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Industry Strategy Meeting 2024 in New York, USA, 7 May 2024.

 

Copyright: World Economic Forum

speaking in Welcome Reception session at the Industry Strategy Meeting 2025 in London, United Kingdom, 13/5/2025, 19:00 – 21:00 at Natural History Museum, Exhibition Road - Earth Hall. Reception. Copyright: World Economic Forum / Jason Alden

More than 50 senior channel executives from vendors and distributors gathered for the annual DISTREE XXL Strategy Forum in association with Channel EMEA. A compelling mix of presentations and networking opportunities define this exclusive session.

Cross-Industry Sessions at the Industry Strategy Meeting 2024 in New York, USA, 7 May 2024.

Copyright: World Economic Forum

 

Erica Pandey, Business and Tech Reporter, Axios, USA; Francisco Betti, Head, Global Industries Team; Member of the Executive Committee, World Economic Forum; Laurie Locascio, Undersecretary of Commerce for Standards and Technology; Director, National Institute of Standards and Technology (NIST), USA; Leslie Miller, Vice-President, Government Affairs and Public Policy, Google, USA; May Habib, Co-Founder and Chief Executive Officer, Writer AI, USA; Muqsit Ashraf, Lead - Accenture Strategy, Accenture, Ireland; speaking in the Embracing AI for Business Transformation session at the Industry Strategy Meeting 2024 in New York, USA, 8 May 2024.

 

Copyright: World Economic Forum

  

The Center for Strategic & International Studies (CSIS) hosted a Military Strategy Forum with

 

Gen. William Ward, Commander, U.S. Africa Command (AFRICOM).

 

Gen. Ward delivered remarks and answered questions regarding "U.S. Africa Command – Partnership, Security, and Stability."

 

He was followed by an expert panel moderated by Jennifer Cooke, director of the CSIS Africa Program.

 

This event is made possible by Rolls-Royce North America.

 

For more information including audio, video, and transcript please visit csis.org/event/us-africa-command-partnership-security-and...

Erica Pandey, Business and Tech Reporter, Axios, USA; Francisco Betti, Head, Global Industries Team; Member of the Executive Committee, World Economic Forum; Laurie Locascio, Undersecretary of Commerce for Standards and Technology; Director, National Institute of Standards and Technology (NIST), USA; Leslie Miller, Vice-President, Government Affairs and Public Policy, Google, USA; May Habib, Co-Founder and Chief Executive Officer, Writer AI, USA; Muqsit Ashraf, Lead - Accenture Strategy, Accenture, Ireland; speaking in the Embracing AI for Business Transformation session at the Industry Strategy Meeting 2024 in New York, USA, 8 May 2024.

 

Copyright: World Economic Forum

Ebru Özdemir, Chairperson of the Board, Limak Holding, Türkiye; Mirek Dušek, Managing Director, World Economic Forum; Rachel Ellehuus, Director-General, Royal United Services Institute, United Kingdom; Varun Chandra, Special Adviser on Business and Investment, Prime Minister's Office of the United Kingdom; speaking in Geoeconomics Upended: The Impact on Business session at the Industry Strategy Meeting 2025 in London, United Kingdom, 14/5/2025, 09:15 – 09:45 at Royal Garden Hotel - Palace Suite, Lower ground. Plenary. Copyright: World Economic Forum / Jason Alden

Erbil marks the launch of its Provincial Development Strategy 2016-2018 with a breathtaking audiovisual performance at the historic Citadel

 

Erbil, 20 April 2016 – At an official ceremony at Erbil's historic Citadel, the Governorate of Erbil launched its Provincial Development Strategy. The ceremony was presided over by H.E. Prime Minister of the Kurdistan Regional Government, Mr. Nechirvan Barzani, and attended by members of the Council of Ministers, diplomatic corps and the Erbil Government. H.E. Governor of Erbil, Mr. Nawzad Hadi, presented the provincial strategy.

 

The ceremony was organized in collaboration with the Ministry of Planning and the High Commission for Erbil Citadel Revitalization with support from UNDP’s Local Area Development Programme which is funded by the European Union. The ceremony included a breathtaking audiovisual performance and celebrated Erbil's role as the "capital of tolerance and diversity."

 

Prime Minister Nechirvan Barzani praised the strategy saying: “The announcement of this strategic plan during such a difficult time demonstrates that the will and determination of our people for building a better future and for promoting tolerance and coexistence is much more stronger than the will of those who try to stop our path to prosperity and growth.”

