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There is only a few certainties in the world; We are all gonna die and if you slap a sandwich on the back of a cat and drop it from a height it will become a perpetual motion machine. This is how humanity will survive the energy crisis. There, human mortality explored.

 

Hi, My name is Mamun Hossain, I use my 4 years of experience to do 3D Polygonal Modeling, NURBS Modeling, UV Mapping, Lighting and Shading, Materials & Texturing, Animation and Compositing very efficiently. I focus on great topology with a low poly count for best performance in game engines.I use Maya,Keyshot,Substance Painter,Zbrush and Marvelous Designer Software for my work. I want to be known to everyone through my work and always try to do what you wants.

3ds Max, Maya, Keyshot

*3D Design*

Please visite my site www.lightworkz3d.com

3ds Max, Maya, Keyshot

3ds Max, Maya, Keyshot

Hi, My name is Mamun Hossain, I use my 4 years of experience to do 3D Polygonal Modeling, NURBS Modeling, UV Mapping, Lighting and Shading, Materials & Texturing, Animation and Compositing very efficiently. I focus on great topology with a low poly count for best performance in game engines.I use Maya,Keyshot,Substance Painter,Zbrush and Marvelous Designer Software for my work. I want to be known to everyone through my work and always try to do what you wants.

*3D Design*

Please visite my site www.lightworkz3d.com

3ds Max, Maya, Keyshot

3ds Max, Maya, Keyshot

Hi, My name is Mamun Hossain, I use my 4 years of experience to do 3D Polygonal Modeling, NURBS Modeling, UV Mapping, Lighting and Shading, Materials & Texturing, Animation and Compositing very efficiently. I focus on great topology with a low poly count for best performance in game engines.I use Maya,Keyshot,Substance Painter,Zbrush and Marvelous Designer Software for my work. I want to be known to everyone through my work and always try to do what you wants.

Hi, My name is Mamun Hossain, I use my 4 years of experience to do 3D Polygonal Modeling, NURBS Modeling, UV Mapping, Lighting and Shading, Materials & Texturing, Animation and Compositing very efficiently. I focus on great topology with a low poly count for best performance in game engines.I use Maya,Keyshot,Substance Painter,Zbrush and Marvelous Designer Software for my work. I want to be known to everyone through my work and always try to do what you wants.

Your mind, your emotions is an animation to praise yourself, join with us for creative animations!!!

For more details : www.motionplanets.com

Realistic blank business card illustration for mockup. 3D Render.

3ds Max, Maya, Keyshot

3ds Max, Maya, Keyshot

I am taking some old scribbles and making them into more finished ideas...maybe not complete but more.

3ds Max, Maya, Keyshot

3ds Max, Maya, Keyshot

3ds Max, Maya, Keyshot

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