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Richard Allen Garriott de Cayeux (né Garriott; July 4, 1961) is an English-American video-game developer and entrepreneur. He is also known by his alter egos "Lord British" in the game series Ultima and "General British" in Tabula Rasa. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Richard flew aboard the Soyuz TMA-13 mission to the International Space Station as a private astronaut,[3][4] returning 12 days later aboard Soyuz TMA-12. He became the second astronaut, and first from the U.S., to have a parent who was also a space traveler.
Garriott founded a new video-game-development company in 2009, called Portalarium.[5] His current project is Shroud of the Avatar: Forsaken Virtues where his primary role is as CEO and Creative Director. In 2011, Garriott married Laetitia de Cayeux. Both changed their last names to Garriott de Cayeux.[6]
Contents
1 Early life
2 Game design career
3 Spaceflight
4 Other accomplishments and interests
5 Awards
6 Games
7 References
8 External links
Early life
Richard Allen Garriott was born in Cambridge, England on July 4, 1961,[7][8] to Helen Mary Garriott (née Walker) and Owen Garriott, one of NASA's first scientist-astronauts (selected in NASA Astronaut Group 4), who flew on Skylab 3 and Space Shuttle mission STS-9.[9][10] Richard was raised in Nassau Bay, Texas from the age of about two months.[1][9]
What Garriott later described as "my first real exposure to computers" occurred in 1975, during his freshman year of high school at Clear Creek High School. As he wanted more experience beyond the single one-semester BASIC class the school offered, and as a fan of The Lord of the Rings and Dungeons & Dragons, Garriott convinced the school to let him create a self-directed course in programming, in which he created fantasy computer games on the school's teletype machine.[11][12] Garriott later estimated that he wrote 28 computer fantasy games during high school.[8]
In the summer of 1977, his parents sent him to the University of Oklahoma for a seven-week computer camp. Shortly after he arrived, some of the other boys attending the camp introduced themselves. When Garriott replied to their greeting of "Hi" with "Hello" they decided he sounded like he was from Britain, and gave him the nickname "British". Garriott uses the name to this day for his various gaming characters, including Ultima character Lord British and Tabula Rasa character General British;[13] however, despite his nickname and birthplace, his parents moved to Texas when he was a baby and his accent is American rather than British.[14]
Game design career
Garriott began writing computer games in 1974. His first games were created on and for teletype terminals. The code was stored on paper tape spools and the game was displayed as an ongoing print-out on the spools of printer paper produced by teletype machines. In summer 1979, Garriott worked at a ComputerLand store where he had his first encounter with Apple computers. Inspired by their video monitors with color graphics, he began to add perspective view to his own games. After he created Akalabeth for fun, the owner of the store convinced Garriott it might sell. Garriott spent US$200 printing copies of a manual and cover sheet that his mother had drawn, then he put copies of the game in Ziploc bags to sell at the store. Although Garriott sold fewer than a dozen copies of Akalabeth at the store, one copy made it to California Pacific, who signed a deal with him. The game sold over 30,000 copies, and Garriott received $5 for each copy sold.[12][15][16] Akalabeth is considered the first published Computer Role Playing Game. In the fall, Garriott entered the University of Texas at Austin, joined the school's fencing team and later joined the Society for Creative Anachronism. He created Ultima I while at the university. It was published by California Pacific Computers and sold in Ziploc plastic bags, as was common in those days.