UNDP Resident Representative and UN Resident and Humanitarian Coordinator for Iraq, Ms. Lise Grande, said: "This is a far-reaching strategy that builds on Erbil’s impressive record and lays the foundation for Erbil's continuing resilience and future growth. It has six smart goals and a realistic time-frame for implementation."

 

Erbil is the second governorate in the Kurdistan Region of Iraq, after Sulaimaniyah, to officially launch its Provincial Development Strategy. Dohuk will launch its strategy in coming weeks. Through its pioneering Local Area Development Programme, UNDP is providing direct support to twelve Governorates to improve sector-wide planning and implementation, strengthen budget execution and service delivery, improve coordination between central and governorate levels and increase the participation of communities in local development.

 

The Head of the EU Liaison Office in Erbil, Mr. Patrick Geysen, said, “The EU, through UNDP’s expertise, is supporting the institutions in addressing current challenges, but relying on the leadership of national and local governments, civil society organizations and citizens at the national and local levels.”

 

Governor of Erbil, Mr. Nawzad Hadi, and Head of HCECR, Mr. Dara Al-Yacubi, addressed the audience, highlighting the role of Erbil in hosting internally displaced persons (IDPs) and refugees and recognizing the importance of the new strategy for accelerating Erbil's growth and sustainable human development.

 

Photos by UNAMI PIO.

 

Cross-Industry Sessions at the Industry Strategy Meeting 2024 in New York, USA, 7 May 2024.

Copyright: World Economic Forum

 

Tony Louis and Sharon Donaldson (Sharon Watson) in Fatal Strategy choreographed by Donald Byrd assisted by Michael Blake and Leonora Stapleton

 

Costume Design: Paul Dart, realised by Gillie Hastie and Elspeth Threadgold

 

Lighting Design: Guy Dickens

 

© Steve Hanson/Phoenix Dance Theatre

 

Music: Mio Morales

 

Chess is a board game for two players, called White and Black, each controlling an army of chess pieces, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh century India. The rules of chess as they are known today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, and is played by millions of people worldwide.

 

Chess is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a chessboard with 64 squares arranged in an 8×8 grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. White moves first, followed by Black. The game is won by checkmating the opponent's king, i.e. threatening it with inescapable capture. There are also several ways a game can end in a draw.

 

Organized chess arose in the 19th century. Chess competition today is governed internationally by FIDE (Fédération Internationale des Échecs; the International Chess Federation). The first universally recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886; Ding Liren is the current World Champion. A huge body of chess theory has developed since the game's inception. Aspects of art are found in chess composition, and chess in its turn influenced Western culture and the arts, and has connections with other fields such as mathematics, computer science, and psychology.

 

One of the goals of early computer scientists was to create a chess-playing machine. In 1997, Deep Blue became the first computer to beat the reigning World Champion in a match when it defeated Garry Kasparov. Today's chess engines are significantly stronger than the best human players and have deeply influenced the development of chess theory; however, chess is not a solved game.

 

Rules

The rules of chess are published by FIDE (Fédération Internationale des Échecs; "International Chess Federation"), chess's world governing body, in its Handbook. Rules published by national governing bodies, or by unaffiliated chess organizations, commercial publishers, etc., may differ in some details. FIDE's rules were most recently revised in 2023.

 

Setup

Chess sets come in a wide variety of styles. The Staunton pattern is the most common, and is usually required for competition. Chess pieces are divided into two sets, usually light and dark colored, referred to as white and black, regardless of the actual color or design. The players of the sets are referred to as White and Black, respectively. Each set consists of sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns.

 

The game is played on a square board of eight rows (called ranks) and eight columns (called files). By convention, the 64 squares alternate in color and are referred to as light and dark squares; common colors for chessboards are white and brown, or white and green.

 

The pieces are set out as shown in the diagram and photo. Thus, on White's first rank, from left to right, the pieces are placed as follows: rook, knight, bishop, queen, king, bishop, knight, rook. Eight pawns are placed on the second rank. Black's position mirrors White's, with an equivalent piece on the same file. The board is placed with a light square at the right-hand corner nearest to each player. The correct position of the light square may be remembered by the phrase "light on right", while the correct positions of the king and queen may be remembered by the phrase "queen on her own color" (i.e. the white queen begins on a light square, and the black queen on a dark square).

 

In competitive games, the piece colors are allocated to players by the organizers; in informal games, the colors are usually decided randomly, for example by a coin toss, or by one player concealing a white pawn in one hand and a black pawn in the other, and having the opponent choose.

