View allAll Photos Tagged 3DModeling

A friend asked me to duplicate his Runescape avatar in 3D. This was my result.

3D Fashion model girl catwalk on the ramp created by Gameyan.

GameYan Provides Character Modeling, Sculpting, Texturing, Rigging, Animation services for International Clients. We have experienced team of 3D Developers - Artist to delivering creative 3D modeling for Games, Movies, film, Entertainment and Commercial ads.

 

Find us on Facebook ☛ www.facebook.com/gameyanstudio

Find us on Twitter ☛ twitter.com/gameyanstudio

 

I have taken these photos in order to use them for 3D modeling. I like mapping images onto surfaces, and putting decals onto them. These photos are raw JPEGs which haven't undergone any treatment at all - no reduction, no re-sizing, no auto contrast or auto levels or anything. Please feel free to grab anything you like and use it for your projects. Some may require cropping and sharpening, colour calibration, etc., but you surely know all that. Best of luck with your projects.

3d printed typographic skull mashup.

 

Buy a print here!

www.shapeways.com/shops/diligence

  

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dlgnce.com

 

© stuart wade

3d printed typographic skull mashup.

 

Buy a print here!

www.shapeways.com/shops/diligence

  

_

  

_

dlgnce.com

 

© stuart wade

I am still calling this an AI build, since the base of the sculpt was from Vizcom translating my drawing via AI to 3d. I am just learning Blender's painting tools.

My take on the popular trailer poster. I'm really looking forward to seeing the movie.

Making some magic spells VFX for Mirai Combat System. Hopefully we can integrate them to the core seamlessly!

The images you see here were all used at some stage on one of my own 3D CAD models. I made them all myself of course, and you are welcome to take whatever you like. I am a very "messy" modeler myself, and I model in order to get renderings, not necessarily perfectly crafted models. My pictures reflect that as well, and some may need editing for your purposes first. If some haven't quite got the right colour for your purpose, you know the trick, I presume: Photoshop, "Replace Colour" function.

All the best with your models.

This model was created in Autodesk Maya 2008 and rendered with Mental Ray. The video was then created using Autodesk Combustion.

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#3dprinter #3dprint #print3d #3dprinting #printing3d #design #3dscan #3dmodeling #3dprints #3dmodel #3dprinted #3dkreator #fun #future #drukarka3d #druk3d #drukowanie3d #drukarki3d #drukowanie #druk #art #fashion #innowacje #technologia #fun #desing #model #3dnews #3dptintig #creative #new #technology

We are experts in modern office design, custom office interior design and rendering at CAD Resolution.

 

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This model was created Maya 2008, but the toon rendering was done in 3ds Max with Mental Ray.

Created in ZBrush. Modeled by Kenichiro Yoshimura.

Festive Rope Tree is now available at Day Dreamer. 3 land impact. Touch ON/OFF scripted. Materials Enabled. maps.secondlife.com/secondlife/Business%20District%20Char...

I have taken these photos in order to use them for 3D modeling. I like mapping images onto surfaces, and putting decals onto them. These photos are raw JPEGs which haven't undergone any treatment at all - no reduction, no re-sizing, no auto contrast or auto levels or anything. Please feel free to grab anything you like and use it for your projects. Some may require cropping and sharpening, colour calibration, etc., but you surely know all that. Best of luck with your projects.

Model size comparison between Bayonetta and Jeanne. Characters designed by Mari Shimazaki and modeled by Kenichiro Yoshimura.

Sapientia 3D model from Bayonetta. Designed by Yusuke Hashimoto. Modeled by Kenichiro Yoshimura.

#3dprinter #3dprint #print3d #3dprinting #printing3d #design #3dscan #3dmodeling #3dprints #3dmodel #3dprinted #3dkreator #fun #future #drukarka3d #druk3d #drukowanie3d #drukarki3d #drukowanie #druk #art #fashion #innowacje #technologia #fun #desing #model #3dnews #3dptintig #creative #new #technology

Sapientia 3D model from Bayonetta. Designed by Yusuke Hashimoto. Modeled by Kenichiro Yoshimura.

I have taken these photos in order to use them for 3D modeling. I like mapping images onto surfaces, and putting decals onto them. These photos are raw JPEGs which haven't undergone any treatment at all - no reduction, no re-sizing, no auto contrast or auto levels or anything. Please feel free to grab anything you like and use it for your projects. Some may require cropping and sharpening, colour calibration, etc., but you surely know all that. Best of luck with your projects.

This was the winning rendering for a competition to design the box art for 3ds Max Design 2009.

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