Back to photostream

OneAvatar @ Milano in Digitale

OneAvatar was shown at the third edition of the Milano in Digitale event. An installation featuring a 3D game in which players could shoot the OneAvatar character, causing electric shocks to hit the body of the player wearing the OneAvatar suit, creating a phisical connection between our physical bodies and our identities in the digital worlds.

The installation features the results of the research coming from the OneAvatar project: technology, emotion, identity, relational dimensions in the digital domains are some of the fundamental topics analyzed.

For the event a complete marketing and communication strategy was produced to create a fictional, but realistic and produceable, product to create the narrative level of the performance: the performer was displayed as in a shopping center showcase, with the product and the related gadgets available for sale. A further analysis on the evolution of art in the contemporary era, in its hybridization wth communication, marketing and ethnographical practices.

 

more info at:

www.artisopensource.net/2008/11/15/oneavatar-milano-in-di...

 

and here:

www.artisopensource.net

www.neorealismovirtuale.com

www.milanoindigitale.it

 

concept and installation by

Salvatore Iaconesi [xDxD.vs.xDxD]

Oriana Persico [penelope.di.pixel]

 

OneAvatar was shown at the third edition of the Milano in Digitale event. An installation featuring a 3D game in which players could shoot the OneAvatar character, causing electric shocks to hit the body of the player wearing the OneAvatar suit, creating a phisical connection between our physical bodies and our identities in the digital worlds.

The installation features the results of the research coming from the OneAvatar project: technology, emotion, identity, relational dimensions in the digital domains are some of the fundamental topics analyzed.

For the event a complete marketing and communication strategy was produced to create a fictional, but realistic and produceable, product to create the narrative level of the performance: the performer was displayed as in a shopping center showcase, with the product and the related gadgets available for sale. A further analysis on the evolution of art in the contemporary era, in its hybridization wth communication, marketing and ethnographical practices.

 

more info at:

www.artisopensource.net/2008/11/15/oneavatar-milano-in-di...

 

and here:

www.artisopensource.net

www.neorealismovirtuale.com

www.milanoindigitale.it

 

concept and installation by

Salvatore Iaconesi [xDxD.vs.xDxD]

Oriana Persico [penelope.di.pixel]

2,813 views
0 faves
0 comments
Uploaded on November 16, 2008
Taken on November 13, 2008