Steve Jackson Games (SJG) maintained a friendly relationship with Garriott and, when he visited the SJG office one day, Garriott was so impressed by the artwork of Denis Loubet that he commissioned him to paint the cover of Ultima I (1980). Loubet subsequently painted many other covers for Garriott's games.[17]
In the early 1980s, Garriott continued to develop the Ultima series of computer games, eventually leaving university to author them on a full-time basis.[12] Originally programmed for the Apple II, the Ultima series later became available on several platforms. Ultima II was published by Sierra On-Line, as they were the only company that would agree to publish it in a box together with a printed cloth map. By the time he developed Ultima III, Garriott, together with his brother Robert, their father Owen and Chuck Bueche established their own video game publisher, Origin Systems, to handle publishing and distribution, in part due to controversy with Sierra over royalties for the PC port of Ultima II.[18][19][7]
Garriott, dressed as his "Lord British" persona, at the 2018 Game Developers Conference
Garriott sold Origin Systems to Electronic Arts in September 1992 for 30 million dollars.[20] In 1997, he coined the term massively multiplayer online role-playing game (MMORPG), giving a new identity to the nascent genre previously known as graphical MUDs.[21] In 1999 and 2000, EA canceled all of Origin's new development projects, including Privateer Online, and Harry Potter Online.[22][23] In the midst of these events, Garriott resigned from the company and returned to the industry by forming Destination Games in April 2000 with his brother and Starr Long (the producer of Ultima Online). Once Garriott's non-compete agreement with EA expired a year later, Destination partnered with NCsoft where he acted as a producer and designer of MMORPGs. After that, he became the CEO of NCsoft Austin, also known as NC Interactive.
Tabula Rasa failed to generate a significant amount of money during its initial release, despite its seven-year development period. On November 11, 2008, in an open letter on the Tabula Rasa website, Garriott announced his plans to leave NCsoft to pursue new interests sparked by his spaceflight experiences. Later, however, Garriott claimed that the letter was forged as a means of forcing him out of his position and that he had had no intention of leaving.[24][not in citation given (See discussion.)] Garriott reviewed and signed this announcement, but did not sign a resignation letter that had been drafted for him by NCSoft.[25] On November 24, 2008 NCsoft announced that it planned to end the live service of Tabula Rasa. The servers shut down on February 28, 2009, after a period of free play from January 10 onward for existing account holders.[26]
In July 2010, an Austin District Court awarded Garriott US$28 million in his lawsuit against NCsoft, finding that the company did not appropriately handle his departure in 2008. In October 2011, the United States Court of Appeals for the Fifth Circuit affirmed the judgment.[27]
Garriott founded the company Portalarium in 2009. The company is developing Shroud of the Avatar: Forsaken Virtues, a spiritual successor to the Ultima series, with Garriott having remarked that had they been able to secure the rights to the Ultima intellectual property from Electronic Arts, the game could have become Ultima Online 2 in name.[28][29][30][31] On March 8, 2013, Portalarium launched a Kickstarter campaign[32] for Shroud of the Avatar: Forsaken Virtues.[33] An early access version of the game was released on Steam on November 24, 2014, and the game was fully released in March 2018.[34][35]
Spaceflight
In 1983 Softline reported that "Garriott wants to go into space but doesn't see it happening in the predictable future ... He has frequently joked with his father about stowing away on a spaceship, and recently his speculations have been sounding uncomfortably realistic".[7] The income from the success of Garriott's video game career allowed him to pursue his interest in spaceflight, and the sale of Origin Systems allowed him to invest in Space Adventures and purchase the ticket to become the first private citizen to fly into space. However, Garriott suffered financial setbacks in 2001 after the dot-com bubble burst, and he was forced to sell his seat to Dennis Tito.[36]
He then says he returned to making games, to make money, and once he had enough, put down a non-refundable deposit to go into space. During the mandatory medical examination, they found he had a hemangioma on his liver, which could cause potentially fatal internal bleeding if there was a rapid depressurization of a spacecraft. Told he had to either give up his large deposit, or undergo life-threatening surgery, he decided to have the operation, and now has a 16-inch scar from it. He spent a year in Russia training before he launched into space.[36]
Richard Garriott (far right) aboard the ISS on 23 October 2008 with the MIT SPHERES Satellites
