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3D character design

by Boyd MeeJi

SPACIALISTS is a Top CG enterprise that specializes in design and 3D renderings. We provide Architectural rendering, 3D Rendering, Architectural Visualization, Architectural Photo realistic design, Space planning, Interior design, Real estate marketing and presentation, CAD drafting and design, Tenant improvement, Animation, virtual designs for developers, architects, engineers and end users. If you or anyone you know needs 3D rendering and design service contact us,

 

www.spacialists.com,

Mail: poloo@spacialists.com, info@spacialists.com.

Testing the Rhino 6 version with EKIMRYOP discrete

Computational Design-Architecture-Photography-Art-

urban -panorama-city-abstract colors - light

Work by Rebal Jaber

www.instagram.com/rebalj/

www.instagram.com/rebalj/

www.rebal1.tumblr.com

www.facebook.com/rebal.jaber

www.linkedin.com/in/rebaljber

SPACIALISTS is a Top CG enterprise that specializes in design and 3D renderings. We provide Architectural rendering, 3D Rendering, Architectural Visualization, Architectural Photo realistic design, Space planning, Interior design, Real estate marketing and presentation, CAD drafting and design, Tenant improvement, Animation, virtual designs for developers, architects, engineers and end users. If you or anyone you know needs 3D rendering and design service contact us,

 

www.spacialists.com,

Mail: poloo@spacialists.com, info@spacialists.com.

Created with Blender 3D v.3.3.1 LTS and rendered with Cycles Render Engine.

 

vero.co/skho2022/

www.instagram.com/skho2015/

Kloster Monastery - Marienthal, Germany.

Interior design concept loosely based on the wooden structure of a pre-existing building in the same location that would be replaced by this museum.

Design by Tim Fairbanks. 2007-2009

 

Please visit my company's website for architectural visualization & design services:

 

www.geometrikstudio.com

Djarum Super Mild (Toko Mario Jaya Exterior)

Imágenes extraídas de distintas animaciones 3D de un vídeo de presentación de la LAV de Levante.

3D Visualization Services by 8 Yolk Studio

 

Client: Studio 0618 Singapore

 

Scope: 3D Modelling, Realistic Rendering, Photoshop-enhancing,

 

visit us: www.8yolkstudio.com

SPACIALISTS is a Top CG enterprise that specializes in design and 3D renderings. We provide Architectural rendering, 3D Rendering, Architectural Visualization, Architectural Photo realistic design, Space planning, Interior design, Real estate marketing and presentation, CAD drafting and design, Tenant improvement, Animation, virtual designs for developers, architects, engineers and end users. If you or anyone you know needs 3D rendering and design service contact us,

 

www.spacialists.com,

Mail: poloo@spacialists.com, info@spacialists.com.

@ Long Nguyen & Thu Nguyen

Architecture - Interior Design & 3D Visualization

0979 962 864, Ho Chi Minh City

advlongnguyen@gmail.com

Chrome is SOOOO 90s, gold and GLASS BABY!

@ Long Nguyen & Thu Nguyen

Architecture - Interior Design & 3D Visualization

0979 962 864, Ho Chi Minh City

advlongnguyen@gmail.com

Testing the Rhino 6 version with EKIMRYOP discrete

Computational Design-Architecture-Photography-Art-

urban -panorama-city-abstract colors - light

Work by Rebal Jaber

www.instagram.com/rebalj/

www.instagram.com/rebalj/

www.rebal1.tumblr.com

www.facebook.com/rebal.jaber

www.linkedin.com/in/rebaljber

Imágenes extraídas del vídeo de presentación de oferta realizado.

Enlace Norte.

 

3D rendering of a designer house in white and black

 

New chair design. Modeled and rendered in Modo. If you like my work is please support me on #Patreon www.patreon.com/Grauer

Are you looking for an expert 3D architectural rendering service to help with your next project? We develop high-quality Photorealistic Architectural Renderings and affordable High-Resolution interior & exterior visualization for Real Estate, Architects and Developers.

Rendered with POVray v 3.7, 8 hours 40 minutes

Omega Workwall Renders

For the technical side (how-to):

 

you will need:

- doom 3 (duh!)

- irfan view (free)

- anamaker (free)

- anaglyphic glasses (very cheap, see your optician for the cheapes cardboard models)

 

For a phototour i recommend fiddling with your console (when fiddling with your console you can MESS THINGS UP - so do some reading on how to back up your config files!!!).

 

open up the console:

CTRL+ALT+^

enter:

GOD (so you cannot die)

NOCLIP (for flying and passing through walls for nice perspectives)

NOTARGET (so monsters will stay lurking in the dark instead of attacking you)

 

you do not want your guns and HUD in the screenshot, so what I did (alternatives are possible):

enter:

 

bind F11 "set ui_showGun 0; set g_showHud 0; screenshot"

(this will hide weapons and HUD from your screen and make a screenshot)

 

then type:

bind F12 "set g_showHud 1; set ui_showGun 1"

 

now you will take "clean" screenshots using F11, if you wanna proceed playing/killing, press F12.

 

SHOOTING PICS:

find a nice perspective. Start "left", take screenshot using F11, then slightly strafe right and take next screenshot(s). The closer the object, the less strafing you should do in between shots (just "tap" your "strafe right" key).

Take loads of shots.

When taking pics of Monsters, take even more and try to sync it with the movement (its tricky), for example the moment when the Zombie looks to its right or the monster flicks its tongue.

There is also a "freeze" command in the console but I have not tried it yet - would be cool though for action shots!

 

Note that Godmode and Noclip has to be reentered at the beginning of a new level.

 

Screenshots will be saved to (standard setting) C:\programs\base\screenshots

in .tga format.

As Anamaker can only handle .jpeg and .bmp files you will have to use irfanview to batch convert the .tga-files to .jpeg.

 

Now you have everything you need.

Open Anamaker.

Choose "left eye" and flip through your screenshots folder. As they are just given names shot0001 through shot9999 it is easy to find the first pic of a series.

So lets say choose "shot0013" for left eye. Now choose "shot 0014" for right eye and make an anaglyph (check the color anaglyph tab). Put on your anaglyphic glasses and enjoy.

 

You can fiddle a bit with the cross-shaped buttons to shift the two pictures.

Once you are satisfied, save your work.

If the effect is not as desired, choose the next pair of your set. Say, choose shot14 for left and shot 15 for right eye.

 

It takes only a little practise and if you are anything like me, the results will leave a big smile on your face.

 

Works with other 3d-games as well, but be shure you figure out a way to loose the weapon and HUD in the screenshots.

Created with Blender 3D v.3.3 LTS and rendered with Cycles Render Engine.

 

vero.co/skho2022/

www.instagram.com/skho2015/

Frontop's 3d renderings for Federal National Council in Abu Dhabi.

@ Long Nguyen & Thu Nguyen

Architecture - Interior Design & 3D Visualization

0979 962 864, Ho Chi Minh City

advlongnguyen@gmail.com

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