View allAll Photos Tagged Offer.
September 18, 2019 – the offer www.flickr.com/photos/51192881@N00/48952476853/in/datetaken/
October 1, 2019 the payment $4,000 “friends and family” www.flickr.com/photos/51192881@N00/48949342351/in/photost...
Oct 19th - Oct 20th (almost 3 weeks later) buyer blocked with no tracking. He makes a post on wclub with a screenshot (the tiny screenshot that appears int the texts above) showing that he had paid $4,000- that the seller had blocked him on facebbook, Instagram and Flickr – and to date, had not actually mailed his dolls- she labels him "liar and scammer and bully" and sends above text.
She claims that only after she had shipped the buyer opened a paypal dispute- which she won
flickr.com/photos/51192881@N00/48987661016/in/datetaken/
But... the tracking showed that she paid for her label on Oct 20th (sunday) and dropped the package at USPS Oct 22. That was after the paypal dispute was long over.
2nd story- after she shipped the dolls and after buyer opened a paypal dispute, she was able to "intercept" the package and swap out the grails for something he "deserved"
Then it was pointed out that there is no "package intercept" for USPS international mail ....
3rd story- her neighbor the postal master was able to get the package for her so she could swap out the dolls.
evidently violating: www.law.cornell.edu/uscode/text/18/1708
Now she just admits she never sent the dolls and laughs at him (See her flickr page- there is only one rant still up)
Cavendish Mews is a smart set of flats in Mayfair where flapper and modern woman, the Honourable Lettice Chetwynd has set up home after coming of age and gaining her allowance. To supplement her already generous allowance, and to break away from dependence upon her family, Lettice has established herself as a society interior designer, so her flat is decorated with a mixture of elegant antique Georgian pieces and modern Art Deco furnishings, using it as a showroom for what she can offer to her well heeled clients.
Today however we have left the hustle and bustle of London, travelling southwest to a stretch of windswept coastline just a short drive the pretty Cornish town of Penzance. Here, friends of Lettice, newlyweds Margot and Dickie Channon, have been gifted a Recency country “cottage residence” called ‘Chi an Treth’ (Cornish for ‘beach house’) as a wedding gift by the groom’s father, the Marquess of Taunton. Margot, encouraged by her father Lord de Virre who will foot the bill, has commissioned Lettice to redecorate a few of the principal rooms of ‘Chi an Treth’. In the lead up to the wedding, Lord de Virre has spent a great deal of money making the Regency house habitable after many years of sitting empty and bringing it up to the Twentieth Century standards his daughter expects, paying for electrification, replumbing, and a connection to the Penzance telephone exchange. Now, with their honeymoon over, Dickie and Margot have finally taken possession of their country house gift and have invited Lettice to come and spend a Friday to Monday with them so that she might view the rooms Margot wants redecorating for herself and perhaps start formulating some ideas as to how modernise their old fashioned décor. As Lettice is unable to drive and therefore does not own a car, Margot and Dickie have extended the weekend invitation to one of their other Embassy Club coterie, Lettice’s old childhood chum, Gerald, also a member of the aristocracy who has tried to gain some independence from his family by designing gowns from a shop in Grosvenor Street. Gerald owns a Morris*, so he can motor both Lettice and himself down from London on Friday and back again on Monday.
After the retirement of the housekeeper, Mrs. Trevethan, from the main house to the gatekeeper’s cottage, the quartet of Bright Young Things** find themselves alone in the sprawling double storey Regency residence of white stucco with ample time on their hands owing to a lack of distractions beyond what parlour games from the Nineteenth Century they found mouldering in the games room cupboard. Encouraged by the consumption of several bottles of French champagne before, during and after dinner, Lettice, Margot, Dickie and Gerald have embarked upon a game of sardines*** after Lettice suggested them playing it earlier in the day. An old house, new to them all, full of wonderful nooks and crannies is too much of a temptation not to play the game. So far Gerald has been found hiding behind an old oriental screen in one of the disused bedrooms and Margot inside the capacious, if slightly musty, interior of an empty wardrobe. Lettice was the last of them to find Margot, so it is her turn to hide and await the other three sardines to seek her out.
Abandoning the ideas of the disused bedrooms upstairs, Lettice has returned to the ground floor of ‘Chi an Treth’ in search of a much better hiding place. Seeking out the service entrance, she quietly pushes open the green baize door studded with dull brass tacks. Like all the other doors and windows of ‘Chi an Treth’, it groans on its hinges, but gives way easily, leading Lettice into the servants’ quarters of the house with its white painted walls and bare lightbulb utilitarian décor. She is about to go into the kitchen to seek out the pantry or a dry store cupboard when her eye catches a narrow wooden door standing partially ajar at the end of a rather short corridor with no other doors off it and only a small bench for furniture.
“Perfect!” she breathes with excitement, scuttling along the old, worn flagstone floor, her louis heels clicking loudly. “Shhhh!” she hisses at them in her slightly inebriated state. “You’re sure to give me away if I don’t hurry!”
Unusually, the door opens outwards, and unlike the green baize door, whilst it does creak, its groaning protests are far quieter than its counterparts. Slipping inside, Lettice finds the light pull cord and with eyes closed, yanks on it, hoping that this rather out-of-the-way store cupboard has been electrified. Her wishes are granted as with a click and the almost imperceptible buzz of electricity, the room is suddenly flooded in a soft golden light from a naked bulb above. A small flurry of dust motes disturbed into the air are illuminated in the glow.
“Oh bully for Lord de Virre!” Lettice exclaims, clasping her elegant hands in delight. “Thank goodness he insisted the service area of the house was electrified as well as the living areas.”
Happy with her choice of hiding place, Lettice settles to await for the others to find her out and sardine with her.
Figuring it will take a little while for her friends to find her and finding sitting in one spot doing nothing rather boring, Lettice decides to explore her cupboard hiding place more thoroughly. She works out quickly that it must be a storage room for things for the nearby dining room as there are stacks of neatly folded table linens on the lower shelves. There are also interesting odd pieces of various dinner sets including tureens without lids, jugs, bowls and stacks of mismatched plates.
“Hhhmmm. No longer usable, but evidently too good to throw away.” she remarks as she picks up a blue and white sugar bowl without a lid bearing a pretty floral pattern. She turns it over in her hands thoughtfully. “This must be Regency era. I wonder if the old captain himself used this.”
Putting it back, she continues to explore, finding incomplete canteens of cutlery, lacquered stands for vases and bowls and boxes of any amount of different cleaning agents from different eras of the house’s history. Lettice quietly wonders whether there are cupboards like this at Glynes**** and if so, what she might find in them.
“Perhaps my own family’s long lost portrait,” she remarks aloud, even though there is no one to hear her. Peering curiously into a Huntley and Palmer’s***** biscuit box full of age discoloured napkins she adds, “Not that we have one that I know of.”
Stepping back, she suddenly discovers that the pale blue satin front of her bodice has come away with dust from the Huntly and Palmer’s box.
“Oh no!” she exclaims, batting at the sooty looking smears with her hands. “Oh, Gerald will kill me if I ruin one of his dresses!”
Unwilling to pull out any of the neatly folded table linens on the lower shelves out and sully them for fear of Mrs. Trevethan’s wrath if she is in fact the regular user of them, Lettice begins to fossick for alternatives to dust down her gown and manage, if not eradicate, any marks on her bodice. Forgetting the box of old linen napkins in her panic, she searches the shelves high and low for a cloth of some kind.
It is then that she spots a muslin cloth which looks quite clean dangling from a stack on an upper shelf. Lettice stretches up, but isn’t quite tall enough to reach it, even when she stands on her toes. She jumps up but misses it. She jumps again and feels the fabric teasingly caress her fingertips like a light breeze. She jumps a third time, and this time catches the fabric between her right index and middle fingers. Locking them tightly, she lands on the ground again, but doesn’t realise that by doing so she is also bringing with her the rest of the pile as well as the cloth, and down it comes, colliding crashing, making such a din that Lettice screams in fright, adding to the discordant cacophony as wood splinters, newspaper crumples and china shatters over the unforgiving flagstone floor.
The little broom cupboard is plunged into a thick silence in the immediate wake of the accident. Standing with her back against a shelf, Lettice is momentarily shocked into stillness before her body starts to react to the near miss of the shower of objects that now lie smashed and broken across the ground, as opening her tightly clenched eyes she starts to tremble and then sob.
“Lettice! Lettice!” Dickie cries are heard getting closer and closer to her hiding place along with the thunder of his approaching footsteps as he bursts into the cupboard. His eyes widen at the carnage of splintered porcelain, pottery and glass across the floor along with shattered pieces of wood. As he takes it in, he looks over at his friend, dusty and sobbing, but apparently unharmed. “Lettice dear girl! Are you alright?”
It is like the floodgates open with his words and Lettice stumbles across the broken items into Dickie’s arms and cries, uttering great juddering sobs as she clings to him.
“There, there, old girl,” Dickie soothes reassuringly, running his hands over Lettice’s blonde hair as she buries herself into his chest. “It’s alright. You’re alright. No harm done. You’ve just had a bad fright is all.”
“Lettice!” Gerald’s voice calls anxiously as his running steps grow louder before finding Dickie and Lettice on the threshold of the store cupboard. “Lettice are you alright? Answer me.”
“Shh. Shh.” Dickie mutters. “It’s alright old girl.”
“Oh my god, Lettice!” Margot gasps, appearing at the door. “Dickie! Dickie, is she injured? Oh! I’ll never forgive myself if she’s been hurt.”
“It’s alright darling, it’s fine Gerald.” Dickie assures them. “Lettice just had a rather nasty fright and a near miss is all.” He sways gently, rocking Lettice slowly as she continues to cry, only with less force now as she starts to calm down. Looking over his shoulder at his wife’s face, looking even more pale than usual against her dark hair he says, “Go fetch the brandy from the drawing room would you, my love?”
“Of course! Of course!” Margot replies breathlessly as she turns to leave.
“And for god’s sake, don’t run Margot. Just walk.” he chides as she goes. “We don’t want you turning an ankle on the flags to top it all off.”
“What happened?” Gerald asks, looking at the mess lying across the ground and the swirl of dust motes dancing in the golden light cast by the naked lightbulb above as it gently circles above.
“I’d say a few boxes went for a tumble, dear boy.” Dickie observes. “But there’s been no harm done to Lettice here. Now has there?” He directs his last comment to the young lady in his arms.
“Which is more than I can say for the captain’s old dinner service.” Gerald remarks, bending down and picking up a chunk of white pottery by its brightly painted handle. “What a mess you’ve made Lettuce Leaf.”
Sniffing, Lettice releases herself from Dickie’s arms and wipes her eyes with the back of her now rather grubby hand, smearing kohl across her cheek. “Don’t… don’t call me that, Gerald,” she says in a breaking voice. “You know I don’t like it.”
Gerald smiles gratefully firstly at her and then at Dickie. “No,” he smirks. “No harm done to Lettice.”
“Here’s the brandy,” Margot calls, appearing at the door clutching the crystal decanter from the drawing room and a faceted glass tumbler.
“Capital, my love.” Dickie says gratefully.
Gerald takes them from Margot and pours several large slugs of brandy into the tumbler and hands it to Lettice, who takes it in both of her still slightly trembling hands and raises the glass to her quivering lips.
“I say old girl,” Dickie pipes up cheerfully in an effort to break the tension. “I always took you for being an expert at playing sardines!”
“Yes darling,” Gerald adds. “You know that you’re supposed to let us find you, not alert us of your hiding place by creating a ruckus.”
“Or a mess,” Lettice snuffles. Looking down at the broken pieces she notices what is left of an old pendulum wall clock amongst the debris, it’s glass face covering shattered and its hands telling the incorrect time of ten past ten, no doubt never to move again. “Oh, I am sorry Dickie.”
“Come, come!” Dickie replies, placing a caring arm around his friend’s shoulder. “It doesn’t matter about that. They’re just things. So long as you’re not hurt.” He smiles at her. “That’s what’s important.”
“Oh but Mrs. Trevethan!” Lettice protests. “She already has so much to do, looking after us and keeping the house tidy without this!” She extends a hand to the debris at her feet.
“Oh, pooh Mrs. Trevethan!” Margot replies, walking into the storeroom. “They don’t call this a broom cupboard for nothing!” She goes to a corner of the room which has remained undisturbed and pulls out a handmade birchwood broom and a metal bucket. “I’ll clean this up.” She looks over at Gerald, lolling languidly against the door frame holding the decanter of brandy. “And Gerald will help me, won’t you Gerald?”
“What? Me?” Gerald’s eyes grow wide as he looks back at Margot in shock as she withdraws a dustpan and brush. “But… but I’m a guest.”
“And such a helpful guest too,” Margot answers back in honeyed tones. “He designs frocks and sweeps floors.” She thrusts the dustpan and brush out to him forcefully. “What more could a hostess ask for?”
“But.. but what about Dickie?” he splutters.
“Dickie is playing nursemaid to Lettice,” she replies matter-of-factly. “So he’s got his hands full.”
“Evidently so have I.” Gerald replies glumly as he begrudgingly accepts the dustpan and brush from Margot.
Lettice giggles, but quickly smothers it with her hand as she receives a glare from her childhood friend.
“That’s better!” Dickie smiles. “Now, you just come out here, and we’ll leave Margot and Gerald to this.” He ushers Lettice out of the cupboard. “There’s a little seat out here in the hallway.”
The pair sit down on the small wooden bench in the hallway and watch in silence as Gerald and Margot start sorting things.
“Well, I don’t think this will ever go again.” Gerald chuckles as he picks up the wall clock and leans it against a corner of the shelves atop a stack of flour bags, its springs and cogs protesting metallically with its movement.
“If it even was going before, Gerald.” Margot replies. “I think our Mrs. Trevethan is a little bit of a hoarder, with so much space to store things and the run of the house her own until now.” She considers and assesses the mess on the floor with her left hand resting on her hip as she clutches the broom, looking a peculiar sight dressed in an elegant deep blue satin evening frock and high heels whilst holding it. “Now, any broken bits of wood can go into here.” She puts down a metal bucket. “And we’ll use it for firewood. And any broken glass and porcelain can go here.” She places a second bucket next to the first. “And I’ll get Mrs. Trevethan to deal with it in the morning.”
“I say,” Gerald remarks as he leans over a cracked square of wood and some discoloured tissue paper. “What’s this?”
“What’s what?” Margot asks as she starts sweeping broken pieces of pottery and shards of glass into a pile.
“This.” Gerald replies as he starts to move the splintered piece of wood.
“Gerald now isn’t a time for playing,” Margot says exasperatedly as she leans on the broom handle. “We’ll never get this cleaned up by breakfast time if you insist on fiddling with everything. Let’s just tidy this up. It won’t take long!”
“No!” protests Gerald, transfixed by what he has found. “I’m serious.”
“So am I, Gerald.” grumbles Margot.
Not hearing her querulous remark, he ignores her, and he moves closer to the pile of wood. “It looks like an old frame.” He shifts the wood aside. “A gilded frame.”
“Houses like this are full of old frames, Gerald,” Dickie calls from his seat on the bench next to Lettice where he cradles her with one arm, and the decanter of brandy in his other hand. “You know that. We English never like to throw away anything that might be of service at a later date.”
“No, this is different. It’s a beautiful frame. It must have been boxed up as it’s in splendid condition.”
