View allAll Photos Tagged 8bit
Junk Club teamed up with Orange Rooms for a huge New Years Eve that really did put Southampton on the map. A intense 12-hour party that got everyone going mental.
Nightclub Photography by renight.com
renight.com - nightlife REplayed
Jeroen Tel and Reyn Ouwehand enjoying their drinks after their exhausting performances on stage at the concert.
BITLive 2007 concert, The Spitz restaurant and nightclub (now closed), 109 Commercial Street, Old Spitalfields Market, Tower Hamlets, City of London, London, UK
Poster for the 8-Bit and Beyond art show at Brave New World comics on 2nd St. in Philadelpia on Friday, August 7th, 2009 at 6pm.
8-Bit Pomp and Pageantry
These sprites can be used as Coasters or Just as a fun commemorative item
★ For Charity ★
All profits from these will be donated to William and Kate's charity
See my profile for the link to my store, cheers :)
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These custom sprites are © Arcade Artist
*Please do not reproduce my designs in any form.
File name :DSCN3374.JPG
File size :381.2KB(390318Bytes)
Date taken :2003/04/23 11:38:23
Image size :1600 x 1200
Resolution :300 x 300 dpi
Number of bits :8bit/channel
Protection attribute :Off
Hide Attribute :Off
Camera ID :N/A
Camera :E775
Quality mode :NORMAL
Metering mode :Matrix
Exposure mode :Programmed auto
Speed light :No
Focal length :5.8 mm
Shutter speed :1/263.4second
Aperture :F7.9
Exposure compensation:0 EV
White Balance :Auto
Lens :Built-in
Flash sync mode :Red eye reduction
Exposure difference :N/A
Flexible program :N/A
Sensitivity :Auto
Sharpening :Auto
Image Type :Color
Color Mode :N/A
Hue adjustment :N/A
Saturation Control :N/A
Tone compensation :Normal
Latitude(GPS) :N/A
Longitude(GPS) :N/A
Altitude(GPS) :N/A
This is what the computer looked like when I got it. The photo doesn't do the yellowing justice here, as it was hideously yellowed. I knew right away this needed some retrobriting treatment.
Designed for the game Star Reach, this is a 8-bit low-resolution information graphics display. The game allowed you to manage multiple communication windows and planetary statistics (each pane here fit into a larger view, and could appear individually as a soft display).
I think I did this back in 1991 or 1992. I did most of the 2d graphics in the game while Mark handled the 3D ships. Star Reach was published sometime in 1992 by Interplay; the shipping game graphics were touched-up by Interplay's production team (I haven't seen a working copy of the game myself to see what they changed). My name is also misspelled, according to Mark. Still, first game I worked on that actually was published.
NOTE: The original is much cleaner than the Flickr thumbnail.
Printable Bit Brawl Stars coloring page to download in PDF
colorpdf.com/coloring-pages/video-games/brawl-stars/commo...