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Mirrorball composite (realtime).

This is a screenshot of Triangle3D, my Flash3D engine running in realtime. This object has around 16.000 polygons. I used the mirrorball and background to as inputs for the envmap and background. Runs pretty smooth.

 

Here's an old version of Triangle3D (non completed demo) using this as a lightmap.

www.unitzeroone.com/labs/Triangle3DOld/Alt.html

original :

www.unitzeroone.com/labs/Triangle3DOld/

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Uploaded on November 14, 2009
Taken on November 14, 2009