Outside the store cupboard, Lettice and Dickie hear Margot’s broom cease its gentle swishing as the pair in the storeroom cease speaking.
“Margot? Gerald?” Dickie calls. “Are you alright?”
When no answer is forthcoming, both he and Lettice pick themselves up off the bench and walk to the door of the storeroom.
“I say you two,” Dickie continues. “What is going on here?” He looks at his wife and friend who are standing in the middle of the space, staring at the gilded frame as it gleams in the light, nestled comfortably amid a bed of crumpled tissue paper. His eyes widen.
“What is it, Gerald?” Lettice asks.
Gerald turns around and stares at Lettice, a look of amazement on his face. “See for yourself, darling.” he breathes.
Lettice looks at the painting inside the frame. Looking out from behind a thin layer of protective glass, a young lady with dark curls shaped into a stylish fashion by a host of red ribbons gazes over the bare shoulder. Two ropes of pearls hang about her elongated neck. However, it is her face, beautiful and radiant, with a knowing smile and soulful brown eyes that follow you about that catches her own eyes. She gasps.
“Lettice, dear girl,” breathes Dickie softly. “I think you may have inadvertently discovered the long lost Winterhatler****** of ‘Chi an Treth’.”
*Morris Motors Limited was a privately owned British motor vehicle manufacturing company established in 1919. With a reputation for producing high-quality cars and a policy of cutting prices, Morris's business continued to grow and increase its share of the British market. By 1926 its production represented forty-two per cent of British car manufacturing. Amongst their more popular range was the Morris Cowley which included a four-seat tourer which was first released in 1920.
**The Bright Young Things, or Bright Young People, was a nickname given by the tabloid press to a group of Bohemian young aristocrats and socialites in 1920s London.
***Sardines is an active game that is played like hide and go seek — only in reverse! One person hides, and everyone else searches for the hidden person. Whenever a person finds the hidden person, they quietly join them in their hiding spot. There is no winner of the game. The last person to join the sardines will be the hider in the next round. Sardines was a very popular game in the 1920s and 1930s played by houseguests in rambling old country houses where there were unusual, unknown and creative places to hide.
****Glynes is the grand Georgian family seat of the Chetwynds in Wiltshire, and the home of Lettice’s parents, the presiding Viscount and Countess of Wrexham and the heir, their eldest son Leslie.
*****Huntley and Palmers is a British firm of biscuit makers originally based in Reading, Berkshire. The company created one of the world’s first global brands and ran what was once the world’s largest biscuit factory. Over the years, the company was also known as J. Huntley and Son and Huntley and Palmer. Huntley and Palmer were renown for their ‘superior reading biscuits’ which they promoted in different varieties for different occasions, including at breakfast time.
******Franz Xaver Winterhalter (1805 – 1873) was a German painter and lithographer, known for his flattering portraits of royalty and upper-class society in the mid-19th century. His name has become associated with fashionable court portraiture. Among his best known works are Empress Eugénie Surrounded by her Ladies in Waiting (1855) and the portraits he made of Empress Elisabeth of Austria (1865).
This cluttered storage space full of interesting remnants of times past may not be all that it first appears, for this scene is made up of items from my miniatures collection, including pieces that I have had since I was a child.
Fun things to look for in this tableau include:
The lost Winterhalter painting of ‘Chi an Treth’ in its gilded frame is a 1:12 artisan piece made by V.H. Miniatures in the United Kingdom.
The pendulum wall clock behind the frame I have had since I was a young child. It was either a Christmas or a birthday gift, but I cannot remember which.
The tin buckets, mop and birchwood broom are all artisan made miniatures that I have acquired in more recent years.
The feather duster on the top shelf I made myself using fledgling feathers (very spring) which I picked up off the lawn one day thinking they would come in handy in my miniatures collection sometime. I bound them with thread to the handle which is made from a fancy ended toothpick!
The table linens on the bottom right-hand shelves are all 1:12 size miniatures with beautiful tint stitching to finish each piece off. They were acquired from Michelle’s Miniatures in Sydney.
The porcelain jugs, bowls, tureens, plates and cups all come from different eBay online sellers.
The Huntly and Palmers’ box to the top right of the photograph comes from Jonesy’s Miniatures in the United Kingdom. Huntley and Palmers is a British firm of biscuit makers originally based in Reading, Berkshire. The company created one of the world’s first global brands and ran what was once the world’s largest biscuit factory. Over the years, the company was also known as J. Huntley and Son and Huntley and Palmer. Huntley and Palmer were renown for their ‘superior reading biscuits’ which they promoted in different varieties for different occasions, including at breakfast time.
In front bottom right hand corner of the photo is a can of Vim with stylised Art Deco packaging. It was made by Beautifully Handmade Miniatures in Kettering, as was the box of Sunlight soap in the small tin bucked to the right of the photograph. Vim was a common cleaning agent, used in any Edwardian household. Vim scouring powder was created by William Hesketh Lever (1st Viscount Leverhulme) and introduced to the market in 1904. It was produced at Port Sunlight in Wirrel, Merseyside, a model village built by Lever Brothers for the workers of their factories which produced the popular soap brands Lux, Lifebuoy and Sunlight. Kleeneze is a homeware company started in Hanham, Bristol. The company's founder, Harry Crook, had emigrated to the United States with his family several years earlier, and whilst there joined Fuller Brush as a sales representative. He returned to Bristol several years later, and started a business making brushes and floor polish which were sold door-to-door by salesmen. Technically Kleeneze didn’t start until 1923, which is two years after this story is set. I couldn’t resist including it, as I doubt I will ever be able to photograph it as a main part of any other tableaux. Thus, I hope you will forgive me for this indulgence.
On the shelf to the left of the photograph is some Zebo grate polish made by Beautifully Handmade Miniatures in the United Kingdom. Zebo (or originally Zebra) Grate Polish was a substance launched in 1890 by Reckitts to polish the grate to a gleam using a mixture that consisted of pure black graphite finely ground, carbon black, a binding agent and a solvent to keep it fluid for application with a cloth or more commonly newspaper.
The tin buckets, wooden apple box, basket, mop, brush, pan and birchwood broom are all artisan made miniatures that I have acquired in more recent years.
Alright! Let's go!
Oh, it's Buffaloman AGAIN. *
Or, 'Terri-Bull'...
Nyuk! Nyuk!
What's he gonna do this-
Origin time!
Wait, what?
No!
We're sorry!
Now??
Buffaloman (バッファローマン) is a Devil Chojin with allegiances to Akuma Shogun and Satan, but works alongside the Justice Chojin for a good portion of the original series, before retiring to teach the New Generation.
About
Buffaloman is a charging bull-themed Chojin and one of the Seven Devil Chojin who were said to be too strong and brutal and banished to the ends of the universe.
His techniques and fighting style usually rely on his immense strength and power, but in tight situations he can lower his power in order to become faster. Additionally, he specialises in brutal fighting. He is quite clever and will often lure his opponents into wasting stamina.
He is depicted as a formidable opponent and far more powerful than any other chojin; the concept of Chojin Power was introduced specifically to illustrate this point. Buffaloman's Chojin Power is 10,000,000 Power, which is 10 times that of Warsman, previously Kinnikuman's greatest opponent. By the end of the series many chojin who surpass 10,000,000 Power have appeared, but Buffaloman still boasts of his power and is the only one where it is treated as an advantage.
Personality
Despite being a Devil Chojin, he normally fights honourably and shows his opponents respect, even when using brutal methods in battle. During his fight with Kinnikuman his good heart is awakened, and he is revived as a Justice Chojin after his first death. He also has a great sense of companionship, showing great respect for his fallen comrades. He returns to his evil ways in Kinnikuman (2011), but he maintains his honorable side and does not hate his former allies.
Appearance
He is very large in both height and frame, and has two curved horns called Long Horns (ロングホーン) on both sides of his head, and has a spike on each knee. He has curly brown hair, with a darker shade of skin and pure white eyes. He wears protective gear around both his legs and arms, and tends to have some sort of chest protection in the first few scenes before being destroyed.
He also has red shoes and gloves. When Buffaloman was possesed, he had purple skin and a fire symbol across his face with a smile on it.
Relationships
Kinnikuman
Kinnikuman is the one that showed him that, even if he was a devil, he could become a hero, making Buffaloman to sacrify his last horn and power for the sake of Meat and the dead Justice Chojin. After his resurrection, he become an ally and friend to Kinnikuman, and he even let Doctor Bombe to use his horns as replacement for Kinnikuman's arm bones.
Springman
Buffaloman has a good relation with all his fellow Devil Chojins, but his closet friend seems to be Springman, and the both of them end up fighting in tag matches. They are also the last two Devil Chojin in been defeated in their debut arc. In Kinnikuman Nisei, is shown that Springman visited Buffaloman in hospital, and both travel to see the final match between Mantaro and Ashuraman.
Mongolman
He and Mongolman end up making a tag team to enter the Universal Chojin Tag Tournament, and they come up with some destructive techniques.
Abilities
Buffaloman primary use his horns to do all kinds of techniques and attacks, as well as his powerful body to destroy his opponents.
History
Prehistory
Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.
He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.
He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.
Kinnikuman
Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.
Seven Devil Chojin Arc
Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.
Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.
In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.
Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.
The final match takes places in the Denen Colosseum.
Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.
Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing colour, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.
After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.
Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.
Golden Mask Arc
Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.
After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.
He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.
Dream Chojin Tag Arc
A second Mount Fuji appears in Japan.
On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.
Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.
Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.
Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.
He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.
During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.
The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.
After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.
Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.
The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.
Buffaloman collapses against the mat, defeated by the Light Sabres.
Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.
Blood Oath Brigade Formation!
This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.
Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.
Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".
Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.
Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.
Survivor Match Arc
When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. [50] Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.
After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.
In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.
As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.
The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.
Kinnikuman 2011
Perfect Origin Arc
Prehistory
Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.
However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.
The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.
After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.
In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.
Diablos vs. John Does
Grim Reaper and Turboman enter with the New Large Numbers.
Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.
He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. [60] It is then that Springman arrives on the fourth step to fight the Grim Reaper. [61] Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.
Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.
Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).
The two teams agree to form a tag-team match with tag-team rules.
Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.
Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.
This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.
Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.
The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.
The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon. This causes Buffaloman's scars to reopen in a bloody manner.
Buffaloman summons his blood back into his body by force of will. The scars move to Buffaloman's horn and turn it into a Long Horn, before he speeds around the Grim Reaper and lands a series of blows. The Grim Reaper uses an Ignition Dress, followed by a Thunder Sabre, which pins Buffaloman to the canvas, and the Grim Reaper uses the Earth Unit to absorb power from Buffaloman. The sheer power from Buffaloman causes the Earth Unit to break, and Buffaloman uses a Hurricane Mixer.
This is followed with a Chojin Cross Slam. The Diabolos are declared the winners of the match, and Psychoman exposes his chest with the offer that Buffaloman kills him as he sees fit, due to the Perfect Chojin suicide rule and out of respect to Buffaloman as the victor. The Grim Reaper taunts Buffaloman until Buffaloman stabs him through the chest with his horn, and this cements Buffaloman's return to a Devil Chojin, preventing him from going back to his Justice Chojin allies. Psychoman then vanishes.
Buffaloman takes a piece of Springman's body and leaves.
After the Perfect Origin hit the scene, and Grim Reaper reveals himself to be Psychoman, Buffaloman decides to make up for letting him escape alive, but Devil Knight Planetman beats Buffaloman to fighting Psychoman. Buffaloman mostly observes while the Devil Knights take on the Perfect Origin.
Buffaloman vs. Ganman
The fight takes place on the first ring of Yggdrasil.
They begin by clashing horns in a rapid succession, before Ganman slams Buffaloman's head onto the corner-post with a bulldog headlock. Ganman attempts to ram into Buffaloman, but Buffaloman counters with a preemptive kick, and attempts a body-press, which is caught by Ganman in turn. He throws Buffaloman down, before they lock hands centre of the ring, and Ganman attempts a double over-hook suplex; which prompts Buffaloman to state that he cannot lose, as he must avenge Sneagator.
Buffaloman extends one horn, and uses it to pierce into Ganman's right shoulder. This is followed by a Hurricane Devil Sword, as well as a Buffalo Hammer, until Ganman throws Buffaloman out of the ring and forces him to prevent his fall by drilling into the stone ring. Buffaloman drills a tunnel under the ring, which allows him to pierce his horn through the surface for a Devil Shark manoeuvre. It is impossible for Ganman to "read" Buffaloman's moves while he is underground, and Buffaloman knocks him down by targeting his legs.
Ganman begins to dodge the horn by sensing Buffaloman's breathing, and catches the horn in his hands, which he uses to drag Buffaloman out of the ring, before using Elk Horn Scissors. He slams Buffaloman onto the ring, which reduces the size of his horn, and Ganman shines a light down on Buffaloman with his cyclops eye. Buffaloman attempts a Hurricane Mixer, but Ganman catches him by his horns and proceeds to use a brain-buster. It is revealed Buffaloman is holding back his power, and Kinnikuman and Akuma Shogun convince him to use his full power once more. Buffaloman breaks out of a Canadian Back-Breaker.
He uses a Reverse Suplex, before struggling evenly with Ganman in the middle of the ring. The two engage in a series of even blows, but the scars on Buffaloman start to reopen as he gains back the Friendship Power of the Justice Chojin, and - after an equal battle - Ganman breaks off one of Buffaloman's horns. Ganman gains the upper-hand, after a series of carefully aimed blows, until Buffaloman punches his own eye so that he is left with one working eye (just like Ganman) in order to create a 'fair' fight.
They lock together evenly again in the ring, until Buffaloman dares Ganman to use his eye power on Chojin Enma. This provokes Ganman to use an Elk Horn Compressor, as he states he will not use his eye power on Chojin Enma due to having faith in him as a person. He follows with an Elk Horn Tempest, but - as the throws Buffaloman - Buffaloman uses his one remaining horn to swing on the corner-post. Buffaloman builds up speed by moving post to post, and uses a new finishing move: Hurricane Giga Blaster.
This completely destroys Ganman's horns. Ganman reveals he has remembered Buffaloman's name, which proves he considers Buffaloman a worthy adversary due to how he forgets all other opponents' names, and hands him his dumbbell. This kills Ganman, who dies upon the canvas.
Omega Centauri's Six Spear Arc
He was hanging out with the remaining of the Devil Chojin, when suddenly, a magic barrier seal them inside their HQ, making them unable to face off against the Omega invaders.
Unnamed Arc
As Brocken Jr. and Ataru console Ashuraman's loss after he saw Satan Cross die to The Natural, Buffaloman and The Ninja arrive. Buffaloman notes the coincidence of the five in the same location. The Chojin Blood Oath Brigade has formed again. Ataru believes it is up to the Chojin Blood Oath Brigade to unite as one and put an end to the dangers of the Choushin. Ashuraman is the one who will step up to the plate first.
During the fight between Caucasusman and Mammothman, the Chojin Blood Oath Brigade talk about Mammothman's poor showing in his fight against Caucasusman. Buffaloman talks about how tough Mammothman was during their fight and that Mammothman's calmness unnerved him. The Choushin are crafty enough to place their opponents into tricky situations and Mammothman is not used to that. All they can do is wait for something within Mammothman to break.
