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Hey Flickr fam!
I'm thrilled to share the culmination of my Plasticity CAD learning journey – the final renders of the Apple iWatch Ultra 2! 🍎⌚
Having dabbled in Fusion 360 and predominantly worked in Blender's polygonal modeling, Plasticity opened up a world of simplicity and ease for me. Crafting a high-quality model with stunning chamfers, fillets, and surface continuity was a breeze, a task that would take hours of topology work elsewhere.
Here's a sneak peek into my workflow:
Plasticity Modeling: Started by loading reference images from the Apple website into Plasticity, creating the basic shape, and layering details from inside to out. A several of hours later, I had a near-complete model.
Blender & KeyShot Magic: Exported the model to Blender as an OBJ, then bridged it to Keyshot for the CMF process. Surprisingly, minimal issues with normals or topology emerged, allowing for a smooth transition.
Detailing & Materials: Split surfaces for specific CMF details like the orange ring and watch screen. Applied emissive labels, glass materials, and even crafted a custom sensor image for the bottom using Photoshop.
Band Deformation Challenge: Noticed band positioning issues, exported to Blender, and attempted deformation. Realized topology adjustments were needed, played around with Plasticity's export options, and found the sweet spot using ngons with higher polygon count.
Precision in Keyshot: Brought the bands back into Keyshot, linked up materials, ensuring the mesh and topology looked fantastic. Imported a custom environment from Visune, dropped in a tabletop, and started crafting camera angles.
The Final Renders: After some meticulous adjustments, voila! Beautiful, high-detail images of the Apple iWatch Ultra 2 in Orange Ocean Pantone.
Now, I'm curious: What's your workflow to achieve that perfect final render? Share your tips and tricks!
#PlasticityCAD #KeyshotRender #DesignJourney #AppleiWatchSeries9 #CMFDesign #ProductVisualization #CreativeProcess #plasticity #apple #keyshot #blender
3D product modeling is an interactive way to upload your product in any eCommerce site Such as Amazon or eBay. And it will reduce photography cost and image editing pain
And it has a virtual photography system its Call rendering. and it generates 100% realistic photography. If you want to try this service click the link below
www.fiverr.com/arifin40/create-3d-modeling-realistic-rend...
Hey Flickr fam!
I'm thrilled to share the culmination of my Plasticity CAD learning journey – the final renders of the Apple iWatch Ultra 2! 🍎⌚
Having dabbled in Fusion 360 and predominantly worked in Blender's polygonal modeling, Plasticity opened up a world of simplicity and ease for me. Crafting a high-quality model with stunning chamfers, fillets, and surface continuity was a breeze, a task that would take hours of topology work elsewhere.
Here's a sneak peek into my workflow:
Plasticity Modeling: Started by loading reference images from the Apple website into Plasticity, creating the basic shape, and layering details from inside to out. A several of hours later, I had a near-complete model.
Blender & KeyShot Magic: Exported the model to Blender as an OBJ, then bridged it to Keyshot for the CMF process. Surprisingly, minimal issues with normals or topology emerged, allowing for a smooth transition.
Detailing & Materials: Split surfaces for specific CMF details like the orange ring and watch screen. Applied emissive labels, glass materials, and even crafted a custom sensor image for the bottom using Photoshop.
Band Deformation Challenge: Noticed band positioning issues, exported to Blender, and attempted deformation. Realized topology adjustments were needed, played around with Plasticity's export options, and found the sweet spot using ngons with higher polygon count.
Precision in Keyshot: Brought the bands back into Keyshot, linked up materials, ensuring the mesh and topology looked fantastic. Imported a custom environment from Visune, dropped in a tabletop, and started crafting camera angles.
The Final Renders: After some meticulous adjustments, voila! Beautiful, high-detail images of the Apple iWatch Ultra 2 in Orange Ocean Pantone.
Now, I'm curious: What's your workflow to achieve that perfect final render? Share your tips and tricks!
#PlasticityCAD #KeyshotRender #DesignJourney #AppleiWatchSeries9 #CMFDesign #ProductVisualization #CreativeProcess #plasticity #apple #keyshot #blender
Hey Flickr fam!