 

Movement

White moves first, after which players alternate turns, moving one piece per turn (except for castling, when two pieces are moved). A piece is moved to either an unoccupied square or one occupied by an opponent's piece, which is captured and removed from play. With the sole exception of en passant, all pieces capture by moving to the square that the opponent's piece occupies. Moving is compulsory; a player may not skip a turn, even when having to move is detrimental.

 

Each piece has its own way of moving. In the diagrams, crosses mark the squares to which the piece can move if there are no intervening piece(s) of either color (except the knight, which leaps over any intervening pieces). All pieces except the pawn can capture an enemy piece if it is on a square to which they could move if the square were unoccupied. Pieces are generally not permitted to move through squares occupied by pieces of either color, except for the knight and during castling.

 

The king moves one square in any direction. There is also a special move called castling that involves moving the king and a rook. The king is the most valuable piece—attacks on the king must be immediately countered, and if this is impossible, the game is immediately lost (see Check and checkmate below).

A rook can move any number of squares along a rank or file, but cannot leap over other pieces. Along with the king, a rook is involved during the king's castling move.

A bishop can move any number of squares diagonally, but cannot leap over other pieces.

A queen combines the power of a rook and bishop and can move any number of squares along a rank, file, or diagonal, but cannot leap over other pieces.

A knight moves to any of the closest squares that are not on the same rank, file, or diagonal. (Thus the move forms an "L"-shape: two squares vertically and one square horizontally, or two squares horizontally and one square vertically.) The knight is the only piece that can leap over other pieces.

A pawn can move forward to the unoccupied square immediately in front of it on the same file, or on its first move it can advance two squares along the same file, provided both squares are unoccupied (black dots in the diagram). A pawn can capture an opponent's piece on a square diagonally in front of it by moving to that square (black crosses). It cannot capture a piece while advancing along the same file. A pawn has two special moves: the en passant capture and promotion.

 

When a king is under immediate attack, it is said to be in check. A move in response to a check is legal only if it results in a position where the king is no longer in check. There are three ways to counter a check:

 

Capture the checking piece.

Interpose a piece between the checking piece and the king (which is possible only if the attacking piece is a queen, rook, or bishop and there is a square between it and the king).

Move the king to a square where it is not under attack.

Castling is not a permissible response to a check.

 

The object of the game is to checkmate the opponent; this occurs when the opponent's king is in check, and there is no legal way to get it out of check. It is never legal for a player to make a move that puts or leaves the player's own king in check. In casual games, it is common to announce "check" when putting the opponent's king in check, but this is not required by the rules of chess and is usually not done in tournaments.

 

Once per game, each king can make a move known as castling. Castling consists of moving the king two squares toward a rook of the same color on the same rank, and then placing the rook on the square that the king crossed.

 

Castling is permissible if the following conditions are met:

 

Neither the king nor the rook has previously moved during the game.

There are no pieces between the king and the rook.

The king is not in check and does not pass through or finish on a square attacked by an enemy piece.

Castling is still permitted if the rook is under attack, or if the rook crosses an attacked square.

 

When a pawn makes a two-step advance from its starting position and there is an opponent's pawn on a square next to the destination square on an adjacent file, then the opponent's pawn can capture it en passant ("in passing"), moving to the square the pawn passed over. This can be done only on the turn immediately following the enemy pawn's two-square advance; otherwise, the right to do so is forfeited. For example, in the animated diagram, the black pawn advances two squares from g7 to g5, and the white pawn on f5 can take it en passant on g6 (but only immediately after the black pawn's advance).

 

When a pawn advances to its eighth rank, as part of the move, it is promoted and must be exchanged for the player's choice of queen, rook, bishop, or knight of the same color. Usually, the pawn is chosen to be promoted to a queen, but in some cases, another piece is chosen; this is called underpromotion. In the animated diagram, the pawn on c7 can be advanced to the eighth rank and be promoted. There is no restriction on the piece promoted to, so it is possible to have more pieces of the same type than at the start of the game (e.g., two or more queens). If the required piece is not available (e.g. a second queen) an inverted rook is sometimes used as a substitute, but this is not recognized in FIDE-sanctioned games.

 

A game can be won in the following ways:

Checkmate: The opposing king is in check and the opponent has no legal move.

Resignation: A player may resign, conceding the game to the opponent. If, however, the opponent has no way of checkmating the resigned player, this is a draw under FIDE Laws. Most tournament players consider it good etiquette to resign in a hopeless position.