After the declaration of the God of Harmony about the opening of the Tower of Babel, Buffaloman decides to be one of the chojins to enter the tower. Once they arrive and enter, they are challenged by the first god, who introduced himself as the God of Evolution, now known as The Executioner. He didn't feel confortable leaving the first rival to Geronimo, knowing that if the young chojin fail, they will be all doomed. But surprinsigly, Geronimo wins, and three new doors are opened.
He decides to travel with Kinnikuman and Warsman, arriving to the next level where they are greet by the choushin of said level. Kinnikuman tries to hide behind Buffaloman, but he take him and tries to throw him into the ring, annoyed by his cowardice, but Warman is the one that jumps into the ring to face against the choushin, who introduce himself as Onyxman.
Kinnikuman Nisei
Buffaloman acts as a teacher within the Hercules Factory. He is matched against Terry the Kid in the graduation matches, which he loses and allows for Terry the Kid to graduate. He will later participate in an exhibition match during the Chojin Olympics, which he fights with Ramenman against The Machineguns. In the Ultimate Chojin Tag Tournament, he again teams up with Ramenman, but will ultimately lose against the Muscle Brothers Nouveau.
Hercules Factory Arc
He became one of the many instructors at the Hercules Factory, training the future generation of chojin to fight evil. He is then assigned to the last test for the First Year Graduation: fight one of the new generation chojin, to see if he is worthy or needs more training.
He end up fighting Terry the Kid, the son of the famous Terryman. After a quick fight, Terry the Kid manage to defeat him with his Texas Clover Hold, congratulating him for his win shortly after.
HF First Year Replacement Matches Arc
He is shown to have been defeated by one of the new First Years: Jade. He then return to see the final match of the tournament, alongside the other teachers that were defeated by the Generation EX.
Demon Seed Arc
Buffaloman meets with Meat and goes with him to check a disturbance. He collapses when Alexandria Meat is taken by six tendrils, much like what happened to him 36 years ago, and the six people reveal themselves to be the ultimate Devil Chojin: the Demon Seeds. Buffaloman cries to see that the new generation cannot enter the General Palast.
Jade begs Buffaloman to help, but Buffaloman - weeping and in a rage - strikes Jade over and over, as he expresses guilt over his actions 36 years ago that set current events into action.
He stabs himself in the chest with a jagged piece of rock, and tears open the wound to accept the General Stone and reaffirms his pact with Satan. [85] He uses his newfound powers to open a hole in the barrier, but only one chojin can pass through as his strength is not enough for more. The barrier closes just after Mantaro Kinniku enters, trapping them both inside, but also cutting off Buffaloman's horn in the process.
Buffaloman tosses away the General stone, only to be carried - in his weak state - by Mantaro. Mantaro is forced to choose an opponent, but The Constellation attacks before the match, and Buffaloman blocks an arrow aimed at Mantaro with his body in defence of his ex-pupil. The Constellation pushes the arrow further into the wound and then proceeds to break his arm, but Buffaloman counters with his Hurricane Mixer. The Constellation uses a Suplex, which smashes Buffaloman's head against the concrete floor and cracks open his skull, incapacitating him.
Mantaro struggles to gain an advantage, but Buffaloman's advice helps him to counter. The Constellation uses a broken post of the ring to attack Buffaloman, so as to stop his invaluable advice, and it strikes Buffaloman on the forehead and knocks him unconscious. He regains consciousness just long enough to offer Mantaro further encouragement, before he faints once more. Mantaro tries to carry Buffaloman to safety, but - due to his injuries - passes out in the central chamber and collapses next to Buffaloman, at which point the B-Evolutions arrive.
Ultimate Chojin Tag Tournament Arc
Prehistory
Buffaloman appears late into this arc, as he participates in the tournament at Kourakuen Stadium. He is featured alongside Mongolman (Ramenman) as part of the 20 Million Powers; despite his missing horns, from the match three days ago in his timeline, Buffaloman seeks to distract the New Generation (to which he sees as the villains). Buffaloman chastises Robin Mask for helping Chaos Avenir, as he believes they are responsible for Alisa Mackintosh's accident.
Battle Royale
He fights against The Gaon and Emperor Death, in a battle royale for the opening match, and their opponents start with the upper hand.
History
Prehistory
Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.
He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.
He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.
Kinnikuman
Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.
Seven Devil Chojin Arc
Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.
Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.
In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.
Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.
The final match takes places in the Denen Colosseum.
Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.
Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing color, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.
After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.
Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.
Golden Mask Arc
Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.
After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.
He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.
Dream Chojin Tag Arc
A second Mount Fuji appears in Japan.
On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.
Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.
Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.
Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.
He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.
During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.
The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.
After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.
Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.
The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.
Buffaloman collapses against the mat, defeated by the Light Sabres.
Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.
Blood Oath Brigade Formation!
This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.
Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.
Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".
Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.
Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.
Survivor Match Arc
When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.
After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.
In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.
As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.
The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.
Kinnikuman 2011
Perfect Origin Arc
Prehistory
Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.
However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.
The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.
After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.
In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.
Diablos vs. John Does
Grim Reaper and Turboman enter with the New Large Numbers.
Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.
He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. It is then that Springman arrives on the fourth step to fight the Grim Reaper. Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.
Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.
Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).
The two teams agree to form a tag-team match with tag-team rules.
Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.
Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.
This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.
Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.
The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.
The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon.
💪M💪U💪S💪C💪L💪E💪
A year of the shows and performers of the Bijou Planks Theater.
M.U.S.C.L.E. No. 105, "Buffaloman D"
Painted by Paprika, thus losing all collectible value forever.
Buffaloman has been seen in BP 2019 Day 302!
www.flickr.com/photos/paprihaven/48980587088/
BP 2020 Day 133!
www.flickr.com/photos/paprihaven/49852162532/
BP 2020 Day 315!
www.flickr.com/photos/paprihaven/50587994286/
BP 2023 Day 80!
Cavendish Mews is a smart set of flats in Mayfair where flapper and modern woman, the Honourable Lettice Chetwynd has set up home after coming of age and gaining her allowance. To supplement her already generous allowance, and to break away from dependence upon her family, Lettice has established herself as a society interior designer, so her flat is decorated with a mixture of elegant antique Georgian pieces and modern Art Deco furnishings, using it as a showroom for what she can offer to her well heeled clients.
Today however, we have followed Lettice southwest from her home, across St James’ Park to Hans Crescent in Belgravia, where the smart Edwardian four storey red brick and mock Tudor London home of the de Virre family stands. Two of Lettice’s Embassy Club coterie of bright young things are getting married: Dickie Channon, eldest surviving son of the Marquess of Taunton, and Margot de Virre, only daughter of Lord Charles and Lady Lucie de Virre. Lettice is visiting the home of the bride, which is a hive of activity in the lead up to the forthcoming nuptials.
Unusually, Lettice is ushered into the hall of the townhouse by a new maid rather than the de Virre’s butler, Mr. Geraldton. The maid is nervous and seems unsure of herself as she takes Lettice’s name and leads her up to the first floor to the gold drawing room where Lettice is informed the bride-to-be and her mother are.
“Miss Lettice Chetwynd, ma’am,” the maid mutters quickly before retreating back through the door and disappearing down the hallway.
“Lettice!” Margot gasps in delight, looking up from the cup of tea she holds in her lap.
“Oh Lettice!” Lady de Virre sighs. “Thank goodness! I might finally be able to speak to someone who has some sense.”
“What ever do you mean Lady de Virre?” Lettice asks, standing before her friend and her mother.
“I mean,” Lady de Virre suddenly falters as she sees Lettice clasping her green parasol with a black leather handle in her glove clad hand. “Oh. You aren’t stopping?” Her disappointment is palpable.
“Oh no, Lady de Virre! I mean, yes, Lady de Virre!” Lettice assures her hostess. “I came to see Margot, and of course you, although I can’t stay for too long. I have a potential client coming for afternoon tea.”
“Oh! That sounds exciting,” Margot enthuses. “Who?”
“Then if you are staying for tea: I assume you will stay for tea?” Lettice nods in assent to Lady de Virre’s question. “Why are you still holding your parasol?”
“Oh, the maid who answered the door didn’t take it, but really its…”
“Oh! That stupid, stupid girl!” mutters the older woman. “Can she never do anything right?” She picks herself up, out of the walnut salon chair she is comfortably sitting in and charges past Lettice to the door of the drawing room.
“Here Lettice, come sit by me,” Margot pats the gold brocade fabric next to her on the comfortable settee. “I could do with your support,” She giggles conspiratorially. “And your distraction.”
“Pegeen! Pegeen!” Lady de Virre calls shrilly down the hallway.
“Mummy, must you do that? You’re going to give me a headache,” Margot puts her cup on the low table before her and rubs her temples with her fingers. “Not that she hasn’t already.” she whispers to Lettice. “Mummy is really boring me to tears today. Who would ever have thought anyone could suck the joy and delight of organising a wedding? Lists of this, lists of that. Who will get offended sitting next to whom? And don’t get me started on my wedding dress.”
“I thought Gerald was designing it.”
“He is, but Mummy is trying to convince me that Lucile is a better choice.”
“Oh no, Margot. How dreadfully dull!”
Lady de Virre stalks back across the room, snatching Lettice’s parasol from where she has placed it leaning against the settee beside her and resumes her seat.
“Rather.” Margot replies to Lettice’s remark whilst glancing at her mother’s bristling figure.
A moment later the same nervous, mousy maid who let Lettice in appears through the door.
“You called, ma’am?”
“Pegeen, would you kindly take this,” Lady de Virre thrusts Lettice’s parasol towards the maid, the pointy end aimed dangerously at the young girl’s chest rather like a rifle in the titled lady’s hand. “And put it in the receptacle for which it was intended.”
“Ma’am?” The Irish maid looks alarmed, and glances awkwardly at Margot and Lettice installed comfortably on either end of the settee.
“She means, put it in the umbrella stand in the hallway, Pegeen.” Margot elucidates.
“Well why didn’t she say so?” Pegeen mutters as she grasps the offending end of the parasol which her mistress then releases from her steely grasp.
“And bring a third cup for Miss Chetwynd!” Lady de Virre bristles irritably.
The room falls silent until Pegeen closes the door behind her and her footsteps recede down the hallway.
“Oh it really is too tiresome!” huffs Margot’s mother.
“What is, Lady de Virre?” asks Lettice.
“Trying to find good staff in London. They all seem to be Irish halfwits these days, or girls who don’t know their place. I blame the war you know. Girls working in factories! Who would ever have thought?” Lettice and Margot glance at one another and try not to laugh. “Do you have the same problem, Lettice?”
“No, Lady de Virre.” Lettice smirks. “I have a very capable maid, and a charwoman, both of whom suit me very nicely.”
“Well, aren’t you the lucky one?” the older woman mutters sarcastically, rolling her eyes.
“I do have the card for the domestics agency in St James’ that I used to find my maid, if you’d like Lady de Virre.”
“Ah! You see Margot. Just as I was saying! Here is a girl who speaks sense and isn’t a flibbertigibbet like you.”
“Oh Mummy!”
“Ah, where is Mr. Geraldton, Lady de Virre?”
“He’s gone to Bournemouth.” Margot explains.
“His mother is quite unwell,” Lady de Virre chimes in. “Poor man! Now, perhaps you can talk some sense into my daughter, Lettice. I’m trying to get her to choose a wedding breakfast menu,” She picks up a sheath of papers from the small round tired table to her left and waves them in irritation at Margot. “Try as I might, she just won’t do it!”
“It’s not that I won’t, Mummy. I just want some time to look at them and think.” Margot looks at Lettice and rolls her eyes.
“Well we don’t have time Marguerite! The Savoy is always popular, as is Claridges.”
In the distance, a doorbell rings shrilly from somewhere below.
“Actually, Lady de Virre, that’s why I came here.”
“You’re going to throw a wedding breakfast for Marguerite and Richard?”
“Well, not exactly.” Lettice explains. “I actually came to see in Margot and Dickie would be interested in having a celebratory pre-wedding cocktail party at my flat. Would you Margot?”
“Oh really Lettice? Darling! You are a brick!” Margot enthuses. She embraces her friend and smiles broadly. “Of course we would!”
“Excellent, then I’ll,”
“S’cuse me ma’am,” Pegeen nudges open the door of the drawing room with the heel of her shoe, struggling under the weight of an enormous carboard box.
“Pegeen,” Lady de Virre gasps. “I thought I told you to bring a cup for Miss Chetwynd.”
“Can’t ma’am,” the maid replies. “Not when I’ve got this enormous box in ma hands.” She lowers it with a groan onto a vacant footstool where it lands with a thud. “Lord it ain’t half heavy ma’am.”
Lady de Virre crumples her nose in distaste as she peers at the box. “Well, what is it?”
“Don’t know ma’am. It’s for Miss de Virre.”
“Oh! It must be another wedding gift!” the older woman exclaims with an excited clap of her hands, her frustrations forgotten.
“I do hope it isn’t more linen. New parcels of it arrive every day! Gifts from unimaginative relatives!”
“It’s mighty heavy if it is linen, miss,”
“Ah! Another teacup, Pegeen!” Lady de Virre says commandingly. “Or have you already forgotten?”
“No ma’am,” Pegeen replies, looking curiously at the box. “I was just waitin’ for Miss de Virre to open her gift.”
“Out girl! And fetch a teacup for Miss Chetwynd! Now!”
The maid jumps at her mistress’ raised voice and retreats, closing the door behind her. Lettice and Margot cannot help themselves as they try to stifle giggles of mirth.
“You should be more appreciative of people’s generosity, Marguerite!” Lady de Virre wags a finger admonishingly at her daughter. “When you have your own household to manage, you’ll be grateful for every last stich of that linen.”
“Do you know, Lettice, we even received a mounted stag’s head as a gift from one of my Scottish cousins?” Margot laughs.
“No!” Lettice giggles.
“Yes! Goodness knows where we shall put it!”
“I could think of somewhere.” Lettice tries to control her peals of laughter.
“So could I!”
The pair tumble into fits of giggling.
“Oh, did you receive my gift Margo darling?” Lettice asks when she has finally composed herself enough to ask.
“Yes darling, I did, and I love it!”
“See Marguerite! I told you that you need to reply to all these cards that are mounting up!” Her mother waves her hand towards the top of the secretaire behind her, the surface of which is covered in wedding and congratulations cards.
“Oh good!” Lettice smiles.
“And we received your parent’s gift too, thank you Lettice.” Lady de Virre adds. “Marguerite will write a thank you card to them soon. Won’t you Marguerite?”
“Yes Mummy, I will! Such a beautifully modern tea set,” Margot says with a smile. “I never knew your parents knew my taste so intimately.” She winks conspiratorially at Lettice.
“Who is this gift from?” Lady de Virre asks.
Taking out a beautiful card of a young bride looking angelically at a cake, Margot scans the message inside. “Lady Ponting, whoever she is.”
“She’s the Marquess’ widowed younger sister.” Lady de Virre remarks knowingly. “You’ll need to brush up on your new family history before the wedding!”
“Yes Mummy! I know!” Margot acknowledges her mother’s sharp remark. Turning to her friend she continues, “Now that I’m marrying into the upper echelons of the aristocracy, Mummy has become a walking,” She sighs. “And talking, Debrett’s*.”
“Well, aren’t you going to open it?” Lady de Virre asks her daughter, looking at the box on the footstool with eyes glistening with excitement.
