View allAll Photos Tagged HTML5,
Mehr Infos auch auf www.w3.org/html/logo/
Während der MSDN on Tour Sommer-Edition im Juni 2011 werden wir auch das Thema HTML5 behandeln: www.MSDN-on-Tour.de
This photo is licensed under a Creative Commons license. Please credit Rob Larsen with a link to Drunkenfist.com, if you use this photo anywhere. Thanks.
This photo is licensed under a Creative Commons license. Please credit Rob Larsen with a link to Drunkenfist.com, if you use this photo anywhere. Thanks.
This is based on the original game's "Level 9" battlefield layout.
On the TODO list: Upgrading the enemy AI to be tougher including firing heat-seeking missiles at your chopper, dropping infantry on your bunkers / super bunkers, and other offensive strategies.
I was looking for textures when I found these nice linen textiles, so I started to "sew" them together...
HTML5 APIs Will Change the Web… And Your Designs
Jen Simmons, Designer
For the last twenty years, we have been creating websites from inside of a certain set of constraints—inside the limits of the technology that runs the web. We became so used to those constraints, we stopped thinking about them. But HTML5 changes many of these limits. The new HTML specs define a lot more than markup—there’s a lot about databases, communication protocols, and how websites & browsers talk to each other. It’s radical stuff that will redefine the creature formerly known as the “web page.” In this talk, Jen will walk us through the new possibilities created by HTML5’s APIs and how they will shape the web of the future.
HTML5 Doctor gets a mention in the resources section.
Reset stylesheet and HTML5 Gallery also get a mention
To commemorate the fact that HTML5 has been renamed HTML and the HTML spec can now be considered a ‘living standard’
Other people have created games in a canvas. This an extreme example where somebody wrote a JavaScript emulator for the original Space Invaders runtime engine.
www.bluishcoder.co.nz/2008/09/javascript-space-invaders-e...
HTML5 video has been added recently as an input format for canvas. Real-time pixel filtering in videos like setting the RGBa alpha channel of green pixels to become transparent is possible now as it has been before for still images. You'll need Firefox 3.5 for the live demo. Note that the compression artifacts are on flickr, the original is flawless.
A quick screencast showing how you can customize the "Bar UI" player interface. It uses SVG icons and CSS gradients, etc., so it's effectively resolution-indepdent and looks good on screens of all sizes.
You can also skin the interface with texture and color, and shuffle the order of elements with little trouble.