On September 28, 2007, Space Adventures announced that Garriott would fly to the International Space Station in October 2008 as a self-funded private astronaut, reportedly paying $30 million USD.[3][37] On October 12, 2008, Garriott became the second second-generation space traveler (after Sergei Volkov)[38][39] and the first offspring of an American astronaut to go into space,[3][38][40] and the second person to wear the British Union flag in space.[41] The Soyuz docked with the station on October 14. His father, Owen K. Garriott, was at the Baikonur Cosmodrome in Kazakhstan for the launch of his son and was in attendance when a Soyuz capsule returned with his son twelve days later.[42]
Screen capture from Windows on Earth, used by Garriott on ISS to identify targets for Earth photography. (Coast of Peru)
During his spaceflight, Garriott took part in several education outreach efforts. As a part of that outreach program he worked with the free Metro newspaper in London, which provided him with a special edition containing details of British primary school student's space experiment concepts which Richard took to the ISS. The Metro has claimed as a result that it was the first newspaper in space.[43][44] He is an Amateur Radio Operator (callsign W5KWQ), and during his stay on the International Space Station (ISS), communicated with students and other Amateur Radio operators using Amateur Radio.[45] Garriott also transmitted photographs using the Amateur Radio on the International Space Station (ARISS) slow-scan television system. Garriott also placed a geocache while aboard the ISS.[46]
Garriott also worked with the Windows on Earth project, which provides an interactive, virtual view of Earth as seen from the ISS.[47] Garriott used Windows on Earth software to assist in the selection of locations on Earth to photograph, and the public were able to use the same online tool to track the ISS and see the view Richard was experiencing out an ISS window. Richard's photographs, along with images taken by his astronaut father Owen Garriott in 1973, will be available to the public through Windows on Earth, adding a personal element to studies of Earth and how Earth has changed over time.[47]
Tracy Hickman wrote a screenplay for Garriott, for the first science-fiction film shot in space, Apogee of Fear.[48]
On October 24, Russian cosmonauts of ISS Expedition 17, Sergei Volkov and Oleg Kononenko, along with private astronaut Richard Garriott, aboard Soyuz TMA-12 capsule, landed safely (ideal) at 09:36 (03:36GMT, 07:36 Moscow time), 55 miles north of Arkalyk, Kazakhstan. They were lifted to the Kazakhstan Baikonur space center by helicopter, and then flew to Zvezdny Gorodok (Star City), Moscow Region.[49][50][51][52]
On June 3, 2009, the New York Daily News announced that Garriott would officiate at the first wedding to be held in zero gravity.[53] The wedding took place in a specially modified Boeing 727-200 aircraft, G-Force One, operated by Zero Gravity Corporation, or ZERO-G, a company offering weightless flight experiences, of which he is the co-founder.[54]
In 2010 he released a documentary, Man on a Mission: Richard Garriott's Road to the Stars.[55]
Other accomplishments and interests
In 1986, Garriott helped start the Challenger Center for Space Science Education. His high school science teacher was June Scobee-Rogers, wife of Challenger Shuttle Commander Dick Scobee, who piloted the STS-51-L mission. STS-51-L was intended to carry the first teacher in space flight, before it and its crew were tragically lost on lift off. Scobee drew on Garriott's early leadership in gaming, to help design what has become approximately 50 global interactive networked facilities, where students study about and perform simulated space missions.[56]
Garriott bought the Luna 21 lander and the Lunokhod 2 rover (both currently on lunar surface) from the Lavochkin Association for $68,500 in December 1993 at a Sotheby's auction in New York[57] (although the catalog incorrectly lists lot 68A as Luna 17/Lunokhod 1).[58] Garriott notes that while UN treaties ban governmental ownership of property off earth, corporations and private citizens retain such rights. Lunokhod 2 is still in use with mirrors aligned to bounce lasers such that precise earth moon distances can be measured. With his vehicle "still in use", Garriott claims property rights to the territory surveyed by Lunokhod 2. This may be the first valid claim for private ownership of extraterrestrial territory.[59] Lunokhod 2 held the distance record for miles traveled on another planetary body, until surpassed by the NASA Opportunity Rover in 2014.[60]
Garriott acted as corner man for professional boxer and friend Jesús Chávez in his first title defense against Erik Morales in 2004.[61]
He is also an avid magician and magic collector, and appeared on the cover of the January 2008 issue of MUM, the magazine of the Society of American Magicians.[62] The issue featured an article about an event hosted at Garriott's home involving several of the world's best magicians.[63]
While not directly related to stage magic, Garriot is a fan of the collectible card game Magic: The Gathering, and designed a card in the Magic 2015 expansion set.