Margot removes the twine from around the box and opens it, a froth of white tissue paper spilling forth in soft whispers. Within the box she withdraws a delicate white china gravy boat decorated with roses with a gilt rim. Her mother reaches across the table with her bejewelled hand and seizes the piece from her. Turning it over she nods with approval.
“Hhhmm. Royal Doulton. An excellent choice.” she remarks.
“Come on Margot darling!” Lettice interrupts purposefully. “Let’s talk about your pre-wedding cocktail party before I have to go. Who would you like to invite? Gerald of course because he’s making your wedding dress.” She glances up at Lady de Virre to see whether she has heard and acknowledged her remark. “Celia, Peter, Leslie,”
At that moment, Pegeen returns with a teacup for Lettice. “Cor!” she says, eyeing the Royal Doulton china nestled amongst the cushions of white tissue paper. “If I’d known that box was full of china, I wouldn’t of bothered bringin’ another cup!”
*Debrett's is a British publisher and authority on etiquette and behaviour, founded in 1769 with the publication of the first edition of The New Peerage. The company takes its name from its founder, John Debrett.
Although perhaps a little cluttered and somewhat old fashioned by 1920s standards, the de Virre’s Edwardian style drawing room is very elegant and would have been typical of such a room in an established upper-class household during the inter-war period. The upper classes, whether titled or not, tended to enjoy their opulent and lavish interiors. Only the brave or modern thinker would have swept away the accumulation of antiques over the generations for the clean lined, stripped back Art Deco interiors fashionable in the new houses, flats and hotels being built around Britain and the world. This upper-class domestic scene is different from what you might think, for it is made up entirely of 1:12 size dollhouse miniatures, some of which come from my own childhood.
Fun things to look for in this tableaux include:
The gold satin upholstered settee and the Hepplewhite chair with the lemon satin upholstery were made by the high-end miniature furniture maker, Bespaq. The coffee table in the foreground is made by the high-end miniature furniture maker, Creal.
On the coffee table stands a silver serving tray on which are a silver coffee and tea set, a porcelain sugar bowl and milk jug and a glass bowl featuring a selection of biscuits. The galleried silver serving tray is engraved and was made by Warwick Miniatures in Ireland, who are well known for the quality and detail applied to their pieces. The tea and coffee pot are also made by them. The glass bowl of biscuits was made by Beautifully Handmade Miniatures in Kettering, who specialise in 1:12 size foods and glassware with amazing realism and attention to detail. The porcelain tea set, which has two matching cups and saucers, one on the coffee table and one on the two tier Regency table, were part of a job lot of over one hundred pieces of 1:12 chinaware I bought from a seller on E-Bay. The pieces are remarkably dainty and the patterns on them are so pretty. In front of the tea set stands a wedding card of an Edwardian bride looking at a wedding cake. It is a 1:12 size replica of a real Edwardian wedding card and was made by Little Things Dollhouse Miniatures in Lancashire.
Behind the settee stands a walnut grand piano covered in family photographs and bibelots. The piano I have had since I was around eleven years old. Like a real piano, its lid does prop open on an angle. It has a matching piano stool. The de Virre’s family photos are all real photos, produced to high standards in 1:12 size on photographic paper by Little Things Dollhouse Miniatures in Lancashire. The frames are from various suppliers, but all are metal. The three prong candelabra behind the photograph frames is an artisan piece of sterling silver made in Berlin and is actually only 3 centimetres in height and 3 centimetres in width. The vase of red roses on the piano is beautifully made by hand by the Doll House Emporium.
The Georgian revival bureau to the left of the picture comes from Town Hall Miniatures. Made to very high standards, each drawer opens and closes. It is covered in Edwardian wedding cards made by Little Things Dollhouse Miniatures in Lancashire. On the writing surface of the bureau sit some papers also made by Little Things Dollhouse Miniatures, and a miniature ink bottle and pen made by the Little Green Workshop in England who specialise in high end, high quality miniatures. The ink bottle is made from a tiny faceted crystal bead and features a sterling silver bottom and lid. The pen is also sterling silver and features a tiny pearl in its end.
The floral arrangement in the farthest corner of the room is made by hand by Falcon Miniatures in America who specialise in high end miniatures. The vase of orange roses on the tall Bespaq stand to the right of the photo is beautifully made by hand by the Doll House Emporium.
The paintings around the wall are all made by Amber’s Miniatures in the United States, except the small gilt painting of a sailing boat in the upper left-hand corner of the photo. It was made by Marie Makes Miniatures in the United Kingdom.
The Royal Doulton style dinner set featuring roses in the carboard box came from a miniature dollhouse specialist on E-Bay.
The miniature Persian rug in the foreground of the photo was made by hand by Mackay and Gerrish in Sydney, whilst the one in the back beneath the piano was hand woven by Pike, Pike and Company in the United Kingdom.
The gold flocked Edwardian wallpaper is beautiful hand impressed paper given to me by a friend, which inspired the whole “Cavendish Mews – Lettice Chetwynd” series.
Hey guys!
It’s small, it’s cute, and it’s very hungry… for fools. 🐊 So, if anyone tries to pull a prank on you today—watch out! Your new croc is on the lookout for lunch. 🍴
Don’t worry, he won’t bite... unless you're a fool. In that case, he’s got a serious appetite. Better watch your back today!
Happy April Fools'! Enjoy the chaos until 4th April!! 🎉
Taxi @ SEmotion !
Cavendish Mews is a smart set of flats in Mayfair where flapper and modern woman, the Honourable Lettice Chetwynd has set up home after coming of age and gaining her allowance. To supplement her already generous allowance, and to break away from dependence upon her family, Lettice has established herself as a society interior designer, so her flat is decorated with a mixture of elegant antique Georgian pieces and modern Art Deco furnishings, using it as a showroom for what she can offer to her well heeled clients.
Today however, we have headed north-west from Cavendish Mews, across Marylebone, past Regent’s Park, the London Zoo and Lords Cricket Ground to the affluent and leafy residential streets of nearby St. John’s Wood. It is here that Lettice’s Embassy Club coterie friends Minnie Palmerston and her husband Charles reside in a neatly painted two storey early Victorian townhouse on Acacia Road that formerly belonged to Charles Palmerston’s maternal grandparents, Lord and Lady Arundel.
Having taken her future sister-in-law, Arabella Tyrwhitt, to her old childhood chum and best friend Gerald Bruton’s couturier in Grosvenor Street Soho for her initial wedding dress consultation, Lettice has left the two together to discuss designs whilst she visits Minnie in St John’s Wood. Minnie, a highly strung socialite, has redecorated her dining room in a style not to her husband’s taste, or so she was told by Minnie over a luncheon Lettice hosted for Arabella last week. Known for her melodrama, Lettice quietly ponders whether it really is as awful as Minnie implies as she pays the taxi driver the fare from Soho to St John’s Wood and alights the blue vehicle onto the street.
The day is bright and sunny, and the street is quiet with only the occasional bark of a dog and the distant rumble of traffic from busy Finchley Road in the distance as Lettice strides across the road and walks up the eight steps that lead up to Minnie’s black painted front door. She depresses the doorbell which echoes through the long hallway inside and waits. Moments later, there is the thud of Minnie’s hurried footsteps as she flings open the door dramatically.
“Lettice darling!” she cries, standing in the doorway in a beautiful may green day dress which compliments her red hair and green eyes, with cascades of green and black bugle beads tumbling down the front. “Come in! Come in!” she beckons her friend with enthusiastic waves which make the green, black and gold bangles on her wrist jangle noisily.
“Minnie.” Lettice leans in for a whispery kiss on the cheek as she steps across the threshold and follows Minnie’s indications and steps into a drawing room off the hallway, the room filled with diffused light from a large twelve pane window that looks out onto the street. Looking around her, she quickly takes in the overstuffed cream satin settees, nests of occasional tables, clusters of pictures in gilt frames in every conceivable space on the William Morris style papered walls and the potted parlour palms. “Oh yes,” she remarks as she removes her green gloves. “I do see what you mean. Very Edwardian.”
“Isn’t it ghastly, Lettice darling?” Minnie asks as she steps into the drawing room. “Here let me take your, umbrella, coat and hat.” She helps her friend shrug off her forest green coat and takes her rather artistic beret with its long tassel. “I think Lady Arundel could walk in here and not find a thing out of place!”
“It could be worse,” Lettice remarks, looking up at the crystal chandelier suspended from the ceiling high above. “It could be decorated in high Victorian style and lit with gasoliers*.”
“True darling.” Minnie calls from the hallway where she hangs up Lettice’s things on a heavy Victorian coatrack. “But you have yet to see my dining room faux pas.”
“Now Minnie, no matter what I say, I want no histrionics today like we had over luncheon last week,” Lettice chides her friend with a wagging finger. “Poor Bella didn’t know where to look.”
“Oh I am sorry.” Minnie apologises. “Coming from the country, she probably isn’t used to our London ways.”
“Your emotional outbursts have nothing whatsoever to do with London ways, so don’t go foisting it off.” Lettice replies, cocking one of her delicately plucked eyebrows at her friend.
“You sound just like Gladys.” Minnie says.
“Well, I hope I’m not as shrill sounding as her,” Lettice replies with a chuckle.
“And how is the beautiful bride-to-be?”
“Happily ensconced with Gerald in his Soho atelier, no doubt talking about all the finer details of the dream wedding frock I have already heard about from dear Bella.”
“She seems quite lovely, Lettice darling.”
“Oh, I adore Bella.” Lettice agrees with a wave of her hand. “Given we grew up running in and out of each other’s houses, living on neighbouring properties, it was inevitable that she would marry one of my brothers, or Lally or I marry one of Bella’s brothers. I’m just glad that it wasn’t the latter. All Bella’s brothers, whilst charming, take after their grandfather, and he was not a handsome man. Bella has her mother’s delicate and pretty genes and she and Leslie are well suited. They both love the country, and as you know from luncheon last week, Bella likes the county social round. As Pater says, Bella will one day make a wonderful chatelaine of Glynes**, supporting Leslie as a dutiful wife, hosting important county social functions like the Hunt Ball, opening fetes and awarding prizes at cattle shows.”
“How does Lady Sadie feel about her usurper?”
“Oh Mater loves Bella as much as we all do.” Lettice replies breezily. “Of course, Pater doesn’t dare express his appreciation quite so volubly in front of Mater, but I’m sure she is silently thinking the same thing, not that she would ever share that with any of us. No, the problem will be if Pater decides to pop his mortal clogs before she does. I don’t know how happy she will be to hand over the mantle of lady of the manor to her daughter-in-law, even if she does love her.”
“Well, let’s hope we don’t have to worry about that for a good while yet.” Minnie says soothingly.
“Indeed yes!” agrees Lettice. “Now, show me this dread dining room of yours, Minnie darling. I’m famished, and I’m intrigued to see just how much of a faux pas it really is.”
“Come right this way, interior decorator to all the great and good of this great country of ours,” Minnie says rather grandly as she walks towards a door that leads from the drawing room to the next room. Suddenly she pauses, clasping the brass doorknob in her hand and turns back to Lettice who has trailed behind her. “Prepare yourself my dear for l’horreur!” And she flings the door open.
Minnie and Lettice walk into the townhouse’s dining room, which like the adjoining drawing room has a high ceiling. Lettice is surprised that after the grandeur of the drawing room, it’s a much smaller room, perhaps more suited for intimate dining rather than a large banquet. She glances around and quickly takes in the mixture of old and new. An Edwardian dining setting in Queen Anne style fills the majority of the space, whilst a late Victorian sideboard and spare carver chairs press against the wall. To either side of the new Art Deco gas fireplace stand two modern stands on which sit rather old fashioned urns. Modernist paintings in bold colours hang on the walls, but Lettice can barely see them for the bold wallpaper of red poppies against a black background with green and white geometric patterns.
“Oh I see.” Lettice remarks, neither enthusiastically nor critically, but in a rather neutral way.
Lettice walks around the dining table on which stands a Georgian Revival tea set with steam snaking from the spot of the pot, a small carafe of water and glassware, crockery and cutlery for two at the head of the table. She stands before the Streamline Moderne fireplace surround and runs an elegant hand over one of the bold red blooms, feeling the slightly raised pattern. She sighs as she contemplates what she sees.
“Do you think it looks like something out of Maida Vale, Lettice darling?” Minnie asks hesitantly.
For a moment, Lettice doesn’t answer as she traces one of the green lines towards the gilt edge of a frame holding a painting of a tiger. “Tyger Tyger burning bright***,” she murmurs the beginning of the William Blake poem.
“Yes,” Minnie acknowledges her friend with a sigh of pleasure. “He’s rather glorious, isn’t he?”
“He is,” Lettice agrees. “However his gloriousness is diminished somewhat by the wallpaper which draws away attention from him, and the red fox.” She points to a larger canvas hanging over the sideboard.
“So you do think it’s middle-class Maida Vale then.” Minnie pronounces in a downhearted fashion.
“No, I don’t.” Lettice clarifies, turning around and placing a comforting hand on the slumped left shoulder of her friend. “And I think it was very unkind of Charles to say so. The wallpaper is beautiful, Minnie. It just doesn’t suit this room.”
“What do you mean?”
“Well, this is quite an intimate room: taller with these high ceilings, rather than wide. This wallpaper would suit a longer room with low ceilings, where expanses of this pattern could be exposed uninterrupted.”
“Like a mansion flat?”
“Exactly, Minnie! I did something similar for the moving picture actress, Wanetta Ward last year. She had a long, exposed wall and the bold pattern I used worked beautifully. And this wallpaer does nothing to show off yours and Charles’ beautiful paintings. It detracts rather than enhances. The paintings and the wallpaper vie for attention. Think about the National Gallery, or the Tate Gallery****. When you see pictures hanging on the wall, what do you notice about the surrounding to the painting?”
Minnie thinks for a moment, screwing up her pert nose with its dusting of freckles. “Well, I can’t say I’ve ever actually noticed the walls, Lettice darling.”
“Correct again, Minnie. No-one thinks about the walls because you’re not meant to. Your focus is meant to be on the paintings.”
“So you think I should strip the walls and paint them? Is that what you’re saying?”
“Well, you could, Minnie.” Lettice replies. “Or you could paint the walls and decorate the upper edge with a nice frieze paper.”
“Then it really would look like Maida Vale.” Minnie argues. “Only people who can’t afford wallpaper get friezes hung.”
Lettice considers her friend’s remark for a moment. “Mmm… yes, you’re quite right Minnie. Well, Jeffrey and Company***** do stock a range of beautiful papers in vibrant colours with pattern embossed into them. They look very luxurious.”
“Oh!” Minnie clasps her hands in delight. “I do like the sound of that! What colour would suit this room do you think?”
“Oh I should imagine a nice warm red or orange to go with this.” Lettice taps the top of the tiled fireplace surround. “And that colour range would also compliment your polished floors.”
“And I could get black japanned furniture like you, Lettice darling! I do like your chairs.”
“Oh no.” Lettice shakes her head. “Black japanned furniture is fine, but not my chairs. They are far too low for this room. You need an equivalent high backed chair.” She reaches out and pats one of the dining chairs. “Lady Arundel chose these well as they echo the height of the room. Perhaps if you had something high backed padded with a complimentary fabric to the paper: say red or orange.”
“Oh Lettice you are so clever!” enthuses Minnie. “When can you start.”
“Don’t you want to ask Charles before you go spending his money on redecorating, Minnie?” Lettice laughs. “Surely he’ll want a say.”
