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Poster photographed next to my Junior year dorm room at Ezra Stiles College, Yale University.

 

Sweat of the River, Sweat of the Ocean

a musical by Quiara Alegria Hudes

 

SML Graphic Design, 1998

+ Poster

+ Audition Poster

+ CD Cover: Front

+ CD Cover: Back

 

Related SML Universe

+ SML Graphic Design

 

© 1998 See-ming Lee

Before Google Map was all over the place, this is the kind of maps I would draw for my visitors. I just bought a copy of Lomo from Linotype at the time so I was playing with them. It's kindda fun.

 

If I can get Google Maps to let customize it the way I like it with panels like this, I'd love it. But sadly that does not appear to be happening yet.

 

SML Copyright Notice

© 2005 See-ming Lee (Blog / Facebook / Flickr / Google / LinkedIn / YouTube)

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

Test Card 8.5x11 for a black & white photocopy machine / 1998 / SML Graphic Design

 

Assignment

 

Art 366a Visual Studies

Fall Semester 1998

 

T-TH 1:30-3:20, 215 Park Street

Paul Elliman, Instructor

paul.elliman [at] yale.edu

 

1. Testcard

 

(Week 1-2) Devise a testcard, 8.5x11, for a black & white photocopy machine

 

The card is basically a set of questions or exercises - point, type specimen, line, pattern, half-tone, grey-scale spectrum, moire - designed to test the machine's effectiveness or value.

 

The testcard should explore not only the effective (proper?) function of the photocopier, but also any other qualities (Test the limits of its language/your language)

 

Investigate both the history and teh working mechanics of thsi machine, then (week 3-4) extend the scope of the testcard to include this kind of informaion.

 

Process (42 pages)

+ 1: Assignment

+ 2: Research: The Atlantic Monthly: 2006-02: pp.64: Copies in Seconds by David Owen

+ 3: Research: The Atlantic Monthly: 2006-02: pp.65: Copies in Seconds by David Owen

+ 4: Research: The Atlantic Monthly: 2006-02: pp.66: Copies in Seconds by David Owen

+ 5: Research: The Atlantic Monthly: 2006-02: pp.67: Copies in Seconds by David Owen

+ 6: Research: The Atlantic Monthly: 2006-02: pp.68: Copies in Seconds by David Owen

+ 7: Research: The Atlantic Monthly: 2006-02: pp.69: Copies in Seconds by David Owen

+ 8: Research: The Atlantic Monthly: 2006-02: pp.70: Copies in Seconds by David Owen

+ 9: Research: The Atlantic Monthly: 2006-02: pp.71: Copies in Seconds by David Owen

+ 10: Research: The Atlantic Monthly: 2006-02: pp.72: Copies in Seconds by David Owen

+ 11: Research: The Atlantic Monthly: 2006-02: pp.73: Copies in Seconds by David Owen

+ 12: Research: Anatomy of a Xerox test card

+ 13: Research: Anatomy of a Xerox test card

+ 14: Sketches: 1

+ 15: Sketches: 2

+ 16: Sketches: 3

+ 17: Sketches: 4

+ 18: Xerox: Historial Highlights: 1

+ 19: Xerox: Historial Highlights: 2

+ 20: Xerox: Historial Highlights: 3

+ 21: Xerox: Historial Highlights: 4

+ 22: Xerox: Historial Highlights: 5

+ 23: Xerox: Historial Highlights: 6

+ 24: Xerox: Historial Highlights: 7

+ 25: Xerox: Historial Highlights: 8

+ 26: Sketches: 5

+ 27: Skethces: 6

+ 28: Research: Basic Copier Operation: 1

+ 29: Research: Basic Copier Operation: 2

+ 30: Design: The working of a xerox machine: 1

+ 31: Design: The working of a xerox machine: 2

+ 32: Sketches: 7

+ 33: Sketches: 8

+ 34: Research: Basic Copier Model: 1

+ 35: Research: Basic Copier Model: 2

+ 36: Design: Anatomy of a Basic Copier

+ 37: Design: The Basic Copy Process

+ 38: Design: Anatomy of a basic copier

+ 39: Design: Anatomy of a basic copier

+ 40: Design: The Basic Copy Process

+ 41: Design: The Basic Copy Process

+ 42: Design: The Basic Copy Process

 

SML Copyright Notice

Copyright 1998 See-ming Lee / SML Flickr / SML Universe. All rights reserved.

Test Card 8.5x11 for a black & white photocopy machine / 1998 / SML Graphic Design

 

Assignment

 

Art 366a Visual Studies

Fall Semester 1998

 

T-TH 1:30-3:20, 215 Park Street

Paul Elliman, Instructor

paul.elliman [at] yale.edu

 

1. Testcard

 

(Week 1-2) Devise a testcard, 8.5x11, for a black & white photocopy machine

 

The card is basically a set of questions or exercises - point, type specimen, line, pattern, half-tone, grey-scale spectrum, moire - designed to test the machine's effectiveness or value.

 

The testcard should explore not only the effective (proper?) function of the photocopier, but also any other qualities (Test the limits of its language/your language)

 

Investigate both the history and teh working mechanics of thsi machine, then (week 3-4) extend the scope of the testcard to include this kind of informaion.