Garriott built a haunted house/museum at his residence called Britannia Manor in Austin, Texas.
Garriott promotes private space flight as vice-chairman of the board of directors for Space Adventures.
Garriott is a trustee of the X PRIZE Foundation.[64]
Garriott performed the first Zero-G wedding on June 20, 2009.[65]
Garriott's collections were featured on the June 10, 2012 episode of the Oddities TV series.
In 2007, he co-founded Planetary Power, Inc. with Eric C. Anderson and Miguel Forbes.[66]
Garriott received an Honorary Doctorate of Science from Queen Mary University London in 2011.[67]
Garriott provided vocals for a track on the Shooter Jennings 2016 album Countach.[68]
Garriott is an adviser of SpaceVR, a virtual reality space exploration company.[69]
Garriott is an advocate of Personal rapid transit and the system used at London's Heathrow Airport.[70]
Richard and wife Laetitia Garriott de Cayeux had their first child, Kinga Shuilong Garriott de Cayeux, on June 30, 2012.[71] Their second child, Ronin Phi Garriott de Cayeux, was born on July 28, 2014.
Awards
Garriott was named Ernst & Young Entrepreneur of the Year Award in 1992[72]
Garriott was named one of the "15 Most Influential Players" by Computer Gaming World
Garriott was inducted into the Computer Gaming World Hall of Fame
Garriott was named "Designer of the Year" by PC Gamer
Garriott was named "Game God" by PC Gamer in 1999
Garriott became the ninth inductee into the Academy of Interactive Arts and Sciences' Hall of Fame in 2006[73]
Garriott became the sixth recipient of the Game Developers Choice Lifetime Achievement Award in 2006[74]
Garriott was named an "Industry Legend" at the UK Develop Conference in 2007
Garriott received the British Interplanetary Society's Sir Arthur Clarke Award for Best Individual Achievement in 2009[75]
Garriott received the British Interplanetary Society's Astronaut Pin given to British born astronauts in 2009[75]
Garriott received the Society of NASA Flight Surgeons Lovelace Award for Contributions to Space Medicine in 2009
Garriott was inducted into the Environmental Hall of Fame in 2010.
A state-of-the-80s bootloader programmer for the Motorola 68705 microcontroller.
The uC (left) feeds itself with the content of an EPROM (right)
Fun to build this in 2010.
Programming runs with 20 Bytes per second, so it takes three minutes
to toast the wafer.
blog.ted.com/2010/06/fellows_friday.php
From pollution-eating robots to abstract animated films, TED Fellow Cesar Harada is involved in an ocean of projects. He was able to squeeze in this interview with TED, where he talks about architecture, his love of the sea and a special cartoon cat.
What are the most important things you're working on right now?
The project I'm working on right now is called the "Energy Animal." I had the first iteration when I was working for the British government Renewable Energies Department at the University of Southampton in the Fluid Mechanics Laboratory.
I built a prototype that makes energy from the waves, the wind, and the sun simultaneously. It's a device that can be working in any type of weather condition, anywhere. It doesn't necessarily produce a lot of energy, but produces it steadily.
I'm still working very much on the World Environment Action. It's in coordination with Ushahidi [another TED Fellows project]. Three weeks ago I was in Kenya working on this environmental monitoring software that I'm going to use in the next application.
Since two weeks ago I am a researcher at MIT SENSEable City Lab and I am working on the project I mentioned before called Energy Animal. We're trying to build devices that make energy while collecting pollution -- apprehending pollution as a resource. Originally I was commissioned by MIT to collect the North Pacific Garbage Patch, but I've been redirected to work on the Gulf of Mexico oil spill, so now I am designing a machine to collect oil. It will use oil as a combustible, as a gasoline fuel to actually move around. The idea is to make autonomous robots that would swarm around and collect garbage or different types of pollution.
