Trespassing - A Trespasser Remake
Jungle Road Construction Site
This W.I.P shot of the construction site in Jungle Road, should give you an idea of how i plan to recreate these kinds of scenes. The road here loops around the construction shack and heads back the other way. Just out of shot, the road actually splits at a Y (when coming from the monorail terminus) and continues to the left of the screen and runs parallel to the monorail supports, adding a bit of variety to the levels progression and follows a more realistic path through the terrain. Players are free to explore as far as they could in the original level, maybe even a little further, with a lot more detail everywhere of course. The Wooden construction shack is just an Out-House structure that i've covered with some lianas to give it the appearance of overgrowth. All outside objects and structures will have a layer over top that can be toggled, so they have a layer of overgrowth like this automatically applied. That way i can have a model for a section of monorail track that can be placed up in the air on some supports (out of reach of the plants) or on the ground covered with overgrowth, adding a lot more visual variety to everything. The monorail supports are just some wall components that i will replace later with actual models. They will vary a little in size and condition and there will also be a lot less of them upright, with some of them fallen over or just not built yet. There will be some sections of monorail track that will be in place on the supports, and players who are observant and observant will find ways to get up on them and possibly find some hidden items.
Jungle Road Construction Site
This W.I.P shot of the construction site in Jungle Road, should give you an idea of how i plan to recreate these kinds of scenes. The road here loops around the construction shack and heads back the other way. Just out of shot, the road actually splits at a Y (when coming from the monorail terminus) and continues to the left of the screen and runs parallel to the monorail supports, adding a bit of variety to the levels progression and follows a more realistic path through the terrain. Players are free to explore as far as they could in the original level, maybe even a little further, with a lot more detail everywhere of course. The Wooden construction shack is just an Out-House structure that i've covered with some lianas to give it the appearance of overgrowth. All outside objects and structures will have a layer over top that can be toggled, so they have a layer of overgrowth like this automatically applied. That way i can have a model for a section of monorail track that can be placed up in the air on some supports (out of reach of the plants) or on the ground covered with overgrowth, adding a lot more visual variety to everything. The monorail supports are just some wall components that i will replace later with actual models. They will vary a little in size and condition and there will also be a lot less of them upright, with some of them fallen over or just not built yet. There will be some sections of monorail track that will be in place on the supports, and players who are observant and observant will find ways to get up on them and possibly find some hidden items.