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IT Mill Toolkit running on PSP. In 4.0.0 the browser falls back to non-javascript html-rendering mode, but works.
Tool kit under rear left-hand carpet. On the right-hand side, there's space for an optional electric tyre pump.
This are just simple toy shots that you can use. They are part of my Toy Comic Toolkit.
Crop them, mix them up, change the colours, whatever. I don't plan to add talk boxes to these or put them in elaborate scenes.
C&W Behind the Scenes: You know they mean business when someone pulls out the Brainstorm Toolkit. Inside you’ll find toys, trinkets and thought starters to get your creative juices flowing.
Seamlessly Looping Background Animation Of Overlays W/Transparency For Realtime Masking, Layering and Keying. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch
1 x toolkit, including drill, leveler, hammer, hot glue gun, Soldering iron, Socket set, and various tools (refer to images): price 50 Euros
A first beta version of the RRI Toolkit was presented to external experts for feedback, during a two-day meeting, on 19-20 November 2015 in Brussels. The RRI Toolkit will be launched in January 2016.
Photo Credit: Reimar Ott
Seamlessly Looping Background Animation Of An Amazing 3D Scene. Checkout GlobalArchive.com, contact ChrisDortch@gmail.com, and connect to www.linkedin.com/in/chrisdortch
1 x toolkit, including drill, leveler, hammer, hot glue gun, Soldering iron, Socket set, and various tools (refer to images): price 50 Euros
The MRT (short for Merchise Resource Toolkit) was a powerful library, or API, developed by Merchise Software from Santa Clara Cuba, in order to automate the creation process of any application.
Formerly known as Goliat, it took many years to Medardo Rodriguez and Miguel Cepero (and other members of the team) to create this collection of Object Oriented Code that would fast track the completion of any other application.
Students and workers of the campus used MRT to program medical applications, biology simulations, mechanical and electrical and financial tools and Merchise of course used it in their video games.
With the use of MRT the team was able to develop games like "Axthor" or "Escape del castillo de la física" in few months to what otherwise could have been several years of development.
This tool was at the time called the Cuban SCUMM BAR.