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Meat Market is a reflection of what extremes men go to try to meet women.
No matter what the circumstance, the male may have no arms or legs, if he is put in a room alone with a woman he will still try his best lines on her.
Join us in one of these situations where Adam is attempting to seduce Eve with no better material than 'Animal mating habits'...
. Will Adam succeed where other men have literally fallen flat on their faces, or will he just be another failure, destined to grovel at Eve's feet?
2-
Meat Market is a reflection of how women have been and are being objectified.
Pressure for the body beautiful these days could find you in an expensive 'Meat Market' looking to sell or buy spare body parts. You too can preserve donated parts in your local plastic surgeon's freezer, waiting for the day you need a new face or arm.
Meanwhile some of our body parts are having fun, treating the freezer as if it were a night club. Adam does his best to corner and tantalize Eve in an age old game of love and seduction. He brings up the most absurd examples to try and woo Eve in a sad attempt of flirtation.
There is no escape for Eve as she is showered by Adams requests. She has only her wit to out smart Adam.
CONCEPT
"Meat Market" examines inherent violence in our society today, coupled with the desire of looking beautiful at all times. This film deconstructs the 'horror' genre rendering it a sophisticated "black comedy'.The idea stems from the notion that men will try to seduce their object of desire in any situation, even when they are dead or are violently incapacitated:
What will happen to society if people keep changing their faces? Will there be stock faces that people can choose from? These are some of the issues underlying "Meat Market"
The themes touched on in this film question the importance of cosmetic surgery and its worth, how it is bought and sold and what effect it has on society.
We are exploring the possibility that plastic surgery is not as important as we make out and that it can be dangerous and violent.
DESIGN
All of the backgrounds, props and scenes in "Meat Market" are 3d animation. All of the faces are live, thus creating a live action 3D animation. On first viewing one does not realize that they are not watching live locations and that the entire film was done using 3D technologies.
We have created a world that looks real from the outside, but is artificial in reality. This is parallel with the underlying cosmetic surgery issues, inherent in the film.
MEAT MARKET SCREENINGS/AWARDS:
Hollywood Film Festival 2005
( Nominated best film)
Icastelli Animati -- Official selection
MUFF 2004(Melbourne Underground film Festival) -- Winner Best short
AVA -- WINNER Gold medal -- Australasian Video Awards LA International Film Festival Alameda Film Festival (San Francisco)
Sour Grapes
In The Realm of The Senses (winner Bali screenings)
Fiztroy Shorts
Love your work
Canal + (French TV)
Net TV ( mobile shorts)
100% Art Festival Israel 2005
Pedrito Film festival -- South America
The Other Film festival 2004
Cast
Lacey Fitzgerald
Todd James
Matt Osbourne
Hamilton Moore
Melissah Commens
Ryan McCarthy
Paul Farrell
Watch this video on Vimeo. Video created by Remo Camerota.
Digital Character Animation's student computer lab.
Find out more about VFS's six-month Digital Character Animation program at vfs.com/digitalcharacter.
Live appearence by Wall E at Seattle's Pacific Science Center.
The smallest kids got sorta freaked out and started crying. Funny.
www.3drenderingindia.com/3d_architectural_modeling_render... - Affordable 3d model architecture, 3d architectural modeling, 3d architectural rendering and 3d architectural design models.
--------AVAILABLE FOR THE PURCHASE--------
| Plastic presents the Animated and Scripted Strip Dance Game |
*We recommend watching the video and trying the DEMO version before making a purchase*
High-quality animations, intuitive and user-friendly HUD, and detailed high-quality full outfit using PBR textures, sparkling diamonds, and ten smooth phase transitions of clothing removal. Immerse yourself in a new era of metaverse products with Plastic, where besides the high quality of each item, you'll get stunning fashion design solutions from real-world fashion experts.
What's included in the product?
1) 7 mocap undressing dance animations + 1 looped mocap dance animation between undressing transitions
2) High-quality black lace bra with sparkling diamonds
3) High-quality black lace panties with sparkling diamonds
4) High-quality black leather skirt using mixed textures and PBR materials for details.