“Oh Charles told me today when I reminded him that you were coming for luncheon before he left for the office, that he’ll happily pay for anything you recommend, or better yet your services. So you don’t need to worry on that account.”
“Well, I would have to finish Dickie and Margot’s.” Lettice tempers.
“Oh, of course.” Minnie agrees.
“Well, I don’t have another redecorating assignment after them, so let me contemplate it.”
“I’ll go and get luncheon whilst you contemplate.” Minnie exclaims with a clap of her hands before scuttling away through a second door to the left of the fireplace.
With her exuberant friend gone, Lettice looks around the dining room, contemplating what she has suggested, picturing what embossed wallpaper in a rich red or vibrant orange would look like as a backdrop for the paintings. “Pity.” she muses as she again runs her hands over the stylised poppies in the pattern on the wall. Turning around she looks across the room. “Sorry Lady Arundel,” she remarks, tapping the top of the nearest dining chair again. “But it looks like your granddaughter-in-law wants to modernise.
“I’m afraid it’s Cook’s afternoon off today,” Minnie says apologetically as she walks back through the door through which she went, carrying a tray of tomato, ham and cucumber sandwiches. “So we’ll have to settle for these.” Looking down at the plate of appetising sandwich triangles as she places them on the dining table’s surface she adds. “I do hope she remembered not to make tongue****** ones. She should remember that I can’t stand cold tongue.”
Lettice peers at the fillings of bright red tomato, vivid green cucumber, and pink ham. “I think we’ll be safe.”
“Well, there’s half a trifle left over for dessert just in case they aren’t nice.” Minnie adds hopefully.
Lettice is suddenly struck by something. “Minnie?” she asks. “Minnie, why are you carrying the tray? And come to think of it, why did you answer the door? Where is Gladys?”
Minnie blushes, her pale skin and smattering of freckles across the bridge of her nose reddening. “She handed in her immediate notice the week before last.”
“Oh no! Not another one Minnie?”
“She said she couldn’t work for a woman who had such histrionics as I do, and she’s gone back to Manchester.”
“Oh Minnie!” Lettice shakes her head dolefully.
“See! I told you, you sounded like Gladys, Lettice. I’ve been getting by with the tweeny*******, but Cook grumbles, so I can’t keep pinching her. That’s why I’m so grateful you gave me that telephone number for that domestic employment agency in Westminster. I’ve a new maid starting next week. Her name’s Siobhan, so I figured that she can’t complain about my histrionics as she’d be used to them, being Irish.”
“Well, let’s hope so Minnie.” Lettice chuckles as she pulls out her dining chair and takes her seat. “I can’t keep up with the revolving door of maids that come in and out of this house. How long have you been here for now?”
“Seven months or thereabout.” Minnie replies vaguely as she takes her own seat in the chair at the head of the dining table.
“And how many maids have you had in that time?”
“Nine.” Minnie replies with a guilty gulp.
“No wonder Charles feels his club is better suited to entertain prospective business associates.” Lettice shakes her head disapprovingly. “A tweeny waiting table.”
“Well hopefully, with Siobhan starting next week, and you agreeing to redecorate my dining room faux pas,” She looks around the room with glittering, excited eyes, as she imagines the possibilities. “Charles will be happy to start entertaining here.” She pauses and thinks for a moment. “You will won’t you?”
“Will I what, Minnie?”
“You will redecorate my dining room, won’t you?”
Lettice reaches around Minnie’s teacup and squeezes her friend’s hand comfortingly. “Of course I will. I’ll come up with some ideas of what I think might suit this room and then I’ll show you and Charles. Charles has to have some input, even if he has told you that you that I have carte blanche when it comes to redecorating.”
*A gasolier is a chandelier with gas burners rather than light bulbs or candles.
**Glynes is the grand Georgian family seat of the Chetwynds in Wiltshire, and the home of Lettice’s parents, the presiding Viscount and Countess of Wrexham and the heir, their eldest son Leslie.
***”The Tyger” is a poem by English poet William Blake, published in 1794 as part of his “Songs of Experience” collection and rising to prominence in the romantic period of the mid Nineteenth Century. The poem explores and questions Christian religious paradigms prevalent in late 18th century and early 19th century England, discussing God's intention and motivation for creating both the tiger and the lamb. Tiger is written as Tyger in the poem as William Blake favoured old English spellings.
****In 1892 the site of a former prison, the Millbank Penitentiary, was chosen for the new National Gallery of British Art, which would be under the Directorship of the National Gallery at Trafalgar Square. The prison, used as the departure point for sending convicts to Australia, had been demolished in 1890. Sidney R.J. Smith was chosen as the architect for the new gallery. His design is the core building that we see today, a grand porticoed entranceway and central dome which resembles a temple. The statue of Britannia with a lion and a unicorn on top of the pediment at the Millbank entrance emphasised its function as a gallery of British art. The gallery opened its doors to the public in 1897, displaying 245 works in eight rooms from British artists dating back to 1790. In 1932, the gallery officially adopted the name Tate Gallery, by which it had popularly been known as since its opening. In 1937, the new Duveen Sculpture Galleries opened. Funded by Lord Duveen and designed by John Russell Pope, Romaine-Walker and Gilbert Jenkins, these two 300 feet long barrel-vaulted galleries were the first public galleries in England designed specifically for the display of sculpture. By this point, electric lighting had also been installed in all the rooms enabling the gallery to stay open until 5pm whatever the weather. In 1955, Tate Gallery became wholly independent from the National Gallery.
*****Jeffrey and Company was an English producer of fine wallpapers that operated between 1836 and the mid 1930s. Based at 64 Essex Road in London, the firm worked with a variety of designers who were active in the aesthetic and arts and crafts movements, such as E.W. Godwin, William Morris, and Walter Crane. Jeffrey and Cmpany’s success is often credited to Metford Warner, who became the company’s chief proprietor in 1871. Under his direction the firm became one of the most lucrative and influential wallpaper manufacturers in Europe. The company clarified that wallpaper should not be reserved for use solely in mansions, but should be available for rooms in the homes of the emerging upper-middle class.
******Beef tongue (also known as neat's tongue or ox tongue) is a cut of beef made of the tongue of a cow. It can be boiled, pickled, roasted or braised in sauce. It is found in many national cuisines, and is used for taco fillings in Mexico and for open-faced sandwiches in the United States.
*******A tweeny is a between maid, who works in the kitchen as well as above stairs, assisting at least two other members of a domestic staff.
This rather bright dining room is perhaps a little different to what you might think, for it is made up entirely of pieces from my 1:12 size dollhouse miniatures collection, some pieces from my own childhood.
Fun things to look for in this tableau include:
The Queen Anne dining table, chairs and sideboard were all given to me as birthday and Christmas presents when I was a child.
The three prong Art Deco style candelabra in the sideboard is an artisan piece made of sterling silver. Although unsigned, the piece was made in England by an unknown artist. The vase of flowers to the left of the candelabra is beautifully made by hand by the Doll House Emporium. The carafe to the right of the candelabra is another artisan piece made of hand spun glass. I acquired it as a teenager from a high street dollhouse stockist.
The ornately hand painted ginger jar is one of a pair and comes from Melody Jane Dollhouse Suppliers in Britain. The tall stand on which the ginger jar stands was made by the high-end miniature furniture maker, Bespaq.
The paintings on the walls are 1:12 artisan pieces made by Amber’s Miniatures in the United States. The stylised floral and geometric shape Art Deco wallpaper is a real Art Deco design which I have sourced and had printed in high quality onto A3 sheets of paper.
On the dining table the tray of sandwiches are made of polymer clay. Made in England by hand by former chef turned miniature artisan, Frances Knight they are very realistic with even the bread slices having a bread like consistency look. Her work is incredibly detailed and realistic, and she says that she draws her inspiration from her years as a chef and her imagination. The water carafe came from the same high street stockist as the carafe on the sideboard. The Art Deco dinner set is part of a much larger set I acquired from a dollhouse suppliers in Shanghai. The Georgian Revival silver tea set on its tray I acquired from Smallskale Miniatures in the United Kingdom.
The Streamline Moderne pottery tile fireplace surround I acquired from Kathleen Knight’s Dollhouse Shop in the United Kingdom.
The Drum Tower of Xi'an (西安鼓楼), located in the heart of Xi'an in Shaanxi province of China, along with the Bell Tower is a symbol of the city. Erected in 1380 during the early Ming Dynasty, it stands towering above the city center and offers incredible view of Xi'an.
The Drum Tower got its name from the huge drum located within the building. In contrast to the Bell Tower, where bell was stricken at dawn, drum was beat at sunset to indicate the end of the day.
On the Drum Tower's first floor, lies a hall which hangs many large drums. Each was decorated with intrinsic and beautiful Chinese writing, which symbolizes good fortune. The impressive arrays of drums are only on show and visitors are not allowed to touch any of them. But there is an extra drum near the front entrance where visitors can pose for pictures for a small fee.
Inside the Drum Tower there is also a drum museum, where a variety of drums are on display, some of which can be dated back thousands of years. There is a drum show performed here every day. The top of the tower commands a panoramic view of the city.
Cavendish Mews is a smart set of flats in Mayfair where flapper and modern woman, the Honourable Lettice Chetwynd has set up home after coming of age and gaining her allowance. To supplement her already generous allowance, and to break away from dependence upon her family, Lettice has established herself as a society interior designer, so her flat is decorated with a mixture of elegant antique Georgian pieces and modern Art Deco furnishings, using it as a showroom for what she can offer to her well heeled clients.
Today however we are northwest of Lettice’s flat, in the working-class London suburb of Harlesden where Edith, Lettice’s maid, is paying an unexpected call on her parents whilst her mistress is away enjoying the distractions of the London Season. Edith’s father, George, works at the McVitie and Price biscuit factory in Harlesden, and her mother, Ada, takes in laundry at home. They live in a small, two storey brick terrace house which opens out directly onto the street, and is far removed from the grandeur of Lettice’s flat, but has always been a cosy and welcoming home for Edith. Even before she walks through the glossy black painted front door, Edith can smell the familiar scent of a mixture of Lifebuoy Soap, Borax and Robin’s Starch, which means her mother is washing the laundry of others wealthier than she in the terrace’s kitchen at the rear of the house.
“Mum!” Edith calls out cheerily as she opens the unlocked front door and walks in. “Mum, it’s me!”
“Edith!” Ada gasps in delighted surprise, glancing up to the door leading from the hallway into the kitchen. “I wasn’t expecting you. What a lovely surprise!”
Ada rises from her chair at the worn kitchen table and embraces her daughter lovingly. Holding her at arm’s length, she admires her three-quarter length black coat and purple rose and black feather decorated straw hat. “Look at you, my darling girl.” The older woman self-consciously pushes loose strands of her mousey brown hair back behind her ears. Chuckling awkwardly, she remarks with a downwards glance. “You’re far too fancy for the likes of us now, Edith.”
“Don’t talk nonsense, Mum!” Edith dismisses her mother’s comment with a flap of her hand. "My coat came from a Petticoat Lane* second-hand clothes stall. I picked it up dead cheap and remodelled it myself.”
“Taking after your old Mum then?” Ada remarks with a hint of pride.
“You taught me everything I know about sewing, Mum, and I’ll always be grateful for that.”
The joyful smile suddenly fades from Ada’s face as it clouds in concern. “But it’s Tuesday today. You don’t have Tuesdays off. Is everything alright, love?”
“It’s fine, Mum.” Edith assures her mother, placing a calming hand on her mother’s shoulder with one hand as she places her basket on the crowded kitchen table with the other. “Miss Lettice has gone to stay with friends on the Isle of Wight for Cowes Week**, so I thought I’d pop in and visit since I have a bit of free time whilst she’s away.”
“Oh! That’s alright then!” the older woman sighs with relief, fanning herself as she lowers herself back into her seat.
Feeling the stuffiness in the room from the lighted range and the moisture from the steaming tubs of washing, Edith takes off her coat and hangs it on a hook by the back door. She then places her hat on one of the carved knobs of the ladderback chair drawn up to the table next to her mother’s usual seat.
“Oh don’t put it there, love.” Ada chides. “It might get damaged. Such a pretty hat should sit on the table where it’s safe.”
“It’s nothing special, Mum. This came from Petticoat Lane too, and it’s not new. I decorated the hat with bits and bobs I picked up from a Whitechapel haberdasher Miss Lettice’s char***, Mrs. Boothby, told me about.”
“Well, homemade or not, it’s too pretty to hang there.”
“It’s my hat, Mum, and I promise you, it’ll be fine there.
“Well, suit yourself, love. Anyway, your timing is perfect. I just filled Brown Betty****. Grab yourself a cup and bring over the biscuit tin. Your Dad will be home for lunch soon. He’ll be glad to see you.”
Edith walks over to the big, dark Welsh dresser that dominates one side of the tiny kitchen and picks up a pretty floral teacup and saucer from among the mismatched crockery on its shelves: one of her mother’s many market finds that helped to bring elegance and beauty to Edith’s childhood home. She looks fondly at the battered McVitie and Price’s tin. “How’s Dad?”
“Oh, things are looking up for him.” Ada says proudly as she flips open her large sewing basket and fossicks through it looking for a spool of brightly coloured blue cotton thread.
“Oh?” Edith queries.
“Yes, there’s talk of him being made a line manager. Isn’t that a turn up for the books?”
“Oh Mum! That’s wonderful news.” The younger woman enthuses as she puts the empty teacup, saucer and biscuit tin on the table and sits down next to her mother. “You might be finally able to pack all this in.” She waves her hand about the kitchen at the tubs of washing, drying laundry and pressed linens.
“Oh I don’t know about that, Edith. Anyway, I have built up a good reputation over the years.”
“Yes,” Edith remarks scornfully. “For charging too little for the excellent work you do.” She looks over, past her mother, to a neat pile of lace edged linens. “What’s that you’re doing now, Mum?”
“Oh it’s just some work for Mrs. Hounslow. She wants her new sheets and pillowcases monogrammed.”
“And how much are you, not being paid, for that, Mum?” Edith emphasises.
“Oh Edith! Mrs. Hounslow’s a widow.”
“I know, Mum. I’ve grown up hearing about how Mrs. Hounslow’s husband died a hero in the siege of Mafeking in the Boer War. But I’ve never heard of her scraping for a penny for a scrap to eat. And where are those pretty lace trimmed sheets from?”
“Bishop’s in the High Street.”
“See! No second-hand sheets for old Widow Hounslow!”
“Now I won’t have a bad word said about her, Edith.” Ada wags her finger admonishingly at her daughter before selecting a needle from the red cotton lined lid of her basket and threads it. “She’s helped pay for many a meal in this house with her sixpences and shillings over the years. You should be grateful to her.”
“Pshaw!” Edith raises her eyes to the ceiling above. “I wish you’d let me help out more, Mum. I live in, so I don’t have the expenses of lodgings, and Miss Lettice pays me well.”
“Now, I won’t hear of it, Edith.” Ada raises her palms to her daughter, still clutching the threaded needle between her right index finger and thumb. “You earned that money with hard work at Miss Chetwynd’s. You pay enough to help keep us as it is.”
“But Mum,” Edith pours tea into her mother’s and then her own teacup. “If Dad does get this better job at McVitie’s, and I paid you a bit more of my wage, you probably really could give up washing, sewing and mending for the likes of Mrs. Hounslow.”