Win on time: In games with a time control, a player wins if the opponent runs out of time, even if the opponent has a superior position, as long as the player has a theoretical possibility to checkmate the opponent were the game to continue.

 

Forfeit: A player who cheats, violates the rules, or violates the rules of conduct specified for the particular tournament can be forfeited. Occasionally, both players are forfeited.

 

There are several ways a game can end in a draw:

Stalemate: If the player to move has no legal move, but is not in check, the position is a stalemate, and the game is drawn.

Dead position: If neither player is able to checkmate the other by any legal sequence of moves, the game is drawn. For example, if only the kings are on the board, all other pieces having been captured, checkmate is impossible, and the game is drawn by this rule. On the other hand, if both players still have a knight, there is a highly unlikely yet theoretical possibility of checkmate, so this rule does not apply. The dead position rule supersedes the previous rule which referred to "insufficient material", extending it to include other positions where checkmate is impossible, such as blocked pawn endings where the pawns cannot be attacked.

Draw by agreement: In tournament chess, draws are most commonly reached by mutual agreement between the players. The correct procedure is to verbally offer the draw, make a move, then start the opponent's clock. Traditionally, players have been allowed to agree to a draw at any point in the game, occasionally even without playing a move. More recently efforts have been made to discourage short draws, for example by forbidding draw offers before move thirty.

Threefold repetition: This most commonly occurs when neither side is able to avoid repeating moves without incurring a disadvantage. In this situation, either player can claim a draw; this requires the players to keep a valid written record of the game so that the claim can be verified by the arbiter if challenged. The three occurrences of the position need not occur on consecutive moves for a claim to be valid. The addition of the fivefold repetition rule in 2014 requires the arbiter to intervene immediately and declare the game a draw after five occurrences of the same position, consecutive or otherwise, without requiring a claim by either player. FIDE rules make no mention of perpetual check; this is merely a specific type of draw by threefold repetition.

Fifty-move rule: If during the previous 50 moves no pawn has been moved and no capture has been made, either player can claim a draw. The addition of the seventy-five-move rule in 2014 requires the arbiter to intervene and immediately declare the game drawn after 75 moves without a pawn move or capture, without requiring a claim by either player. There are several known endgames where it is possible to force a mate but it requires more than 50 moves before a pawn move or capture is made; examples include some endgames with two knights against a pawn and some pawnless endgames such as queen against two bishops. Historically, FIDE has sometimes revised the fifty-move rule to make exceptions for these endgames, but these have since been repealed. Some correspondence chess organizations do not enforce the fifty-move rule.

Draw on time: In games with a time control, the game is drawn if a player is out of time and no sequence of legal moves would allow the opponent to checkmate the player.

Draw by resignation: Under FIDE Laws, a game is drawn if a player resigns and no sequence of legal moves would allow the opponent to checkmate that player.

Andrés Velasco, Dean, School of Public Policy, London School of Economics and Political Science, United Kingdom; Jitesh Gadhia, Member of the House of Lords of the United Kingdom; Karin von Hippel, Distinguished Fellow, Royal United Services Institute, United Kingdom; Michiel Nijdam, Director, Strategy, Port of Rotterdam, Netherlands; Monica Toft, Professor and Director, Center for Strategic Studies; Academic Dean, Fletcher School of Law and Diplomacy, Tufts University, USA; Paul Farrell, Executive Vice-President and Chief Strategy Officer, BorgWarner, USA; speaking in Building Geopolitical Intelligence session at the Industry Strategy Meeting 2025 in London, United Kingdom, 14/5/2025, 15:15 – 16:30 at Royal Garden Hotel - Buckingham Suite, Lower ground. Workshop. Copyright: World Economic Forum / Jason Alden

Harinder Kohli, Founding Director, President, and CEO of Centennial Group International during the Annual Meetings 2017 - Day 2 - Special Panel on Accelerating Implementation of the Bank’s Ten Years Strategy with the High 5s Agenda and on the ADF Policy Lab on May 23, 2017, at Mahatma Mandir Exhibition-cum-Convention Centre in Ahmedabad, India.

Industry Strategy Meeting 2024 in New York, USA, 7 May 2024.

