Ralph Hauwert
Ralph Hauwert
Mirrorball composite (realtime).
This is a screenshot of Triangle3D, my Flash3D engine running in realtime. This object has around 16.000 polygons. I used the mirrorball and background to as inputs for the envmap and background. Runs pretty smooth.
Here's an old version of Triangle3D (non completed demo) using this as a lightmap.
www.unitzeroone.com/labs/Triangle3DOld/Alt.html
original :
1,295
views
1
fave
9
comments
Uploaded on November 14, 2009
Taken on November 14, 2009
Mirrorball composite (realtime).
This is a screenshot of Triangle3D, my Flash3D engine running in realtime. This object has around 16.000 polygons. I used the mirrorball and background to as inputs for the envmap and background. Runs pretty smooth.
Here's an old version of Triangle3D (non completed demo) using this as a lightmap.
www.unitzeroone.com/labs/Triangle3DOld/Alt.html
original :
1,295
views
1
fave
9
comments
Uploaded on November 14, 2009
Taken on November 14, 2009