View allAll Photos Tagged ExperienceDesign

Brief: To Land Mark an experience that took place in a public space.

Description: To experience the urban environment as a playground; to engage our bodies with our environment through this play and to landmark our movements through sound.

IxDA SF Protofarm 2009 - Kicker's touch screen conference phone prototype

 

We have officially entered the "Attention Recession."

 

With that in mind, I prepared a proposal for a client by preparing a full 35-page PDF outlining the nature of the issue - 10 trends, 10 bold ideas, and 10 action plans they could pursue right now. Give it a look!

 

The numbers are staggering. We are seeing a complete collapse in how long people are willing to focus, particularly if they are dealing with a purchase. There's something we can call "time to clarity", and it's collapsing. Gen Z now averages an attention span of just 6.5 seconds. For pre-teens? It drops to a mere 4.2 seconds.

 

That's how long it takes someone to look at something, come to understand it, and make a decision.

 

Think about that. You have four seconds.

 

In that fleeting blink of an eye, a consumer is scanning 12 feet of shelf space. On your web site, they are giving you less time than they give to a short TikTok video. If they can't understand you, value you, or desire you in that window, you don't exist.

 

You aren't just losing a sale; you are becoming invisible.

 

This isn't just a marketing challenge; it's a fundamental shift in the customer relationship.

 

In a linear world, we sold products. In an exponential world, the product is secondary to the moment.

 

The retailers and brands that will thrive in 2026 and beyond aren't the ones with the best inventory; they are the ones who transform a "transaction" into a "discovery." They understand that in an attention-starved marketplace, experience is the only competitive advantage that cannot be scrolled past.

 

If you are still trying to sell a product to a mind that has already moved on, you are fighting a losing battle. You might want to look at the deck

 

You need to stop the clock. You need to engineer the moment. Moments that are collapsing.

 

Because if you don't own the experience, you don't own the future.

 

---

 

Futurist Jim Carroll has spoken to dozens of retailers and at retail conferences. Details at retail.jimcarroll.com

 

#Attention #Experience #Marketing #GenZ #Retail #Future #Consumer #Engagement #Moments #Strategy #Innovation #Discovery #Branding #Speed #Connection #Digital #Transformation #Focus #Trends #Action #Visibility #Customer #ExperienceDesign #Bold #Onwards

 

Original post: jimcarroll.com/2026/02/decoding-tomorrow-daily-inspiratio...

IxDA SF Protofarm 2009 - Kicker's touch screen conference phone prototype

For more information, please have a look at www.edolounge.org

jason isn't even in focus he's so crazed.

IxDA SF Protofarm 2009 - Adam shows off a prototype and user flows for a game tying in with Project Runway Season 3.

IxDA SF Protofarm 2009 - Chaz Giles shares a prototype for 249 Smiles, and app that helps mothers find healthcare and early education resources.

Steve Portigal starts the day off: "Well, we did all this research . now what?"

the euroGEL2006 crew

For more information, please have a look at www.associes.ch

IxDA SF Protofarm 2009 - Kicker's touch screen conference phone prototype

AIGA Currents 9 - Influences @ Seattle Art Museum.

an Experience Design Conference

 

IxDA SF Protofarm 2009 - Kicker's touch screen conference phone prototype

Ruby Room, Oakland

Thanks to the cooks!

For more information, please have a look at www.associes.ch

science page, chaptered video reorders itself to your selected interest.

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