I'm designing not one specific device, but a floating open source design "framework" so it can generate many other boats for different applications. It can be used for the oil spill, or the North Pacific Garbage Patch or even for fresh water to purify, for example, the Laguna Venice, where the prototype will be presented for the International Architecture Biennale to represent the MIT SENSEable City Lab.
I am now pushing the lab staff to help me make this robot self-replicating: a robot that can fabricate its own children. Since we are collecting a lot of raw material, the best use we can make of that material is fabricating more robots to accelerate the cleaning. So that means that you make a robot, and if it accumulates energy and raw material, it can build, if you want, a baby -– the same of its own. So it's very futuristic. That is also why we are not working at solving this precise problem but more for longer-term.
We have problems that are very big, like the North Pacific Garbage Patch, and we never have the money to actually build an entire fleet. So we'd rather build a fleet that builds itself!
How will one device feed off of completely different types of pollution?
What I was saying about "framework" -- it's very much like the evolutionary process. You can't have a robot that does everything. The idea is that we build a framework, for example from a simple kind of boat, and you can swap organs. So say that you go for the oil spill -- you will have some oil combustion chamber. In Venezia you will have some anaerobic digester so it will make energy from gas -- methane, propane -- from organic waste digestion, and also create fertilizer. And if it's in the case of the North Pacific Gyre, it will collect the plastic, process some of it, and some will be reused to fabricate more raw materials. So the robots themselves will be made of plastic.
Read more of this interview with Cesar Harada after the jump >>
(Continued)
You have different labs like the "Energy Animal" that make up your overarching project, Open_Sailing. Tell me more about this project.
The purpose of Open_Sailing is to build an International Ocean Station. That's really the main target. Whatever the intermediary experiments we're doing, the objective is the International Ocean Station. So if NASA has as a target to explore space, Open_Sailing's would be to explore the ocean, and to do so, involving probably inventing this new generation of devices.
Open_Sailing has many different applications. For example the Instinctive Architecture could be inhabited human beings. For the Energy Animal, it's autonomous drones. The Nomadic Ecosystem are moving farms. They are designed for a world even without humans.
ABOVE: Cesar and a Nomadic Ecosystem float prototype
You compare your project to the International Space Station. A lot of expertise, money and time were invested in that. You've said you expect to achieve something comparable with a fraction of the resources. Why are you convinced you can succeed?
The first reason is that many, many people have access to the sea, so the testing ground is near us. Secondly, I'd like to actually probably moderate what I said because I said this when I was quite early in the research. And a few days after I wrote these words for the first time, I went to meet Professor Masubuchi in the MIT Center for Ocean Engineering. He happens to also have been the chief welding engineer of NASA for the rocket that went on the moon.
We had a long discussion and I asked him why we don't have already an International Ocean Station if we already have an International Space Station. And he told me that it's because the International Ocean Station is much more complicated to make. And that is also why he himself was transferred from NASA to ocean engineering –- because the ocean is the next frontier.
Space is empty, cold, and the gravitational forces are very predictable, depending on where you are in space. You can deploy these very huge solar panels, like 100-meter long solar panels, with almost no support because there is little gravity. It's mostly empty space, it's cold and there's no acidity.
But in the ocean you have the mechanical action of the waves, some of which impact can be tens of tons per square meter. You have salinity, UV, winds, strong currents all the time, and the conditions are changing very, very quickly. In other words the surface of the ocean is very, very difficult. And on the bottom you have extreme high pressures, darkness….
How did you move from architecture to designing ocean structures?
