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A WIP stochastic system made in a Game Engine that spits out HD screengrabs when you press Return.

  

What the heck is this wierd smoke that the N-Gage booth puts out? It's really cool looking but...

...

MUST. BUY. N-GAGE. NGGGHHHNNNN.

On a gamedev sound party before KRI 2010.

13 may 2010

This is a simple screenshot of the original tetris tutorial that I emulated when developing Go Tetris!.

DreamStudio,

Prompt: A young woman with blue eyes, red lips, [[face expression]], slim, brown, short curly hair and glasses in a blue shirt and brown vest, short dark blue skirt and high heels. full body, no background. colored french comic style.

Modell: Stable Diffusion XL, Style: Comic Book.

Personagem criado na primeira aula de Design de Games I. Nome do personagem é John Doe e ele foi criado usando Corel DRAW X4.

Once you made it to the front of the three hour line outside, your reward was to join one of these lines inside.

Scenario,

Prompt: A young woman with red lips, blue eyes, slim, brown, curly hair and glasses in a blue shirt and brown vest, short dark grey skirt and high heels. full body, no background. colored french comic style, (((no background))).

Negative Prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, gloves, backpack, shoulder bag, bag, (((shoulder bag))).

Modell: Stable Diffusion XL, Style: Creepy Nordic + Belgian + Semi-Realistic.

I wanted to keep the logo simple, and it absolutely needed a pixel-type font.

 

This is what I ultimately created after many failed attempts.

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