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Jardins de Métis
Je ne suis pas 100% certain de l'identification.
Canon FD 200mm f/4 @ 4
[Floxglove, Reford Gardens - I am not 100% sure of the identification, there was no sign close by]
... è come una margherita, non ha il profumo di una rosa, non possiede la bellezza di un'orchidea, ma quando si ha la fortuna di averla non si puo' far altro che apprezzarla.
Gesche Joost, Juliet Wanyiri und Anna Waldmann-Brown diskutieren auf der re:publica 2015 am 07.05.2015 in Berlin.
Copyright: re:publica/Jan Zappner
Het SNS REAAL Fonds ondersteunt met de programmaregeling ‘Digitale innovatie voor musea’ musea die hun collectie willen ontsluiten door verhalen te vertellen met digitale media.
Het seminar Moving Stories in Het Nieuwe Instituut bracht dertien gehonoreerde musea, drie experts en tweehonderd geïnteresseerden samen. De musea presenteerden hun projectplannen en gingen in discussie met experts en het publiek.
Het seminar Moving Stories was een vervolgsessie op de studiedag die op 31 januari 2013 plaatsvond in Het Nieuwe Instituut. De dertien musea kregen op die dag aanwijzingen en suggesties voor hun projecten, die ze vervolgens op Moving Stories presenteerden. Verder vertelden experts Kars Alfrink en Duncan Speakman over hun werk en analyseerde Harry van Vliet van het lectoraat Crossmedia Business van de Hogeschool Utrecht de programmaregeling.
Lees het verslag en bekijk de presentaties en video’s op virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i...
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Through its digital innovation in museums scheme, the SNS REAAL Fonds supports heritage institutions seeking to make their collections more accessible to the public through electronic storytelling.
The SNS REAAL Fonds and The New Institute brought together 13 such museums, three expert guests and 200 audience members at the Moving Stories seminar. The museums introduced their planned projects and discussed them with the experts and audience.
Game designer Kars Alfrink and artist Duncan Speakman also spoke about their work, and Harry van Vliet, a cross-media business lecturer at HU University of Applied Sciences Utrecht, analysed the digital innovation in museums scheme. The seminar followed a study day on 31 January at The New Institute, at which the museums received advice and suggestions relating to their digital narrative projects.
To read a report on the seminar and view the presentations and videos, visit virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i... (in Dutch).
Foto's: Sebastiaan ter Burg - Creative Commons BY
Het SNS REAAL Fonds ondersteunt met de programmaregeling ‘Digitale innovatie voor musea’ musea die hun collectie willen ontsluiten door verhalen te vertellen met digitale media.
Het seminar Moving Stories in Het Nieuwe Instituut bracht dertien gehonoreerde musea, drie experts en tweehonderd geïnteresseerden samen. De musea presenteerden hun projectplannen en gingen in discussie met experts en het publiek.
Het seminar Moving Stories was een vervolgsessie op de studiedag die op 31 januari 2013 plaatsvond in Het Nieuwe Instituut. De dertien musea kregen op die dag aanwijzingen en suggesties voor hun projecten, die ze vervolgens op Moving Stories presenteerden. Verder vertelden experts Kars Alfrink en Duncan Speakman over hun werk en analyseerde Harry van Vliet van het lectoraat Crossmedia Business van de Hogeschool Utrecht de programmaregeling.
Lees het verslag en bekijk de presentaties en video’s op virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i...
----
Through its digital innovation in museums scheme, the SNS REAAL Fonds supports heritage institutions seeking to make their collections more accessible to the public through electronic storytelling.
The SNS REAAL Fonds and The New Institute brought together 13 such museums, three expert guests and 200 audience members at the Moving Stories seminar. The museums introduced their planned projects and discussed them with the experts and audience.
Game designer Kars Alfrink and artist Duncan Speakman also spoke about their work, and Harry van Vliet, a cross-media business lecturer at HU University of Applied Sciences Utrecht, analysed the digital innovation in museums scheme. The seminar followed a study day on 31 January at The New Institute, at which the museums received advice and suggestions relating to their digital narrative projects.
To read a report on the seminar and view the presentations and videos, visit virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i... (in Dutch).
Foto's: Sebastiaan ter Burg - Creative Commons BY
Het SNS REAAL Fonds ondersteunt met de programmaregeling ‘Digitale innovatie voor musea’ musea die hun collectie willen ontsluiten door verhalen te vertellen met digitale media.
