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Matt's modified G-36, modified further.

Naturally, credit for the original design goes to him.

Magic the Gathering, Islands, Mountains, Forest, Plains and Swamps.

Post for the Macro Mondays -group.

One of the most important games of my youth, Magic: The Gathering.

 

HMM!

A christmas gift for my buddy Marko

 

The 4th version of the MTG Mech

 

Previous versions:

MTG-02

MTG-03

MTG-04

THIS IS NOT MY WORK!

Please put all your praise here.

 

MTG: Team Mecha 6

 

Lu's treasure arrived yesterday afternoon.

Mother of Machines

 

Phyrexian Praetor

 

All Will Be One

The turn of a friendly card...

5D Mark2, Canon, Canon EF 100 mm f/2.8L Macro IS USM 1/10 f2.8 ISO3200

The first LR I've ever photographed. I believe this is the only one MTG has.

LtoR: Tibalt and a Human plainswalker. (Note both are red mana)

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

Main image

 

So I made a MOC based on a MOC based on a drawing based on a MOC because swaq.

 

MTG-03: www.flickr.com/photos/sparkytron/sets/72157646985612851/

Drawing: demitsorou.tumblr.com/post/95362179593/sir-tumbleweed-the...

MTG-02: www.flickr.com/photos/cezium/sets/72157643770191275

 

And yes this thing will probably continue.

 

Anyways, I'm quite satisfied with how this turned out, despite the fact that i was lacking some pieces for what I had in mind.

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

Sorry about the car getting in the way. I was on a moving bus.

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

Main image. Yes, it comes with a shield and a back add-on.

 

----------------------------

  

Had this thing laying around for some time, about time I posted it.

 

Obviously inspired by Djordje's MOCs. This was made mostly to test the head and to see how the light blue KK pieces can be used.

Not an ex-BFI truck, but it resembles one. This picked up trash today.

After completing the first phase of testing in one of spaceport's cleanrooms in Kourou, the MTG-i1 satellite has been transferred to the Hazardous Processing Facility to be prepared for fuelling.

 

The first Meteosat Third Generation satellite is scheduled for liftoff on an Ariane 5 rocket in December. Once in geostationary orbit, MTG-I1, which carries two new extremely sensitive instruments, promises to further bolster Europe's leadership in weather forecasting.

 

Credits: ESA/CNES/Arianespace/Optique video du CSG-P.Piron

Both of Merlin Travel's Plaxton Elites pose for the camera. URD923 was formerly registered YY65VXO ex Stagecoach 54272 whilst yellow YY65VXG was formerly Stagecoach 54265.

Malaysia Airlines A330 9M-MTG in the Harimau Malaya colour scheme at Adelaide Airport, South Australia.

Front, without add-ons

US-Car Treffen am Museum für Industriekultur (MIK), Osnabrück

After Demi from Tumblr made a cool drawing of MTG-02 that Cezium made. I was inspired to make my own version of it.

 

Because admit it, the MOC that Marko made totally sucks is pretty cool.

 

Original:

www.flickr.com/photos/cezium/sets/72157643770191275/with/...

 

Drawing: demitsorou.tumblr.com/post/95362179593/sir-tumbleweed-the...

 

The reason for changing the pistol to a sniper rifle is because Marko always picks sniper in video games..even though he sucks at aiming

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