Xenomurphy
50 years of Doctor Who – The 11th Doctor’s TARDIS Console Room
After beginning this project in 2012, I was now, 2015, able to finally finish it. I know I’m a bit late for the anniversary, but time doesn’t matter, at least not when you are a timelord.
I created several other MOCs during the 3 years, but never lost interest in building what I think is the most complex and complicated console room ever (honestly, there is not one right angle in it).
I must assume I didn’t like the design when I first saw it in 2010 – too colourful, too bright, too orange. I changed my mind when I watched the episode ‘Amy’s choice’, in which many scenes took place in the console room with different lightings.
Speaking about colour and lighting, the curved walls are indeed tan, not orange and the walls in the back metallic silver and not red/orange. This made building the MOC much more affordable for me, possible even, since there are not enough sand red LEGO parts to build the walls.
Nevertheless, I used some “artificial lighting” on the main picture to simulate the typical console room lighting.
I also created two versions of the “rings” on top of the time column, one small ring and a set of three concentrically rings that are close to the real set design. For display purposes I use the single ring version since the three rings block the view.
By the way, the MOC is almost completely puristic. All I did was cutting parts that are “officially” meant to be cut: Hoses of all kinds and string.
After several months of absence (due to personal reasons), I hope everybody likes my new MOC, especially Steven Moffat, Matt Smith and the production designer Edward Thomas. I’d like to thank you guys (just like everybody else involved in the brilliant Doctor Who series) and I hope that you’ll autograph the big, black tile in the right corner of the MOC.
Speaking of appreciations, I’d also like to thank Rob Semenoff, a fantastic 3D artist and dedicated Doctor Who fan. He provided me with some console room blueprints and without them, I wouldn’t have been able to build the MOC as accurate as the bricks allowed me to do it.
Have a look at Rob’s incredible homepage full of his Doctor Who works.
There are more photos on MOCpages.
Enjoy them. I hope my version of the console room shows that I’m a truly dedicated Doctor Who fan and that I don’t need to … well … get “inspired” by other people’s IDEAs to become successful.
50 years of Doctor Who – The 11th Doctor’s TARDIS Console Room
After beginning this project in 2012, I was now, 2015, able to finally finish it. I know I’m a bit late for the anniversary, but time doesn’t matter, at least not when you are a timelord.
I created several other MOCs during the 3 years, but never lost interest in building what I think is the most complex and complicated console room ever (honestly, there is not one right angle in it).
I must assume I didn’t like the design when I first saw it in 2010 – too colourful, too bright, too orange. I changed my mind when I watched the episode ‘Amy’s choice’, in which many scenes took place in the console room with different lightings.
Speaking about colour and lighting, the curved walls are indeed tan, not orange and the walls in the back metallic silver and not red/orange. This made building the MOC much more affordable for me, possible even, since there are not enough sand red LEGO parts to build the walls.
Nevertheless, I used some “artificial lighting” on the main picture to simulate the typical console room lighting.
I also created two versions of the “rings” on top of the time column, one small ring and a set of three concentrically rings that are close to the real set design. For display purposes I use the single ring version since the three rings block the view.
By the way, the MOC is almost completely puristic. All I did was cutting parts that are “officially” meant to be cut: Hoses of all kinds and string.
After several months of absence (due to personal reasons), I hope everybody likes my new MOC, especially Steven Moffat, Matt Smith and the production designer Edward Thomas. I’d like to thank you guys (just like everybody else involved in the brilliant Doctor Who series) and I hope that you’ll autograph the big, black tile in the right corner of the MOC.
Speaking of appreciations, I’d also like to thank Rob Semenoff, a fantastic 3D artist and dedicated Doctor Who fan. He provided me with some console room blueprints and without them, I wouldn’t have been able to build the MOC as accurate as the bricks allowed me to do it.
Have a look at Rob’s incredible homepage full of his Doctor Who works.
There are more photos on MOCpages.
Enjoy them. I hope my version of the console room shows that I’m a truly dedicated Doctor Who fan and that I don’t need to … well … get “inspired” by other people’s IDEAs to become successful.