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The council meeting to discus the recent orc attacks on alliance controlled lands made up of one member from each faction, dwarf, lion knight, mage, elf and paladin.
Working a new bazooka blaster attach to the left shoulder of AMS FS 99 Führungsmaschine Mark II "Mistel" which could be swing in action and at the same time to lock in place when not in used.
This plane design is inspired by CAS-1 Dual Configuration close air support aircraft by Tom Alfaro which came across browsing in Printrest which make me curious on how to make this awesome craft design apply into a brick lego brick. Therefore i present to you BZ-05 Bembix Zorn"Stinger"
This is not the final design. I am working on it with some minor design to be added in and maybe a few design changes. This is a follow up design from MV-18 Manta Viper concept but more deadly with dual configuration design as in hovering and a thurst jet plane concept for a close air support.
Pilot by two crews: one is pilot and the other is a navigator /Engineering sitting at the back.
LEGO trees!⠀
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When I did a commissioned job a few weeks ago I was faced with a challenge, the city needed green spaces and trees, but I have very low amounts of tree elements...⠀
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The solution? Brick building my own trees! I quite liked the final result, and a couple of this trees together make for a really nice green/florest area!⠀
Scandinavian Sea House MOC is a small - but functional - house by the sea. It is shaped like an L and located somewhere in the Swedish archipelago. Downstairs you find a small TV-room and kitchen next to a guest room and a laundry room. A storage space is hidden underneath the staircase, that leads up to the master bedroom. And now we come to the best part - the home spa! Here you find a Turkish bath and resting chairs in a peaceful environment with a panorama sea view. Double glass doors lead to the roof terrace outside.
MV-18 Manta Viper is a single-seat, single engine light multirole fighter designed for close air support and ground attack. The main design is to create a small visual frame with high manoeuvrability. The wing would be foldable to cater more space within the hangar.
Miniland Gary and the Mythbusters ball returned to Seattle to begin the next leg of his odyssey. This year he will travel Canada with Simon Liu. And this year he has a new friend in tow, too!
MV-18 Manta Viper is a single-seat, single engine light multirole fighter designed for close air support and ground attack. The main design is to create a small visual frame with high manoeuvrability. The wing would be foldable to cater more space within the hangar.
The Williams Renault FW18 that allowed DAMON HILL to become 1996 F1 World CHampion is BACK. Vote for it on Lego Ideas!
ideas.lego.com/projects/ce91536c-ba17-46b3-80ee-33804111289a
So this MOC Speeder Bike its made for LSB CONTEST 2021 - "Let's Get Tropical!" www.flickr.com/groups/legospeederbikes/ and it's my entry for "Musically Inspired" category. The speeder its build around 53549: Bionicle Foot Toa Inika Elliptical, www.bricklink.com/v2/catalog/catalogitem.page?P=53549&...
Hope enjoy it. :)
Meg Mucklebones scared the hell out of me as a child. It wasn't until adulthood that I was able to watch her scenes with my eyes open. Now you too may share in my terror, albeit in Lego form.
In order to rescue the last unicorn and the girl he loves, Jack must enter the fortress of Darkness. The castle itself is surrounded by a mysterious and ominous marsh. It is here he encounters the swamp hag Meg Mucklebones.
I was really hoping Lego would have given us the Battle Droid arm in Lime Green by now. So until I find a better solution, this will have to do.
This build utilizes some custom pieces from Brickforge and BrickWarriors.
This Lego character is from the 1985 Ridley Scott film "Legend."
“Brummbär” Scara Therium IAD ST110 MarkII
A upgraded version from it's easier predecessor "Rhino"ST109. More armaments, better protection armour and hunger for enemy. Attach with a long cannon 88mm gun on top left cockpit, twins hand Gatling guns, Infra-red dome to detect enemy in day and night also with a secondary hand all purpose. Ideal warfare would be in the desert and urban city. This design comes with LED lights infant of the main cockpit. With strong reinforcement torso bar at the thigh it will provide a more stability, endurance and agility during the battlefront with an additional 2 hooks bar.
Recent Hong Kong public housing design tends to be modulated and monotonous. Let's recall our memories of childhood fun running around the public estate by bricks! Scenes like Chinese clinic, playground, corridors and metal gates are recreated. Occupation of corridor for decoration, while not allowed in Hong Kong, is somehow very common in Singapore.
“Brummbär” Scara Therium IAD ST110 MarkII
A upgraded version from it's easier predecessor "Rhino"ST109. More armaments, better protection armour and hunger for enemy. Attach with a long cannon 88mm gun on top left cockpit, twins hand Gatling guns, Infra-red dome to detect enemy in day and night also with a secondary hand all purpose. Ideal warfare would be in the desert and urban city. This design comes with LED lights infant of the main cockpit. With strong reinforcement torso bar at the thigh it will provide a more stability, endurance and agility during the battlefront with an additional 2 hooks bar.
...I found this old pic, I don't know if this was just a shot I considered failed when I did my long-run mini series here on flickr, it seems to be two Slavic nobel women chatting in the winter palace where the Nordic and Slavic factions lived... ...perhaps they are gossiping about the mad monk, the viking queen Sven-Inge or her ally/enemy Svetlana? ...or perhaps about on how to create the smelliest fermented herring? Peace and Noise! / MushroomBrain a directors cut in plastic
Any resemblance to actual persons, or actual events is purely coincidental.
Built for the "room" challenge over on BrickPirate.
it show only some small bricks with different colors. I am sure that more colors on Bricks existing and are missing here.