“And then what would I do, Edith?” The older woman adds a dash of milk to her tea.
“Well, you might like to put your feet up for a bit or buy a few nice new things for around here. Get rid of our battered old breadbin and those cannisters.” She points to the offending worn white enamel green trimmed pieces on the dresser.
“Oh, so we’re not grand enough then, Miss Edith?” Ada says in mock offence as she looks down her nose at her daughter and she raises herself and sits a little more erectly in her seat. “I love my breadbin thank you very much. That was a wedding gift from your Aunt Maude.”
“You know that’s not what I mean,” Edith replies, shaking her head exasperatedly. Adding milk and sugar to her own tea she continues, “I just want you to have nice things, Mum: things like those I have at Miss Lettice’s.”
“I’m so pleased you like it there, love.” Ada places a careworn hand lovingly on top of her daughter’s.
“Oh Mum, it’s so much better than Mrs. Plaistow’s was. It’s so much smaller than their townhouse, and I don’t have to traipse up and down stairs all day. There’s a gas stove, so I don’t have to fetch coal in or blacklead grates. Even if there were, Miss Lettice has Mrs. Boothby do all the hard graft I used to have to do at the Plaistow’s.”
“And Miss Chetwynd? She’s still being good to you?”
“Yes Mum.” Edith takes a sip of her tea. “I still haven’t broken her of the habit of just waltzing into the kitchen whenever she feels like it, rather than ringing the bell.”
“And her, a lord’s daughter.” Ada tuts, shaking her head.
“Well, a Viscount’s daughter at any rate.”
“You think she’d know better.”
“I’m sure she’s different when she goes home to Wiltshire. It does sound like a very grand house.”
“So much grander than here, Edith.”
“Now don’t start again, Mum. You know I didn’t mean anything by what I said before. Anyway. I have a something for you, but I shan’t give it to you if you’re going to be contrary!” Edith teases.
“Contrary indeed!” Ada snorts derisively.
Edith takes a bulky parcel wrapped in cream butcher’s paper tied up with brightly coloured string from her basket and places it carefully on the table before her mother.
“Well what is it?” Ada asks in surprise.
“Why don’t you open it, Mum, and find out.” Edith replies playfully in return.
With trembling fingers Ada tugs at the knot in the string. Loosening it causes the protective layer of paper to fall noisily away to reveal a beautiful, glazed teapot in the shape of a cottage with a thatched roof with the chimney as the lid.
“Oh Edith, love!” gasps Ada. “It’s beautiful!”
“Since you won’t let me give you more money, I may as well buy you some nice things Mum!”
“Oh this must have cost a fortune!” Ada appraises the paintwork on the pot. “For shame, Edith! You shouldn’t have spent your money on me.”
“Nonsense Mum! I bought this at the Caledonian Markets***** where it was so reasonably priced as it was on its own and didn’t have the milk jug and sugar bowl to match. Do you like it?”
“Like it, Edith? Oh, I love it!” Ada hugs her daughter, batting her eyelids as she attempts to keep back the tears of appreciation and joy.
“Good! Then we can have tea out of this, rather than old Brown Betty!”
“What?” Ada cries. “Oh no, I can’t well do that! This teapot is far too nice to use everyday! There’s nothing wrong with Brown Betty. Brown Betty was your Great Grandma’s!” She runs her hand lovingly over the handle of the pot. “No, I’ll keep this pot for good. I’ll take it up to the parlour and we’ll use it on Christmas Day, when you and your brother are home.”
“Oh Mum!” Edith sighs, shaking her head in loving despair at her mother who beams with delight at her new present.
*Petticoat Lane Market is a fashion and clothing market in Spitalfields, London. It consists of two adjacent street markets. Wentworth Street Market and Middlesex Street Market. Originally populated by Huguenots fleeing persecution in France, Spitalfields became a center for weaving, embroidery and dying. From 1882, a wave of Jewish immigrants fleeing persecution in eastern Europe settled in the area and Spitalfields then became the true heart of the clothing manufacturing district of London. 'The Lane' was always renowned for the 'patter' and showmanship of the market traders. It was also known for being a haven for the unsavoury characters of London’s underworld and was rife with prostitutes during the late Victorian era. Unpopular with the authorities, as it was largely unregulated and in some sense illegal, as recently as the 1930s, police cars and fire engines were driven down ‘The Lane’, with alarm bells ringing, to disrupt the market.
**Cowes Week is one of the longest-running regular regattas in the world, and a fixture of the London Season. With forty daily sailing races, up to one thousand boats, and eight thousand competitors ranging from Olympic and world-class professionals to weekend sailors, it is the largest sailing regatta of its kind in the world. Having started in 1826, the event is held in August each year on the Solent (the area of water between southern England and the Isle of Wight made tricky by strong double tides). It is focussed on the small town of Cowes on the Isle of Wight.
***A charwoman, chargirl, or char, jokingly charlady, is an old-fashioned occupational term, referring to a paid part-time worker who comes into a house or other building to clean it for a few hours of a day or week, as opposed to a maid, who usually lives as part of the household within the structure of domestic service. In the 1920s, chars usually did all the hard graft work that paid live-in domestics would no longer do as they looked for excuses to leave domestic service for better paying work in offices and factories.
****A Brown Betty is a type of teapot, round and with a manganese brown glaze known as Rockingham glaze. In the Victorian era, when tea was at its peak of popularity, tea brewed in the Brown Betty was considered excellent. This was attributed to the design of the pot which allowed the tea leaves more freedom to swirl around as the water was poured into the pot, releasing more flavour with less bitterness.
***** The original Caledonian Market, renown for antiques, buried treasure and junk, was situated in in a wide cobblestoned area just off the Caledonian Road in Islington in 1921 when this story is set. Opened in 1855 by Prince Albert, and originally called the Metropolitan Meat Markets, it was supplementary to the Smithfield Meat Market. Arranged in a rectangle, the market was dominated by a forty six metre central clock tower. By the early Twentieth Century, with the diminishing trade in live animals, a bric-a-brac market developed and flourished there until after the Second World War when it moved to Bermondsey, south of the Thames, where it flourishes today. The Islington site was developed in 1967 into the Market Estate and an open green space called Caledonian Park. All that remains of the original Caledonian Markets is the wonderful Victorian clock tower.
This cluttered, yet cheerful domestic scene is not all it seems to be at first glance, for it is made up of part of my 1:12 size dollhouse miniatures collection. Some pieces come from my own childhood. Other items I acquired as an adult through specialist online dealers and artists who specialise in 1:12 miniatures.
Fun things to look for in this tableau include:
The central focus of our story, sitting on Ada’s table, is the cottage ware teapot. Made by French ceramicist and miniature artisan Valerie Casson, it has been decorated authentically and matches in perfect detail its life-size Price Washington ‘Ye Olde Cottage Teapot’ counterparts. The top part of the thatched rood and central chimney form the lid, just like the real thing. Valerie Casson is renown for her meticulously crafted and painted miniature ceramics.
Surrounding the cottage ware teapot are non-matching teacups, saucers, a milk jug and sugar bowl, all of which have come from different miniature stockists both in Australia and the United Kingdom. The Brown Betty teapot in the foreground came from The Dolls House Shop in the United Kingdom.
Sitting atop a stack of neatly folded 1:12 size linens sits Ada’s wicker sewing basket. Sitting open it has needles stuck into the padded lid, whilst inside it are a tape measure, knitting needles, balls of wool, reels of cotton and a pair of shears. All the items and the basket, except for the shears, are hand made by Mrs. Denton of Muffin Lodge in the United Kingdom. The taupe knitting on the two long pins that serve as knitting needles is properly knitted and cast on. The shears with black handles in the basket open and close. Made of metal, they came from Doreen Jeffries’ Small Wonders Miniature Shop in the United Kingdom. The blue cotton reel and silver sewing scissors come from an E-Bay stockist of miniatures based in the United Kingdom.
Sitting on the table in the foreground is a McVitie and Price’s Small Petite Beurre Biscuits tin, containing a selection of different biscuits. The biscuits were made by hand of polymer clay by former chef turned miniature artisan, Frances Knight. Her work is incredibly detailed and realistic, and she says that she draws her inspiration from her years as a chef and her imagination. McVitie's (Originally McVitie and Price) is a British snack food brand owned by United Biscuits. The name derives from the original Scottish biscuit maker, McVitie and Price, Ltd., established in 1830 on Rose Street in Edinburgh, Scotland. The company moved to various sites in the city before completing the St. Andrews Biscuit Works factory on Robertson Avenue in the Gorgie district in 1888. The company also established one in Glasgow and two large manufacturing plants south of the border, in Heaton Chapel, Stockport, and Harlesden, London (where Edith’s father works). McVitie and Price's first major biscuit was the McVitie's Digestive, created in 1892 by a new young employee at the company named Alexander Grant, who later became the managing director of the company. The biscuit was given its name because it was thought that its high baking soda content served as an aid to food digestion. The McVitie's Chocolate Homewheat Digestive was created in 1925. Although not their core operation, McVitie's were commissioned in 1893 to create a wedding cake for the royal wedding between the Duke of York and Princess Mary, who subsequently became King George V and Queen Mary. This cake was over two metres high and cost one hundred and forty guineas. It was viewed by 14,000 and was a wonderful publicity for the company. They received many commissions for royal wedding cakes and christening cakes, including the wedding cake for Queen Elizabeth II and Prince Phillip and Prince William and Catherine Middleton. Under United Biscuits McVitie's holds a Royal Warrant from Queen Elizabeth II.
Also on Ada’s table in the foreground there are several packets of Edwardian cleaning and laundry brands that were in common use in the early Twentieth Century in every household, rich or poor. These are Sunlight Soap, Robin’s Starch, Jumbo Blue and Imp Washer Soap. All these packets were made by Little Things Dollhouse Miniatures in Lancashire.
Sunlight Soap was first introduced in 1884 by William Hesketh Lever (1st Viscount Leverhulme) and introduced to the market in 1904. It was produced at Port Sunlight in Wirrel, Merseyside, a model village built by Lever Brothers for the workers of their factories which produced the popular soap brands Lux, Lifebuoy and Sunlight.
Before the invention of aerosol spray starch, the product of choice in many homes of all classes was Robin starch. Robin Starch was a stiff white powder like cornflour to which water had to be added. When you made up the solution, it was gloopy, sticky with powdery lumps, just like wallpaper paste or grout. The garment was immersed evenly in that mixture and then it had to be smoothed out. All the stubborn starchy lumps had to be dissolved until they were eliminated – a metal spoon was good for bashing at the lumps to break them down. Robins Starch was produced by Reckitt and Sons who were a leading British manufacturer of household products, notably starch, black lead, laundry blue, and household polish. They also produced Jumbo Blue, which was a whitener added to a wash to help delay the yellowing effect of older cotton. Rekitt and Sons were based in Kingston upon Hull. Isaac Reckitt began business in Hull in 1840, and his business became a private company Isaac Reckitt and Sons in 1879, and a public company in 1888. The company expanded through the late Nineteenth and early Twentieth Centuries. It merged with a major competitor in the starch market J. and J. Colman in 1938 to form Reckitt and Colman.
Imp Washer Soap was manufactured by T. H. Harris and Sons Limited, a soap manufacturers, tallow melters and bone boiler. Introduced after the Great War, Imp Washer Soap was a cheaper alternative to the more popular brands like Sunlight, Hudsons and Lifebuoy soaps. Imp Washer Soap was advertised as a free lathering and economical cleaner. T. H. Harris and Sons Limited also sold Mazo soap energiser which purported to improve the quality of cleaning power of existing soaps.
Edith’s black dyed straw hat with purple roses and black feathers was made by an unknown artisan. 1:12 size miniature hats made to such exacting standards of quality and realism are often far more expensive than real hats are. When you think that it would sit comfortably on the tip of your index finger, yet it could cost in excess of $150.00 or £100.00, it is an extravagance. American artists seem to have the monopoly on this skill and some of the hats that I have seen or acquired over the years are remarkable. This hat is part of a larger collection I bought from an American miniature collector Marilyn Bickel.
In the background you can see Ada’s dark Welsh dresser cluttered with household items. Like Ada’s table, the Windsor chair and the ladderback chair to the left of the photo, I have had the dresser since I was a child. The shelves of the dresser have different patterned crockery and silver pots on them which have come from different miniature stockists both in Australia and the United Kingdom. There are also some rather worn and beaten looking enamelled cannisters and a bread tin in the typical domestic Art Deco design and kitchen colours of the 1920s, cream and green. Aged on purpose, these artisan pieces I recently acquired from The Dolls’ House Shop in the United Kingdom. There are also tins of various foods which would have been household staples in the 1920s when canning and preservation revolutinised domestic cookery. Amongst other foods on the dresser are a tin of Macfie’s Finest Black Treacle, two jars of P.C. Flett and Company jam, a tin of Heinz marinated apricots, a jar of Marmite and some Oxo stock cubes. All these items are 1:12 size artisan miniatures made by Little Things Dollhouse Miniatures in Lancashire, with great attention to detail paid to their labels and the shapes of their jars and cans.
Robert Andrew Macfie sugar refiner was the first person to use the term term Golden Syrup in 1840, a product made by his factory, the Macfie sugar refinery, in Liverpool. He also produced black treacle.
P.C. Flett and Company was established in Kirkwall in the Orkney Islands by Peter Copeland Flett. He had inherited a small family owned ironmongers in Albert Street Kirkwall, which he inherited from his maternal family. He had a shed in the back of the shop where he made ginger ale, lemonade, jams and preserves from local produce. By the 1920s they had an office in Liverpool, and travelling representatives selling jams and preserves around Great Britain. I am not sure when the business ceased trading.
The American based Heinz food processing company, famous for its Baked Beans, 57 varieties of soups and tinend spaghetti opened a factory in Harlesden in 1919, providing a great deal of employment for the locals who were not already employed at McVitie and Price.
Marmite is a food spread made from yeast extract which although considered remarkably English, was in fact invented by German scientist Justus von Liebig although it was originally made in the United Kingdom. It is a by-product of beer brewing and is currently produced by British company Unilever. The product is notable as a vegan source of B vitamins, including supplemental vitamin B. Marmite is a sticky, dark brown paste with a distinctive, salty, powerful flavour. This distinctive taste is represented in the marketing slogan: "Love it or hate it." Such is its prominence in British popular culture that the product's name is often used as a metaphor for something that is an acquired taste or tends to polarise opinion.
Oxo is a brand of food products, including stock cubes, herbs and spices, dried gravy, and yeast extract. The original product was the beef stock cube, and the company now also markets chicken and other flavour cubes, including versions with Chinese and Indian spices. The cubes are broken up and used as flavouring in meals or gravy or dissolved into boiling water to produce a bouillon. Oxo produced their first cubes in 1910 and further increased Oxo's popularity.
The large kitchen range in the background is a 1:12 miniature replica of the coal fed Phoenix Kitchen Range. A mid-Victorian model, it has hinged opening doors, hanging bars above the stove and a little bass hot water tap (used in the days before plumbed hot water).
“Some offer their wealth, their austerity, and their practice of yoga as sacrifice, while the ascetics with strict vows offer their study of scriptures and knowledge as sacrifice.”
(Bhagavad Gita)
This is a picture of Lal Baba who is a Saivite (follower of Shiva) sādhu.
