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On January 24, 2015 I took a three.js workshop led by Vince McKelvie at the Telfair Museums. These images are the result of that workshop.

 

This sculpting / painting was created using: stephaneginier.com/sculptgl/

On January 24, 2015 I took a three.js workshop led by Vince McKelvie at the Telfair Museums. These images are the result of that workshop.

 

The color flickering and the rotation was programmed using the three.js/editor. You can view my experiment here: pseudosuede.com/threejs/

I have built a bridge between my haptic-data.com/toxiclibsjs/ port and github.com/mrdoob/three.js to get toxi.TriangleMesh into a THREE.Geometry.

Currently I'm working with SphericalHarmonics and SurfaceMeshBuilder. This image uses THREE.MeshNormalMaterial for the coloring.

 

Rendered in WebGL.

  

… apparently Flickr doesnt like transparent pngs

  

live example: haptic-data.com/toxiclibsjs/examples/SphericalHarmonics_t...

 

Images from InParticular, a Three.js based browser thing. Canvas Version - using Ghosting. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Zetamaze screenshot. Play the game at zetamaze.com.

Got at Stuff Etc store in ziplock bag with many random card decks, 75% off for 1$.

Unique finds like this set here, not sure if Joker or Jack cards, there is 4 of them seen here in my pics; Monkey in a dress, interesting.

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Zetamaze screenshot. Play the game at zetamaze.com.

Jun 17th

 

This hands-on workshop introduced simple and complex ways of 3D-modeling in Rhino and Grasshopper. The goal of this workshop is to understand Rhino as a tool to do many things. Session leader went over how to prepare 3D models for fabrication purposes such as 3D printing and CNC-ing, and how to export objects for your VR environment or ThreeJS sketches.

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Jun 17th

 

This hands-on workshop introduced simple and complex ways of 3D-modeling in Rhino and Grasshopper. The goal of this workshop is to understand Rhino as a tool to do many things. Session leader went over how to prepare 3D models for fabrication purposes such as 3D printing and CNC-ing, and how to export objects for your VR environment or ThreeJS sketches.

Images from InParticular, a Three.js based browser thing. Canvas Version - using Ghosting. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. Canvas Version - using Ghosting. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Interactive data visualization project: "View Rosetta’s comet" Developed for the European Space Agency. João Martinho Moura (2015). More info: jmartinho.net/view-rosettas-comet-2015/

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Interactive data visualization project: "View Rosetta’s comet" Developed for the European Space Agency. João Martinho Moura (2015). More info: jmartinho.net/view-rosettas-comet-2015/

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Interactive data visualization project: "View Rosetta’s comet" Developed for the European Space Agency. João Martinho Moura (2015). More info: jmartinho.net/view-rosettas-comet-2015/

modified composition from three.js and WebGL browser screnshot

Images from InParticular, a Three.js based browser thing. WebGL Version. By Lawrie Cape. More details online at www.lawriecape.co.uk/theblog/index.php/archives/898

Zetamaze screenshot. Play the game at zetamaze.com.

Interactive data visualization project: "View Rosetta’s comet" Developed for the European Space Agency. João Martinho Moura (2015). More info: jmartinho.net/view-rosettas-comet-2015/

Zetamaze screenshot. Play the game at zetamaze.com.

Zetamaze screenshot. Play the game at zetamaze.com.

Interactive data visualization project: "View Rosetta’s comet" Developed for the European Space Agency. João Martinho Moura (2015). More info: jmartinho.net/view-rosettas-comet-2015/

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