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Conferenza
Tavola Rotonda: "I fattori chiave e i trend nelle tecnologie digitali, che cambieranno il nostro modo di interagire con le persone e l'ambiente circostante"
#Color_Fairies_Coloring_Book_With_Augmented_Reality
An engaging, fun activity book combining coloring and augmented reality for children. Kids will love the fairy-themed coloring pages as Augmented Reality brings the pages to life! This high-interest coloring activity book will change the way children learn to imagine through augmented reality with which kids interact, learn and become smart and creative!
Get Your Book Here.
MW18 attendees gather to hear about the latest from ILMxLab at Lucasfilm, Ltd.
Chantal Drake (who helped with social media at the conference) finds herself on the other end of the camera).
Photo by Heather Shelton
"The gaping wound in America's National Security is without a doubt, the unregulated Dragnet Surveillance Capitalists"- James Scott
#surveillancecapitalists #capitalism #corporateshill #facebookmemo #DeleteFacebookAccount
Estado Lateral Media Lab presenta un nuevo proyecto basado en la experimentación audiovisual en vivo.
El colectivo artístico formado por i2off.org+r3nder.net junto a DJ Rol3x comienza a exhibir una novedosa producción propia en formato de show experimental.
POS, Project Open Sound es un show de laboratorio. Con el solo diseño de su estructura, el resto consiste en la puesta en escena de aplicaciones y herramientas que ellos mismos desarrollan e investigan.
Abren su laboratorio en formato de performance audiovisual improvisando y manipulando al mismo tiempo imágenes y audio mediante diversas técnicas, convirtiendo cada presentación en una sesión de características imposibles de repetir.
Un despliegue de artillería tecnológica a prueba en tiempo real que logra conjugar los aspectos visual y musical, generando un show multimedia de fuerte contenido artístico y técnico.
Eng:
Estado Lateral Media Lab presents a new project based on the audio-visual live experimentation.
The artistic group formed for i2off.org+r3nder.net together with DJ Rol3x begins to exhibit a new production in format of experimental show.
Project Open Sound is a laboratory show. With the alone design of his structure, the rest consists of the putting of scene of applications and tools that they themselves develop and investigate.
They open his laboratory in format of audio-visual performance improvising and manipulating at the same time images and audio by means of diverse skills, turning every presentation into a session of characteristics impossible to repeat.
An unfolding of technological artillery to proof in real time that manages to bring together the aspects visually and musically, generating a show multimedia of contained artistic and technical fort.
So much to learn at the 2018 Museums and the Web conference in Vancouver!
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Photo by Roz McNulty
So much to learn at the 2018 Museums and the Web conference in Vancouver!
See yourself in the photo? Tag it!
Photo by Roz McNulty
Shirley Library, 28 July 2016.
File Reference: 2016-07-28-Shirley-Krabby
From the collection of Christchurch City Libraries
Dr. Alan Rudolph addresses the 2nd annual Virtual and Augmented Reality Symposium in the Multi-Purpose Stadium. October 20, 2017
So much to learn at the 2018 Museums and the Web conference in Vancouver!
See yourself in the photo? Tag it!
Photo by Roz McNulty
MW18 attendees gather to hear about the latest from ILMxLab at Lucasfilm, Ltd.
Conference co-chair David Alexander opens the morning.
Photo by Roz McNulty
Rome Reborn at SIGGRAPH 2008:
Augmented Reality overlays of 3D roman monuments via markerless tracking.
Realized with instantplayer and instantvision:
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
3D technology afternoon at Shirley Library. Photo taken Friday 29 April 2016.
File Reference: 2016-04-29-IMG_0914
From the collection of Christchurch City Libraries
Stefano Maruzzi, Country Director di Google Italia durante il suo intervento di IAR Business
Tavola Rotonda: "I fattori chiave e i trend nelle tecnologie digitali, che cambieranno il nostro modo di interagire con le persone e l'ambiente circostante"
3D technology afternoon at Shirley Library. Photo taken Friday 29 April 2016.
File Reference: 2016-04-29-IMG_1063
From the collection of Christchurch City Libraries
Nokia Unveils JobLens App In North America, Brings Augmented Reality To The Job Market: po.st/uDbdzy