5) Stylish black semi-transparent gloves.
6) High-quality black elegant leather sandals straight from high fashion runways.
7)Intuitive-to-use HUD for undressing your avatar
*Attention: The complete outfit with all phases without included animations can be purchased separately*
Additional:
- In addition to PBR materials, these products have baked textures, so this clothing can be used in older versions of Second Life viewers.
- All clothing is adapted for bodies: Legacy, Lara, LaraX, and Reborn.
- Animations are created in such a way that they fit different body sizes.
- You can stop undressing at any stage and continue playing with the clothing in any of the phases.
- There are 5 color options available for clothing (check in the store).
- Detailed product usage instructions are included in the note with the sold item.
Buy the product SLurl: maps.secondlife.com/secondlife/Close%20By/251/186/23
Buy the product on Marketplace:
FULL PACK: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
Black color: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
Pink color: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
Red color: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
White color: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
Violet color: marketplace.secondlife.com/p/Scripted-Strip-Dance-by-PLAS...
Watch the video to see the process firsthand.
Have a great time!
• Heritage Poses - “What I Want” x Heritage Mainstore
___
#secondlife #sl #blender #blender3d #metaverse #3dworld #imvubaddie #secondlifemodel #megantheestallion #blenderrender #ootd #secondlifeavi #ts4 #ts4cc #3danimation #3dfashion #imvuavi #secondlifeavatar #simstagram #dazai #ai #animation #virtualworld
Heritage Poses - “I’ll grab you” x LEVEL
___
#secondlife #sl #blender #blender3d #metaverse #3dworld #imvubaddie #secondlifemodel #megantheestallion #blenderrender #ootd #secondlifeavi #ts4 #ts4cc #3danimation #3dfashion #imvuavi #secondlifeavatar #simstagram #dazai #ai #animation#virtual world
Digital Character Animation's student computer lab.
Find out more about VFS's six-month Digital Character Animation program at www.vfs.com/digitalcharacter
A Classical Animation student brings his latest creation to life.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
In my line of duty as a photographer, I've met many interesting individual, and not just that, I've photograph them. Today I've another interesting assignment. Her name may not ring a bell internationally but to Malaysian who love UPIN & IPIN cartoon series, she is a special person behind the voice of "Kak Ros". I wish I could spent more time with her, talking about her career, interest and maybe some of her personal life. She is a bit busy at that time, so I don't want to take too much of her precious time.
I've a special assignment today at LES' COUPAQUE PRODUCTION STUDIO which produce Malaysia first 3D Animated Movie title GENG The MOVIE. Currently among the hottest animated movie here in Malaysia. In the movie the voice of "Kak Rose" was done by BalQis...
Entrance at 151 West Cordova, Vancouver, BC, Canada.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus .
3D-4D GeoSEIS Tomography model of an internal SpaceTime (X,Y,Tz) structure (quaternion, sphynx) of the Sinlaku storm it is created by 4D GeoSEIS Tomography transformations of the AQUA IR satellite image. Scale: 1px-1,22km; Tz (model's height) = 130km.
Uniqueness of 3D GeoSEIS technology is determined by algorithms that transforms digital images of physical fields into volumetric SpaceTime models which reflects not only an internal structure, but also evolution of field`s structures.
The author will review any serious proposals on purchasing and the further development, on testing and application 4D GeoSEIS Tomography technologies in NASA/ESA/USGS and in Your Projects.
We propose (for NASA & any company) 3D-4D GeoSEIS Tomography transformation of digital (multispectral, radar, geophysical...) images and video for volumetric mapping of 4D SpaceTime structures of physical's fields.
* Mining professionals of State Enterprise "Mining-Ore Research Institute" (Ukraine) used 3D GeoSEIS Tomography to accurately locate subsurface volumetric distribution (deep:500-700m) of cavities & mineworkings: VALIDATION CERTIFICATE for “4D GeoSEIS Tomography” Method (English ver.) www.slideshare.net/JarosloveBondarenko/4-d-geoseissertifi....