He was born in the Indian state of Bihar but he stays most of the time in Varanasi (Benaras).
I didn’t see him since a few months, no one could tell me where he was whenever I was asking at the ghats so I was happy to see him again a few days ago as I was walking with my friend Rajesh along the Ganges.
People call him Lal Baba because he mostly wears garments in red shades, in Hindi “lal” means red.
His huge turban keeps a few meters of dreadlocks and gives him an impressive presence.
Sometimes people think that he can’t see much because of cataract but in fact his eyes have an amazing deep blue colour.
I told him that Benaras is not the same without him and he laughed.
This is a link to another picture with him shot a few years ago:
www.flickr.com/photos/designldg/422170201/in/set-72157600...
I might go and see him tomorrow as I told him that I’ll give him a few pictures this week.
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Turnips were used as vessels for ghoulish faces and candles long before Irish settlers adopted the pumpkin we are familiar with today. The folklore of these immigrants told of a man known as Stingy Jack; one of the few to have ever cheated the grave, and the Devil himself. When his time came to naturally die, Jack could not find his way into heaven, being a dishonest and lazy soul. Likewise, the Devil refused his admittance to the underworld, having been outsmarted and humiliated by Jack previously. Barred from a proper afterlife, Jack was forced to wander the earth forever as an undead husk. The Devil snidely offered Jack a single ember to light his way, as he sought his resting place in vain. Having no use for his favorite food any longer, he placed the ember inside of a hollowed turnip, and eventually became known as Jack-o'-the-Lantern.
Happy Halloween.
This NASA/ESA Hubble Space Telescope image offers us the chance to see a distant galaxy now some 19.5 billion light-years from Earth (but appearing as it did around 11 billion years ago, when the galaxy was 5.5 billion light-years away and began its trek to us through expanding space). Known as HerS 020941.1+001557, this remote galaxy appears as a red arc partially encircling a foreground elliptical galaxy located some 2.7 billion light-years away. Called SDSS J020941.27+001558.4, the elliptical galaxy appears as a bright dot at the center of the image with a broad haze of stars outward from its core. A third galaxy, called SDSS J020941.23+001600.7, seems to be intersecting part of the curving, red crescent of light created by the distant galaxy.
The alignment of this trio of galaxies creates a type of gravitational lens called an Einstein ring. Gravitational lenses occur when light from a very distant object bends (or is ‘lensed’) around a massive (or ‘lensing’) object located between us and the distant lensed galaxy. When the lensed object and the lensing object align, they create an Einstein ring. Einstein rings can appear as a full or partial circle of light around the foreground lensing object, depending on how precise the alignment is. The effects of this phenomenon are much too subtle to see on a local level but can become clearly observable when dealing with curvatures of light on enormous, astronomical scales.
Credit: ESA/Hubble & NASA, H. Nayyeri, L. Marchetti, J. Lowenthal
#NASAMarshall #NASA #NASAHubble #Hubble #NASAGoddard #galaxy
Had a storm pass by last night but it was way off to the East. I had a spot I thought would work but evidently Mother Nature had other plans, Everything stayed off in the distance and this is the best she had to offer me. The straight white lines are from cars passing by on I-10.
This was shot at 30 seconds in BULB mode. Mother Nature can be a real teaser at times!
I offer commercial and editorial pet photography on a commissioned basis. And with a pet picture database of more than 200 images, I might already have what you are looking for. All pictures here can be licensed.
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20191122_Bounty_MisterSquintingEye
Elizabeth offered a blank expression and a firm response: “Where do you even want to start? I’ve about had it with the doll neglect in this room, and all your suggestions to be patient and give her time haven’t worked.”
“Now Elizabeth, we must understand that she has other priorities right now and we must allow her to fulfill those.”
[Elizabeth's t-shirt is by the etsy store DollzWithLove.]
This sweet gal offered to let us torture her with a million flashy lights while we all played with my studio set up today... the least I could do was offer her a cake pop! ;oP
Thanks for being such a sport Lauren!
(Met up with the Orlando Photog gals today to play with glam studio lighting... had a blast ladies!!)
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Vancouver Lookout, constructed in 1977, is the defining feature of Vancouver’s skyline, and its flying saucer design offers sightseers 360-degree views of the city. The lookout lights up at night and becomes a Christmas tree during the holidays. It’s a part of the Harbour Centre, which includes 28 floors of offices. There is also a revolving restaurant waiting for you at the top.
The City of Vancouver is a coastal, seaport city on the mainland of British Columbia. Located on the western half of the Burrard Peninsula, Vancouver is bounded to the north by English Bay and the Burrard Inlet and to the south by the Fraser River. It has an area of 114 square kilometers (44 square miles) with a population of 631,486 (according to the 2016 census. Vancouver is the largest city in British Columbia, and the eighth largest municipality in Canada; the Greater Vancouver metropolitan area (which includes neighbouring cities such as Burnaby, Richmond, and Surrey) is the third largest in Canada. The coordinates: 49° 15' 39.14\" N, 123° 6' 50.23\" W measure from the City Hall. It has the Pacific time zone: GMT -8 as part of the Pacific maritime ecozone and has a huge and famous park called Stanley Park is one of the largest urban parks in North America. A very diverse city with a very high standard of living being also one of the most expensive cities in the world and for sure the most expensive one in North America. It is a beautiful city with water and forest and flowers all over.
A cidade de Vancouver é uma cidade costeira e portuária da Colúmbia Britânica, no Canadá. Localizada na metade ocidental da Península Burrard, Vancouver é delimitada ao norte pela English Bay e pela Burrard Inlet e ao sul pelo rio Fraser. Tem uma área de 114 quilômetros quadrados (44 milhas quadradas) com uma população de 631.486 (de acordo com o censo de 2016. Vancouver é a maior cidade da Colúmbia Britânica e o oitavo maior município do Canadá; a área metropolitana da Grande Vancouver (que inclui cidades vizinhas como Burnaby, Richmond e Surrey) é a terceira maior do Canadá. As coordenadas: 49° 15' 39.14\" N, 123° 6' 50.23\" W medem da Prefeitura. Tem o fuso horário do Pacífico : GMT -8 faz parte da ecozona marítima do Pacífico e tem um enorme e famoso parque chamado Stanley Park é um dos maiores parques urbanos da América do Norte. Uma cidade muito diversificada com um alto padrão de vida sendo também uma das mais caras cidades do mundo e com certeza a mais cara da América do Norte, é uma bela cidade com água e floresta e flores por toda parte.
La ciudad de Vancouver es una ciudad portuaria costera en la parte de tierra firma de la Columbia Británica. Ubicada en la mitad occidental de la península de Burrard, Vancouver limita al norte con English Bay y Burrard Inlet y al sur con el río Fraser. Tiene un área de 114 kilómetros cuadrados (44 millas cuadradas) con una población de 631,486 (según el censo de 2016). Vancouver es la ciudad más grande de la Columbia Británica y el octavo municipio más grande de Canadá; el área metropolitana del Gran Vancouver (que incluye ciudades vecinas como Burnaby, Richmond y Surrey) es la tercera más grande de Canadá. Las coordenadas: 49° 15' 39.14\" N, 123° 6' 50.23\" W miden desde el Ayuntamiento. Tiene la zona horaria del Pacífico : GMT -8 como parte de la ecozona marítima del Pacífico y tiene un enorme y famoso parque llamado Stanley Park es uno de los parques urbanos más grandes de América del Norte. Una ciudad muy diversa con un nivel de vida muy alto siendo también una de las más caras ciudades del mundo y seguramente la más cara de América del Norte. Es una ciudad hermosa con agua y bosques y flores por todas partes.
La ville de Vancouver est une ville portuaire côtière située sur le continent de la Colombie-Britannique. Située sur la moitié ouest de la péninsule Burrard, Vancouver est délimitée au nord par English Bay et Burrard Inlet et au sud par le fleuve Fraser. Il a une superficie de 114 kilomètres carrés (44 miles carrés) avec une population de 631 486 (selon le recensement de 2016. Vancouver est la plus grande ville de la Colombie-Britannique et la huitième plus grande municipalité du Canada; la région métropolitaine du Grand Vancouver (qui comprend villes voisines telles que Burnaby, Richmond et Surrey) est le troisième plus grand au Canada. Les coordonnées : 49° 15' 39.14\" N, 123° 6' 50.23\" W mesurent à partir de l'hôtel de ville. Il a le fuseau horaire du Pacifique : GMT -8 dans le cadre de l'écozone maritime du Pacifique et possède un immense et célèbre parc appelé Stanley Park est l'un des plus grands parcs urbains d'Amérique du Nord.Une ville très diversifiée avec un niveau de vie très élevé étant également l'un des plus chers villes du monde et certainement la plus chère d'Amérique du Nord, c'est une belle ville avec de l'eau, de la forêt et des fleurs partout.
La città di Vancouver è una città portuale costiera sulla terraferma della Columbia Britannica. Situata nella metà occidentale della penisola di Burrard, Vancouver è delimitata a nord da English Bay e Burrard Inlet ea sud dal fiume Fraser. Ha un'area di 114 chilometri quadrati (44 miglia quadrate) con una popolazione di 631.486 (secondo il censimento del 2016. Vancouver è la città più grande della Columbia Britannica e l'ottavo comune più grande del Canada; l'area metropolitana di Greater Vancouver (che comprende città vicine come Burnaby, Richmond e Surrey) è la terza più grande del Canada. Le coordinate: 49° 15' 39.14\" N, 123° 6' 50.23\" W misurano dal municipio. Ha il fuso orario del Pacifico : GMT -8 come parte dell'ecozona marittima del Pacifico e ha un enorme e famoso parco chiamato Stanley Park è uno dei più grandi parchi urbani del Nord America.Una città molto diversificata con uno standard di vita molto elevato è anche una delle più costose città del mondo e sicuramente la più cara del Nord America, è una bellissima città con acqua, foreste e fiori dappertutto.
De stad Vancouver is een kust-, zeehavenstad op het vasteland van Brits-Columbia. Vancouver, gelegen op de westelijke helft van het schiereiland Burrard, wordt in het noorden begrensd door English Bay en de Burrard Inlet en in het zuiden door de Fraser River. Het heeft een oppervlakte van 114 vierkante kilometer (44 vierkante mijl) met een bevolking van 631.486 (volgens de volkstelling van 2016. Vancouver is de grootste stad in British Columbia, en de achtste grootste gemeente in Canada; het grootstedelijk gebied van Vancouver (dat omvat naburige steden zoals Burnaby, Richmond en Surrey) is de derde grootste in Canada. De coördinaten: 49° 15' 39.14\" N, 123° 6' 50.23\" W meten vanaf het stadhuis. Het heeft de Pacific-tijdzone : GMT -8 als onderdeel van de maritieme ecozone van de Stille Oceaan en heeft een enorm en beroemd park genaamd Stanley Park is een van de grootste stadsparken in Noord-Amerika. Een zeer diverse stad met een zeer hoge levensstandaard die ook een van de duurste is steden in de wereld en zeker de duurste in Noord-Amerika.Het is een prachtige stad met water en bos en bloemen overal.
Die Stadt Vancouver ist eine Küsten- und Seehafenstadt auf dem Festland von British Columbia. Vancouver liegt in der westlichen Hälfte der Burrard-Halbinsel und wird im Norden von der English Bay und dem Burrard Inlet und im Süden vom Fraser River begrenzt. Es hat eine Fläche von 114 Quadratkilometern (44 Quadratmeilen) mit einer Bevölkerung von 631.486 (laut Volkszählung von 2016). Vancouver ist die größte Stadt in British Columbia und die achtgrößte Gemeinde in Kanada; die Metropolregion Greater Vancouver (einschließlich Vancouver). Nachbarstädte wie Burnaby, Richmond und Surrey) ist die drittgrößte in Kanada. Die Koordinaten: 49° 15' 39,14\" N, 123° 6' 50,23\" W, gemessen vom Rathaus. Es hat die pazifische Zeitzone : GMT -8 als Teil der pazifischen maritimen Ökozone und hat einen riesigen und berühmten Park namens Stanley Park ist einer der größten städtischen Parks in Nordamerika.Eine sehr vielfältige Stadt mit einem sehr hohen Lebensstandard, die auch eine der teuersten ist Städte der Welt und mit Sicherheit die teuerste in Nordamerika, eine wunderschöne Stadt mit Wasser und Wald und Blumen überall.
Η πόλη του Βανκούβερ είναι μια παραθαλάσσια, παραθαλάσσια πόλη στην ηπειρωτική χώρα της Βρετανικής Κολομβίας. Βρίσκεται στο δυτικό μισό της χερσονήσου Burrard, το Βανκούβερ οριοθετείται στα βόρεια από τον κόλπο English Bay και την είσοδο Burrard και νότια από τον ποταμό Fraser. Έχει έκταση 114 τετραγωνικά χιλιόμετρα (44 τετραγωνικά μίλια) με πληθυσμό 631.486 (σύμφωνα με την απογραφή του 2016. Το Βανκούβερ είναι η μεγαλύτερη πόλη στη Βρετανική Κολομβία και ο όγδοος μεγαλύτερος δήμος στον Καναδά· η μητροπολιτική περιοχή του Ευρύτερου Βανκούβερ (η οποία περιλαμβάνει γειτονικές πόλεις όπως το Μπέρναμπυ, το Ρίτσμοντ και το Σάρεϊ) είναι η τρίτη μεγαλύτερη στον Καναδά. Οι συντεταγμένες: 49° 15' 39,14\" Β, 123° 6' 50,23\" μέτρο Δ από το Δημαρχείο. Έχει τη ζώνη ώρας του Ειρηνικού : GMT -8 ως μέρος της θαλάσσιας οικοζώνης του Ειρηνικού και έχει ένα τεράστιο και διάσημο πάρκο που ονομάζεται Stanley Park είναι ένα από τα μεγαλύτερα αστικά πάρκα στη Βόρεια Αμερική. Μια πόλη με πολύ μεγάλη ποικιλία με πολύ υψηλό βιοτικό επίπεδο είναι επίσης μια από τις πιο ακριβές πόλεις στον κόσμο και σίγουρα η πιο ακριβή στη Βόρεια Αμερική.Είναι μια όμορφη πόλη με νερό και δάσος και λουλούδια παντού.
مدينة فانكوفر هي مدينة ساحلية ساحلية تقع على البر الرئيسي لكولومبيا البريطانية. تقع فانكوفر في النصف الغربي من شبه جزيرة بورارد ، ويحدها من الشمال خليج إنجليش ومدخل بورارد ومن الجنوب نهر فريزر. تبلغ مساحتها 114 كيلومترًا مربعًا (44 ميلًا مربعًا) ويبلغ عدد سكانها 631،486 نسمة (وفقًا لتعداد عام 2016. فانكوفر هي أكبر مدينة في كولومبيا البريطانية ، وثامن أكبر بلدية في كندا ؛ منطقة العاصمة الكبرى فانكوفر (التي تشمل المدن المجاورة مثل برنابي وريتشموند وساري) هي ثالث أكبر مدن كندا. الإحداثيات: 49 ° 15 '39.14 \ "شمالاً ، 123 ° 6' 50.23 \" غربًا من قاعة المدينة. بها المنطقة الزمنية للمحيط الهادئ : GMT -8 كجزء من منطقة المحيط الهادئ البحرية وبها حديقة ضخمة وشهيرة تسمى حديقة ستانلي وهي واحدة من أكبر المنتزهات الحضرية في أمريكا الشمالية. مدينة متنوعة للغاية مع مستوى معيشي مرتفع للغاية وهي أيضًا واحدة من أغلى مدن في العالم وبالتأكيد أغلى مدينة في أمريكا الشمالية ، إنها مدينة جميلة بها مياه وغابات وأزهار في كل مكان.