These are some behind-the-scenes shots of the road scenery I built for the setting of my forthcoming LEGO Back to the Future. Across a folding table I've placed several green baseplates with a long road MOC on top. The road is built with S.N.O.T. = studs not on top, by using bricks and plates assembled sideways to create the flat road pattern with divider lines. The road is anchored on the baseplates by using modified bricks on the top and bottom in just the right areas, which allows the road to be held securely into place. Then the modified bricks are covered with brown and tank pieces along with foliage to create the appearance of the road's shoulder.
Also, I added small notches throughout the road to mimic potholes. I did this by often placing small 1x1 wedge bricks or 1x1 round bricks throughout the pattern. Why are there so many potholes in this road? Well, I'm from Pennsylvania originally, so naturally I had to combat home sickness somehow.
In my Back to the Future animation, I have dozens of shots of both wide angles and closeups of the DeLorean speeding down the road, and for each shot I'd flip the table around and slightly move the plants to create the illusion of different stretches of road, as opposed to constantly using the same landscape over and over again.
A group of four gentlemen with a liking for the bricks, meet at an irirsh pub in berlin, last evening. First it seems to become a very serious meeting with high potential themes. But things went very, very strange ...
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Berlin City AFOL´s meeting, last friday night. Up to no good for the next time!
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More information and pics up: THE BRICK TIME
Be sure to visit the BrickLink-Shop: THE BRICK TIME - Store
VYRA DOLDURITH, THE RAGING INFERNO.
(Summer Showdown series, Pt. 1)
Well, folks, it's time for a new series of characters! This is my first entry into the #haonsummershowdown2 contest being run by @haon.brx . The theme for this week was "fire." As with my last six-week contest, I elected to interconnect my characters into a tale of adventure and triumph! Ideally, I'll have more time in the future to add a bit more contextual visual intrigue to the background for the next few characters, but in the short time I have now, this'll have to do. Also, please ignore that the photos are different quality than normal—I didn't have access to my usual editing program. Without further adieu, the story begins!
The world would come to an end in just six days, at the height of the solar eclipse. Golden feathers, hollow eyes, and the swipe of a mighty scythe over all. The earth would be awash with death and darkness, and the sun would never shine again on another living soul. Or at least, that's what Vyra's vision had told her. She wasn't overly sure that it was to come true, but she wasn't one to play with fate, either. Over the years, she'd learned that if you wanted a threat taken care of, you took care of it yourself. And she did just that with her brawn and her anger many a time. Most people in the village would tell you that Vyra's rage and predilection for violence could be traced back to her upbringing. Growing up as an orphaned half-dragon in a village of dragonborn was horribly ostracizing: her small wings were often made fun of, and the other children would play with her tail, bringing her to lash out at them. But, in truth, it wasn't being an outcast that brought about her rage—it was the burden of responsibility and power she'd never asked for.
Vyra believed that her village was strong and vigilant, and would watch over its own to keep them safe. Yet, time and time again, folks in the village seemed complacent when people would go missing, or monsters would move in too close to the surrounding area. The few times she had mustered up a party to go out and clear a monster den, the same thing happened each time. She pulled all of the weight in the fight, and her companions were terrified at her ferocity. Her hammer crushed in the skulls of her foes, and her breath weapon melted the flesh from their bones. Her capabilities were far beyond those of the others, and it frightened them. As such, it was her duty not only to protect the village, but to try and curb the fear that they regarded her with. After all, she never asked for the might she was endowed with—courtesy of some promiscuous dragon who didn't stick around to raise her. It wasn't her situation that determined who she was, though, it was how she played the cards she'd been dealt. And when you draw the card of death from the deck... You have to take fate into your own hands.
She had just packed her things to travel to the next largest city to seek clarity regarding her vision, when word of a stranger washing up on the near beach had begun to spread. It wasn't the first time seafarers had washed up on the shore, as the gulf saw many tempests and dangerous currents. But reports said he came from the sea itself, and looked unlike anyone they'd ever seen. Rumor also had it that he was murmuring in his sleep about the coming eclipse. Vyra figured this vision of hers could very well be meaningful if another individual had similar visions themselves. She paid a visit to the inn that took the seafarer in, and asked to speak with him. She wasn't prepared, however, for just what she'd find...
The Scavrat Run-and-Gunner (RAG) is a light combat variant of the Runner chassis. Equipped with additional armour plating, redundant running gear, and a converted battle walker PDC, the RAG is dispatched alongside cargo runners and AARVs to both battle sites and new claims. In addition to its vehicular weapon, the RAG has enough fold out weapon storage to supply a squad.
This third model completes my Runner variants. Its been a fun foray into the day-to-day operations into the Scavrats. What do you think? What would you like to see next?
These are some behind-the-scenes shots of the road scenery I built for the setting of my forthcoming LEGO Back to the Future. Across a folding table I've placed several green baseplates with a long road MOC on top. The road is built with S.N.O.T. = studs not on top, by using bricks and plates assembled sideways to create the flat road pattern with divider lines. The road is anchored on the baseplates by using modified bricks on the top and bottom in just the right areas, which allows the road to be held securely into place. Then the modified bricks are covered with brown and tank pieces along with foliage to create the appearance of the road's shoulder.
Also, I added small notches throughout the road to mimic potholes. I did this by often placing small 1x1 wedge bricks or 1x1 round bricks throughout the pattern. Why are there so many potholes in this road? Well, I'm from Pennsylvania originally, so naturally I had to combat home sickness somehow.
In my Back to the Future animation, I have dozens of shots of both wide angles and closeups of the DeLorean speeding down the road, and for each shot I'd flip the table around and slightly move the plants to create the illusion of different stretches of road, as opposed to constantly using the same landscape over and over again.