Take your geospatial analysis to the next 3D-4D level with 3D-4D GeoSEIS Tomography!
*Using 4D GeoSEIS Tomography transformation of various bands of the multispectral imagery of WV-2, the discriminating iron oxides, clay and hydrothermal minerals can be accurately volumetric mapped...
* The results of structural-geodynamic modeling proved possibility of satellite maps creation (Landsat7ETM, ASTER, World View-2…) of low-amplitude tectonics with spatial resolution 1-20-30m/pix for horizontal lines, and 20 cm of fold’s amplitude. The spatial resolution of satellite models and maps on a concrete area exceeded the spatial resolution of mining works plan on the scale 1:5000.
* 3D GeoSEIS Tomography is invaluable for identifying geodynamic zones that may be potential areas for rock bursts, 3D fracture patterns, their density (number of cracks per unit volume) and outline zones of high permeability, shear zones and faults...
Seeking business partners for 3D-4D GeoSEIS Tomography modeling and Monitoring…
Seeking business partners for developing 3D-4D GeoSEIS Tomography transformation of 2D-3D digital (multispectral, radar, geophysical, CT, MRI, Ultrasound) images and video...
* We are looking for investment partnership for developing 6D GeoSEIS Tomography transformation of 3D digital (multispectral, radar, geophysical, CT, MRI, Ultrasound) images and video... If you interest it, please don’t miss this opportunity. Please check of the information:
* Uniqueness of 3D-4D GeoSEIS Tomography technology is determined by algorithms that transforms digital images of physical fields into volumetric space-time models which reflects not only an volumetric structure, but also evolution of field`s structures.
* 6D GeoSEIS Tomography brings 3D scan visualization to a whole 6D volumetric animation level. Its 6D Space-time-based Technology extends the capabilities of volumetric modeling practices – allowing anyone, anywhere to see, explore and share (in real-time) 6D interactive views directly from traditional 3D Seismic, MRI, CT and ultrasound scans…
My Customers & Partners: Institute of Geological Sciences of NAS (National Academy of Sciences of Ukraine), Institute of Geotechnical Mechanics of NAS, Institute of Problems on Nature Management & Ecology of NAS, State Enterprise NIGRI (Mining-Ore Research Institute)...
Publications and scientific reports:
www.cosis.net/members/submissions.php, www.cosis.net/members/submissions.php?user=u8c8d2c4436821...
Certificates:
www.flickr.com/photos/jeisus2012/5531682555/in/photostream , www.slideshare.net/JarosloveBondarenko/4-d-geoseis, foto.mail.ru/mail/jeisus/7/64.html# , foto.mail.ru/mail/jeisus/7/62.html# , foto.mail.ru/mail/jeisus/7/65.html#
Shestopalov V.M., Bondarenko Ya.I., Zayonts I.O., Rudenko Yu.F., Bohuslavsky A.S. Complexation of Structural-Geodynamical and Hydrogeological Methods of Studying Areas to Reveal Geological Structural Perspectives for Deep Isolation of Radioactive Wastes. // Field Testing and Associated Modeling of Potential High-Level Nuclear Waste Geologic Disposal Sites // Berkeley, USA, 1998.
Kolotenko V.P. Bondarenko J.J. Spiritual and Moral aspects of Sustainable Development Theory // Man and City. Towards a Human and Sustainable Development // Napoli, Italy, 2000.
Bondarenko J.J., Risk analysis, synthesis and Spiritual Energy-Information Structure Modeling 'SEISM' to reveal environmental perspectives for isolation of radioactive and hazardous chemical wastes // ECO-INFORMA 2001 // Chicago, USA, 2001.
Bondarenko J. J., The Multifactor Predictive SEIS (GIS) Model of ecological, genetic and population health risk in connection with dangerous bio-geodynamical processes in geopathogenic hazard zones //ECO-INFORMA 2001// Chicago, USA, 2001.
Zayonts I.O., Bondarenko J.J., Slipchenko B., Lysychenko G.V., New approaches to the problem of geoecological risk for urbanized territories // ECO-INFORMA 2001 // Chicago, USA, 2001...