I'm not a qualified architect, I didn't graduate from architecture. My family is in construction. Most of my uncles are structure engineers in Japan, which is subject to a lot of earthquakes, so since I'm a kid I've been building houses and participating in architectural plans for buildings. When I was in Kenya, again, I was construction manager, so I'm not an architect officially but I'm an architect in the fact. Also my father actually is a professor in an architecture school. These 2 last years I was assistant of the Architect Usman Haque, Angel Borrego Cubero and the biochemist Natalie Jeremijenko.
I've always been passionate about the ocean. Since I was a kid –- before I could walk -- I was a very good baby swimmer [laughs]. Actually the first time I went to the hospital, it was because when I was four years old, I was left alone and I went smashing myself in the waves. I was found on the beach side, my lungs full of sand and my nose cavity full of pebbles. So I had to have my first operation to remove the pebbles out of my nose when I was four.
ABOVE: Cesar on his boat, Vela
And since I'm passionate about sailing and windsurfing … that is also why I'm in MIT, because a few minutes from the office I can sail. So 3 or 4 times a week I am windsurfing and sailing now. I'm really happy here.
Let's talk about World Environment Action.
World Environment Action is a website that is crowdsourcing environmental data. The idea is that to be getting everybody to participate to create the most reliable and multi-platform service. We are using Ushahidi, which is a crisis reporting system, so people can use their mobile phones, they can send just a simple SMS, MMS, they can make a phone call, or they can go directly on the website w-e-a.org and report an environmental problem.
The idea is very simple. If you are passing in front of some environmental damage, you can just take a picture with your mobile phone and you upload it to the website, and almost in real time –- maybe just a couple of hours after because we have to moderate every post -- then you will be able to see this environmental report, amongst a lot of others. So the idea is that everybody can become an environmental activist. You don't have to be part of an NGO, or you don't have to be part of a government, or claim that you belong to anybody, you can just actively report and take action against environmental problems.
Ushahidi was started by two TED Fellows. Can you tell us more about that partnership?
The whole TED experience instantly bounded a TED family that one can only be delighted to be part of. I was looking for partners in software development and environmental monitoring, I found Erik Hersman and the Ushahidi project. I was looking for good programmers, I found Jessica Colaco. Together Erik and Jessica are building the iHub in Nairobi, the Kenyan innovation incubator that will soon be the hottest place in mobile application development in East Africa.
ABOVE: Jessica Colaco, Erik Hersman and Cesar Harada: A TED Fellows Coalition
I brought them an ambitious project clearly answering the question TED asked: "What the World Needs Now." The answer: a powerful environmental governance. We are currently looking for partners and contributors for this world-changing project. We can make it happen, together.
Let's talk about the films you've produced.
Films used to be my goal, but now I consider them only a way to share ideas. So I actually studied animation film until I was 23. I made a couple of things but now when I look back at them I feel they are very intimate and poetic.
Maybe three weeks ago I just republished a film that I re-masterized. One is called Arvo Part -- it's a remix of Arvo Pärt, one of my favorite composers, and it's really abstract. The second is called disponible (available), a roadtrip I made in nature on a boat I fabricated for the purpose of the film.
What cartoon character are you most similar to?
I wish Doraemon! Doraemon is a mechanical cat. He's such an important character. Basically he's a big lazy cat and he's really funny and ingenious. He has a big pocket in front of him like on his belly here, and he always pulls out the craziest gadgets from it. He's the best product designer in history.
Anything else before we wrap up?
I have to stress that a lot of what I do is very propositional. The International Ocean Station is a very, very big endeavor, and the World Environment Action is the same –- it's a very ambitious project. What MIT has asked me to solve are global-scale problems.
Look at me, I'm just a little guy, I do my best, I don't sleep very much already, I don't know how much I can do for the world, but I have lots of ideas and I try hard. I really consider myself a contributor. Even if in my lifetime none of the stuff that I'm talking about and working on everyday exists before I die, it's ok. If I can contribute to the fact that it comes into existence one day, for me it's a very big satisfaction.
Posted by Alana Herro
As promised in "Birthday Present from Alex and Tabitha!" here are the minifigs I also got from them. Both are from Series 7.
