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Electric recycled calf viewed between the legs of the 'Mother cow'

Category: Level Design | RealTime | VR | Cave | Landscape

Tools: Speedtree | Unreal Engine | 3d rocks from Epic Games

Youtube: youtu.be/2jVEDU9ULd0

Project link: www.horde-core.com/projects/the-cave/

realtime generated with max/msp/jitter. 2007

adsr.jp

Colored lines from video feed.

Photographed by the Wacky Ballerina

 

Yves Roy

Photographed by the Wacky Ballerina

 

Tommy

Planning vacations for the last half of the year. Lots of time off coming up, with trips to Destin, Nashville, Gatlinburg, and Natchez Chase in the works. Need add a white water rafting trip and a

special weekend at The Opryland Hotel too :)

Город Нягань запомнится ударной установкой Amati. Я даже не помню, когда я видел такое на площадке. :)

Colored lines from video feed.

GPU Curl noise, fbm noise partial derivatives

C++ / OpenGL

 

Watch the video on Vimeo vimeo.com/brainswitchmedia

 

Made in C++ with Cinder

Мне кажется,далеко пойдёт.

Depth buffer experimentation

 

Watch the video on Vimeo vimeo.com/brainswitchmedia

 

Made in C++ with Cinder libcinder.org/

LPM14

interactive light sculpture

 

LPM Live Performers Meeting 2014 | LAB-1 | Eindhoven | June 2014

mayer+empl project 2014_044

 

Multimedia art duo Martin Mayer and Quirin Empl specialize in interior and exterior 3D video mapping - an art form that uses the architecture, shape and conditions of the room to project moving images, light or graphics on abstract surfaces, and thus creating an entirely new atmospheric space.

 

Lots of mugs everywhere, they seem a bit deserted and left alone to be exchanged for beer glasses

Mtn dew and chinese food... An American classic!

Colored lines from video feed.

Bryan Kramer and co-host Ted Rubin at #RLTM Realtime Marketing Lab, 10.14.13, NYC. photo: Esta H. Singer

Oh man i haven't been this happy in years! And i'm being serious. Lol

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

Depth buffer experimentation

 

Watch the video on Vimeo vimeo.com/brainswitchmedia

 

Made in C++ with Cinder libcinder.org/

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

DISNOVATION.ORG

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

Final product, printed by Seb for ¢heap.

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