 

Process (42 pages)

+ 1: Assignment

+ 2: Research: The Atlantic Monthly: 2006-02: pp.64: Copies in Seconds by David Owen

+ 3: Research: The Atlantic Monthly: 2006-02: pp.65: Copies in Seconds by David Owen

+ 4: Research: The Atlantic Monthly: 2006-02: pp.66: Copies in Seconds by David Owen

+ 5: Research: The Atlantic Monthly: 2006-02: pp.67: Copies in Seconds by David Owen

+ 6: Research: The Atlantic Monthly: 2006-02: pp.68: Copies in Seconds by David Owen

+ 7: Research: The Atlantic Monthly: 2006-02: pp.69: Copies in Seconds by David Owen

+ 8: Research: The Atlantic Monthly: 2006-02: pp.70: Copies in Seconds by David Owen

+ 9: Research: The Atlantic Monthly: 2006-02: pp.71: Copies in Seconds by David Owen

+ 10: Research: The Atlantic Monthly: 2006-02: pp.72: Copies in Seconds by David Owen

+ 11: Research: The Atlantic Monthly: 2006-02: pp.73: Copies in Seconds by David Owen

+ 12: Research: Anatomy of a Xerox test card

+ 13: Research: Anatomy of a Xerox test card

+ 14: Sketches: 1

+ 15: Sketches: 2

+ 16: Sketches: 3

+ 17: Sketches: 4

+ 18: Xerox: Historial Highlights: 1

+ 19: Xerox: Historial Highlights: 2

+ 20: Xerox: Historial Highlights: 3

+ 21: Xerox: Historial Highlights: 4

+ 22: Xerox: Historial Highlights: 5

+ 23: Xerox: Historial Highlights: 6

+ 24: Xerox: Historial Highlights: 7

+ 25: Xerox: Historial Highlights: 8

+ 26: Sketches: 5

+ 27: Skethces: 6

+ 28: Research: Basic Copier Operation: 1

+ 29: Research: Basic Copier Operation: 2

+ 30: Design: The working of a xerox machine: 1

+ 31: Design: The working of a xerox machine: 2

+ 32: Sketches: 7

+ 33: Sketches: 8

+ 34: Research: Basic Copier Model: 1

+ 35: Research: Basic Copier Model: 2

+ 36: Design: Anatomy of a Basic Copier

+ 37: Design: The Basic Copy Process

+ 38: Design: Anatomy of a basic copier

+ 39: Design: Anatomy of a basic copier

+ 40: Design: The Basic Copy Process

+ 41: Design: The Basic Copy Process

+ 42: Design: The Basic Copy Process

 

SML Copyright Notice

Copyright 1998 See-ming Lee / SML Flickr / SML Universe. All rights reserved.

Sketches during the process which eventually lead to Numbers in a City: New Haven, CT / 1997 / SML Projects (Flickr Set)

 

Process (8 pages)

+ 1: Type design

+ 2: Sketches of the city

+ 3: Error print

+ 4: Photo tracking matrix (to-do list)

+ 5: Photo tracking matrix (to-do list)<

+ 6: Sketches

+ 7: Sketches

+ 8: Sketches

 

Summary

Typographic landscape of a city described through visually counting from 1 to 100.

 

Setup

These were shot with my first digital camera, the Sony Mavica FD7.

 

Statement

This was my first photography project. It started out as a project for a typography class while I was in college. Like most graphic design assignments at Yale, it was very open ended. We were asked to show the experience of a city through the language of typography. I have always been interested in numbers, and I as such I decided to run around New Haven and photograph numbers which represent the city, from 1 to 100.

 

The series is to be projected on the wall as slideshow. The numbers are recognizably New Haven, and most who have been in New Haven can recognize the sense of time and space as they go through the series. Some commented that it reminded them of Sesame Street.

 

It was so successful that I thought of extended this to different neighborhoods in New York, but I never had the time to work on more of them after college, and as such I have only completed the first and only one...

 

The original series was displayed via a conventional slide projector. In order to best-simulate the original intention on a computer, view the set as a slideshow and set the speed to fast.

 

Related SML Universe

SML Ideas

SML Notebook

SML Projects

 

Copyright Notice

Copyright 1997, 2007 See-ming Lee. All rights reserved.

 

Sketches during the process which eventually lead to Numbers in a City: New Haven, CT / 1997 / SML Projects (Flickr Set)

 

Process (8 pages)

+ 1: Type design

+ 2: Sketches of the city

+ 3: Error print

+ 4: Photo tracking matrix (to-do list)

+ 5: Photo tracking matrix (to-do list)<

+ 6: Sketches

+ 7: Sketches

+ 8: Sketches

 

Summary

Typographic landscape of a city described through visually counting from 1 to 100.

 

Setup

These were shot with my first digital camera, the Sony Mavica FD7.

 

Statement

This was my first photography project. It started out as a project for a typography class while I was in college. Like most graphic design assignments at Yale, it was very open ended. We were asked to show the experience of a city through the language of typography. I have always been interested in numbers, and I as such I decided to run around New Haven and photograph numbers which represent the city, from 1 to 100.

 

The series is to be projected on the wall as slideshow. The numbers are recognizably New Haven, and most who have been in New Haven can recognize the sense of time and space as they go through the series. Some commented that it reminded them of Sesame Street.

 

It was so successful that I thought of extended this to different neighborhoods in New York, but I never had the time to work on more of them after college, and as such I have only completed the first and only one...

 

The original series was displayed via a conventional slide projector. In order to best-simulate the original intention on a computer, view the set as a slideshow and set the speed to fast.

 

Related SML Universe

SML Ideas

SML Notebook

SML Projects

 

Copyright Notice

Copyright 1997, 2007 See-ming Lee. All rights reserved.

 

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

To be yourself in a world that is constantly trying to make you something else is th greatest accomplistment. – Ralph Walde Emerson

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