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Strobist info:
SB800 hand held 8 inches (20cms) above subjects in DIY mini softbox and triggered via CLS.
These are my ISP programmers. The one on the right is a JeeNode V4 with the Jeelabs flash programmer installed. I thought this was a bit of a waste of a full wireless enabled JeeNode, so I bought one of the cheaper and smaller (non wireless) JeeNode SMD boards.
The plan was to build the FTDI interface for the SMD board, then slide the flashboard down on top of that sandwiching it (which is why the pins and headers on the prototype board are all trimmed/filed, it allowed everything to connect nicely).
Unfortunately the regulator on the SMD board didn't survive the construction, so I had to add a full sized one on the prototype board instead... And then I thought I might as well wire up the pins I need to make it an ISP programmer in its own right...
The more eagle eyed (and geeky) amongst you might notice the lack of a reset capacitor on the FTDI connector I made for the SMD board... This is deliberate. I don't want to accidentally reprogram this board when it's supposed to be providing the protocol conversion interface so I can program something else.
So to reprogram this you either have to go through the cunning timing acrobatics of the original arduino board, or use the other ISP programmer (which is exactly how I loaded the AVR ISP software onto it).
So now I have two!
Gateway, gateway classics, gateway classic cars, www.gatewayclassiccars.com, gatewayclassiccars.com, Classic, cars, mopar, ford, chevy, Chevrolet, truck, custom, chop, chopped, lowered, race, racing, NHRA, NSRA, MCA, NMRA, Bloomington, show, cruise, chrome, candy, metallic, Cadillac, Pontiac, GTO, goat, judge, boss, mach 1, mach one, F100, F150, F250, F350, lift, level, tire, wheel, badge, power, horsepower, torque, axle, snap, mickey Thompson, edelbrock, Camaro, corvette, vette, mustang, challenger, modern, muscle, streetrod, street rod, hot rod, hotrod, chevelle, shark, SS, super sport, nova, fairlane, catalina, tempest, suburban, 4x4, 4wd, AWD, slammed, hydraulics, limo, hearse, rat rod, ratrod, Ferrari, Lamborghini, bel air, jeep, Malibu, thunderbird, small bird, big bird, Lincoln, big block, small block, slant, inline, V6, V8, V10, V12, 4 cylinder, 6 cylinder, 8 cylinder, 10 cylinder, 12 cylinder, cylinder, matchbox, import, tuner, stock, antique, van, truck, pickup, cab, COE, dually, bed, bronco, sport, autocross, auto cross, drag, drags, rat fink, performance, own, owns, lease, new, old, trick, tricked out, billet, aluminum, polished, painted, paint, pearl, convertible, drop top, 225, electra, buick, olds, oldsmobile, dodge, torino, GT, Hurst, tiger, sunbeam, MG, mini, Austin, aston martin, Shelby, suspension, kugel, muroc, trailer, Packard, star, autocar, belvedere, hummer, AC, C1, C2, C3, C4, C5, C6, C7, C8, saleen, roush, stage 1, stage 2, stage 3, 427, side oiler, 427R, 428R, 429R, 429, 428, cobra jet, super cobra jet, super stock, eliminator, coupe, sedan, shaved, lead sled, mercury, cougar, XR7, marti, keving marti, track pack, trac pac, drag pack, pac, pack, Mr. Norm, govier, james dean, Marilyn Monroe, elvis, Presley, pawn stars, history, American pickers, pickers, picking, pick, grill, hood, scoop, spoiler, lights, HID, VW, Volkswagen, beetle, bus, van, 23 window, sunroof, programmer, superchip, diablo, predator, plug and play, turn key, crate, 150, 210, 302, 289, 351, 351W, 351C, Cleveland, Windsor, 390, 427, 428, 429, 460, chip foose, 327, 326, 283, 300, 200, 305, 331, 340, 347, 355, 350, 360, 383, 396, 400, 401, 402, 406, 440, 454, 468, 472, 492, 500, 502, six pac, six pack, 6 pac, 6 pack, hemi, hemi head, magnum, nascar, pro street, prostreet, tasca, Baldwin, motion, yenko, copo, firehwak, firebird, trans am
CK-100 Key Programmer V45.06 is 2014 latest version of CK100 Auto Key programmer. V45.06 CK100 Auto Key Programmer added new modles such as ford, honda and toyota ect. CK-100 V45.06 Multi-language update to 2014.04.