I5WEBX is an established Web Developement company in chennai, delivering Web Solution and Mass Media Production & Post Production services of any complexity to clients worldwide. Being in business for over 5 years now I5WEBX has a strong team of skilled experienced experts.Our domain expertise and technological ability pan a very broad spectrum. Some of our business verticals include educational institutes, logistics services, human resources, marketing services and manufacturing sector.
I5WEBX is dedicated to increasing the profitability and business success of large number of companies in India and overseas. Our key areas of expertise include Web Development, Web Application , All Mass Media production & post-production and more. We work closely with our clients to fulfill their needs. We believe in establishing long-term relationships with our clients by delivering value-added services of high quality. Our services are aimed at helping business in the long run and the short run as well. Ourlong term and in-depth understanding of the industry helps us deliver solutions to our clients, therebyproviding them with a competitive advantage. What makes us different from others is that we are passionate about our job. Our consultants are experienced and technologically adept, giving them the capability to offer unmatched services. Our technological adeptness is multiplied by our proactive team, always aiming at building long term relationships with clients.
# 2A, Agasthiyar Street,
Gandhi Nagar,Saligramam,
Chennai-600 093.TN, INDIA.
Hp: 988 40500 41,
Off: 044 - 2362 1993
Thanks & Regards
Veera- BDM
Hp: +91 988 40 500 41 /+91 988 4562 303 / Off: 044 - 23621993
E-mail: i5webx@gmail.com / E-mail: info@i5webx.com
Website: www.i5webx.com
Concept art is a form of illustration used to convey an idea for use in (but not limited to) films, video games, animation, or comic books before it is put into the final product.[1] Concept art is also referred to as visual development and/or concept design.[2] This term can also be applied to retail, set, fashion, architectural and industrial design.[3]History
Who popularized or even invented the term "concept art" in reference to pre-production design is perhaps ambiguous, although references to the term can be found being used by Disney as early as the 1930s.[citation needed]. It may have also come about as part of automotive design for concept cars.
Concept artists
A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist.[citation needed] This includes, but is not limited to, film, animation, and more recently video game production. A concept artist may be required for nothing more than preliminary artwork, or may be part of a creative team until a project reaches fruition.[citation needed] While it is necessary to have the skills of a fine artist, a concept artist must also be able to work to strict deadlines in the capacity of a graphic designer. Some concept artists may start as fine artists, industrial designers, animators, or even special effects artists. Interpretation of ideas and how they are realized is where the concept artist's individual creativity is most evident, as subject matter is often beyond their control.[citation needed]
Materials
In recent years concept art has embraced the use of digital technology. Raster graphics editors for digital painting have become more easily available, as well as hardware such as graphics tablets, enabling more efficient working methods. Prior to this (and still to this day) any number of traditional mediums such as oil paints, acrylic paints, markers and pencils were used. Owing to this, many modern paint packages are programmed to simulate the blending of color in the same way paint would blend on a canvas; proficiency with traditional media is often paramount to a concept artist's ability to use painting software.
Themes
Concept art has always had to cover many subjects, being the primary medium in film poster design since the early days of Hollywood, byt the two most widely-covered themes are science fiction and fantasy.[citation needed]. However, since the recent rise of its use in video game production, concept art has expanded to cover genres from football to the mafia and beyond.[citation needed]
Styles
Concept art ranges from the stylized to the photorealistic. This is facilitated by the use of special software by which an artist is able to fill in even small details pixel by pixel, or utilise the natural paint settings to imitate real paint. When commissioning work, a company will often require a large amount of preliminary work to be produced. Artists working on a project often produce a large turnover in the early stages to provide a broad range of interpretations, most of this being in the form of sketches, speed paints, and 3D overpaints. Later pieces of concept art, like matte paintings, are produced as realistically as required.
