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Jason Kohlbrenner teaches Final Cut Pro X during 2013 NPPA Multimedia Immersion Workshop at Newhouse School, Syracuse University
If you want to enter the exciting world of the ever-developing media industry, there is a course at GTI carefully designed for those who wish to experience a comprehensive grounding in this area. Develop your technical and creative ability with state-of-the-art recording studios and be part of your own real-life projects. Work with Claddatv, GTI Gazette, GTI Sessions, GTI Radio, all Projects for Applied Learning, designed, produced and presented by GTI staff and students.
ITU-T Workshop on Embodied AI and Multimedia Technology Standards
The International Telecommunication Union (ITU) organized a workshop on “Embodied AI and Multimedia Technology Standards”, at the ITU headquarters in Geneva, Switzerland, on 10 October 2025. The workshop was co-located with the meeting of the ITU-T Study Group 21 "Technologies for multimedia, content delivery and cable television" (Geneva, 6-17 October 2025).
Embodied AI (EAI) can be described as a transformative shift in artificial intelligence that integrates AI into physical systems, enabling them to interact with and learn from their environment through sensory inputs and actions.
The aim of the workshop was to bring together institutions, academia, and industry to discuss the requirements for enabling embodied AI in multimedia. Key topics include exploring standardization opportunities for technology advancement, identifying gaps in ITU-T Recommendations, examining real-world use cases for embodied AI in multimedia, and fostering collaboration across the ICT supply chain, with a focus on defining future work for ITU-T SG21 related to embodied AI technologies. This event continues the success of the valuable discussions from the AI for Good Global Summit (July 2025).
A demo showcasing cutting-edge multimedia applications powered by AI technologies was organized at the venue.
©ITU/J. MacLeod