Het seminar Moving Stories in Het Nieuwe Instituut bracht dertien gehonoreerde musea, drie experts en tweehonderd geïnteresseerden samen. De musea presenteerden hun projectplannen en gingen in discussie met experts en het publiek.
Het seminar Moving Stories was een vervolgsessie op de studiedag die op 31 januari 2013 plaatsvond in Het Nieuwe Instituut. De dertien musea kregen op die dag aanwijzingen en suggesties voor hun projecten, die ze vervolgens op Moving Stories presenteerden. Verder vertelden experts Kars Alfrink en Duncan Speakman over hun werk en analyseerde Harry van Vliet van het lectoraat Crossmedia Business van de Hogeschool Utrecht de programmaregeling.
Lees het verslag en bekijk de presentaties en video’s op virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i...
----
Through its digital innovation in museums scheme, the SNS REAAL Fonds supports heritage institutions seeking to make their collections more accessible to the public through electronic storytelling.
The SNS REAAL Fonds and The New Institute brought together 13 such museums, three expert guests and 200 audience members at the Moving Stories seminar. The museums introduced their planned projects and discussed them with the experts and audience.
Game designer Kars Alfrink and artist Duncan Speakman also spoke about their work, and Harry van Vliet, a cross-media business lecturer at HU University of Applied Sciences Utrecht, analysed the digital innovation in museums scheme. The seminar followed a study day on 31 January at The New Institute, at which the museums received advice and suggestions relating to their digital narrative projects.
To read a report on the seminar and view the presentations and videos, visit virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i... (in Dutch).
Foto's: Sebastiaan ter Burg - Creative Commons BY
What is #happiness Do the technical and digital possibilities make us #happy? Can digital happiness be measured by social media fame, followers and likes? And do you think that it should be this way?
Digitale Welten 2019 workshops took place from the 1.-4. of October 2019 at the Mousonturm. The exhibition of the results was opened on the 4th and ran until the 8th of October. Workshop hosts were Kati Hyyppä, Nadja Buttendorf, Gloria Schulz and Christopher Weimann.
Photos by Erie Ehrenberg
Het SNS REAAL Fonds ondersteunt met de programmaregeling ‘Digitale innovatie voor musea’ musea die hun collectie willen ontsluiten door verhalen te vertellen met digitale media.
Het seminar Moving Stories in Het Nieuwe Instituut bracht dertien gehonoreerde musea, drie experts en tweehonderd geïnteresseerden samen. De musea presenteerden hun projectplannen en gingen in discussie met experts en het publiek.
Het seminar Moving Stories was een vervolgsessie op de studiedag die op 31 januari 2013 plaatsvond in Het Nieuwe Instituut. De dertien musea kregen op die dag aanwijzingen en suggesties voor hun projecten, die ze vervolgens op Moving Stories presenteerden. Verder vertelden experts Kars Alfrink en Duncan Speakman over hun werk en analyseerde Harry van Vliet van het lectoraat Crossmedia Business van de Hogeschool Utrecht de programmaregeling.
Lees het verslag en bekijk de presentaties en video’s op virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i...
----
Through its digital innovation in museums scheme, the SNS REAAL Fonds supports heritage institutions seeking to make their collections more accessible to the public through electronic storytelling.
The SNS REAAL Fonds and The New Institute brought together 13 such museums, three expert guests and 200 audience members at the Moving Stories seminar. The museums introduced their planned projects and discussed them with the experts and audience.
Game designer Kars Alfrink and artist Duncan Speakman also spoke about their work, and Harry van Vliet, a cross-media business lecturer at HU University of Applied Sciences Utrecht, analysed the digital innovation in museums scheme. The seminar followed a study day on 31 January at The New Institute, at which the museums received advice and suggestions relating to their digital narrative projects.
To read a report on the seminar and view the presentations and videos, visit virtueelplatform.nl/kennis/moving-stories-in-het-nieuwe-i... (in Dutch).
Foto's: Sebastiaan ter Burg - Creative Commons BY
[se qualcuno si sentisse infastidito dalla presenza della propria immagine nel mio stream puo scrivere a levalafoto@yahoo.it e provvedero' quanto prima a rimuoverla.]