Entrance at 151 West Cordova, Vancouver, BC, Canada.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
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“Analogue now must be considered the natural heirs to Suspect Culture and Frantic Assembly.” The Herald
“Vivid, accomplished and – in its filmic way – intensely theatrical” **** Scotsman
“A quietly splendid production, magically well staged: it lingers long.” Observer
Guardian **** / Daily Telegraph **** / The Herald **** / Financial Times ****
Video Trailer: www.youtube.com/watch?v=3dHjtU7trtM
Video documentation of technical rehearsal on the day: vimeo.com/20428504
Place: Lakeside Theatre University of Essex
Date: 24 Feb 2011
Interview : M Webster
Camera & Edit : M Webster
Production : Pyramyd 2009
Tronic Studio is based in New York and was co-founded by Jesse Seppi & Vivian Rosenthal. Dubbed as 'visual futurists', they bring together various disciplines in the field of design, architecture and film, creating thought provoking work that goes well beyond the canons of branding and visual communication.
In this exclusive interview they explain their background in architecture and their interest in using the moving image as a means to explore the 'virtual and actual divide'. They reveal one of their latest works for the prestigious firm, Herzog + DeMeuron–a stunning 3D visualization for the future 57-story residential building to be constructed in the Tribeca area, New York.
//
Fondé par Jesse Seppi & Vivian Rosenthal, le studio Tronic installé à New York, travaille sur des disciplines variées telles l'architecture, le design, le graphisme et le cinéma. Interviewés en exclusivité, ils nous expliquent leur passion pour l'architecture et leur intérêt pour l'image animée dans la réalisation de projets, notamment à travers leur dernier travail pour la prestigieuse firme "Herzog + DeMeuron", une visualisation 3D des prochains logements qui seront construits dans Tribeca Area à New York.
Watch this video on Vimeo. Video created by Etapes.
I made this animation with Blender (free 3D software). The song in the video is my own original creation.
Note how a large number of small block shapes put together creates a much more complex shape, resulting in much more complex lighting compared to one single, giant block shape.
The chrome and tile materials come from the sample library that come with Materials Library VX.
I rendered the animation as a roughly 3 second loop overnight. It took several hours to render at 1440 X 800 resolution with the Cycles render mode.
- Josh
The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!
Read the full story on the VFS Blog.
Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.
A multi-screen film about the invisible infrastructures of the internet. More here: www.elasticspace.com/2014/05/internet-machine
About me :
Chennai Plus
First Weekly Tabloid in Chennai
Bringing Out A 2D Animation Documentary On Mahatma Gandhi!
Posted on February 23, 2013 by Chennai Plus
Winner of Bafta Award for television animation serial
Mr.A.Karthikeyan is the winner of Bafta Award for doing an animation Television serial Red Fox and his team got the SFX National Award for Aalavandan, Tamil Movie. He has worked in 2D and 3D Kannada, Tamil and Hindi films including a few television series as an animator. Karthikeyan has completed his B.Sc Visual Communication and he is presently pursuing his M.Sc Visual Communication at Annamalai University. He has the technical knowledge in free hand outline and model drawing and has completed a related course from Tamil Nadu Government Technical Board.
His mode of painting consists of oil colours and water colours. His personal skill and talent in art consists of pen and pencil art, portrait, concept art, story board, Lay-out, character design, anatomy drawing. Classes in drawing and painting are also taken by him. He has software knowledge including MAYA (Character Animation). Karthikeyan had worked as a 2D Animation Director at Pyramid Infotainment Ltd, Valluar Kottam, Chennai. He was an Animation Supervisor for Games Shastra Solutions based at Hyderabad from January 2007 to 2009. He was a 3D Animator for I Power Animation Studio based in Chennai from November 2005 to 2006.
Karthikeyan worked as a senior animator in Til Solutions (Total Infotainment) from August 2001 to 2003. He also was the senior animator in Data Quest from 2003 to 2004 and a senior animator cum team leader for Semanoor Technologies from 2004 January to October 2005. At Millitioon Animation Studio, Adyar Karthikeyan did animation projects for television series in foreign channels. He has done a number of classical animations for serials, namely- Pense Betes, Celestin, Red Fox, Vampire, Pirates and Aliens and Zoo Lane. At Til Solutions Karthikeyan did 2D animation feature films for various clients including Milt Vallas, Scaramoosh and Cartoon Network.
