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photo: Michał Trzeciakowski

Screw beer! This is the best tea of my life! Sweet Leaf Tea! Haha

Kailo's got a really rough life

Jason Kohlbrenner teaches Final Cut Pro X during 2013 NPPA Multimedia Immersion Workshop at Newhouse School, Syracuse University

timothy jay harmon- shawn and sammy jo's new baby. born may 3rd, '07

photo: Michał Trzeciakowski

photo: Michał Trzeciakowski

Even santa needs breakfast buffet. He also wore red converse with green laces.

S/W Ver: 96.B0.0AR

Freight Boat Columbia river

North side of Mt Shasta on Hwy 97

What a difference a few months make...

 

Zenkoanhead one weight and my Cabela's Clear Creek one weight compared

If you want to enter the exciting world of the ever-developing media industry, there is a course at GTI carefully designed for those who wish to experience a comprehensive grounding in this area. Develop your technical and creative ability with state-of-the-art recording studios and be part of your own real-life projects. Work with Claddatv, GTI Gazette, GTI Sessions, GTI Radio, all Projects for Applied Learning, designed, produced and presented by GTI staff and students.

seen in the parking lot at publix

Just found this in my closet. Still has all the pieces. I win.

ITU-T Workshop on Embodied AI and Multimedia Technology Standards

 

The International Telecommunication Union (ITU) organized a workshop on “Embodied AI and Multimedia Technology Standards”, at the ITU headquarters in Geneva, Switzerland, on 10 October 2025. The workshop was co-located with the meeting of the ITU-T Study Group 21 "Technologies for multimedia, content delivery and cable television" (Geneva, 6-17 October 2025).

 

Embodied AI (EAI) can be described as a transformative shift in artificial intelligence that integrates AI into physical systems, enabling them to interact with and learn from their environment through sensory inputs and actions.

 

The aim of the workshop was to bring together institutions, academia, and industry to discuss the requirements for enabling embodied AI in multimedia. Key topics include exploring standardization opportunities for technology advancement, identifying gaps in ITU-T Recommendations, examining real-world use cases for embodied AI in multimedia, and fostering collaboration across the ICT supply chain, with a focus on defining future work for ITU-T SG21 related to embodied AI technologies. This event continues the success of the valuable discussions from the AI for Good Global Summit (July 2025).

 

A demo showcasing cutting-edge multimedia applications powered by AI technologies was organized at the venue.

 

©ITU/J. MacLeod

photo: Michał Trzeciakowski

photo: Michał Trzeciakowski

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