toxi
NEdit 1st GUI prototype
First GUI prototype of my new general purpose dataflow library: Fully extensible node architecture, asynchronous, event driven, multithreaded, JSON serialization.
The GUI aspect will only be an optional feature for building client friendly user interfaces. These classes will be fully skinnable. The NEdit core library is not intended to be a VVVV or QuartzComposer clone or similar. It's meant to provide an event driven graph model with parallel/distributed execution features, as well as useful/common node types. Events are propagated through the graph in a breadth-first approach with each event update running in its own thread. There will also be a support module for providing node types wrapping toxiclibs classes (as already shown above, e.g. SphereGenNode wraps SurfaceMeshBuilder, SceneObjectNode wraps Matrix4x4 & TriangleMesh etc.)
First release coming soon...
NEdit 1st GUI prototype
First GUI prototype of my new general purpose dataflow library: Fully extensible node architecture, asynchronous, event driven, multithreaded, JSON serialization.
The GUI aspect will only be an optional feature for building client friendly user interfaces. These classes will be fully skinnable. The NEdit core library is not intended to be a VVVV or QuartzComposer clone or similar. It's meant to provide an event driven graph model with parallel/distributed execution features, as well as useful/common node types. Events are propagated through the graph in a breadth-first approach with each event update running in its own thread. There will also be a support module for providing node types wrapping toxiclibs classes (as already shown above, e.g. SphereGenNode wraps SurfaceMeshBuilder, SceneObjectNode wraps Matrix4x4 & TriangleMesh etc.)
First release coming soon...