you like this photo, follow me on instagram (tristan_sf) and don't hesitate to leave a comment or email me.
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
(le français suit l’anglais)
GoPro Digital Video Camera
Hero3+ Black Edition
GoPro Inc.,
San Mateo, California
ca. 2014
Artifact no. pending
An example of a high definition digital video camera. This wearable camera allows consumers to record point-of-view (P.O.V.) sports and action videos and still images on a microSD card up to 64 GB.
The package includes the 74g Hero3+ camera, waterproof housing to 40m, high capacity Li-ion battery, Wi-Fi remote, and assorted mounts and hardware.
At the heart of this camera is a Sony 12MP Exmor-R imaging sensor, Ambarella A7 single chip H.264 video compression codec, and an objective consisting of an f/2.8 fixed aperture six-element wide-angle glass lens.
Canada Science and Technology Museums Corporation
www.technomuses.ca/our_corporation/index_e.asp
Photo: CSTMC/2014
____________________________
Caméra vidéo numérique GoPro
Hero3+ Black Edition
GoPro Inc.,
San Mateo (California)
c. 2014
No. d'artefact : en attente
Un exemple d'une caméra vidéo numérique haute définition portable. Cet appareil permet aux consommateurs d’enregistrer des vidéos de point de vue sportif et d’action ainsi que des images fixes, sur une carte microSD jusqu'à 64 GB.
Le forfait comprend la caméra Hero3+ de 74g, boîtier étanche permettant d’aller jusqu’à 40m de profondeur, batterie haute capacité Li-ion, commande Wi-Fi à distance, ainsi que plusieurs accessoires.
Au cœur de la caméra est un capteur Sony Exmor-R de 12MP, une puce codec de compression vidéo H.264 Ambarella A7, et un objectif en verre f / 2,8 de six éléments à grand champ de vision.
Société des musées de sciences et technologies du Canada
www.sciencetech.technomuses.ca/francais/index.cfm
SMSTC/2014
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
Catwalk practice at the Couture in Orbit show at the Science Museum, London, 25 May 2016.
All models for Couture in Orbit were from the Science Museum staff. This model wears garments by Farid bin Karim and Laura Perry with shoes by Ioanna Tsitsiridi from Ravensbourne school, London. Hair and Makeup by the Davinia Fermi Makeup Academy (DFMA).
Credits: Barry Macdonald / Science Museum
Catwalk practice at the Couture in Orbit show at the Science Museum, London, 25 May 2016.
All models for Couture in Orbit were from the Science Museum staff. This model wears garments by Farid bin Karim and Laura Perry with shoes by Ioanna Tsitsiridi from Ravensbourne school, London. Hair and Makeup by the Davinia Fermi Makeup Academy (DFMA).
Credits: Barry Macdonald / Science Museum
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
Bluetooth Smart Reminder Smart Ring Jewelry with Crystal Jade Inlaid Cool Starry Sky Design
More details on=> smartjewelry.en.alibaba.com/product/60678932500-805235073...
(le français suit l’anglais)
GoPro Digital Video Camera
Hero3+ Black Edition
GoPro Inc.,
San Mateo, California
ca. 2014
Artifact no. pending
An example of a high definition digital video camera. This wearable camera allows consumers to record point-of-view (P.O.V.) sports and action videos and still images on a microSD card up to 64 GB.
The package includes the 74g Hero3+ camera, waterproof housing to 40m, high capacity Li-ion battery, Wi-Fi remote, and assorted mounts and hardware.
At the heart of this camera is a Sony 12MP Exmor-R imaging sensor, Ambarella A7 single chip H.264 video compression codec, and an objective consisting of an f/2.8 fixed aperture six-element wide-angle glass lens.