 

Copyright: World Economic Forum

speaking in Welcome Reception session at the Industry Strategy Meeting 2025 in London, United Kingdom, 13/5/2025, 19:00 – 21:00 at Natural History Museum, Exhibition Road - Earth Hall. Reception. Copyright: World Economic Forum / Jason Alden

Another successful breakfast brought to us by Beth Wilson of Mahaffey Tents! Beth had just returned from the Search Engine Strategies conference held in New York. What she learned in 5 days, she managed to condense into one hour.

Get the best organizational change management strategies from Rootinc.com. We offer virtual solutions to connect your people to culture and strategy quickly. Visit our site for more info.

 

Organizational change management strategies

2019 Latin America: Luna Retreats (3 retreats)

 

1/ July 11-15 in Ecuador

2/ Oct 3-7 in Sao Paulo, Brazil

3/ Dec 14-17 in Rio de Janeiro, Brazil

  

Education and Training Spotlight: Leadership for Unity, reNewal and Amplification (LUNA)

 

IDWF affiliates are eager for opportunities to develop their skills and resilience. To meet

this need, we organized a major new training initiative, Leadership for Unity, reNewal and Amplification (LUNA).

 

Originally created by the U.S.-based National Domestic Workers Alliance, the program was a collaboration of IDWF, the Confederation of Latin American and Caribbean Domestic Workers (CONLACTRAHO), Generative Somatics, the Solidarity Center and donors like FES, ILO, Care International and Open Society Foundations.

 

40 domestic workers from 17 countries throughout Latin America and the Caribbean took part in LUNA, a one-year program comprised of three multi-day workshops bolstered

by ongoing mentoring. The LUNA program involves political education, training in organizing strategies and building new models of leadership. It also applies somatics, a holistic therapy that recognizes the intricate connection between mind and body.

 

By taking part in exercises and discussions, participants learned techniques especially valuable for domestic workers and others who endure abuse, sexual harassment, racism, homophobia and other types of societal violence and exclusion.

 

The training recognizes that for many, the only approach to leadership we have seen is a traditional, male-dominated, hierarchical structure. Domestic worker leaders need to create models that don’t reproduce the same models of power they have seen as poor women, as domestic workers, and as members of traditionally excluded ethnic populations. LUNA also serves to connect domestic worker leaders across the regions, and they now engage each other in support for their projects.

 

IDWF plans to hold LUNA every two years.

I hung out with Bary Clower, a real, honest-to-goodness cowboy, to film an episode for the Cruze-arati campaign.

speaking in Welcome Reception session at the Industry Strategy Meeting 2025 in London, United Kingdom, 13/5/2025, 19:00 – 21:00 at Natural History Museum, Exhibition Road - Earth Hall. Reception. Copyright: World Economic Forum / Jason Alden

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Try EZ Video Listings, an amazing new product from Videostratusthat automatically generates professional-quality video versions of your listings and allows you to easily post them to your social streams.Visit : www.agent8.ca/find-a-vendor/ for more information.

Erica Pandey, Business and Tech Reporter, Axios, USA; Francisco Betti, Head, Global Industries Team; Member of the Executive Committee, World Economic Forum; Laurie Locascio, Undersecretary of Commerce for Standards and Technology; Director, National Institute of Standards and Technology (NIST), USA; Leslie Miller, Vice-President, Government Affairs and Public Policy, Google, USA; May Habib, Co-Founder and Chief Executive Officer, Writer AI, USA; Muqsit Ashraf, Lead - Accenture Strategy, Accenture, Ireland; speaking in the Embracing AI for Business Transformation session at the Industry Strategy Meeting 2024 in New York, USA, 8 May 2024.

 

Copyright: World Economic Forum

Europeana Strategy Workshop: Synthesis

ANEM Head Sasa Mirkovic talking at the Media Strategy session

Macrocarpa / by Tui Hobson

Looking for Horse Racing Strategy adviser? Not to worry about it race day ratings is here to help you out. We have best racing Strategy adviser all over the UK. Visit us now for better services.

speaking in Welcome Reception session at the Industry Strategy Meeting 2025 in London, United Kingdom, 13/5/2025, 19:00 – 21:00 at Natural History Museum, Exhibition Road - Earth Hall. Reception. Copyright: World Economic Forum / Jason Alden

Setup shot here - www.flickr.com/photos/sambondphoto/8073634863

 

Strobist:

 

Nikon D300 with 35mm f1.8

 

1x Bowens 750 in 4 foot octa camera left

 

Processed with Capture One

When faced with a dificult question, students use a question structure strategy, where they will snap a question into the Given and Requested before answering it. It allows students think time, before rushing into their answers.

Bien cordialement,

Philippe Dornbusch

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