OneAvatar was shown at the third edition of the Milano in Digitale event. An installation featuring a 3D game in which players could shoot the OneAvatar character, causing electric shocks to hit the body of the player wearing the OneAvatar suit, creating a phisical connection between our physical bodies and our identities in the digital worlds.
The installation features the results of the research coming from the OneAvatar project: technology, emotion, identity, relational dimensions in the digital domains are some of the fundamental topics analyzed.
For the event a complete marketing and communication strategy was produced to create a fictional, but realistic and produceable, product to create the narrative level of the performance: the performer was displayed as in a shopping center showcase, with the product and the related gadgets available for sale. A further analysis on the evolution of art in the contemporary era, in its hybridization wth communication, marketing and ethnographical practices.
more info at:
www.artisopensource.net/2008/11/15/oneavatar-milano-in-di...
and here:
concept and installation by
Salvatore Iaconesi [xDxD.vs.xDxD]
Oriana Persico [penelope.di.pixel]
OneAvatar was shown at the third edition of the Milano in Digitale event. An installation featuring a 3D game in which players could shoot the OneAvatar character, causing electric shocks to hit the body of the player wearing the OneAvatar suit, creating a phisical connection between our physical bodies and our identities in the digital worlds.
The installation features the results of the research coming from the OneAvatar project: technology, emotion, identity, relational dimensions in the digital domains are some of the fundamental topics analyzed.
For the event a complete marketing and communication strategy was produced to create a fictional, but realistic and produceable, product to create the narrative level of the performance: the performer was displayed as in a shopping center showcase, with the product and the related gadgets available for sale. A further analysis on the evolution of art in the contemporary era, in its hybridization wth communication, marketing and ethnographical practices.
more info at:
www.artisopensource.net/2008/11/15/oneavatar-milano-in-di...
and here:
concept and installation by
Salvatore Iaconesi [xDxD.vs.xDxD]
Oriana Persico [penelope.di.pixel]
- Classification : angiosperme
- Famille : scrophulariacées
- Période de floraison : de juin à septembre
- Méthode de pollinisation : par les insectes
- Type de fructification : capsule
- Biotope : chemin forestier, lisière de forêt, clairière …
- Dimension : de 40 à 200 cm de hauteur
- Distribution : ouest et sud-ouest de l’Europe jusqu’à 1000 m d’altitude. Absente en – région méditerranéenne
- Période de végétation : bisannuelle, dans le cas de biotope favorable, elle peut être vivace
- Sol et exposition : elle s’installe sur les sols pauvres en calcaire. Exposition ensoleillée et mi-ombragée
Comment la reconnaître
Elle est très simple à identifier, heureusement d’ailleurs, car il vaut mieux éviter tout contact avec elle. Cette plante est très toxique, elle contient de la digitaline – un poison violent – dans toutes ses parties. Le coquelicot est une plante à fleurs de la famille des Papavéracées. Son nom latin est le papaver rhoeas. On le reconnaît également par ses noms « pavot rouge » et « pavot sauvage ». Les fleurs de coquelicot embellissent les prés et jardins de leurs robes rouges durant les saisons estivales.
Le coquelicot possède en effet une propriété sédative. Il contient un alcaloïde particulier appelé la rhœadine. Celui-ci a été utilisé pendant longtemps pour procurer aux enfants comme aux adultes un sommeil serein et réparateur. La fleur était aussi utilisée pour soigner l’hyperémotivité, la nervosité et même les affections de l’appareil respiratoire. Dès lors, offrir un bouquet de cette fleur signifie donner du réconfort à celui qui souffre, que ce soit à cause d’un chagrin d’amour ou d’une perte d’un être cher. La fleur endort les chagrins dans le sommeil et l’oubli. Elle représente ainsi la consolation, le repos et la tranquillité.
Encore plus romantique, comme le coquelicot est une belle fleur délicate qui peut se faner rapidement, il peut signifier « aimons-nous au plus tôt ». C’est parce que sa beauté est éphémère qu’il faut en profiter pour jouir de cette ardeur.
Cependant, ce qu’on remarque avec les coquelicots, c’est qu’ils n’ont pas besoin d’être replantés pour repousser et refleurir. Avec leurs milliers de graines qui s’échappent de leurs fruits, ils se ressèment tout seuls sans l’aide d’un être humain ni d’un insecte. Voilà pourquoi, on l’associe au symbole de la fécondité, de la fertilité.