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Visualisations of a new range of wallpapers by Natasha Marshall Fabrics & Wallcoverings for Wemyss and Sekers.
Visualisations of a new range of wallpapers by Natasha Marshall Fabrics & Wallcoverings for Wemyss and Sekers.
Modeled and textured in 3dsmax, rendered in Octane render.
Inspired by the excellent and complex origami art I've seen recently online, I tried my best to recreate some of the complex paper-folded objects I had seen. Most of these shapes began as standard primitive objects, and were then modeled with rotational symmetry to simulate real origami objects; while others are simply modified primitives (like the hydra prim) in 3dsmax, altered with the Graphite tools to look like folded paper. Textures are from cgtextures.com, except for the "book", which uses a texture taken from an actual origami book you can buy on Amazon. These shapes, however, are NOT based on that book. I haven't even read that book, so any shape seen here that may be in that book is completely coincidental.
This is another map that I've made using 3dsMax 2012. I decided to add trees and more water this time.
Visualisations of a new range of wallpapers by Natasha Marshall Fabrics & Wallcoverings for Wemyss and Sekers.
My latest and greatest attempt at an interior scene.
Made with 3DS Max 2014 and rendered with photo-realistic iray to achieve 10000 iterations for 3.5 hours at 1024x720 resolution.
All models I have created, I designed the wallpaper, the wood effect is a stock texture.
It is still not 100% finished but is definitely the best scene I have ever made.
3dsmax and VRay
I am the owner of this Creative sound system and I just love it, so I decided to create it in 3d