View allAll Photos Tagged 3dstudio
When I first started learning computer animation many years ago with 3DStudio r4 for DOS, Phong shading was the standard renderer. This building reminds me a lot of this, although phong was actually more smooth than geometric, unless you specified it an edge in which case you got some freaky surfaces. Anyway, to anyone who remembers this, I am probably showing my age again.
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© Rui Almeida 2014 | All rights reserved.
All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.
◘ No images in comments please, or you or you can be blocked, but group invites are welcome
From my travel diary:
When the "Creator" designed the Lofoten islands he sneezed while manipulating the landscape contours on 3DStudio. Then he boosted saturation and contract to "unreal" levels. Finally he locked the file before saving so that it could not be copied or captured (only low-res printing available)
Sounds cheezy? Well, sorry- my feel is that I can't exaggerate enough when talking about this place.
A gyroid is an infinitely connected triply periodic minimal surface discovered by Richard Schoen in 1970.
In 1986 Osserman proved that it contains no straight lines, in 1996 Große-Brauckmann and Wohlgemuth proved that it is embedded, in 1997 Große-Brauckmann proved that it has no reflectional symmetries.
...source (wickipedia)...
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“To be an artist is to believe in life.” - Henry Moore
© Rui Almeida 2014 | All rights reserved.
All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.
◘ No images in comments please, or you or you can be blocked, but group invites are welcome
The chief enemy of creativity is good sense. - Paplo Picasso
© Rui Almeida 2012 | All rights reserved.
All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.
◘ No images in comments please, or you or you can be blocked, but group invites are welcome
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"There is no abstract art. You must always start with something. Afterward you can remove all traces of reality." - Pablo Picasso
© Rui Almeida 2014 | All rights reserved.
All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.
◘ No images in comments please, or you or you can be blocked, but group invites are welcome
The landing port of Mos Espa at dusk. This was for a matte painting challenge on CGChannel.com (Gnomon). It won 1st place in the competition.
3dstudio max
vray
photoshop
after effects
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"It's not what you look at that matters, it's what you see". - Henry David Thoreau
© Rui Almeida 2013 | All rights reserved.
All photos they may not be used or reproduced without my permission. If you would like to use one of my images for commercial purposes or other reason, please contact me. Depending on the situation may have to assign the work as specified by the author.
◘ No images in comments please, or you or you can be blocked, but group invites are welcome
Best Viewed On Black| Desktop Background
Back in 1976 a Rock and Roll band going by nothing more than the name of the
city from which they reigned would burst on the charts with their first
album by the same name and become an overnight sensation. A couple of years
later and I had barely turned 16 and just purchased my first turntable at a
yard sale. With a few bucks left over I picked up the bands second album
and spent hours on end looking over the cover art on the LP as I would
listen to the tunes with my headphones on. Oh how I do miss all the cover
art, inserts and fold outs that came with music back in the 70's. It's
just not the same today. That year I took my high school sweetheart to see
them in concert. It was a night I will never forget.
So fast forward several years and I now had a family and was working at a
game company (Sierra) learning some new 3D software we used to make game
art. I was looking to render a 3D spaceship but of course all the famous
ones from Star Wars or Star Trek had been available for download for some
time. I needed something different that I could show as my own work. There
it was sitting on my desk. That same 1978 album in CD format right on my
desk with a guitar spaceship right on the cover. I started modeling the
ship at once and eventually uploaded some images. Nothing great but
immediately fans of band picked up on the artwork and requesting more.
Still a fan of the band myself, I had assumed they had long since faded in
to Rock and Roll history but as it turned out with a few new members they
were back in the studio working on a new album. Through the fans my artwork
had made it to the band and well, just imagine how it would feel to get a
call from one of your favorite bands wanting to use your work. WOW! What
a rush. I eventually got to go back stage and meet the lead singer and
several other members of the band and I owe it all to the fans. I've made
several other Boston images for shirts, calendars and tribute bands but this
is the image that made the cover and is popular with the fans.
I debated for some time whether or not I should upload my artwork to flickr
but decided that there had to be fans here that would enjoy the art for
their desktop or the slickr screensaver. So here is the image, uploaded at
1920 x 1200 that made it to the bands fifth album. Anyone familiar with the
band will instantly recognize the guitar starship which I envisioned here
lifting the famous city into space to escape the destruction of the Earth
which was the premise of the first debut album simply entitled "Boston". I
hope you enjoy it and how the story of how the image came to be.
-Darv
© Darvin Atkeson
3D Artist / California Photographer
My idea of what a real geek Swiss army knife should look like. Because let's be honest; R2D2 is the ultimate Swiss army knife. Modeled in 3DS Max and rendered with VRAY.
New work for Ström Architects
More information about the project can be found on the architect's website
3d rendering of House Kern in Switzerland by Stoosarchitekten. Part of a rendering charrette on 3dallusions.com, credit for the model to d.sign.
This is a White Castle design I came up with. It has two windows, and is one of 3 different designs. This is an older design--but upgraded to a more current look. The other two will be current designs, which also look great! And yes, I love fresh steaming hot White Castles.. drool.... :-)
This project started in 2008, and is very close to being complete. This city will be used for modding in games, as well as the comic I am designing. All Models are high Resolution meshes. These Buildings are real-world creations, some models of real-world shops/stores are new architectural designs by myself.
Visit www.tgeweb.com for soon to be released new renderings. (That website will be getting a 100% makeover BTW. But you can email me from there.) -- (I will post more here as well, but my website will have more in depth coverage on this project. I'm designing the webpages for the 3D city now).
All Models are made by Dan Huling aka 'Ziroc'. Copyright 2017
Modeled in 3DS Max 9 and rendered with VRAY. I am really happy with how the new light bulb bodies work so well with the fencing swords. The new bodies offer more dynamic poses over the flat, square, and round bodies of the old bulb guys. See the entire Flickr set here: Light Bulb Wars
New work for Ström Architects
More information about the project can be found on the architect's website
AH#024 house by Thomas Sandell for Arkitekthus
4 versions of the same view rendered with different HDR skies.
New work for Ström Architects
More information about the project can be found on the architect's website
Personal project.
Renderings from Tadao Ando's masterpiece, The Koshino House.
More info about the building: www.archdaily.com/161522/ad-classics-koshino-house-tadao-...
This is the Final Render of the Holiday Inn 3D Model I made, and I even modeled the old vintage Holiday Inn neon sign from the 1960's! It's super high res all on its own. Its also animated and has 400 lights. The Building and grounds are nearly complete Let me know what you think! (Looks best in 2K)...
This project started in 2008, and is very close to being complete. This city will be used for modding in games, as well as the comic I am designing. All Models are high Resolution meshes. These Buildings are real-world creations, some models of real-world shops/stores are new architectural designs by myself.
Visit www.tgeweb.com for soon to be released new renderings. (I will post more here as well, but my website will have more in depth coverage on this project. I'm designing the webpages for the 3D city now).
All Models are made by Dan Huling aka 'Ziroc'. Copyright 2017
My Interpretation of Highlander with light bulbs. Mr. Original light bulb (right) is using a katana blade while the energy efficient light bulb (left) is using a short broadsword. So far this is one of my favorite renders with these guys. Sword and bulbs guys were modeled with 3D Studio and rendered with VRAY.
New work for Ström Architects
More information about the project can be found on the architect's website
Dusk - Main Mood View. Created in 3DStudio Max and Vray using Peter Guthrie's excellent HDRi collection. 2003. You can find them at 3docean.net
New work for Ström Architects
More information about the project can be found on the architect's website