I'm thrilled to share the culmination of my Plasticity CAD learning journey – the final renders of the Apple iWatch Ultra 2! 🍎⌚
Having dabbled in Fusion 360 and predominantly worked in Blender's polygonal modeling, Plasticity opened up a world of simplicity and ease for me. Crafting a high-quality model with stunning chamfers, fillets, and surface continuity was a breeze, a task that would take hours of topology work elsewhere.
Here's a sneak peek into my workflow:
Plasticity Modeling: Started by loading reference images from the Apple website into Plasticity, creating the basic shape, and layering details from inside to out. A several of hours later, I had a near-complete model.
Blender & KeyShot Magic: Exported the model to Blender as an OBJ, then bridged it to Keyshot for the CMF process. Surprisingly, minimal issues with normals or topology emerged, allowing for a smooth transition.
Detailing & Materials: Split surfaces for specific CMF details like the orange ring and watch screen. Applied emissive labels, glass materials, and even crafted a custom sensor image for the bottom using Photoshop.
Band Deformation Challenge: Noticed band positioning issues, exported to Blender, and attempted deformation. Realized topology adjustments were needed, played around with Plasticity's export options, and found the sweet spot using ngons with higher polygon count.
Precision in Keyshot: Brought the bands back into Keyshot, linked up materials, ensuring the mesh and topology looked fantastic. Imported a custom environment from Visune, dropped in a tabletop, and started crafting camera angles.
The Final Renders: After some meticulous adjustments, voila! Beautiful, high-detail images of the Apple iWatch Ultra 2 in Orange Ocean Pantone.
Now, I'm curious: What's your workflow to achieve that perfect final render? Share your tips and tricks!
#PlasticityCAD #KeyshotRender #DesignJourney #AppleiWatchSeries9 #CMFDesign #ProductVisualization #CreativeProcess #plasticity #apple #keyshot #blender
Hey Flickr fam!
I'm thrilled to share the culmination of my Plasticity CAD learning journey – the final renders of the Apple iWatch Ultra 2! 🍎⌚
Having dabbled in Fusion 360 and predominantly worked in Blender's polygonal modeling, Plasticity opened up a world of simplicity and ease for me. Crafting a high-quality model with stunning chamfers, fillets, and surface continuity was a breeze, a task that would take hours of topology work elsewhere.
Here's a sneak peek into my workflow:
Plasticity Modeling: Started by loading reference images from the Apple website into Plasticity, creating the basic shape, and layering details from inside to out. A several of hours later, I had a near-complete model.
Blender & KeyShot Magic: Exported the model to Blender as an OBJ, then bridged it to Keyshot for the CMF process. Surprisingly, minimal issues with normals or topology emerged, allowing for a smooth transition.
Detailing & Materials: Split surfaces for specific CMF details like the orange ring and watch screen. Applied emissive labels, glass materials, and even crafted a custom sensor image for the bottom using Photoshop.
Band Deformation Challenge: Noticed band positioning issues, exported to Blender, and attempted deformation. Realized topology adjustments were needed, played around with Plasticity's export options, and found the sweet spot using ngons with higher polygon count.
Precision in Keyshot: Brought the bands back into Keyshot, linked up materials, ensuring the mesh and topology looked fantastic. Imported a custom environment from Visune, dropped in a tabletop, and started crafting camera angles.
The Final Renders: After some meticulous adjustments, voila! Beautiful, high-detail images of the Apple iWatch Ultra 2 in Orange Ocean Pantone.
Now, I'm curious: What's your workflow to achieve that perfect final render? Share your tips and tricks!
#PlasticityCAD #KeyshotRender #DesignJourney #AppleiWatchSeries9 #CMFDesign #ProductVisualization #CreativeProcess #plasticity #apple #keyshot #blender
Hey Flickr fam!