Canada Science and Technology Museums Corporation
www.technomuses.ca/our_corporation/index_e.asp
Photo: CSTMC/2014
____________________________
Caméra vidéo numérique GoPro
Hero3+ Black Edition
GoPro Inc.,
San Mateo (California)
c. 2014
No. d'artefact : en attente
Un exemple d'une caméra vidéo numérique haute définition portable. Cet appareil permet aux consommateurs d’enregistrer des vidéos de point de vue sportif et d’action ainsi que des images fixes, sur une carte microSD jusqu'à 64 GB.
Le forfait comprend la caméra Hero3+ de 74g, boîtier étanche permettant d’aller jusqu’à 40m de profondeur, batterie haute capacité Li-ion, commande Wi-Fi à distance, ainsi que plusieurs accessoires.
Au cœur de la caméra est un capteur Sony Exmor-R de 12MP, une puce codec de compression vidéo H.264 Ambarella A7, et un objectif en verre f / 2,8 de six éléments à grand champ de vision.
Société des musées de sciences et technologies du Canada
www.sciencetech.technomuses.ca/francais/index.cfm
SMSTC/2014
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
An emotional social network.
The visualization shown on FakePress’s homepage represents the beginning phase of a design process. It uses Plutchik’s classification and uses realtime search engines to collect emotional information from social networks. It then represents it as an expressive visualization. We are going to turn it into a wearable device.
article on:
www.artisopensource.net/2010/02/01/publishing-emotions/
emotional visualization on:
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
Qualcomm Wireless Reach re:connect Space in the Black Box Theater
This is the space to interact with our speakers, your fellow attendees, and virtual visitors from around the globe. Meet the Qualcomm Wireless Reach project partners in Kenya, Japan, and Indonesia who are joining TEDxSanDiego online for the livestream and live discussion. Tweet yourself into the Minglestream by posting your questions, reactions, and inspirations using #TEDxSD.
The Big Wall in the Vroom
The Big Wall in the Vroom (Virtual Room) is a tiled display environment with four rows of eight displays for a total of 32 narrow-bezel NEC X551UN LCD displays with a 55" screen diagonal. Each of the displays has full HD resolution (1920x1080 pixels), adding up to 66 million pixels on the entire wall (15,360 x 4,320 pixels). We also support multi-channel audio, and use a four-camera optical tracking system from Vicon. All displays have been attached in 2x2 patterns to mounting structures, which are either installed in movable containers (OptiPortables) o
Kaiser Permanente Center for Total Health Google Glass V2 doesn't require in person pickup as V1 did. This is the out of box experience
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
photo attribution: sean dreilinger durak.org
Machina makes music with nothing but the clothes on their backs. They are on the leading edge of an evolution where clothing merges with technology and integration becomes ubiquitous in every device we have. But that?s only the beginning. The second step will be clothing turning into exoskeletons, allowing people to do things that they couldn?t do before (lift heavier items, have better integration with computers, be able to jump higher). Then, biological components will allow us to build clothing that merges with skin, where a suit will no longer be an external part of the body (a little bit like a contact lens). Function, fashion, and form in concert.
Speaker: Daniel Fernández de Córdova, Co-founder, Machina Wearable Technology
DJ/Performer: Juan Pablo Villegas, internationally renowned artist
www.facebook.com/pages/Machina-Wearable-Technology/228296...
(aussi disponible en français)
Digital Video Camera
GoPro Hero3+ Black Edition
GoPro Inc.,
San Mateo, California
ca. 2014
Artifact no. pending
An example of a high definition digital video camera.
This wearable camera allows consumers to record point-of-view (P.O.V.) sports and action videos and still images on a microSD card up to 64 GB, and to upload and share on a variety of social media.
The package includes the 74g Hero3+ camera, waterproof housing to 40m, high capacity Li-ion battery, Wi-Fi remote, and assorted mounts and hardware.
At the heart of this camera is a Sony 12MP Exmor-R imaging sensor, Ambarella A7 single chip H.264 video compression codec, and an objective consisting of an f/2.8 fixed aperture six-element wide-angle glass lens.
Canada Science and Technology Museums Corporation
www.technomuses.ca/our_corporation/index_e.asp
Photo: CSTMC/2014