At Data Quest Karthikeyan worked on projects titled Potatoes and Dragon and Pet Pals. He did television serials in foreign channels for Alphanim Animation Studio, France and for Titaly Animation Studio in Australia. As a 3D animator in I Power Animation Studio, Karthikeyan worked with client Maharashtra Multimedia for five episodes. Apart of being a expert animation and talented artist, Karthikeyan enjoys listening to music, and watching National Geographic and Discovery Channel.
His first solo art show titled Indian Freedom Fighters in on at La Galerie D’Expressions, Hotel Ambassador Pallava, Montieth Road Egmore from 16th to 28th February 2013. About 80 paintings in pen and ink medium are displayed at the gallery. All the paintings are excellently done in a realistic manner by Karthikeyan, despite the fact that he is physically challenged. Karthikeyan is the perfect example for hard work, dedication and striving towards success in life. Karthikeyan resides at Sidco Nagar, Villivakkam.
A little break from all the wedding/portraits/fashion photos!
"This is the official movie poster of the animated short-film called "Meet Meline"! Everything was created and animated using Autodesk Maya. My wife Virginie was responsible to create all the elements in 3D, and I lit and shot the complete scene!"
"Meet Meline" is a 3D Animated Short-film my wife Virginie and I are working on.
After 2 years of intense work, we are about to release it very soon to festivals! :o)
Leave us your thoughts about it!
Sebasien LABAN
www.3drenderingindia.com/3d_animation_walkthrough.php - Architectural 3D Rendering, Architectural Animation Walkthrough by our expert 3D architects.
Concept art is a form of illustration used to convey an idea for use in (but not limited to) films, video games, animation, or comic books before it is put into the final product.[1] Concept art is also referred to as visual development and/or concept design.[2] This term can also be applied to retail, set, fashion, architectural and industrial design.[3]History
Who popularized or even invented the term "concept art" in reference to pre-production design is perhaps ambiguous, although references to the term can be found being used by Disney as early as the 1930s.[citation needed]. It may have also come about as part of automotive design for concept cars.
Concept artists
A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist.[citation needed] This includes, but is not limited to, film, animation, and more recently video game production. A concept artist may be required for nothing more than preliminary artwork, or may be part of a creative team until a project reaches fruition.[citation needed] While it is necessary to have the skills of a fine artist, a concept artist must also be able to work to strict deadlines in the capacity of a graphic designer. Some concept artists may start as fine artists, industrial designers, animators, or even special effects artists. Interpretation of ideas and how they are realized is where the concept artist's individual creativity is most evident, as subject matter is often beyond their control.[citation needed]
Materials
In recent years concept art has embraced the use of digital technology. Raster graphics editors for digital painting have become more easily available, as well as hardware such as graphics tablets, enabling more efficient working methods. Prior to this (and still to this day) any number of traditional mediums such as oil paints, acrylic paints, markers and pencils were used. Owing to this, many modern paint packages are programmed to simulate the blending of color in the same way paint would blend on a canvas; proficiency with traditional media is often paramount to a concept artist's ability to use painting software.
Themes
Concept art has always had to cover many subjects, being the primary medium in film poster design since the early days of Hollywood, byt the two most widely-covered themes are science fiction and fantasy.[citation needed]. However, since the recent rise of its use in video game production, concept art has expanded to cover genres from football to the mafia and beyond.[citation needed]
Styles
Concept art ranges from the stylized to the photorealistic. This is facilitated by the use of special software by which an artist is able to fill in even small details pixel by pixel, or utilise the natural paint settings to imitate real paint. When commissioning work, a company will often require a large amount of preliminary work to be produced. Artists working on a project often produce a large turnover in the early stages to provide a broad range of interpretations, most of this being in the form of sketches, speed paints, and 3D overpaints. Later pieces of concept art, like matte paintings, are produced as realistically as required.
A faculty member works with a Classical Animation student on his line test.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
About me :
Chennai Plus
First Weekly Tabloid in Chennai
Bringing Out A 2D Animation Documentary On Mahatma Gandhi!
