View allAll Photos Tagged Assassinscreed

Assassin's Creed Odyssey

 

Otis_Inf Camera Tools | Nvidia DSR | Reshade | Camera Raw

Ingame photomode/SRWE 3000x3000

 

Assassin's Creed Origins - The Hidden Ones

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Ingame photomode

4000x4000

"Assassin's Creed Origins"

-7000x5250 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Assassin's Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the eleventh major installment, and twentieth overall, in the Assassin's Creed series and the successor to 2017's Assassin's Creed Origins. Set in the year 431 BCE, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary (Ancient Greek: μίσθιος misthios) who fights for both sides as they attempt to unite their family and uncover a malign cult.

  

"Assassin's Creed Origins"

-7000x5250 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Assassin's Creed Unity

AMD SuperResolution

Reshade

Hatti's Camera Tools

Assassin's Creed Unity

 

Hattiwatti Tools | Timestop CT by Otis_Inf | Nvidia DSR | Reshade | Camera Raw

Assassin's Creed Origins

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

 

Assassin's Creed Origins

● Reshade 3.1.0

● 8MP

● Otis Camera Tools

● SRWE Hotsampling

 

Contact · Twitter

Assassin's Creed Origins

 

• SRWE;

• Frans Bouma's Camera Tools;

• In-Game Photomode;

• ReShade 4.0.2.

Assassin's Creed Odyssey: The Fate of Atlantis

 

Otis_Inf Camera Tools | Nvidia DSR | Reshade | Camera Raw

"Assassin's Creed Origins"

-5333x4000 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

Assassin's Creed Rogue

@5760x3240, Reshade(SweetFX, GemFX), CheatEngine(jim2point0's Script), Crop

Ciara ingen Medba

Camera tools by Frans Bouma, Reshade 4.9.1

Assassin's Creed Unity

 

Hatti's Tools | Improvements Hack CT by Skall & Otis_Inf | ReShade | WBG | Camera Raw

Camera tools by Frans Bouma, Reshade 4.9.1

Assassin's Creed: Odyssey

Otis_Inf's injectable camera system; hotsampling via SRWE (~25MP); bicubic smother resampling; reshade 4.0.2

Assassin's Creed Origins

 

• SRWE;

• Frans Bouma's Camera Tools;

• In-Game Photomode;

• ReShade 4.0.2.

Assassin's Creed IV: Black Flag

-One3rd- cheat engine table with camera options; NVIDIA DSR 4K; reshade

Assassin's Creed: Odyssey

Otis_Inf's injectable camera system; hotsampling via SRWE (6000x5000); bicubic smother resampling; reshade 4.0.2

"Assassin's Creed Origins"

-7000x5250 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

"Assassin's Creed Origins"

-7000x5250 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

The Morrigan is a heavily modified sloop-of-war that is featured heavily in Assassins Creed: Rogue, an instalment of the well known Assassins Creed franchise that was released in 2014 and quite recently received a remaster.

 

If one upgrades the Morrigan all the way it is completely covered in silver decorations and armor plating which made it so interesting to me since I love working with metallic silver. It took an absurd amount of pieces and I doubt I will undertake something similar anytime soon.

 

This model had been on my desk for the better part of a year. Originally supposed to be finished for the Assassins Creed collab last fall I had to postpone it again and again due to work and life being in the way, and also due to its complex nature. In the end it measured slightly longer than 1 meter, the picture doesn't quite do it justice.

 

I learned a lot throughout the process and yet the Morrigan turned out to be a bit of a failure: After its inner structure got destroyed on the flight to Chicago I was unable to set it up at Brickworld this year and it had to remain in my suitcase, leaving me without my ‚main model‘. At least I had taken some photos before leaving which now allows me to present it here. I’m afraid this is the only picture I will post due to the aforementioned debacle.

 

I hope you like it, it was quite marvellous in person if I may say so :)

 

Many thanks to Ben for his continuous support and the Rogues, without whom I likely wouldn't have posted this.

Assassin's Creed Unity

 

Hattiwatti Tools | Timestop CT by Otis_Inf | Nvidia DSR | Reshade | Camera Raw

Assassin's Creed Origins

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Edit with Photoshop and Polarr®

- Reshade

- In game Photomode

Camera tools by Frans Bouma, Reshade 4.9.1

Assassin's Creed Odyssey • In Game Photomode (freecam, FOV, filters and exposure) • No ReShade yet

Assassin's Creed Unity

 

Hattiwatti Tools | Timestop CT by Otis_Inf | Nvidia DSR | Reshade | Camera Raw

Assassins Creed Unity

Tools: Extreme Injector v3

Assassin's Creed Odyssey

Ubisoft

Friday afternoon, wishing for better (read: not pouring down) weather. Time to photography another gaming statue, this time from the Assassin's Creed games. As usual, my beloved and patient wife was on smoke machine duty. Wouldn't know what I'd do without her help!

Assassin's Creed Origins

Reshade

Frans Bouma (UUU)

Assassin's Creed Shadows

• SRWE Hotsampling

Tools by Frans Bouma www.patreon.com/Otis_Inf

"Assassin's Creed Origins"

-6000x4500 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Assassin's Creed Shadows

• SRWE Hotsampling

Tools by Frans Bouma www.patreon.com/Otis_Inf

Assassin's Creed Origins

● Reshade 3.1.0

● 11MP

● Otis Camera Tools

● SRWE Hotsampling

 

Contact · Twitter

Ingame photomode/SRWE for custom resolution

"Assassin's Creed Origins"

-7000x5250 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

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