バンクーバー市は、ブリティッシュコロンビア州本土にある沿岸の港湾都市です。バラード半島の西半分に位置するバンクーバーは、北はイングリッシュベイとバラード入り江に、南はフレーザー川に囲まれています。面積は114平方キロメートル(44平方マイル)で、人口は631,486人です(2016年の国勢調査によると、バンクーバーはブリティッシュコロンビア州で最大の都市であり、カナダで8番目に大きい自治体です。バーナビー、リッチモンド、サリーなどの近隣の都市は、カナダで3番目に大きい都市です。座標:市庁舎から北緯49度15分39.14インチ、西経123度6分50.23インチ。太平洋のタイムゾーンがあります。 :太平洋海事エコゾーンの一部としてのGMT -8で、スタンレーパークと呼ばれる巨大で有名な公園があります。これは北米で最大の都市公園の1つです。非常に多様な都市であり、生活水準も非常に高く、最も高価な都市の1つです。世界の都市、そして確かに北米で最も高価な都市です。それは水と森と花がいたるところにある美しい都市です。
वैंकूवर शहर ब्रिटिश कोलंबिया की मुख्य भूमि पर एक तटीय, बंदरगाह शहर है। बर्रार्ड प्रायद्वीप के पश्चिमी भाग में स्थित, वैंकूवर उत्तर में इंग्लिश बे और बर्रार्ड इनलेट और दक्षिण में फ्रेजर नदी से घिरा है। इसका क्षेत्रफल 631,486 (2016 की जनगणना के अनुसार) की आबादी के साथ 114 वर्ग किलोमीटर (44 वर्ग मील) है। वैंकूवर ब्रिटिश कोलंबिया का सबसे बड़ा शहर है, और कनाडा में आठवीं सबसे बड़ी नगरपालिका है; ग्रेटर वैंकूवर महानगरीय क्षेत्र (जिसमें शामिल है) पड़ोसी शहर जैसे बर्नाबी, रिचमंड, और सरे) कनाडा में तीसरा सबसे बड़ा है। निर्देशांक: 49° 15' 39.14\" N, 123° 6' 50.23\" W सिटी हॉल से मापता है। इसमें प्रशांत समय क्षेत्र है : जीएमटी -8 प्रशांत समुद्री इकोज़ोन के हिस्से के रूप में और स्टेनली पार्क नामक एक विशाल और प्रसिद्ध पार्क है, जो उत्तरी अमेरिका के सबसे बड़े शहरी पार्कों में से एक है। एक बहुत ही विविध शहर जिसमें उच्च जीवन स्तर भी सबसे महंगे में से एक है दुनिया में शहर और निश्चित रूप से उत्तरी अमेरिका में सबसे महंगा। यह एक सुंदर शहर है जिसमें पानी और जंगल और फूल हैं।
溫哥華市是不列顛哥倫比亞省大陸的沿海海港城市。溫哥華位於伯拉德半島的西半部,北接英吉利灣和伯拉德灣,南接弗雷澤河。面積 114 平方公里(44 平方英里),人口 631,486 人(根據 2016 年人口普查。溫哥華是不列顛哥倫比亞省最大的城市,加拿大第八大城市;大溫哥華都會區(包括本拿比、里士滿和素裡等鄰近城市是加拿大第三大城市。坐標:49° 15' 39.14\" N, 123° 6' 50.23\" W 從市政廳測量。它有太平洋時區: 格林威治標準時間 -8 作為太平洋海洋生態區的一部分,擁有一個名為斯坦利公園的巨大而著名的公園,是北美最大的城市公園之一。一個非常多樣化的城市,生活水平很高,也是最昂貴的城市之一世界上最貴的城市,當然也是北美最貴的城市。它是一個美麗的城市,有水、森林和鮮花。
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Ready to take your avatar’s style to the next level? The [Mazzaro] Darren Set just dropped, offering a sleek, versatile look perfect for any occasion. Featuring the Darren Shirt and Pants, this set combines comfort and style with 10 bold colors to choose from. Whether you’re dressing for a night out or just want to freshen up your look, the Darren Set is the perfect fit.
DARREN SHIRT: ➡️ Fitted for Legacy/Athletic + Gianni + Jake + CZ Slim
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I wanted an eye to eye, but Bruno didn't. I think if I'd been allowed to offer food ......
Nicer through a window.
This very sexy bottom is designed by AYO and called AYO // Danika Set. It includes skirt. panties and harness. The outfit offers 10 colors skirt/panties + 1 harness colors by pack. Only fatpack: mix and match skirt, panties and harness colors. Hide/show panties and 7 harness leather colors. Rigged for LaraX, Legacy, Reborn, juicy rolls. You will find this at the AYO mainstore: maps.secondlife.com/secondlife/Wana/210/56/1505
The next item is this cute top designede by MIDNA and called MIDNA - Ocean Top. It comes in many exciting colors and the knitted sweater top is so well designed, love the textures! The bra is hideable via the hud. It's rigged for Maitreya X, Legacy and ebody Reborn. You will find this at the MIDNA mainstore: maps.secondlife.com/secondlife/Match/93/62/46
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AYO
AYO // Danika Set
Available at the AYO mainstore: maps.secondlife.com/secondlife/Wana/210/56/1505
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MIDNA
MIDNA - Ocean Top
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JIAN 'dorable Danes 3. Adult Wanderer RARE
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SINCHI - Cell Phone Black
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It's not hard to see how this vintage kitchen came together on the ground floor of a warehouse that holds vast quantities of vintage clothing, kitsch, magazines and the occasional antique find. If you're the owner, you have oodles of space and an insider's access to the market for old stuff. The fridge led to the stove which led to the pink cabinets which led to the dinette, and so on.
Memory Den Vintage Mall, Portland.
Pictured are troops wearing the new Virtus body armour and load carrying system in a mock foot patrol scenario .
The new Virtus system uses the latest materials and offers the same protection as Osprey body armour but is significantly lighter, moves with the body more easily and produces a slimmer profile. The amount of protection employed can be scaled up or down to match the type of threat by adding or removing soft armour pads and hard ballistic plates. It is compatible with both Osprey and Enhanced Combat Body Armour.
A new, lighter helmet will provide increased blunt impact protection, face and mandible guards for certain roles and a shape that is designed to work with the armour and daysack so weapons can be comfortably used even in a prone position.
One of the most radical innovations is an integral 'spine' - the 'dynamic weight distribution' system. The device is linked to the user’s waist belt and helps spread the load of the body armour, a Bergen or daysack across the back, shoulders and hips.
The system also employs a new quick-release mechanism – a pin positioned on the chest that when pulled releases the entire body kit.
Virtus Scalable Tactical Vest (STV)
The Scalable Tactical Vest (STV) can be used for load carriage without any armour; as a fragmentation vest with soft armour padding consisting of a composite granular material but no hard plates; as a plate carrier with no soft armour; or as a full body armour system with soft and hard armour. It is compatible with both Osprey and Enhanced Combat Body Armour.
Any combination of front, rear or side plates can be employed.
The STV comes in seven different sizes for a tailored fit. Chest size and torso length instead of height are now used for measuring. Modified lower profile soft armour further reduces the bulk when compared with Osprey, allowing for more agility.
The quick-release pin allows the STV to be removed in a couple of seconds with one pull. This applies when it is used in any of its configurations.
A lightweight webbing system is designed to be worn under and integrated with the body armour.
Both the daysack and Bergen are fully integrated with the rest of the torso sub-system. This ensures that they are carried close to the body preventing excessive movement of the load but without pushing the rear ballistic plate into the body. Both can be used in conjunction with the dynamic weight distribution system.
Pouches are made from one piece of fabric and fold flat when empty, minimising profile and the possibility of snagging.
The dynamic weight distribution system contains a hard spine that takes the load and is linked to a hip belt. This allows the soldier to transfer the weight of his load from the shoulders to the hips or the other way via an adjuster positioned in the small of the back.
Troops and equipment need to be sized correctly for the DWD to be effective. It is estimated that personnel will need a day’s worth of training and familiarisation with the kit.
The Virtus helmet has a fixed shroud for the mounting of night vision goggles and a counterweight for neck comfort.
Its fit can be easily adjusted in the same way as modern cycling and climbing helmets.
The sculpted rear prevents interference with body armour or daysack when adopting a prone fire position.
It provides more protection to the side of the head and is 350g lighter than the Mk7 it succeeds.
The helmet can be fitted with both mandible guard and visor, or either, which provide face protection for crews in open vehicles such as Jackal or WMIK.
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© Crown Copyright 2014
Photographer: Steve Dock
Image 45159192.jpg from www.defenceimages.mod.uk
This image is available for high resolution download at www.defenceimagery.mod.uk subject to the terms and conditions of the Open Government License at www.nationalarchives.gov.uk/doc/open-government-licence/. Search for image number 45159192.jpg
For latest news visit www.gov.uk/government/organisations/ministry-of-defence
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Lisboa, or Lisbon offered many wonderful sites to see. Here are a few shots from around town. The Belem Tower was a great quick visit. It is amazing to me how much the remnants and signs of the Knights Templar are present around Portugal - the tower is no different. Captured about an hour prior to sundown, this side of the structure is greatly illuminated. The half moon makes an appearance in the sea of blue sky.
The main foyer grand staircase at Teatro Colón offers a hint of the opulence inside.
This building replaces the old Teatro Colón built in front of the Plaza de Mayo the site of stands the Banco Nación today.
Construction of the new building took approximately 20 years.
The foundation stone was placed 25 May, 1890, with the intention of opening the theatre before 12 October, 1892 coinciding with the fourth centenary of the discovery of America.
The initial project architect was Francesco Tamburini. Tamburini died in 1891 and work continued by his partner, Víctor Meano.
The work continued until 1894, then stagnated for financial reasons.
In 1904, after the death of Meano, the government commissioned Belgian Jules Dormal to complete the work.
Dormal introduced some structural modifications and definitely left his stamp on the French style decoration.
The theatre finally opened 25 May, 1908 with the opera Aida by Giuseppe Verdi.
May 25th is an important date in Argentina as it marks the annual celebration of the May Revolution.
May 25th is known as el Día de la Revolución de Mayo, or the Day of the May Revolution. The day marks the creation of the First Junta, a local authority that took over governance of Buenos Aires from the Spanish Viceroyalty on this date in 1810.
Cal Frederic, Carrer d'Abaix, Les Bons, Encamp, Vall d'Orient, Andorra, Pyrenees
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The Ralston Company's automotive roots stretch right back to the 1910's, but it wasn't until the late 1920's that the low-volume products offered really shone.
Like all luxury automotive companies, however, the Wall Street Crash and ensuing Great Depression upset the grand plans that they had put into place. Prior to WWII the Ralston Group was still based in Finland, where the assembly of it's cars took place. Many of the systems, however, were sourced from other makers or suppliers.
The Ralston Type 6 was launched in 1919, featuring a six-cylinder inline engine produced by engine specialist firm Continental Motors.
en.wikipedia.org/wiki/Continental_Motors_Company
The Continental engine was used, at the time, by a large number of small, independent vehicle manufacturers who were not in a position to be able to design, tool and produce their own engines independently.
The Type 6 covered a variety of frame lengths and body styles which evolved through the 1920, all models built in modest numbers. Economic volatility through this period led to the dissolution of many competitors in the luxury field, but Ralston, through modest ambition, was able to ride out the storms, if not able to capitalise fully during the fair weather periods. It must be remembered that Ralston was still manufacturing vehicle frames and finishing most bodies in the native Finland, and this compounded the difficulty in being able to react to rapidly changing market conditions.
Nonetheless, 1927 had been deemed the breakout year. The Type 8 was to be launched in mid 1928, using an engine from luxury competitor Auburn, who were readying their own straight 8, under new ownership by E.L. Cord. The Type 8 chassis was planned to support the 'senior' Ralstons - those Imperials, Limousines and Phaetons demanded by the most exclusive of customers, while the new Type-6 for 1927 would be renamed 'Lynx' and act as the 'junior' Ralston, in support of Roadsters, Speedsters and Coupes, in other words, all the smaller body styles, and in particular those that could be made in series production to help lower the cost.
In the end, things didn't go quite to plan. Both the Type 6 'Lynx' and the grand new Type 8 were launched just in time for the Wall Street Crash and financial crisis. The crisis ultimately killed off even more of the facing competition, but the actions to use type-production bodies on the established Type 6 chassis, along with a 'generic' engine, provided about the safest pathway through this period of automotive history. The image of the marque was upheld by the (barely, if at all profitable) Type 8, this series receiving some of the grandest body designs of any vehicle at this time. All variants of both the senior and junior cars were trimmed and detailed to the highest standards, the additional standardisation and volume of the junior Type 6 Lynx helping to reduce the bespoke items (and cost) on all but the most exclusive of fittings.
The car shown here is the Type 6 Lynx MkI-B of 1929 in Boat-tail Speedster (a bodystyle popular at the time). This model, along with all other revise 'B' models can be identified primarily by the reclined radiator grille and flowing fender design. The Boat-tail speedster was not one of the series production body styles, so production numbers for this variant were quite low. All the chassis and powertrain were shared with volume types, and from the cowl forward, this model is near identical to the much more common 'series' Coupe, Coupe-Cabriolet (both with rumble seats), and the Coupe-Sport.
The Type-6 Lynx was subsequently updated every two to three years up until the outbreak of WWII. At that point, the factory was given over briefly to the production of military vehicles, though a final series 'F', a non-luxury trimmed version of the preceding 1938-'E', and built in Sedan, Cabriolet-Sedan and a limited number of Coupe-Sport vehicles.
After the war production of passenger vehicles was largely transferred to the US (the main customer market), via a head quarter transition to Costa Rica, with the Type-8 (renamed to Tigre in 1938) powered by Cadillac V8 engines, initially at very low volumes. Ralston's first new post-war car was the Tigre MkII of 1954, using a modified 1948-53 Cadillac 'C' Body, frame, engine and underbody (some special versions used the long-wheelbase 'D' Body systems). There was no 'junior' Ralston at this time, and even in the vibrant US-market, total sales remained modest, requiring the continued adoption of major systems from a donor manufacturer.
This Ralston Typ-6 Lynx MkI B Boat-tail Speedster (1929) has be built on Lego miniland scale for Flickr LUGNuts 95th Build Challenge, - 'Designing the Ralston Legacy' - a challenge to design the fictitious Dragon 'Motorcycle' model for the fictitious Ralston company, though any of the previous Ralston challenge vehicles, the Tiger or the Rhino are also eligible to be submitted. The chief stipulation is that the model must feature a 'X' in the styling.
Pakistan offered some very fine 76cm gauge steam. One of the lines was Kohat - Thal. In 1983 we took the train for the full journey. There was no first class, only a sleeper car! The guard persisted we should pay the sleeper fare, but after I proved I could not stretch my body on the short (76 cm gauge!) benches, he laughed and let us be.