Posted on February 23, 2013 by Chennai Plus
Winner of Bafta Award for television animation serial
Mr.A.Karthikeyan is the winner of Bafta Award for doing an animation Television serial Red Fox and his team got the SFX National Award for Aalavandan, Tamil Movie. He has worked in 2D and 3D Kannada, Tamil and Hindi films including a few television series as an animator. Karthikeyan has completed his B.Sc Visual Communication and he is presently pursuing his M.Sc Visual Communication at Annamalai University. He has the technical knowledge in free hand outline and model drawing and has completed a related course from Tamil Nadu Government Technical Board.
His mode of painting consists of oil colours and water colours. His personal skill and talent in art consists of pen and pencil art, portrait, concept art, story board, Lay-out, character design, anatomy drawing. Classes in drawing and painting are also taken by him. He has software knowledge including MAYA (Character Animation). Karthikeyan had worked as a 2D Animation Director at Pyramid Infotainment Ltd, Valluar Kottam, Chennai. He was an Animation Supervisor for Games Shastra Solutions based at Hyderabad from January 2007 to 2009. He was a 3D Animator for I Power Animation Studio based in Chennai from November 2005 to 2006.
Karthikeyan worked as a senior animator in Til Solutions (Total Infotainment) from August 2001 to 2003. He also was the senior animator in Data Quest from 2003 to 2004 and a senior animator cum team leader for Semanoor Technologies from 2004 January to October 2005. At Millitioon Animation Studio, Adyar Karthikeyan did animation projects for television series in foreign channels. He has done a number of classical animations for serials, namely- Pense Betes, Celestin, Red Fox, Vampire, Pirates and Aliens and Zoo Lane. At Til Solutions Karthikeyan did 2D animation feature films for various clients including Milt Vallas, Scaramoosh and Cartoon Network.
At Data Quest Karthikeyan worked on projects titled Potatoes and Dragon and Pet Pals. He did television serials in foreign channels for Alphanim Animation Studio, France and for Titaly Animation Studio in Australia. As a 3D animator in I Power Animation Studio, Karthikeyan worked with client Maharashtra Multimedia for five episodes. Apart of being a expert animation and talented artist, Karthikeyan enjoys listening to music, and watching National Geographic and Discovery Channel.
His first solo art show titled Indian Freedom Fighters in on at La Galerie D’Expressions, Hotel Ambassador Pallava, Montieth Road Egmore from 16th to 28th February 2013. About 80 paintings in pen and ink medium are displayed at the gallery. All the paintings are excellently done in a realistic manner by Karthikeyan, despite the fact that he is physically challenged. Karthikeyan is the perfect example for hard work, dedication and striving towards success in life. Karthikeyan resides at Sidco Nagar, Villivakkam.
The cinematic is recorded in real time using Unreal Engine 4.
Navigation app included the street area around the building, one apartment interior, and top terrace.
Inside the app, you can interact with elements such as doors, lights, and other electric appliances.
Platform: PC - Windows + Oculus Rift VR option
Project was done in collaboration with Collider Visuals
Article about the collaboration:
Miysis made this 3D animation for Dornier MedTech. This is a video showcasing their ARIES device for long-term treatment of erectile dysfunction (Some delicate content was blurred for public viewing).
You can find the uncensored version here:
www.youtube.com/watch?v=yAR1Vrhdajg
Music by Enos is Back - Music For Everything
Hope You like it;)
Follow us on: www.facebook.com/miysis.be
Students work on their final projects in terms 5 and 6 within the Studio.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
The Celebration Wall that proudly displays posters of the movies, television shows and games on which are alumni have worked.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
Entrance at 151 West Cordova, Vancouver, BC, Canada.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
The Celebration Wall that proudly displays posters of the movies, television shows and games on which are alumni have worked.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.
3D Animation & Visual Effects students work on their final projects in terms 5 and 6 within the Studio.
For more information on our Animation & Visual Effects Programs, please visit vfs.edu/newcampus.