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Photo showing Impressions of the "Wandering Factory - Prototyping the Future of Local, Cyclic Manufacturing" by Johannes Braumann (AT) – Creative Robotics (UfG Linz), Gabriel Gruber (AT) – MHC, Stephan Hölzl (AT) – MHC, Martin Krčma (CZ) – TU Brno, Sebastian Lämmermann (AT) – IPPE (JKU), Bashir Moradibastani (IR) – Creative Robotics (UfG Linz), Martin Reiter (AT) – IPPE (JKU), Martin Schwab (AT) – Creative Robotics (UfG Linz), Karl Singline (AU) – Creative Robotics (UfG Linz), Genevieve Howard (IE) – Creative Robotics (UfG Linz), Darija Pejic (AT) – Creative Robotics (UfG Linz) at the Ars Electronica Festival 2021.
It is clear that the future of production has to be local and must be built around a circular economy. The Wandering Factory project pushes that goal a step further and relocates production directly to where it is needed, by equipping a robotic arm with an industrial 3D printer and mounting it onto an electric, tracked unmanned rover. Once there, it can autonomously fabricate objects using recycled materials, having adapted individually to the environment and the constraints of the chosen site. The system is the result of a two-month interdisciplinary collaboration among institutions, with the goal of creating a proof-of-concept for the future local fabrication. By using only products that are presently commercially available, brought together in a minimum amount of time, we showcase that the technology to make production mobile, urban, and flexible already exists – it just has to be used.
Credit: tom mesic
Composite color photograph (from glass plate images exposed with different filters) from the Library of Congress taken by Sergei Mikhailovich Prokudin-Gorskii c1910. This image is of textile factory.
My newly minted pier/factory diorama. It has been over 6 months in the making. A few do-overs with the water. Lots more detail than any other dio I have built. This one measures in at a 2 foot cube. I had to rebuild my lighting poles to be able to account for taller walls than ever before. I am already ready for my next build. I am sure I am not the only one that happens to.
The pier is made of 100% wood, nailed together and then weathered. The crane on top moves side to side as well as back and forth. There is a winch that works too. There are two doors that also slide. They are thick art board that were scored for wood texture and then weathered.
There is a secondary winch that comes out of the back door. The i-beam can move in and out as well as the pulley moving forward and back.
A close-up of the winch under the moving platform. This one was a labor of love. It was rebuilt a few times to get the right look as well as being sturdy enough to work and not break.
The water was a problem for me. I used a piece of pressboard. In my initial investigation on how to make the water, I saw someone use clear silicone. I painted the base and spread out the silicone. It looked nice, but it never dried well. It stayed sticky after a few weeks of drying. If I ever got anything on it, it stuck. So with lots of art supplies stuck in the caulk, I had to cut it off.
I ended up laying down a layer of plaster of paris and tapping it with a gloved hand. It ended up with a great texture. I added color including blues, green and black. After the paint dried, I coated it with a layer of gloss Mod Podge. That gave it a great shine and left a bit of clear residue in the waves to give even more of a definitive texture.
Ventured inside the old factory to see what was around. We found some really cool places and took a few timelapses as well. Overall a really cool place for an abandoned explorer.
3 shot HDR processed in Photomatix Pro and edited in Photoshop CS5.
First try with layering! Ahaha, I tried to be like Edie Sedgwick, but basically failed. Note the horrible makeup and candy cigarette.
Oh, and texture by ishkamina! Check out her awesome photostream. :)
New Orleans Shrimp
The original article where this image lives is at
www.wherewevebeen.com/2010/04/cheesecake-factory.html
Enjoy!
This girl will be joining my family soon :) I love her pink hair! Sadly the other girl I wanted was too much, and someone made an offer for way less than the price listed and it was accepted :( Oh well, this girl is cute as well!
*not my photo*
Soul Factory
The Soul Factory returns to Ascona: a great local band that plays the music of Ray Charles, Etta James, Otis Redding, and of many other soul legends of soul.
The Soul Factory was formed in Lugano in 1999 - under the name of Swing Factory - by trumpeter Ceck Formenteri. Their repertoire initially included various musical genres drawing on the music of artists such as the Blues Brothers, Elvis Presley, James Brown, Stevie Wonder, Ray Gelato, Candy Dulfer. After a brief funk jazz phase, from 2014 the band performs distinctive soul music by Ray Charles, Etta James, Eddie Floyd, The Commitments, Dusty Springfield, Aretha Franklin, Tina Turner, Otis Redding and many other...
From: CH
Style: Soul
Date: 26.6
Ceck Formentitrumpet
Valentina Londino vocals
Nigel Caseyalto sax
Pasquale Edoardo Giorgio trombone
Mattia Mantelloguitar
Marco Brambilla bass
Carlo Ferraridrums
Alessio Pensohammond
Photo showing the Project "Wandering Factory" by Johannes Braumann (AT) – Creative Robotics (UfG Linz), Gabriel Gruber (AT) – MHC, Stephan Hölzl (AT) – MHC, Martin Krčma (CZ) – TU Brno, Sebastian Lämmermann (AT) – IPPE (JKU), Bashir Moradibastani (IR) – Creative Robotics (UfG Linz), Martin Reiter (AT) – IPPE (JKU), Martin Schwab (AT) – Creative Robotics (UfG Linz), Karl Singline (AU) – Creative Robotics (UfG Linz), Genevieve Howard (IE) – Creative Robotics (UfG Linz) and Darija Pejic (AT) – Creative Robotics (UfG Linz) at the Ars Electronica Festival 2021.
The Wandering Factory project relocates production directly to where it is needed, by equipping a robotic arm with an industrial 3D printer and mounting it onto an electric, tracked unmanned rover. Once there, it can autonomously fabricate objects using recycled materials, having adapted individually to the environment and the constraints of the chosen site. The system is the result of a two-month interdisciplinary collaboration among institutions, with the goal of creating a proof-of-concept for the future local fabrication. By using only products that are presently commercially available, brought together in a minimum amount of time, we showcase that the technology to make production mobile, urban, and flexible already exists – it just has to be used.
Credit: tom mesic