ShadowForge87 (or Dave to his friends and family) walked into the Internet Cafe and looked around. His laptop had run out of power and he'd forgotten to bring his power cable, so this place was his only choice if he wanted to get online.
Sitting down at the nearest desk, he entered the login details he'd been given by the pale looking assistent and waited. This could take a while, he thought, considering the computer looked like
something out of the 90s, but within a few seconds he was logged in.
Before he began visiting his usual sites, like BrickLink and Eurobricks, he'd better check to make sure there was nothing running that would track his actions. He was all too aware of the dangers of identity theft and you couldn't be too careful in a place like this.
In the basement of the Internet Cafe, another computer screen flared into life:
... Terminal 2 Activated ...
... Cloning Facility Online ...
... Cloning Process Initiated ...
====================================================================
This vignette was created for the Eurobricks Collectable LEGO Minifigs Series 7 contest as a display setting for the Computer Programmer minifig.
My geeky friends find this amusing. I suppose it says something about my level of geekiness that I find it funny too. Of course, the Windows version would just have CTRL-ALT-DEL ;-)
For switching electrical devices at the hour you want. Pretty useless due to electrical safety hazard and lack of user manual... I found it for 1 euro or so onto ebay.
Underneath the perf-board. Sorry, no schematic; I just did this based on the ESP pinout and what needed to be connected.
Underneath the perf-board, with some of my notes. Sorry, no schematic; I just did this based on the ESP pinout and what needed to be connected.
top yellow area is the 6 pin ftdi connector. bottom/left blue 8 pins is the ESP module.
My DIY wifi module flasher/programmer. The ftdi (red module) is the usb input. White button is for chip reset. Green jumper selects native ftdi power (if 3.3v, which this module is) or put green jumper on bottom 2 pins for lm1086-3.3 regulator (when the ftdi module is native 5v). Yellow jumper shorts to flash; open to enable user-mode. 3v zener diode on 5v ttl tx line since ESP module is not 5v-tolerant on its inputs.
Camera: Canon EOS 350D Digital
Exposure: 1.3 sec (13/10)
Aperture: f/22
Focal Length: 70 mm
ISO Speed: 100
Exposure Bias: -4/3 EV
Flash: Flash did not fire
This is the EPROM programmer that I use for 6809 and 6502 code. I've also made an Etherboot EPROM with it, and it has another plug-in module for PAL programming.
The CRT monitor inside it failed recently.
Strobist info:
SB800 hand held 8 inches (20cms) above subjects in DIY mini softbox and triggered via CLS.
A JeeNode SMD on the left - minus its regulator - it didn't survive the construction :-(
On the right is a JeeLabs prototype board which I had originally intended to use purely to provide the FTDI connection and have sandwiched between the JeeNode and the JeeLabs flash programmer board (which is why the male headers on the JeeNode, and the female headers on the prototype board are a bit shorter than usual (clipped and filed).
However once I'd done that I discovered the regulator on the board was dead, so was going to have to put a full size replacement on the prototype board, which I did. Whilst I was at it I decided just to wire all the ISP functionality I required onto the board too.
Picture taken during lunch time at the "Maker Faire 2008" (San Mateo, CA) - a collection of creative, weird, and sometimes useless (but always interesting) inventions, exhibits and art performances. Check out the other pictures in this set.
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"Não alimente o programador".
Foto tirada durante o horário de almoço na "Maker Faire 2008" (em San Mateo, Califórnia) - uma feira repleta de criativas, supreendentes, e algumas vezes inúteis (mas sempre interessantes) invenções, mostras e exibições de arte. Confira as outras fotos deste álbum.