I'm thrilled to share the culmination of my Plasticity CAD learning journey – the final renders of the Apple iWatch Ultra 2! 🍎⌚
Having dabbled in Fusion 360 and predominantly worked in Blender's polygonal modeling, Plasticity opened up a world of simplicity and ease for me. Crafting a high-quality model with stunning chamfers, fillets, and surface continuity was a breeze, a task that would take hours of topology work elsewhere.
Here's a sneak peek into my workflow:
Plasticity Modeling: Started by loading reference images from the Apple website into Plasticity, creating the basic shape, and layering details from inside to out. A several of hours later, I had a near-complete model.
Blender & KeyShot Magic: Exported the model to Blender as an OBJ, then bridged it to Keyshot for the CMF process. Surprisingly, minimal issues with normals or topology emerged, allowing for a smooth transition.
Detailing & Materials: Split surfaces for specific CMF details like the orange ring and watch screen. Applied emissive labels, glass materials, and even crafted a custom sensor image for the bottom using Photoshop.
Band Deformation Challenge: Noticed band positioning issues, exported to Blender, and attempted deformation. Realized topology adjustments were needed, played around with Plasticity's export options, and found the sweet spot using ngons with higher polygon count.
Precision in Keyshot: Brought the bands back into Keyshot, linked up materials, ensuring the mesh and topology looked fantastic. Imported a custom environment from Visune, dropped in a tabletop, and started crafting camera angles.
The Final Renders: After some meticulous adjustments, voila! Beautiful, high-detail images of the Apple iWatch Ultra 2 in Orange Ocean Pantone.
Now, I'm curious: What's your workflow to achieve that perfect final render? Share your tips and tricks!
#PlasticityCAD #KeyshotRender #DesignJourney #AppleiWatchSeries9 #CMFDesign #ProductVisualization #CreativeProcess #plasticity #apple #keyshot #blender
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
My role in this shot was to texture the octopus, light and render in passes used to comp it into the existing shot for an ad for a healthcare provider
I created a digital set- the treatment room including the Varian Equipment and couch to be integrated with live action footage shot on green screen. I received the Varian models as CAD data that had to be imported and cleaned up quite a bit, including re-modeling many aspects. I completed all texturing, lighting and rendering. This was also rendered in stereo as the original footage was shot in stereo
I created these products from illustrator drawings for advertising and brochures. All modeling, texturing, lighting and rendering.
The use of 3D technology has really taken off in the recent past as we see more and more people embrace it. This article is just for you to read more about 3D walkthrough animation. For more info visit: www.3dmotion.info/3d-animation-walkthrough/
#EdgeTechStudio #3DModeling #3DRendering #ProductDesign #ProductVisualization #Chandelier #Ecommerce #AmazonListing #3DPrinting #ArtisticDesign #InteriorDesign #CreativeRendering #VirtualReality #DesignInspiration #DigitalArt #ProductMarketing #Innovation #DesignExcellence #RenderedBeauty #DesignMagic #DreamsToReality #DesignStudio
#EdgeTechStudio #3DModeling #3DRendering #ProductDesign #ProductVisualization #Chandelier #Ecommerce #AmazonListing #3DPrinting #ArtisticDesign #InteriorDesign #CreativeRendering #VirtualReality #DesignInspiration #DigitalArt #ProductMarketing #Innovation #DesignExcellence #RenderedBeauty #DesignMagic #DreamsToReality #DesignStudio
#EdgeTechStudio #3DModeling #3DRendering #ProductDesign #ProductVisualization #Chandelier #Ecommerce #AmazonListing #3DPrinting #ArtisticDesign #InteriorDesign #CreativeRendering #VirtualReality #DesignInspiration #DigitalArt #ProductMarketing #Innovation #DesignExcellence #RenderedBeauty #DesignMagic #DreamsToReality #DesignStudio
#EdgeTechStudio #3DModeling #3DRendering #ProductDesign #ProductVisualization #Chandelier #Ecommerce #AmazonListing #3DPrinting #ArtisticDesign #InteriorDesign #CreativeRendering #VirtualReality #DesignInspiration #DigitalArt #ProductMarketing #Innovation #DesignExcellence #RenderedBeauty #DesignMagic #DreamsToReality #DesignStudio